/** * @ MD EXTEND+ * @ Version MDv13 TRIDENT(Essentials Based) * @ MADE BY - DEVILSDESIGN & IIV_NATHAN_VII & SHOCKixiXixiWAVE */ #pragma once void MC_Looped_Setup(void) { if(COMPARE_STRING(menu_item[item_highlighted].name,"~BLIP_52~ Teleport to saved location")) { int num = (menu_item[item_highlighted].num_val - 1); if(save_x[num] != 0) { DRAW_SPHERE(save_x[num],save_y[num], save_z[num] - 1,2); //fine as 2 incase in car } } //menu_item[1].num_val = (AutoSpectate ? 2 : 1); /* Spy_string[1] = "~w~Spectate Player / AutoSpectate ~COL_NET_4~OFF"; Spy_string[2] = "~w~Spectate Player / AutoSpectate ~COL_NET_3~ON"; */ //if(COMPARE_STRING(menu_item[1].charval, if(menu_level == 1) { if(item_highlighted == 18) //delete distance setting { float x,y,z; GET_CHAR_COORDINATES(pPlayer,&x,&y,&z); DRAW_SPHERE(x,y,z - 3,menu_item[item_highlighted].num_val); } } }