mirror of
https://github.com/iDisaster/GTAConnected.git
synced 2026-03-09 09:55:21 +00:00
Restore toggle indicators and add BetterIV-style status display
- Restore ON/OFF toggle indicator boxes inside menu - Add BetterIV-style status at bottom center of screen - Shows "God Mode: On" (with On in cyan) or "God Mode: Off" (with Off in red) - Status displays for 3 seconds after toggling - Keep color-coded labels in menu items
This commit is contained in:
@@ -945,6 +945,10 @@ function selectItem() {
|
|||||||
item.state = toggleStates[item.target];
|
item.state = toggleStates[item.target];
|
||||||
// Update label with color-coded state
|
// Update label with color-coded state
|
||||||
item.label = getToggleLabel(item.target);
|
item.label = getToggleLabel(item.target);
|
||||||
|
// Set status indicator variables for bottom display
|
||||||
|
lastToggledItem = item.target;
|
||||||
|
lastToggleTime = Date.now();
|
||||||
|
lastToggleState = toggleStates[item.target];
|
||||||
triggerNetworkEvent("ModMenu:Toggle", item.target, toggleStates[item.target]);
|
triggerNetworkEvent("ModMenu:Toggle", item.target, toggleStates[item.target]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -2149,6 +2153,36 @@ addEventHandler("OnDrawnHUD", function(event) {
|
|||||||
drawText(item.label, textX, itemY + 12, textColor, 14);
|
drawText(item.label, textX, itemY + 12, textColor, 14);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ===== TOGGLE INDICATORS =====
|
||||||
|
if (item.action === "toggle") {
|
||||||
|
let isOn = toggleStates[item.target];
|
||||||
|
let stateText = isOn ? "ON" : "OFF";
|
||||||
|
let stateX = baseX + menu.width - 60;
|
||||||
|
|
||||||
|
if (isOn) {
|
||||||
|
// GREEN ON - Smooth Pulsing
|
||||||
|
let greenPulse = Math.sin(animTime * 3) * 40 + 215;
|
||||||
|
let onBgColor = toColour(30, Math.floor(greenPulse * 0.4), 30, animAlpha);
|
||||||
|
let onTextColor = toColour(80, Math.floor(greenPulse), 80, animAlpha);
|
||||||
|
drawRect(stateX - 8, itemY + 8, 52, 24, onBgColor);
|
||||||
|
// Green border
|
||||||
|
let onBorderColor = toColour(50, Math.floor(greenPulse), 50, animAlpha);
|
||||||
|
drawRect(stateX - 8, itemY + 8, 52, 2, onBorderColor);
|
||||||
|
drawRect(stateX - 8, itemY + 30, 52, 2, onBorderColor);
|
||||||
|
drawText(stateText, stateX + 5, itemY + 12, onTextColor, 13);
|
||||||
|
} else {
|
||||||
|
// RED OFF
|
||||||
|
let offBgColor = toColour(80, 25, 30, animAlpha);
|
||||||
|
let offTextColor = toColour(255, 90, 90, animAlpha);
|
||||||
|
drawRect(stateX - 8, itemY + 8, 52, 24, offBgColor);
|
||||||
|
// Red border
|
||||||
|
let offBorderColor = toColour(150, 40, 50, animAlpha);
|
||||||
|
drawRect(stateX - 8, itemY + 8, 52, 2, offBorderColor);
|
||||||
|
drawRect(stateX - 8, itemY + 30, 52, 2, offBorderColor);
|
||||||
|
drawText(stateText, stateX + 2, itemY + 12, offTextColor, 13);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Submenu arrow - smoother (themed)
|
// Submenu arrow - smoother (themed)
|
||||||
if (item.action === "submenu") {
|
if (item.action === "submenu") {
|
||||||
let arrowX = baseX + menu.width - 32 + (isSelected ? Math.sin(animTime * 5) * 3 : 0);
|
let arrowX = baseX + menu.width - 32 + (isSelected ? Math.sin(animTime * 5) * 3 : 0);
|
||||||
@@ -2309,13 +2343,15 @@ function showNotification(text) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
// STATUS INDICATOR - Shows active toggles at bottom of screen
|
// STATUS INDICATOR - Shows active toggles at bottom of screen (BetterIV style)
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
|
|
||||||
addEventHandler("OnDrawnHUD", function(event) {
|
