/** * @ MAJOR DISTRIBUTION EXTEND * @ Version MDv13 TRIDENT * @ MADE BY - DEVILSDESIGN & IIV_NATHAN_VII & SHOCKixiXixiWAVE */ #pragma once void MC_Sco_Modloader_Main_Setup(void){ MENU_SUB_HEADER = "~BLIP_94~ Third Party Mods ~BLIP_94~"; AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Recommended Modmenus"); //1 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Various Modmenus"); //2 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Weapon Mods"); //3 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Vehicle Weapon Mods"); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Handling & Character Mods"); //4 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Object & Car Spawners"); //5 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Special & Fun Mods"); //9 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ MapMod Loader"); //7 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Game Modes & MiniGames"); //8 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Sort On Developers ~PAD_RIGHT~"); //9 Add_JumpOver("~BLIP_94~ S E T T I N G S ~BLIP_94~"); //10 AddBool("~BLIP_68~ Display All missing Sco's You Can Add",GetBit(MD_Misc_OptionsBitSet, MD_MISC_SHOW_MISSING_SCO)); //11 } void MC_Sort_Devs_Setup(void){ MENU_SUB_HEADER = "~BLIP_94~ Developers Mods ~BLIP_94~"; AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Buffeting "); //1 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ BouBouvirus "); //2 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Chr0m3 x MoDz "); //3 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ xD4I2K SIVIOKEx "); //4 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ DaxxPhenom "); //5 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ EmanuelU XMC "); //6 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Evil Blunt "); //7 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Hun "); //8 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ JDMAlex "); //9 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Jumper "); //10 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ K3R3DOR "); //11 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Motions97 "); //12 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ OhManMyBad "); //13 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ PSX-Colt "); //14 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ ReVoLuTiioNz "); //15 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Rodd1981 "); //16 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ SHoCKxWAVE "); //17 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ XF CH3WY "); //18 AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Various Devs "); //19 return; } void MC_Sco_Modloader_Main_Action(void){ if(SelectedItem == 12){ ToggleBit(MD_Misc_OptionsBitSet, MD_MISC_SHOW_MISSING_SCO); menu_item[SelectedItem].extra_val = GetBit(MD_Misc_OptionsBitSet, MD_MISC_SHOW_MISSING_SCO); //Alert_Two("~BLIP_76~ ~c~Display all missing sco's", Menu_Show_Missing_Sco ? PrintON : PrintOFF ,false); } else Modmanager(); } void MC_Sco_Recommended(void){ MENU_SUB_HEADER = "~BLIP_94~ Recommended Menus ~BLIP_94~"; Load_Sco("~BLIP_68~ Buffetings Menu ~PAD_RB~ +~PAD_DPAD_DOWN~", "buffy_menu"); if(IS_NETWORK_SESSION()){ // We dont want this shit to load in single player Load_Sco("~BLIP_68~ ChrOm3xMoDz V4.0 Menu ~PAD_DPAD_LEFT~+~PAD_X~", "chrome4"); Load_Sco("~BLIP_68~ ChrOm3xMoDz V4.0 Network ~PAD_LB~+~PAD_X~", "player_menu"); Load_Sco("~BLIP_68~ Chr0m3 V5 Network ~PAD_LB~+~PAD_X~", "player_menuGT"); Load_Sco("~BLIP_68~ ChrOm3xMoDz V5.0 VIP ~PAD_DPAD_LEFT~+~PAD_X~", "chrome5GT"); } Load_Sco("~BLIP_68~ xD4I2K SIVIOKEx's v4 ~PAD_DPAD_DOWN~+~PAD_A~", "dark_menu"); Load_Sco("~BLIP_68~ EvilB Trainer V2 (All in One!) ~PAD_LB~ + ~PAD_DPAD_RIGHT~", "eb_trainer"); Load_Sco("~BLIP_68~ EVILB Objects & Funny Cars ~PAD_LB~ + ~PAD_DPAD_DOWN~", "objfunveh"); Load_Sco("~BLIP_68~ K3R3DOR Project368 ~PAD_RB~ + ~PAD_DPAD_RIGHT~", "keredor"); Load_Sco("~BLIP_68~ K3R3DOR Project368v2 ~PAD_RB~ + ~PAD_DPAD_RIGHT~", "project368v2"); Load_Sco("~BLIP_68~ Motions97 V3.0 Menu ~PAD_DPAD_LEFT~ + ~PAD_B~", "m97_menu"); if(IS_NETWORK_SESSION()){// We dont want this shit to load in single player Load_Sco("~BLIP_68~ Motions97 V3.0 Network ~PAD_DPAD_RIGHT~ + ~PAD_B~", "motions_player"); } Load_Sco("~BLIP_68~ R3B3LY0N Maxi Menu ~PAD_RB~ + ~PAD_DPAD_UP~", "rebelyon"); Load_Sco("~BLIP_68~ RockStarkings V7.0 ~PAD_A~ + ~PAD_X~", "main10"); Load_Sco("~BLIP_68~ SHoCKxWAVE Menu ~r~v10 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave10"); Load_Sco("~BLIP_68~ SHoCKxWAVE Menu ~r~v13 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave13"); Load_Sco("~BLIP_68~ ThreeSocks Trainer ~PAD_LB~ + ~PAD_DPAD_UP~", "3s_trainer"); return; } void MC_Sco_Weapons(void){ MENU_SUB_HEADER = "~BLIP_94~ Weapon Mods ~BLIP_94~"; Load_Sco("~BLIP_68~ SHoCKxWAVE AimBot Weapon", "aimbot"); Load_Sco("~BLIP_68~ The Godly Sniper ~PAD_LT~+~PAD_RT~", "weap1"); Load_Sco("~BLIP_68~ Gravity Gun ~PAD_RSTICK_ALL~/~PAD_LSTICK_ALL~", "m97_grav"); Load_Sco("~BLIP_68~ Rocket Desert Eagle ~PAD_LT~+~PAD_RT~~COL_NET_4~", "rocketdeagle"); Load_Sco("~BLIP_68~ Taser Glock Motions97 ~PAD_LT~+~PAD_RT~", "m97_taser"); Load_Sco("~BLIP_68~ Explosive Mp5/AK-47 ~PAD_LT~+~PAD_RT~", "drs01"); Load_Sco("~BLIP_68~ Forcefield AK-47 ~PAD_LT~+~PAD_RT~", "buffy_force"); Load_Sco("~BLIP_68~ Advanced Forcefield by Storm~PAD_X~+ ~PAD_DPAD_RIGHT~", "ForceFieldv25"); Load_Sco("~BLIP_68~ Rockets Mp5 Buffeting ~PAD_LT~+~PAD_RT~", "buffy_mp5"); Load_Sco("~BLIP_68~ Car Launcher Gun1 ~PAD_LT~+~PAD_A~/~PAD_B~/~PAD_X~/~PAD_Y~", "rob_cl"); Load_Sco("~BLIP_68~ Car Launcher Gun2 ~PAD_RT~/~PAD_LT~+~PAD_DPAD_LEFT~/~PAD_DPAD_RIGHT~", "buffy_launcher"); Load_Sco("~BLIP_68~ Car ~PAD_LT~ Manipulate~PAD_DPAD_LEFTRIGHT~Shoot ~PAD_A~", "rob_carmod"); return; } void MC_Sco_Veh_Weapons(void){ MENU_SUB_HEADER = "~BLIP_94~ Vehicle Weapons ~BLIP_94~"; Load_Sco("~BLIP_68~ Turret Airport Defence ~PAD_LSTICK_NONE~+~PAD_RT~", "Sam-turrets"); Load_Sco("~BLIP_68~ Heli Bullets 4 Skilled Pilots ~PAD_DPAD_LEFT~", "rev_xml_heli"); Load_Sco("~BLIP_68~ Flaming Heli Inferno ~PAD_DPAD_RIGHT~+~PAD_B~/~PAD_X~", "flameheli");//xbox-ps3 diff .sco files! Load_Sco("~BLIP_68~ Drop A Bomb On Them! ~PAD_RB~", "weap2"); Load_Sco("~BLIP_68~ Explosive Rounds~COL_NET_4~ (TBoGT)", "weap3"); Load_Sco("~BLIP_68~ Shoot Explosive Bomb ~PAD_A~", "weap10"); Load_Sco("~BLIP_68~ Rockets RPG Car & Bike ~PAD_X~", "weap11"); Load_Sco("~BLIP_68~ Rockets RPG Heli ~PAD_A~", "rob_rh"); Load_Sco("~BLIP_68~ Shoot Explosive Vehicles ~PAD_X~", "weap12"); Load_Sco("~BLIP_68~ Twisted Metal~COL_NET_4~ (TBOGT)", "weap13"); Load_Sco("~BLIP_68~ Colt/Keredor Advanced HeliRounds", "AdvancedHeliRounds"); return; } void MC_Sco_Handling(void){ MENU_SUB_HEADER = "~BLIP_94~ Handling Mods ~BLIP_94~"; Load_Sco("~BLIP_68~ Analog Fly Mod ~PAD_X~+~PAD_LSTICK_ALL~", "hand1"); Load_Sco("~BLIP_68~ Superman ~PAD_RB~+~PAD_DPAD_DOWN~/~PAD_LB~+~PAD_LSTICK_ALL~/", "eb_superman"); Load_Sco("~BLIP_68~ Swimming Everywhere ~PAD_RB~+~PAD_DPAD_DOWN~", "hand3"); Load_Sco("~BLIP_68~ Levitation Mode ~PAD_DPAD_RIGHT~/~PAD_A~", "k3r3d0r_levitation"); Load_Sco("~BLIP_68~ Teleport GTA V Style ~PAD_LB~+~PAD_DPAD_DOWN~", "teleport"); Load_Sco("~BLIP_68~ XxK1tty Suspension Menu ~PAD_RSTICK_NONE~/~PAD_DPAD_LEFTRIGHT~", "suspension"); Load_Sco("~BLIP_68~ Hydraulics By XF CH3WY ~PAD_RB~+~PAD_A~", "XFHydraulics"); Load_Sco("~BLIP_68~ Drive On Water (Speed)~PAD_DPAD_DOWN~+~PAD_RB~+~PAD_B~", "mybad_water"); Load_Sco("~BLIP_68~ Walk & Drive On Water ~PAD_DPAD_RIGHT~+~PAD_X~", "hand5"); Load_Sco("~BLIP_68~ xD4I2K's Undercover Police ~PAD_DPAD_LEFT~+~PAD_RB~", "D_Undercover"); Load_Sco("~BLIP_68~ Superhero ~PAD_DPAD_UP~ + ~COL_NET_4~F ~PAD_RT~ / M ~PAD_LT~", "model2"); Load_Sco("~BLIP_68~ Teleport menu", "teleportmenu"); return; } void MC_Sco_Object_Cars_Spawners(void){ MENU_SUB_HEADER = "~BLIP_94~ Object & Car Spawners ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Spawn Cars @Airport Helipads", "carspawnerold"); Load_Sco("~BLIP_68~ Spawn Cars @Airport Helipads 2", "airportcarspawns3"); Load_Sco("~BLIP_68~ Spawn Cars @Airport on Runway", "carspawnersport"); Load_Sco("~BLIP_68~ Spawn Cars @Airport by Kushhs", "kushspawns"); Load_Sco("~BLIP_68~ Spawn Police Cars @Airport", "policecarspawns"); Load_Sco("~BLIP_68~ Brad Object Attach Menu ~PAD_LB~+~PAD_DPAD_UP~", "dev4"); Load_Sco("~BLIP_68~ EvilB Trainer V2 (All in one!) ~PAD_LB~ + ~PAD_DPAD_RIGHT~", "eb_trainer"); Load_Sco("~BLIP_68~ EVILB Objects & Funny Cars ~PAD_LB~ + ~PAD_DPAD_DOWN~", "objfunveh"); Load_Sco("~BLIP_68~ Phantomised Objects V3 ~PAD_LB~+~PAD_DPAD_DOWN~", "dating_fred"); return; } void MC_Sco_Map_Main(void){ MENU_SUB_HEADER = "~BLIP_94~ Map Loader ~BLIP_94~"; AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Airport LockDown "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Teleporter Maps "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Butcher Maps "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Race Tracks Maps "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Hideout Buildings "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Ramps @ Airport "); AddSubMenu("~BLIP_73~ ~PAD_RIGHT~ Extra Map Mod Slots "); Load_Sco("~BLIP_68~ EvilB Map Mod Loader ~PAD_RB~+~PAD_DPAD_RIGHT~", "evilbmap"); Load_Sco("~BLIP_68~ CutScene Interiors V1.2", "fun1"); Load_Sco("Clear All Objects", "map_mod_clean"); return; } void MC_Sco_Personal(void){ MENU_SUB_HEADER = "~BLIP_94~ Personal & Auto-loads ~BLIP_94~"; Load_Sco("~BLIP_68~ AutoLoad 1", "aload1"); Load_Sco("~BLIP_68~ AutoLoad 2", "aload2"); Load_Sco("~BLIP_68~ AutoLoad 3", "aload3"); Load_Sco("~BLIP_68~ AutoLoad 4", "aload4"); Load_Sco("~BLIP_68~ AutoLoad 5", "aload5"); Load_Sco("~BLIP_68~ Extra ModMenu 1", "addonmenu1"); Load_Sco("~BLIP_68~ Extra ModMenu 2", "addonmenu2"); Load_Sco("~BLIP_68~ Extra ModMenu 3", "addonmenu3"); Load_Sco("~BLIP_68~ Extra ModMenu 4", "addonmenu4"); Load_Sco("~BLIP_68~ Extra ModMenu 5", "addonmenu5"); Load_Sco("~BLIP_68~ Extra ModMenu 6", "addonmenu6"); Load_Sco("~BLIP_68~ Extra ModMenu 7", "addonmenu7"); Load_Sco("~BLIP_68~ Extra ModMenu 8", "addonmenu8"); Load_Sco("~BLIP_68~ Extra ModMenu 9", "addonmenu9"); Load_Sco("~BLIP_68~ Extra ModMenu 10", "addonmenu10"); return; } void MC_Sco_More_Menus(void){ MENU_SUB_HEADER = "~BLIP_94~ More ModMenu's ~BLIP_94~"; Load_Sco("~BLIP_68~ BouBouvirus V5 ~PAD_DPAD_DOWN~+~PAD_A~", "boubou5"); Load_Sco("~BLIP_68~ DaxxPhenom V5 (~PAD_RB~+~PAD_DPAD_RIGHT~", "daxx5"); Load_Sco("~BLIP_68~ Evades V3.0 Premium ~PAD_X~+~PAD_DPAD_DOWN~", "evade3GT"); Load_Sco("~BLIP_68~ InTheSevens Mod Menu ~PAD_LB~ + ~PAD_RB~", "Inthe7"); Load_Sco("~BLIP_68~ BoubouVirus V4 ~PAD_DPAD_DOWN~+~PAD_A~", "boubou4"); Load_Sco("~BLIP_68~ ColdMurda Mod Menu ~PAD_A~+~PAD_RB~", "coldmurda"); Load_Sco("~BLIP_68~ DaxxPhenom V4 BETA ~PAD_DPAD_LEFT~+~PAD_A~", "daxx4"); Load_Sco("~BLIP_68~ Evades V3.0 Public ~PAD_X~+~PAD_DPAD_DOWN~", "evade"); Load_Sco("~BLIP_68~ CarniVale MENU ~PAD_LSTICK_NONE~+~PAD_RSTICK_NONE~", "TrollFunCarEnglish"); Load_Sco("~BLIP_68~ Radio Menu Los Santos ~PAD_BACK~", "ModRadioLosSantos"); Load_Sco("~BLIP_68~ HAWK Fun Cars Menu ~PAD_LB~+~PAD_A~", "extra6"); Load_Sco("~BLIP_68~ DRS Team Tuning V1 ~PAD_LB~+~PAD_DPAD_RIGHT~", "drs1"); return; } void MC_Sco_Vehicle_Weapons(void){ MENU_SUB_HEADER = "~BLIP_94~ Vehicle Weapons ~BLIP_94~"; Load_Sco("~BLIP_68~ Turret Airport Defence ~PAD_LSTICK_NONE~+~PAD_RT~", "Sam-turrets"); Load_Sco("~BLIP_68~ Heli Bullets 4 Skilled Pilots ~PAD_DPAD_LEFT~", "rev_xml_heli"); Load_Sco("~BLIP_68~ Flaming Heli Inferno ~PAD_DPAD_RIGHT~+~PAD_B~/~PAD_X~", "flameheli"); Load_Sco("~BLIP_68~ Drop A Bomb On Them! ~PAD_RB~", "weap2"); Load_Sco("~BLIP_68~ Explosive Rounds~COL_NET_4~ (TBoGT)", "weap3"); Load_Sco("~BLIP_68~ Shoot Explosive Bomb ~PAD_A~", "weap10"); Load_Sco("~BLIP_68~ Rockets RPG Car & Bike ~PAD_X~", "weap11"); Load_Sco("~BLIP_68~ Rockets RPG Heli ~PAD_A~", "rob_rh"); Load_Sco("~BLIP_68~ Shoot Explosive Vehicles ~PAD_X~", "weap12"); Load_Sco("~BLIP_68~ Twisted Metal~COL_NET_4~ (TBOGT)", "weap13"); Load_Sco("~BLIP_68~ Colt/Keredor Advanced HeliRounds", "AdvancedHeliRounds"); return; } void MC_SpecialFun_mods(void){ MENU_SUB_HEADER = "~BLIP_94~ Special & Fun Mods ~BLIP_94~"; Load_Sco("~BLIP_68~ Voice Changer Menu ~PAD_RB~+~PAD_DPAD_LEFT~", "buffy_voice"); Load_Sco("~BLIP_68~ CutScene Models Menu ~PAD_LB~+~PAD_A~","hun_cutscene"); Load_Sco("~BLIP_68~ Get A Life! Teleport fun", "fun2"); Load_Sco("~BLIP_68~ Have Sex With Female ~PAD_LB~+~PAD_DPAD_RIGHT~", "fun4"); Load_Sco("~BLIP_68~ Have Sex With Male ~PAD_LB~+~PAD_DPAD_RIGHT~", "fun3"); Load_Sco("~BLIP_68~ Magic Weapons V4.0", "fun7"); Load_Sco("~BLIP_68~ K3R3DOR Stealth Bomber ~PAD_LSTICK_NONE~+~PAD_RT~", "stealthbomber"); Load_Sco("~BLIP_68~ Liquid Rage Mod(keyboard)", "liq_rage"); Load_Sco("~BLIP_68~ Liquid Rage Mod Controls", "liq_ragecontrols"); Load_Sco("~BLIP_68~ HealthPack Protection Airport", "nohealth1");//No health packs first island Load_Sco("~BLIP_68~ Colts Personal Driver ~PAD_LB~+~PAD_B~", "colt"); Load_Sco("~BLIP_68~ xD4I2K's Chauffeur ~PAD_DPAD_RIGHT~ + ~PAD_B~","D_Chauffeur"); Load_Sco("~BLIP_68~ xD4I2K's Chauffeur Pilot ~PAD_DPAD_RIGHT~ + ~PAD_B~","D_Chauffeur_pilot"); Load_Sco("~BLIP_68~ Devilish Robotics ~COL_NET_4~(Use In Vehicle)", "robots");//Robot Load_Sco("~BLIP_68~ Transformers ~COL_NET_4~~PAD_DPAD_DOWN~Change ~PAD_DPAD_RIGHT~Flame", "funny8"); Load_Sco("~BLIP_68~ XxK1tty Gas-Flame Spawner", "gasspawner"); Load_Sco("~BLIP_68~ OhMyBad Ramp Bus", "funny2"); Load_Sco("~BLIP_68~ Rocket-truck w. HeatSeekers", "RPGtruck"); Load_Sco("~BLIP_68~ Mugging Service by OhManMyBad​", "mugging_service"); Load_Sco("~BLIP_68~ Fighter Jet by XF CH3WY", "Fighter Jet"); return; } void MC_Sco_Minimaps(void){ MENU_SUB_HEADER = "~BLIP_94~ Mini Games & Game Modes ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ GangWars V2.2", "mini1"); Load_Sco("~BLIP_68~ HitMan Jobs", "mini2"); Load_Sco("~BLIP_68~ Police RolePlay", "mini3"); Load_Sco("~BLIP_68~ Police PerCecution", "police2"); Load_Sco("~BLIP_68~ Police Squad by Disconnected", "kb_driveby"); Load_Sco("~BLIP_68~ HighGuy Police Script", "HighGuy"); Load_Sco("~BLIP_68~ HighGuy Police Script Controls", "Highguycontrols"); Load_Sco("~BLIP_68~ Hun's Treasure Hunt V1", "mini4"); Load_Sco("~BLIP_68~ Hun's Treasure Hunt V2", "mini5"); Load_Sco("~BLIP_68~ Zombie MiniGame", "jdma_zombie"); Load_Sco("~BLIP_68~ Deal Breaker II", "rodd_dbii"); Load_Sco("~BLIP_68~ Let The Zombies Come!", "gmode2"); Load_Sco("~BLIP_68~ Make Peds Go Crazy!", "gmode3"); return; } void MC_Sco_Maps_Airport_Lockdown(void){ MENU_SUB_HEADER = "~BLIP_94~ Airport LockDown ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Airport LockDown Doors", "air"); Load_Sco("~BLIP_68~ Airport LockDown Police Cars", "ml2"); Load_Sco("~BLIP_68~ Airport LockDown Gates", "gates"); Load_Sco("~BLIP_68~ Airport Complete LockDown", "airport"); Load_Sco("~BLIP_68~ Broker Island LockDown Bridge", "crossings"); return; } void MC_Sco_Maps_Teleporter(void){ MENU_SUB_HEADER = "~BLIP_94~ Teleporter Maps ~BLIP_94~"; Load_Sco("Clear All Objects","map_mod_clean"); Load_Sco("~BLIP_68~ Airport Tele Green Cloud", "ml3"); Load_Sco("~BLIP_68~ Airport Tele Sky High", "ml4"); Load_Sco("~BLIP_68~ Airport Tele Sky Kick ", "skykick"); Load_Sco("~BLIP_68~ Airport Tele City View", "ml5"); Load_Sco("~BLIP_68~ Airport Tele Underwater", "ml6"); Load_Sco("~BLIP_68~ City Tele FatCops 'N 3Blocks", "ml7"); return; } void MC_Sco_Maps_Butchers(void){ MENU_SUB_HEADER = "~BLIP_94~ Butcher Maps ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Airport Water Butcher", "ml8"); Load_Sco("~BLIP_68~ Airport Space Butcher", "ml9"); Load_Sco("~BLIP_68~ Airport Butcher", "ml10"); Load_Sco("~BLIP_68~ Airport Caddy Butcher", "caddybutcher"); return; } void MC_Sco_Maps_Racetracks(void){ MENU_SUB_HEADER = "~BLIP_94~ Race Track Maps ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Airport Ocean Overpass", "oceanover"); Load_Sco("~BLIP_68~ Airport Race Track", "ml13"); Load_Sco("~BLIP_68~ Airport Drag Track", "ml14"); Load_Sco("~BLIP_68~ Airport Rally Track", "ml15"); Load_Sco("~BLIP_68~ Airport Playground", "ml17"); return; } void MC_Sco_Maps_Buildings(void){ MENU_SUB_HEADER = "~BLIP_94~ Fun & Buildings ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ The Chill Out Garage", "chilloutgarage"); Load_Sco("~BLIP_68~ Ghetto Parking FightClub", "map21"); Load_Sco("~BLIP_68~ Airport Base Hideout", "map13"); Load_Sco("~BLIP_68~ Airport Sea GarageMap", "map12"); Load_Sco("~BLIP_68~ Airport Heli Canon", "map14"); Load_Sco("~BLIP_68~ Police Outpost", "Police Outpost"); return; } void MC_Sco_Maps_Airport_Ramps(void){ MENU_SUB_HEADER = "~BLIP_94~ Ramps @ Airport ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Big Tower Jump", "airtowerjump"); Load_Sco("~BLIP_68~ High Jump", "airhighjump"); Load_Sco("~BLIP_68~ Jump Track", "airjumptrack"); Load_Sco("~BLIP_68~ Airport Big Stunt Park", "Airportbigstuntpark"); Load_Sco("~BLIP_68~ Airport Broker Jumps", "Airportbrokerjumps"); Load_Sco("~BLIP_68~ Elite's Stunt Jumps", "stunt_jump"); return; } void MC_Sco_Maps_Extra(void){ MENU_HEADER = "Name : extramap1.sco - 10"; MENU_SUB_HEADER = "~BLIP_94~ Extra Map Mods ~BLIP_94~"; Load_Sco("Clear All Objects", "map_mod_clean"); Load_Sco("~BLIP_68~ Extra MapMod 1", "extramap1"); Load_Sco("~BLIP_68~ Extra MapMod 2", "extramap2"); Load_Sco("~BLIP_68~ Extra MapMod 3", "extramap3"); Load_Sco("~BLIP_68~ Extra MapMod 4", "extramap4"); Load_Sco("~BLIP_68~ Extra MapMod 5", "extramap5"); Load_Sco("~BLIP_68~ Extra MapMod 6", "extramap6"); Load_Sco("~BLIP_68~ Extra MapMod 7", "extramap7"); Load_Sco("~BLIP_68~ Extra MapMod 8", "extramap8"); Load_Sco("~BLIP_68~ Extra MapMod 9", "extramap9"); Load_Sco("~BLIP_68~ Extra MapMod 10", "extramap10"); return; } void MC_Buffeting(void){ MENU_SUB_HEADER = "~BLIP_94~ Buffetings Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Buffetings Menu ~PAD_RB~ + ~PAD_DPAD_DOWN~","buffy_menu"); Load_Sco("~BLIP_68~ Model Changer", "buffy_model"); Load_Sco("~BLIP_68~ Voice Changer ~PAD_RB~ + ~PAD_DPAD_LEFT~", "buffy_voice"); Load_Sco("~BLIP_68~ Gravity Gun", "buffy_gravity"); Load_Sco("~BLIP_68~ Gravity M4", "buffy_grav_m4"); Load_Sco("~BLIP_68~ Forcefield AK-47 ~PAD_LT~+~PAD_RT~", "buffy_force"); Load_Sco("~BLIP_68~ Rockets Mp5 Buffeting ~PAD_LT~+~PAD_RT~", "buffy_mp5"); Load_Sco("~BLIP_68~ Classic Super Punch", "buffy_punch"); Load_Sco("~BLIP_68~ Car Launcher Gun 2 ~PAD_RT~/~PAD_LT~+~PAD_DPAD_LEFT~/~PAD_DPAD_RIGHT~", "buffy_launcher"); Load_Sco("~BLIP_68~ Vehicle Missiles", "buffy_missile"); Load_Sco("~BLIP_68~ FlatBed PickUp", "buffy_flatbed"); return; } void MC_Boubou(void){ MENU_SUB_HEADER = "~BLIP_94~ BouBouvirus Mods~BLIP_94~"; Load_Sco("~BLIP_68~ BoubouVirus V3 ~PAD_DPAD_DOWN~+~PAD_A~", "boubou3"); Load_Sco("~BLIP_68~ BoubouVirus V4 ~PAD_DPAD_DOWN~+~PAD_A~", "boubou4"); Load_Sco("~BLIP_68~ BoubouVirus V5 ~PAD_DPAD_DOWN~+~PAD_A~", "boubou5"); Load_Sco("~BLIP_68~ Boubou Funny Cars ~PAD_DPAD_DOWN~ + ~PAD_X~","bou_funny_car"); return; } void MC_Chrome(void){ MENU_SUB_HEADER = "~BLIP_94~ Chr0m3 x MoDz~BLIP_94~"; Load_Sco("~BLIP_68~ ChrOm3xMoDz V4.0 Menu ~PAD_LB~+~PAD_X~", "chrome4"); Load_Sco("~BLIP_68~ ChrOm3xMoDz V4.0 Network ~PAD_DPAD_LEFT~+~PAD_X~", "player_menu"); Load_Sco("~BLIP_68~ Chr0m3 V5 Network ~PAD_LB~+~PAD_X~", "player_menuGT"); Load_Sco("~BLIP_68~ ChrOm3xMoDz V5.0 VIP ~PAD_DPAD_LEFT~+~PAD_X~", "chrome5GT"); Load_Sco("~BLIP_68~ Chr0m3 Ultimate Protection V4", "prot3"); Load_Sco("~BLIP_68~ Ultimate Desert Eagle","cxm_deagle"); Load_Sco("~BLIP_68~ Explosive Pistol","cxm_pistol"); Load_Sco("~BLIP_68~ Undercover Police Mod","cxm_undercover"); Load_Sco("~BLIP_68~ Police RolePlay 1.0","cxm_police"); Load_Sco("~BLIP_68~ Realism Mod MP/H","cxm_realism_mph"); Load_Sco("~BLIP_68~ Realism Mod K/H","cxm_realism"); Load_Sco("~BLIP_68~ Radio On Foot","cxm_radio"); Load_Sco("~BLIP_68~ Freeze Gun Menu","cxm_freeze"); Load_Sco("~BLIP_68~ Group Hack","cxm_group"); Load_Sco("~BLIP_68~ Group hack protection","cxm_gh_protection"); Load_Sco("~BLIP_68~ Parachute Car 1.0","cxm_parachute"); Load_Sco("~BLIP_68~ Pogo Stick","cxm_pogo"); return; } void MC_Dark_Smokes(void){ MENU_SUB_HEADER = "~BLIP_94~ xD4I2K SIVIOKEx Mods~BLIP_94~"; Load_Sco("~BLIP_68~ xD4I2K's GH Protection", "darkprot"); Load_Sco("~BLIP_68~ Walk & Drive On Water ~PAD_DPAD_RIGHT~+~PAD_X~", "hand5"); Load_Sco("~BLIP_68~ xD4I2K's Undercover Police ~PAD_DPAD_LEFT~+~PAD_RB~", "D_Undercover"); Load_Sco("~BLIP_68~ xD4I2K's v4 ~PAD_DPAD_DOWN~+~PAD_A~", "dark_menu"); Load_Sco("~BLIP_68~ Car Launcher ~PAD_DPAD_LEFT~ + ~PAD_A~","dark_car_launcher"); Load_Sco("~BLIP_68~ Network Ghost","dark_ghost"); Load_Sco("~BLIP_68~ Vehicle Explosives","dark_exp_rounds"); Load_Sco("~BLIP_68~ xD4I2K's Chauffeur ~PAD_DPAD_RIGHT~ + ~PAD_B~","D_Chauffeur"); Load_Sco("~BLIP_68~ xD4I2K's Chauffeur Pilot ~PAD_DPAD_RIGHT~ + ~PAD_B~","D_Chauffeur_pilot"); Load_Sco("~BLIP_68~ xD4I2K's HeatSeeker ~COL_NET_4~ Lock~PAD_LT~ Fire~PAD_A~","D_Heat_seekers"); return; } void MC_Dax(void){ MENU_SUB_HEADER = "~BLIP_94~ DaxxPhenom Mods~BLIP_94~"; Load_Sco("~BLIP_68~ DaxxPhenom V4 ~PAD_DPAD_LEFT~+~PAD_A~", "daxx4"); Load_Sco("~BLIP_68~ DaxxPhenom V5 ~PAD_DPAD_LEFT~+~PAD_A~", "daxx5"); Load_Sco("~BLIP_68~ Throw Players Vehicles","dax_throw"); Load_Sco("~BLIP_68~ Model Changer Anywhere","dax_model"); Load_Sco("~BLIP_68~ Hell Mod","dax_hell"); return; } void MC_Emanuel(void){ MENU_SUB_HEADER = "~BLIP_94~ EmanuelU Mods~BLIP_94~"; Load_Sco("~BLIP_68~ XMC 3 Menu ~PAD_LB~+~PAD_RB~", "xmc3"); Load_Sco("~BLIP_68~ XMC 3.57 Menu ~PAD_LB~+~PAD_RB~", "xmc357"); Load_Sco("~BLIP_68~ XMC 4 Menu ~PAD_LB~+~PAD_RB~", "xmc4"); Load_Sco("~BLIP_68~ XMC 5 Menu ~PAD_LB~+~PAD_RB~", "xmc5"); Load_Sco("~BLIP_68~ XMC 5.5 Menu ~PAD_LB~+~PAD_RB~", "xmc55"); Load_Sco("~BLIP_68~ XMC 5.5 Admin Menu ~PAD_LB~+~PAD_RB~", "xmc55admin"); Load_Sco("~BLIP_68~ XMC V5.5 ADMIN ~PAD_LB~+~PAD_RB~", "xmc55adminGT"); Load_Sco("~BLIP_68~ XMC V6.0 ADMIN ~PAD_LB~+~PAD_RB~", "xmc6GT"); Load_Sco("~BLIP_68~ XMC V6 Private ~PAD_LB~+~PAD_RB~", "xmc6private"); Load_Sco("~BLIP_68~ XMC V6 Admin ~PAD_LB~+~PAD_RB~", "xmc6admin"); Load_Sco("~BLIP_68~ Rocket Desert Eagle ~PAD_LT~+~PAD_RT~~COL_NET_4~", "rocketdeagle"); Load_Sco("~BLIP_68~ Rockets RPG Car & Bike ~PAD_X~", "weap11"); Load_Sco("~BLIP_68~ XMC Admin Menu ~PAD_LB~+~PAD_RB~", "xmcadmin"); return; } void MC_EvilB(void){ MENU_SUB_HEADER = "~BLIP_94~ Evil Blunt Mods~BLIP_94~"; Load_Sco("~BLIP_68~ EvilB Map Mod Loader ~PAD_RB~+~PAD_DPAD_RIGHT~", "evilbmap"); Load_Sco("~BLIP_68~ EvilB Trainer V2 (All in one!) ~PAD_LB~ + ~PAD_DPAD_RIGHT~", "eb_trainer"); Load_Sco("~BLIP_68~ EVILB Obj and Funny Cars ~PAD_LB~ + ~PAD_DPAD_DOWN~", "objfunveh"); Load_Sco("~BLIP_68~ Superman ~PAD_RB~+~PAD_DPAD_DOWN~/~PAD_LB~+~PAD_LSTICK_ALL~/", "eb_superman"); Load_Sco("~BLIP_68~ Swimming Everywhere ~PAD_RB~+~PAD_DPAD_DOWN~", "hand3"); return; } void MC_Hun(void){ MENU_SUB_HEADER = "~BLIP_94~ Hun Mods~BLIP_94~"; Load_Sco("~BLIP_68~ CutScene Models Menu ~PAD_LB~+~PAD_A~","hun_cutscene"); Load_Sco("~BLIP_68~ CutScene Interiors V1.2", "fun1"); Load_Sco("~BLIP_68~ GangWars V2.2", "mini1"); Load_Sco("~BLIP_68~ Hitman Jobs", "mini2"); Load_Sco("~BLIP_68~ Gang Wars 3.0","hun_gang"); Load_Sco("~BLIP_68~ HitMan Jobs","hun_hitman"); Load_Sco("~BLIP_68~ Let The Zombies Come!", "gmode2"); Load_Sco("~BLIP_68~ Make Peds Go Crazy!", "gmode3"); Load_Sco("~BLIP_68~ Ped-Riot Generator 2.0","hun_ped"); Load_Sco("~BLIP_68~ Treasure Hunt","hun_treasure"); Load_Sco("~BLIP_68~ Treasure Hunt 2","hun_treasure2"); Load_Sco("~BLIP_68~ Zombie Island","hun_zombie"); Load_Sco("~BLIP_68~ Hun's Treasure Hunt V1", "mini4"); Load_Sco("~BLIP_68~ Hun's Treasure Hunt V2", "mini5"); return; } void MC_JDMAlex(void){ MENU_SUB_HEADER = "~BLIP_94~ JDMAlex~BLIP_94~"; Load_Sco("~BLIP_68~ Explosive Pistol","jdma_pistol"); Load_Sco("~BLIP_68~ Free Premium Mods ~PAD_RSTICK_ALL~ + ~PAD_DPAD_LEFT~","jdma_prem"); Load_Sco("~BLIP_68~ Zombie MiniGame","jdma_zombie"); Load_Sco("~BLIP_68~ Native Trainer v2 ~PAD_RSTICK_ALL~ + ~PAD_DPAD_LEFT~","jdma_trainer"); Load_Sco("~BLIP_68~ AGM-114 HellFire","jdma_hellfire"); Load_Sco("~BLIP_68~ FlyMod","flymod"); Load_Sco("~BLIP_68~ Dead Eye","jdma_dead_eye"); Load_Sco("~BLIP_68~ Heli Vehicle Pick Up","jdma_heli"); Load_Sco("~BLIP_68~ JDMAlex Trainer v2 ~PAD_LB~ + ~PAD_DPAD_DOWN~","jdma_trainer_v2"); return; } void MC_Jumper(void){ MENU_SUB_HEADER = "~BLIP_94~ Jumper~BLIP_94~"; Load_Sco("~BLIP_68~ Object Launcher (new)","jumper_object_new"); Load_Sco("~BLIP_68~ Object Launcher (old)","jumper_object_old"); Load_Sco("~BLIP_68~ Throwing Cars","jumper_throwing"); Load_Sco("~BLIP_68~ Pigeon Jumper","jumper_pigeon"); Load_Sco("~BLIP_68~ Funny Car Builder","jumper_car_builder"); Load_Sco("~BLIP_68~ Analog FlyMod","jumper_flymod"); Load_Sco("~BLIP_68~ Drunk Mode","jumper_drunk"); Load_Sco("~BLIP_68~ Eject Ped Drivers","jumper_eject_ped"); Load_Sco("~BLIP_68~ Eject Self","jumper_eject"); Load_Sco("~BLIP_68~ Custom Trophy","jumper_trophy"); return; } void MC_Keredor(void){ MENU_SUB_HEADER = "~BLIP_94~ K3R3DOR Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Turret Airport Defence ~PAD_LSTICK_NONE~+~PAD_RT~", "Sam-turrets"); Load_Sco("~BLIP_68~ K3R3DOR Stealth Bomber ~PAD_LSTICK_NONE~+~PAD_RT~", "stealthbomber"); Load_Sco("~BLIP_68~ K3R3DOR Project368 ~PAD_RB~+~PAD_DPAD_RIGHT~", "keredor"); Load_Sco("~BLIP_68~ K3R3DOR Project368v2 ~PAD_RB~+~PAD_DPAD_RIGHT~", "project368v2"); Load_Sco("~BLIP_68~ Mod Menu v2 ~PAD_RSTICK_ALL~ + ~PAD_RB~","k3r3d0r_menu"); Load_Sco("~BLIP_68~ SkyLift & TowTruck","k3r3d0r_skytow"); Load_Sco("~BLIP_68~ Transformer mod","k3r3d0r_transformer"); Load_Sco("~BLIP_68~ Levitation Mode ~PAD_DPAD_RIGHT~/~PAD_A~","k3r3d0r_levitation"); Load_Sco("~BLIP_68~ Stalker Mode", "k3r3d0r_stalk"); return; } void MC_Motions(void){ MENU_SUB_HEADER = "~BLIP_94~ Motions97 Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Motions97 V3.0 Network Menu ~PAD_DPAD_RIGHT~+~PAD_B~", "motions_player"); Load_Sco("~BLIP_68~ Motions97 V3.0 Menu ~PAD_DPAD_RIGHT~+~PAD_B~", "m97_menu"); Load_Sco("~BLIP_68~ Gravity Gun ~PAD_RSTICK_ALL~/~PAD_LSTICK_ALL~", "m97_grav"); Load_Sco("~BLIP_68~ Player Model Protection", "m97_model_protection"); Load_Sco("~BLIP_68~ Taser Glock Motions97 ~PAD_LT~+~PAD_RT~","m97_taser"); return; } void MC_Ohman(void){ MENU_SUB_HEADER = "~BLIP_94~ OhManMyBad~BLIP_94~"; Load_Sco("~BLIP_68~ Limo Driver", "mybad_limo"); Load_Sco("~BLIP_68~ Drive on Water", "mybad_water"); Load_Sco("~BLIP_68~ ZOMBIES: MP Madness","mybad_zombie"); Load_Sco("~BLIP_68~ Bus Ramp", "mybad_bus"); Load_Sco("~BLIP_68~ Twisted Metal", "mybad_twisted"); Load_Sco("~BLIP_68~ Mugging Service by OhManMyBad​", "mugging_service"); return; } void MC_PsxColt(void){ MENU_SUB_HEADER = "~BLIP_94~ PSXColt Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Colts Personal Driver ~PAD_LB~+~PAD_B~", "colt"); Load_Sco("~BLIP_68~ Rocket-truck w. HeatSeekers", "RPGtruck"); Load_Sco("~BLIP_68~ Rocket-truck w. HeatSeekers", "heatseeker"); Load_Sco("~BLIP_68~ Colt/Keredor Advanced HeliRounds", "AdvancedHeliRounds"); return; } void MC_Rev(void){ MENU_SUB_HEADER = "~BLIP_94~ ReVoLuTiioNz~BLIP_94~"; Load_Sco("~BLIP_68~ v1.4 Menu ~PAD_DPAD_DOWN~ + ~PAD_B~","rev_menu"); Load_Sco("~BLIP_68~ v1.2 Keyboard","rev_keyboard"); Load_Sco("~BLIP_68~ Freeze Gun Menu ~PAD_LB~ + ~PAD_DPAD_UP~","rev_freeze"); Load_Sco("~BLIP_68~ Funny Weapon Mods", "rev_weapon"); Load_Sco("~BLIP_68~ Online Player Nuke Guns","rev_nuke"); Load_Sco("~BLIP_68~ Heli XML Bullets", "rev_xml_heli"); Load_Sco("~BLIP_68~ Weapons On After ReSpawn ~PAD_A~", "weap14"); return; } void MC_Rodd(void){ MENU_SUB_HEADER = "~BLIP_94~ rodd1981~BLIP_94~"; Load_Sco("~BLIP_68~ Deal Breaker II", "rodd_dbii"); Load_Sco("~BLIP_68~ Liberty City Jobs v1.1", "lc_jobs_load"); Load_Sco("~BLIP_68~ Preacher Bodyguards", "rodd_preacher"); return; } void MC_Shockwave(void){ MENU_SUB_HEADER = "~BLIP_94~ SHoCKxWAVE Mods~BLIP_94~"; Load_Sco("SHoCKxWAVE AimBot Weapon", "aimbot"); Load_Sco("SHoCKxWAVE ModMenu ~COL_NET_4~v9 ~PAD_DPAD_RIGHT~ + ~PAD_A~", "shockxwave9"); Load_Sco("SHoCKxWAVE ModMenu ~g~v10 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave10"); Load_Sco("SHoCKxWAVE ModMenu ~r~v11 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave11"); Load_Sco("SHoCKxWAVE ModMenu ~p~v12 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave12"); Load_Sco("SHoCKxWAVE ModMenu ~w~v13 ~PAD_DPAD_LEFT~ + ~PAD_A~", "shockxwave13"); return; } void MC_XFChewy(void){ MENU_SUB_HEADER = "~BLIP_94~ XF CH3WY Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Freeze Menu V3 By XF CH3WY ~PAD_RB~+~PAD_A~", "XFFreeze3"); Load_Sco("~BLIP_68~ Freeze Menu V2 By XF CH3WY ~PAD_RB~+~PAD_A~", "XFFreeze"); Load_Sco("~BLIP_68~ Hydraulics By XF CH3WY ~PAD_RB~+~PAD_A~", "XFHydraulics"); Load_Sco("~BLIP_68~ Fighter Jet by XF CH3WY", "Fighter Jet"); return; } void MC_Various(void){ MENU_SUB_HEADER = "~BLIP_94~ Various Devs Mods~BLIP_94~"; Load_Sco("~BLIP_68~ Cosy Tow Truck Mod","cosy_tow"); Load_Sco("~BLIP_68~ Dr Jigsaw Scripts","dr_jig"); Load_Sco("~BLIP_68~ Dr X Clan 2.5 ~PAD_X~ + ~PAD_DPAD_DOWN~","drx_menu"); Load_Sco("~BLIP_68~ DSE V3.5","dse_menu"); Load_Sco("~BLIP_68~ Eaqz Funny Cars ~PAD_LB~ + ~PAD_A~","eaqz_cars"); Load_Sco("~BLIP_68~ iHaz .5b Premium ~PAD_B~ + ~PAD_DPAD_DOWN~","ihaz"); Load_Sco("~BLIP_68~ Particle Effects Manager","ptfx_manager"); Load_Sco("~BLIP_68~ R3B3LY0N Funny Cars ~PAD_LB~ + ~PAD_A~","r3b3lyon_funny_car"); Load_Sco("~BLIP_68~ T3CH Object Spawner","t3ch"); Load_Sco("~BLIP_68~ Undercover Cavalcade","undercover_cavcade"); Load_Sco("~BLIP_68~ Undercover Ruiner","undercover_ruiner"); Load_Sco("~BLIP_68~ Evades V3.0 Public ~PAD_X~+~PAD_DPAD_DOWN~", "evade"); Load_Sco("~BLIP_68~ Evades V3.0 Premium ~PAD_X~+~PAD_DPAD_DOWN~", "evadeGT"); Load_Sco("~BLIP_68~ HighGuy Police Script", "HighGuy"); Load_Sco("~BLIP_68~ HighGuy Police Script Controls", "Highguycontrols"); Load_Sco("~BLIP_68~ Rockstarkings V7.0 ~PAD_A~+~PAD_X~", "main10"); Load_Sco("~BLIP_68~ XxK1tty Gas-Flame Spawner", "gasspawner"); Load_Sco("~BLIP_68~ XxK1tty Suspension Menu ~PAD_RSTICK_NONE~/~PAD_DPAD_LEFTRIGHT~", "suspension"); return; }