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https://github.com/iDisaster/GTAConnected.git
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Delete resources/vehicles directory
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<?xml version="1.0" encoding="utf-8"?>
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<meta>
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<info author="GTAConnected Server" type="script" version="1.0.0" description="Vehicle spawning and management system" />
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<script src="server.js" type="server" language="javascript" />
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</meta>
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@@ -1,354 +0,0 @@
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// ============================================================================
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// VEHICLES RESOURCE - Server Side
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// Handles vehicle spawning and management for GTA IV
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// ============================================================================
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// Color constants using toColour for integer format
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const COLOUR_SUCCESS = toColour(100, 255, 100, 255);
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const COLOUR_ORANGE = toColour(255, 200, 100, 255);
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const COLOUR_ERROR = toColour(255, 100, 100, 255);
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const COLOUR_GRAY = toColour(200, 200, 200, 255);
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const COLOUR_MAGENTA = toColour(255, 100, 255, 255);
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// GTA IV Vehicle Database - Model names and their hash IDs
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const vehicles = {
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// Sports Cars
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"infernus": -1461482751,
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"turismo": -982130927,
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"comet": 1063483177,
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"banshee": -1823484407,
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"sultan": 970598228,
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"sultanrs": 970598228,
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"coquette": 108773431,
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"feltzer": -349601129,
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"f620": -591651781,
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"buffalo": -304802106,
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// Muscle Cars
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"sabregt": 1357660823,
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"stalion": 1923400478,
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"vigero": -825837129,
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"dukes": 723973206,
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"ruiner": -227741703,
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"phoenix": -2095439403,
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"gauntlet": -1800170043,
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"dominator": 80636076,
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// Super Cars
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"entityxf": -1291952903,
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"adder": -1216765807,
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"vacca": 338562499,
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"bullet": -1696146015,
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"cheetah": -1311154784,
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// SUVs & 4x4
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"patriot": -808457413,
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"cavalcade": 2006918058,
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"granger": 1269098716,
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"huntley": 486987393,
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"landstalker": 1269098716,
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"rebla": 83136452,
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"habanero": 884422927,
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"rocoto": 2136773105,
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"serrano": 1337041428,
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// Sedans
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"oracle": 1348744438,
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"schafter": -888242983,
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"admiral": -1645064850,
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"vincent": -884237051,
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"presidente": -1150599089,
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"cognoscenti": -2030171296,
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"intruder": 886934177,
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"merit": -1355452010,
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"premier": -1883869285,
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"primo": -1150599089,
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"stratum": 1723137093,
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// Compacts
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"blista": -344943009,
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"dilettante": -1130810103,
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"issi": 1854776567,
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"panto": -431692672,
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"rhapsody": 841808271,
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// Coupes
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"sentinel": 1349725314,
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"sentinelxs": 873639469,
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"zion": -1122289213,
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// Vans
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"burrito": -1346687836,
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"minivan": -310465116,
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"moonbeam": 525509695,
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"rumpo": 1162065741,
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"speedo": -810318068,
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"youga": 65402552,
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"pony": -119658072,
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// Trucks
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"benson": 2053223216,
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"mule": 904750859,
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"pounder": 2112052861,
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"phantom": -2137348917,
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"hauler": 1518533038,
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"flatbed": 1353720154,
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"biff": 850991848,
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// Emergency
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"police": 2046537925,
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"police2": -1627000575,
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"police3": 1912215274,
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"policew": 1912215274,
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"polpatriot": 1912215274,
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"fbi": 1127131465,
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"fbi2": -1647941228,
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"noose": -1683328900,
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"enforcer": 2046537925,
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"ambulance": 1171614426,
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"firetruk": 1938952078,
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// Motorcycles
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"nrg900": -1706076364,
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"pcj600": -909201658,
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"sanchez": 788045382,
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"faggio": 55628203,
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"bati": -891462355,
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"akuma": 1672195559,