// Track last toggled item for display
|
||||||
// Get active toggles
|
let lastToggledItem = null;
|
||||||
let activeToggles = [];
|
let lastToggleTime = 0;
|
||||||
|
let lastToggleState = false;
|
||||||
|
|
||||||
|
addEventHandler("OnDrawnHUD", function(event) {
|
||||||
// Define display names for toggles
|
// Define display names for toggles
|
||||||
let toggleDisplayNames = {
|
let toggleDisplayNames = {
|
||||||
godMode: "God Mode",
|
godMode: "God Mode",
|
||||||
@@ -2339,42 +2375,36 @@ addEventHandler("OnDrawnHUD", function(event) {
|
|||||||
nightVision: "Night Vision"
|
nightVision: "Night Vision"
|
||||||
};
|
};
|
||||||
|
|
||||||
// Collect active toggles
|
// Show last toggled item for 3 seconds after toggle
|
||||||
for (let key in toggleStates) {
|
let now = Date.now();
|
||||||
if (toggleStates[key] === true && toggleDisplayNames[key]) {
|
if (lastToggledItem && (now - lastToggleTime) < 3000) {
|
||||||
activeToggles.push(toggleDisplayNames[key]);
|
let displayName = toggleDisplayNames[lastToggledItem] || lastToggledItem;
|
||||||
|
let stateText = lastToggleState ? "On" : "Off";
|
||||||
|
|
||||||
|
// Screen dimensions
|
||||||
|
let screenWidth = 1920;
|
||||||
|
let screenHeight = 1080;
|
||||||
|
|
||||||
|
// Calculate text width and position at bottom center
|
||||||
|
let fullText = displayName + ": " + stateText;
|
||||||
|
let textWidth = fullText.length * 9;
|
||||||
|
let boxX = (screenWidth - textWidth) / 2 - 10;
|
||||||
|
let boxY = screenHeight - 50;
|
||||||
|
|
||||||
|
// Draw name part in white
|
||||||
|
let nameColor = toColour(255, 255, 255, 255);
|
||||||
|
drawText(displayName + ": ", boxX, boxY, nameColor, 16);
|
||||||
|
|
||||||
|
// Draw state in green (On) or red (Off)
|
||||||
|
let stateX = boxX + (displayName.length + 2) * 9;
|
||||||
|
if (lastToggleState) {
|
||||||
|
let onColor = toColour(0, 255, 200, 255); // Cyan-green like BetterIV
|
||||||
|
drawText(stateText, stateX, boxY, onColor, 16);
|
||||||
|
} else {
|
||||||
|
let offColor = toColour(255, 80, 80, 255); // Red
|
||||||
|
drawText(stateText, stateX, boxY, offColor, 16);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Only draw if there are active toggles
|
|
||||||
if (activeToggles.length === 0) return;
|
|
||||||
|
|
||||||
// Screen dimensions (approximate - GTAConnected usually uses 1920x1080 ref)
|
|
||||||
let screenWidth = 1920;
|
|
||||||
let screenHeight = 1080;
|
|
||||||
|
|
||||||
// Position at bottom center
|
|
||||||
let statusText = activeToggles.join(" | ");
|
|
||||||
let textWidth = statusText.length * 7; // Approximate character width
|
|
||||||
let boxWidth = textWidth + 40;
|
|
||||||
let boxHeight = 28;
|
|
||||||
let boxX = (screenWidth - boxWidth) / 2;
|
|
||||||
let boxY = screenHeight - 45;
|
|
||||||
|
|
||||||
// Background - dark semi-transparent
|
|
||||||
let bgColor = toColour(15, 15, 20, 180);
|
|
||||||
drawRect(boxX, boxY, boxWidth, boxHeight, bgColor);
|
|
||||||
|
|
||||||
// Border - green to indicate active
|
|
||||||
let borderColor = toColour(50, 200, 80, 220);
|
|
||||||
drawRect(boxX, boxY, boxWidth, 2, borderColor); // Top
|
|
||||||
drawRect(boxX, boxY + boxHeight - 2, boxWidth, 2, borderColor); // Bottom
|
|
||||||
drawRect(boxX, boxY, 2, boxHeight, borderColor); // Left
|
|
||||||
drawRect(boxX + boxWidth - 2, boxY, 2, boxHeight, borderColor); // Right
|
|
||||||
|
|
||||||
// Text - bright green for ON status
|
|
||||||
let textColor = toColour(80, 255, 120, 255);
|
|
||||||
drawText(statusText, boxX + 20, boxY + 6, textColor, 12);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
|
|||||||
Reference in New Issue
Block a user