/** * @ MAJOR DISTRIBUTION EXTEND * @ Version MDv13 TRIDENT * @ MADE BY - DEVILSDESIGN & IIV NATHAN VII */ #pragma once void MD_QuickAdmin_Strings(int MenuItem_Index){ char* Q_Admin_String[3]; Q_Admin_String[0] = "< ERROR >"; Q_Admin_String[1] = "< Scan for v13 users >"; #ifdef Developer Q_Admin_String[2] = (GetBit(MD_Misc_OptionsBitSet, MD_MISC_ADMIN_SEND_IN_SILENT_MODE) ? "< ~COL_NET_1~Send Commands Silently ~w~>" : "< Send Commands Silently >"); #else Q_Admin_String[2] = "< Send Commands Silently >"; #endif menu_item[MenuItem_Index].charval = Q_Admin_String[menu_item[MenuItem_Index].num_val]; } void Admin_Message_Strings (const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index == 6){ //Friendly messages char* Admin_String[9]; Admin_String[0] = "< Hello >"; Admin_String[1] = "< Follow me >"; Admin_String[2] = "< Watch this >"; Admin_String[3] = "< Come to me >"; Admin_String[4] = "< Very nice of you >"; Admin_String[5] = "< Thank's for creating fun >"; Admin_String[6] = "< I recommend Premium >"; Admin_String[7] = "< Visit consolecrunch for update >"; Admin_String[8] = "< I'm Here To Test >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index == 7){ //Warnings messages char* Admin_String[5]; Admin_String[0] = "< Warn >"; Admin_String[1] = "< Stop abusing mods or else! >"; Admin_String[2] = "< Stop harassing people! >"; Admin_String[3] = "< Leave this guy alone! >"; Admin_String[4] = "< Final warning! >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index == 8) //Take action { char* Admin_String[2]; Admin_String[0] = "< That's it, Bye Bye! (Singleplayer) >"; Admin_String[1] = "< That's it, Bye Bye! (Find game) >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index == 9){ //Unfriendly messages char* Admin_String[4]; Admin_String[0] = "< Idiot! >"; Admin_String[1] = "< You are a dick! >"; Admin_String[2] = "< Stop cheating! >"; Admin_String[3] = "< Your mum is sexy! >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index >= 10){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Message 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Player_Stringitems(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6 && MenuItem_Index <= 20){ char* Admin_String[2]; Admin_String[0] = "< Disabled >"; //Off Admin_String[1] = "< Enabled >"; //On //meh menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } } void Admin_Weapon_Strings(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index == 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Weapon 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 7){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 8){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 9){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 10){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 11){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 12){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 13){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 14){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 15){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 16){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 17){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 18){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 19){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } else if(MenuItem_Index == 20){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Vehicle_Strings(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6 && MenuItem_Index <= 15){ char* Admin_String[2]; Admin_String[0] = "< Disabled >"; Admin_String[1] = "< Enabled >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index >= 16){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Teleport_Strings(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Teleport 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Weather_Strings(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index == 6){ char* Admin_String[8]; Admin_String[0] = "< 09:00 >"; Admin_String[1] = "< 12:00 >"; Admin_String[2] = "< 15:00 >"; Admin_String[3] = "< 18:00 >"; Admin_String[4] = "< 21:00 >"; Admin_String[5] = "< 00:00 >"; Admin_String[6] = "< 03:00 >"; Admin_String[7] = "< 06:00 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index >= 15 && MenuItem_Index <= 17 ) { char* Admin_String[2]; Admin_String[0] = "< Disabled >"; Admin_String[1] = "< Enabled >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val - 1]; } else if(MenuItem_Index >= 18){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Weather 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Model_Strings(const int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover //Function else if(MenuItem_Index == 7) return MD_Ped_Model_Uniform_Strings(MenuItem_Index); else if(MenuItem_Index == 8) return MD_Ped_Model_Gang_Strings(MenuItem_Index); else if(MenuItem_Index == 9) return MD_Ped_Model_Stripper_Strings(MenuItem_Index); else if(MenuItem_Index == 10) return MD_Ped_Model_Medical_Strings(MenuItem_Index); else if(MenuItem_Index == 11) return MD_Ped_Model_Business_Strings(MenuItem_Index); else if(MenuItem_Index == 12) return MD_Ped_Model_Cluck_Strings(MenuItem_Index); else if(MenuItem_Index == 13) return MD_Ped_Model_Funny_Strings(MenuItem_Index); else if(MenuItem_Index == 14) return MD_Ped_Model_SingleP_Strings(MenuItem_Index); } void Admin_Animations_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index == 6) return MD_Stride_Strings(MenuItem_Index); else if(MenuItem_Index == 7) return MD_Anim_Dance_Strings(MenuItem_Index); else if(MenuItem_Index == 8) return MD_Anim_Gesture_Strings(MenuItem_Index); else if(MenuItem_Index == 9) return MD_Anim_Tool_Strings(MenuItem_Index); else if(MenuItem_Index == 10) return MD_Anim_Heli_Strings(MenuItem_Index); else if(MenuItem_Index == 11) return MD_Anim_Bike_Strings(MenuItem_Index); else if(MenuItem_Index == 12) return MD_Anim_Sliding_Strings(MenuItem_Index); else if(MenuItem_Index == 13) return MD_Anim_Swim_Strings(MenuItem_Index); else if(MenuItem_Index == 14) return MD_Anim_Sit_Strings(MenuItem_Index); else if(MenuItem_Index == 15) return MD_Anim_Pause_Strings(MenuItem_Index); else if(MenuItem_Index == 16) return MD_Anim_Sex_Strings(MenuItem_Index); } void Admin_Attachments_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Attach 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Troll_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Troll 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Menu_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< String 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Freeze_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Freeze 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } } void Admin_Temp_Strings(int MenuItem_Index){ if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index); else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index); else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index); else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index); //Jumpover else if(MenuItem_Index >= 6){ char* Admin_String[11]; Admin_String[0] = "< ERROR >"; Admin_String[1] = "< Temp 1 >"; Admin_String[2] = "< String 2 >"; Admin_String[3] = "< String 3 >"; Admin_String[4] = "< String 4 >"; Admin_String[5] = "< String 5 >"; Admin_String[6] = "< String 6 >"; Admin_String[7] = "< String 7 >"; Admin_String[8] = "< String 8 >"; Admin_String[9] = "< String 9 >"; Admin_String[10] = "< String 10 >"; menu_item[MenuItem_Index].charval = Admin_String[menu_item[MenuItem_Index].num_val]; } }