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"double": -1670998136,
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"hakuchou": 1265391242,
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"hexer": 301427732,
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"innovation": -2020483426,
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"lectro": 640818791,
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"nemesis": -634879114,
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"daemon": 2006142190,
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"zombiea": -1009268949,
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// Boats
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"jetmax": 861409633,
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"marquis": -1043459709,
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"predator": -488123221,
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"reefer": 1016996501,
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"squalo": 400514754,
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"suntrap": -282946103,
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"tropic": 290013743,
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"dinghy": 1033245328,
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// Helicopters
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"annihilator": 837858166,
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"maverick": -1660661558,
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"polmav": 353883353,
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"buzzard": 788747387,
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// Planes
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"shamal": -1214293858,
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// Misc
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"taxi": -956048545,
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"cabby": -1767210897,
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"stretch": -1961627517,
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"bus": -713569950,
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"trashmaster": 1917016601,
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"forklift": 1491375716,
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"caddy": 1147287684,
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"airtug": 1560980623,
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"ripley": -845961253,
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"bulldozer": 1886712733,
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};
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// Store spawned vehicles per player
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let playerVehicles = {};
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// ============================================================================
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// EVENTS
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// ============================================================================
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addEventHandler("OnResourceStart", function(event, resource) {
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console.log("[Vehicles] Resource started - " + Object.keys(vehicles).length + " vehicles available");
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});
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addEventHandler("OnPlayerQuit", function(event, client, reason) {
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// Clean up player's vehicles
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deletePlayerVehicles(client);
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});
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addEventHandler("OnPlayerCommand", function(event, client, command, params) {
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let cmd = command.toLowerCase();
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switch(cmd) {
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case "v":
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case "veh":
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case "car":
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case "vehicle":
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if (params && params.length > 0) {
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let vehicleName = params.toLowerCase().split(" ")[0];
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spawnVehicleForPlayer(client, vehicleName);
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} else {
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messageClient("[USAGE] /v <vehicle_name>", client, COLOUR_ORANGE);
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messageClient("[TIP] Use /vlist to see available vehicles", client, COLOUR_GRAY);
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}
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break;
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case "dv":
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case "deletevehicle":
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case "destroyvehicle":
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deletePlayerVehicles(client);
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messageClient("[VEHICLES] Your vehicles have been deleted!", client, COLOUR_SUCCESS);
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break;
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case "vlist":
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case "vehicles":
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case "carlist":
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showVehicleList(client);
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break;
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case "vsearch":
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case "findvehicle":
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if (params && params.length > 0) {
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searchVehicles(client, params.toLowerCase());
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} else {
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messageClient("[USAGE] /vsearch <partial_name>", client, COLOUR_ORANGE);
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}
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break;
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case "vcolor":
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case "carcolor":
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if (params && params.length > 0) {
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let colors = params.split(" ");
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if (colors.length >= 2) {
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setVehicleColor(client, parseInt(colors[0]), parseInt(colors[1]));
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} else {
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messageClient("[USAGE] /vcolor <color1> <color2>", client, COLOUR_ORANGE);
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messageClient("[TIP] Colors are 0-131 for GTA IV", client, COLOUR_GRAY);
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}
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} else {
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messageClient("[USAGE] /vcolor <color1> <color2>", client, COLOUR_ORANGE);
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}
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break;
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case "nitro":
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case "nos":
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if (client.player && client.player.vehicle) {
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// Simulate nitro boost by increasing vehicle speed
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let veh = client.player.vehicle;
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messageClient("[VEHICLES] NITRO! Vehicle boosted!", client, COLOUR_MAGENTA);
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} else {
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messageClient("[VEHICLES] You need to be in a vehicle!", client, COLOUR_ERROR);
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}
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break;
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}
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});
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// ============================================================================
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// FUNCTIONS
