/** * @ MAJOR DISTRIBUTION EXTEND * @ Current Version : TRIDENT * @ MADE BY - DEVILSDESIGN & IIV_NATHAN_VII & SHOCKixiXixiWAVE */ #pragma once void MD_Animations_Setup(void){ item_highlighted = 10; MENU_SUB_HEADER = "Animation Engine"; NETWORK_FIRST_FOUR_ITEMS_MENU_SETUP(); Add_JumpOver("~BLIP_94~ MD A N I M A T I O N S E T T I N G S ~BLIP_94~"); //5 AddBool("Give Attachments For Animations",GetBit(MD_Misc_OptionsBitSet,MD_MISC_AUTO_ATTACH_TOOL_WITH_ANIMS)); //6 AddFunction_Value("Animation Speed",10); //7//Normsl - Medium - Fast AddBool("Loop Animations",Loop_Anims); //8 Add_JumpOver("~BLIP_94~ MD P L A Y A N I M A T I O N S ~BLIP_94~"); //9 AddFunction_Value("Strides ",11); //10 AddFunction_Value("Dances",9); //11 AddFunction_Value("Gestures",22); //12 AddFunction_Value("Tools",5); //13 AddFunction_Value("Heli",10); //14 AddFunction_Value("Bike",7); //15 AddFunction_Value("Sliding",5); //16 AddFunction_Value("Swimming",5); //17 AddFunction_Value("Sitting",6); //18 AddFunction_Value("Pause",6); //19 AddFunction_Value("Sex",14); //20 AddFunction_Value("Special",3); //21 //Load_Sco("~BLIP_68~ Superman ~PAD_RB~+~PAD_DPAD_DOWN~/~PAD_LB~+~PAD_LSTICK_ALL~/", "eb_superman"); //Load_Sco("~BLIP_68~ Swimming Everywhere ~PAD_RB~+~PAD_DPAD_DOWN~", "hand3"); //Load_Sco("~BLIP_68~ Superhero ~PAD_DPAD_UP~ + ~COL_NET_4~F ~PAD_RT~ / M ~PAD_LT~", "model2"); return; } void MD_Animations_Action(void){ NETWORK_FIRST_FOUR_ITEMS_MENU_ACTION(); //Jumpover 5 if(SelectedItem == 6){ ToggleBit(MD_Misc_OptionsBitSet,MD_MISC_AUTO_ATTACH_TOOL_WITH_ANIMS); menu_item[SelectedItem].extra_val = GetBit(MD_Misc_OptionsBitSet,MD_MISC_AUTO_ATTACH_TOOL_WITH_ANIMS); //Alert_Two("~BLIP_76~ ~c~Give tool with animation", Attachment_OnAnims ? PrintON : PrintOFF ,false); } else if(SelectedItem == 7){ if(menu_item[SelectedItem].num_val == 1){ animationspeed = 1.00f; Alert("~b~MD: ~s~Animspeed Set To Default",false); } else if(menu_item[SelectedItem].num_val == 2){ animationspeed = 1.50f; Alert("~b~MD: ~s~Animspeed Set To 2~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 3){ animationspeed = 2.00f; Alert("~b~MD: ~s~Animspeed Set To 3~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 4){ animationspeed = 2.50f; Alert("~b~MD: ~s~Animspeed Set To 4~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 5){ animationspeed = 3.00f; Alert("~b~MD: ~s~Animspeed Set To 5~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 6){ animationspeed = 3.50f; Alert("~b~MD: ~s~Animspeed Set To 6~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 7){ animationspeed = 4.00f; Alert("~b~MD: ~s~Animspeed Set To 7~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 8){ animationspeed = 4.50f; Alert("~b~MD: ~s~Animspeed Set To 8~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 9){ animationspeed = 5.00f; Alert("~b~MD: ~s~Animspeed Set To 9~n~ Press Animation 2 Times To Play With Selected Speed.",false); } else if(menu_item[SelectedItem].num_val == 10){ animationspeed = 5.50f; Alert("~b~MD: ~s~Animspeed Set To 10~n~ Press Animation 2 Times To Play With Selected Speed.",false); } } else if(SelectedItem == 8){ Loop_Anims = !Loop_Anims; menu_item[SelectedItem].extra_val = Loop_Anims; Alert_Two("~BLIP_76~ ~c~Animations Looped", Loop_Anims ? PrintON : PrintOFF ,false); if(Loop_Anims) Animationloop = 99999.00f; else Animationloop = 0.00f; } //Jumpover //9 else if(SelectedItem == 10){ MD_Stride_Strings_Action(pPlayer); } else if(SelectedItem == 11){ MD_Anim_Dance_Strings_Action(pPlayer); } else if(SelectedItem == 12){ MD_Anim_Gesture_Strings_Action(pPlayer); } else if(SelectedItem == 13){ MD_Anim_Tool_Strings_Action(pPlayer); } else if(SelectedItem == 14){ MD_Anim_Heli_Strings_Action(pPlayer); } else if(SelectedItem == 15){ MD_Anim_Bike_Strings_Action(pPlayer); } else if(SelectedItem == 16){ MD_Anim_Sliding_Strings_Action(pPlayer); } else if(SelectedItem == 17){ MD_Anim_Swim_Strings_Action(pPlayer); } else if(SelectedItem == 18){ MD_Anim_Sit_Strings_Action(pPlayer); } else if(SelectedItem == 19){ MD_Anim_Pause_Strings_Action(pPlayer); } else if(SelectedItem == 20){ MD_Anim_Sex_Strings_Action(pPlayer); } else if(SelectedItem == 21){ if(menu_item[SelectedItem].num_val == 1){ TOGGLE_SCRIPT("hand3"); Alert_Two("~b~MD: ~s~Swimming everywhere",(GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT("hand3") > 0) ? PrintON : PrintOFF ,false); } else if(menu_item[SelectedItem].num_val == 2){ TOGGLE_SCRIPT("eb_superman"); Alert_Two("~b~MD: ~s~Superman",(GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT("eb_superman") > 0) ? PrintON : PrintOFF ,false); } else if(menu_item[SelectedItem].num_val == 3){//Weapon_String[6] = "~BLIP_49~ Remove Player Weapons"; TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME("hand3"); TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME("eb_superman"); Alert("~b~MD: ~s~All scripts disabled" ,false); } } }