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// ============================================================================
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function spawnVehicleForPlayer(client, vehicleName) {
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// Check if vehicle exists
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if (!vehicles[vehicleName]) {
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messageClient("[VEHICLES] Vehicle '" + vehicleName + "' not found!", client, COLOUR_ERROR);
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messageClient("[TIP] Use /vlist or /vsearch <name> to find vehicles", client, COLOUR_GRAY);
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return;
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}
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if (!client.player) {
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messageClient("[VEHICLES] You need to spawn first!", client, COLOUR_ERROR);
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return;
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}
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// Delete previous vehicles
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deletePlayerVehicles(client);
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// Get player position and heading
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let pos = client.player.position;
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let heading = client.player.heading;
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// Spawn slightly in front of player
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let spawnX = pos.x + (Math.sin(heading) * 3);
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let spawnY = pos.y + (Math.cos(heading) * 3);
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let spawnZ = pos.z + 1;
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// Create the vehicle
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let modelHash = vehicles[vehicleName];
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let spawnPos = new Vec3(spawnX, spawnY, spawnZ);
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let vehicle = gta.createVehicle(modelHash, spawnPos, heading);
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if (vehicle) {
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// Store vehicle for this player
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if (!playerVehicles[client.index]) {
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playerVehicles[client.index] = [];
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}
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playerVehicles[client.index].push(vehicle);
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// Set vehicle properties
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vehicle.health = 1000;
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vehicle.locked = false;
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vehicle.engine = true;
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// Random colors
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let color1 = Math.floor(Math.random() * 132);
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let color2 = Math.floor(Math.random() * 132);
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vehicle.colour1 = color1;
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vehicle.colour2 = color2;
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messageClient("[VEHICLES] Spawned: " + vehicleName.toUpperCase(), client, COLOUR_SUCCESS);
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console.log("[Vehicles] " + client.name + " spawned " + vehicleName);
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} else {
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messageClient("[VEHICLES] Failed to spawn vehicle!", client, COLOUR_ERROR);
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}
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}
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function deletePlayerVehicles(client) {
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if (playerVehicles[client.index]) {
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for (let i = 0; i < playerVehicles[client.index].length; i++) {
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let veh = playerVehicles[client.index][i];
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if (veh) {
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destroyElement(veh);
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}
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}
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playerVehicles[client.index] = [];
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}
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}
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function showVehicleList(client) {
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messageClient("=== VEHICLE CATEGORIES ===", client, COLOUR_ORANGE);
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messageClient("Sports: infernus, turismo, comet, banshee, sultan, coquette, feltzer", client, COLOUR_GRAY);
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messageClient("Muscle: sabregt, stalion, vigero, dukes, ruiner, phoenix", client, COLOUR_GRAY);
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messageClient("Super: entityxf, adder, vacca, bullet, cheetah", client, COLOUR_GRAY);
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messageClient("SUV: patriot, cavalcade, granger, huntley, landstalker", client, COLOUR_GRAY);
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messageClient("Sedan: oracle, schafter, admiral, vincent, presidente", client, COLOUR_GRAY);
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messageClient("Emergency: police, fbi, noose, ambulance, firetruk", client, COLOUR_GRAY);
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messageClient("Bikes: nrg900, pcj600, sanchez, faggio, bati, akuma", client, COLOUR_GRAY);
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messageClient("Air: annihilator, maverick, polmav, buzzard, shamal", client, COLOUR_GRAY);
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messageClient("Boats: jetmax, marquis, predator, tropic, dinghy", client, COLOUR_GRAY);
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messageClient("[TIP] Use /vsearch <name> to search for specific vehicles", client, COLOUR_ORANGE);
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}
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function searchVehicles(client, searchTerm) {
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let found = [];
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for (let name in vehicles) {
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if (name.indexOf(searchTerm) !== -1) {
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found.push(name);
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}
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}
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if (found.length > 0) {
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messageClient("=== VEHICLES MATCHING '" + searchTerm.toUpperCase() + "' ===", client, COLOUR_ORANGE);
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messageClient(found.join(", "), client, COLOUR_GRAY);
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} else {
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messageClient("[VEHICLES] No vehicles found matching '" + searchTerm + "'", client, COLOUR_ERROR);
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}
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}
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function setVehicleColor(client, color1, color2) {
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if (client.player && client.player.vehicle) {
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let veh = client.player.vehicle;
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veh.colour1 = color1;
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veh.colour2 = color2;
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messageClient("[VEHICLES] Vehicle color changed to: " + color1 + ", " + color2, client, COLOUR_SUCCESS);
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} else {
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messageClient("[VEHICLES] You need to be in a vehicle!", client, COLOUR_ERROR);
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}
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}
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console.log("[Vehicles] Server script loaded!");
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