Files
GTAConnectedDocs/Trident/MD_Strings/MDSTR_Rotation_Strings.c
2026-01-28 21:32:26 +04:00

191 lines
7.8 KiB
C

/**
* @ MAJOR DISTRIBUTION EXTEND
* @ Version MDv13 TRIDENT
* @ MADE BY - DEVILSDESIGN & IIV_NATHAN_VII & SHOCKixiXixiWAVE
*/
void Rotation_Speed_Strings(int MenuItem_Index){
char* Veh_Rot_String[6];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< Slow >";
Veh_Rot_String[2] = "< Medium >";
Veh_Rot_String[3] = "< Fast >";
Veh_Rot_String[4] = "< Superfast >";
Veh_Rot_String[5] = "< ~COL_NET_4~Stop ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Distance_Strings(int MenuItem_Index){
char* Veh_Rot_String[5];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< Close >";
Veh_Rot_String[2] = "< Medium >";
Veh_Rot_String[3] = "< Far >";
Veh_Rot_String[4] = "< Centered >";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Position_Strings(int MenuItem_Index){
char* Veh_Rot_String[4];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< 90 DEGREES >";
Veh_Rot_String[2] = "< 180 DEGREES >";
Veh_Rot_String[3] = "< 360 DEGREES >";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Height_Strings(int MenuItem_Index){
char* Uniform_string[8];
Uniform_string[0] = "< ERROR >";
Uniform_string[1] = "< -1.5 >";
Uniform_string[2] = "< -1.0 >";
Uniform_string[3] = "< -0.5 >";
Uniform_string[4] = "< DEFAULT >";
Uniform_string[5] = "< 0.5 >";
Uniform_string[6] = "< 1.0 >";
Uniform_string[7] = "< 2.0 >";
menu_item[MenuItem_Index].charval = Uniform_string[menu_item[MenuItem_Index].num_val];
}
void Rotation_Vehicle_Strings(int MenuItem_Index){
char* Veh_Rot_String[11];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< Sultan >";
Veh_Rot_String[2] = "< Sultan RS >";
Veh_Rot_String[3] = "< Turismo >";
Veh_Rot_String[4] = "< COMET >";
Veh_Rot_String[5] = "< INFERNUS >";
Veh_Rot_String[6] = "< SENTINEL >";
Veh_Rot_String[7] = "< TRASH >";
Veh_Rot_String[8] = "< STRETCH >";
Veh_Rot_String[9] = "< VOODOO >";
Veh_Rot_String[10] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Emergency_Strings(int MenuItem_Index){
char* Veh_Rot_String[10];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< Ambulance >";
Veh_Rot_String[2] = "< F.B.I >";
Veh_Rot_String[3] = "< Noose Cruiser >";
Veh_Rot_String[4] = "< Police Cruiser >";
Veh_Rot_String[5] = "< Police Patrol >";
Veh_Rot_String[6] = "< Noose Patriot >";
Veh_Rot_String[7] = "< Police Stockade >";
Veh_Rot_String[8] = "< Fire Trucks >";
Veh_Rot_String[9] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Truck_Strings(int MenuItem_Index){
char* Veh_Rot_String[11];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< BIFF >";
Veh_Rot_String[2] = "< BOXVILLE >";
Veh_Rot_String[3] = "< FLATBED >";
Veh_Rot_String[4] = "< MRTASTY >";
Veh_Rot_String[5] = "< PHANTOM >";
Veh_Rot_String[6] = "< RIPLEY >";
Veh_Rot_String[7] = "< STEED >";
Veh_Rot_String[8] = "< FEROCI2 >";
Veh_Rot_String[9] = "< FORKLIFT >";
Veh_Rot_String[10] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Bike_Strings(int MenuItem_Index){
char* Veh_Rot_String[9];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< BOBBER >";
Veh_Rot_String[2] = "< FAGGIO >";
Veh_Rot_String[3] = "< HELLFURY >";
Veh_Rot_String[4] = "< NRG900 >";
Veh_Rot_String[5] = "< PCJ >";
Veh_Rot_String[6] = "< SANCHEZ >";
Veh_Rot_String[7] = "< ZOMBIEB >";
Veh_Rot_String[8] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Boat_Strings(int MenuItem_Index){
char* Veh_Rot_String[10];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< DINGHY >";
Veh_Rot_String[2] = "< JETMAX >";
Veh_Rot_String[3] = "< MARQUIS >";
Veh_Rot_String[4] = "< PREDATOR >";
Veh_Rot_String[5] = "< REEFER >";
Veh_Rot_String[6] = "< SQUALO >";
Veh_Rot_String[7] = "< TROPIC >";
Veh_Rot_String[8] = "< TUGA >";
Veh_Rot_String[9] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Heli_Strings(int MenuItem_Index){
char* Veh_Rot_String[6];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< ANNIHILATOR >";
Veh_Rot_String[2] = "< MAVERICK >";
Veh_Rot_String[3] = "< POLMAV >";
Veh_Rot_String[4] = "< TOURMAV >";
Veh_Rot_String[5] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Ped_Strings(int MenuItem_Index){
char* Ped_Rot_String[5];
Ped_Rot_String[0] = "< ERROR >";
Ped_Rot_String[1] = "< Strippers >";
Ped_Rot_String[2] = "< N.O.O.S.E >";
Ped_Rot_String[3] = "< Security >";
Ped_Rot_String[4] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Ped_Rot_String[menu_item[MenuItem_Index].num_val];
}
void Rotation_Object_Strings(int MenuItem_Index){
char* Rotate_string[18];
Rotate_string[0] = "< ERROR >";
Rotate_string[1] = "< Blue Neons >";
Rotate_string[2] = "< Green Flash ~y~Above >";
Rotate_string[3] = "< Green Flash ~y~Under >";
Rotate_string[4] = "< Purple Flash ~y~Above >";
Rotate_string[5] = "< Purple Flash ~y~Under >";
Rotate_string[6] = "< Flaming Barrel >";
Rotate_string[7] = "< Flames >";
Rotate_string[8] = "< Stars >";
Rotate_string[9] = "< Light around >";
Rotate_string[10] = "< Disco >";
Rotate_string[11] = "< Red Neons >";
Rotate_string[12] = "< Sparks >";
Rotate_string[13] = "< Shower >";
Rotate_string[14] = "< Smoke >";
Rotate_string[15] = "< Hamburger 1 >";
Rotate_string[16] = "< Hamburger 2 >";
Rotate_string[17] = "< ~COL_NET_4~Remove ~w~>";
menu_item[MenuItem_Index].charval = Rotate_string[menu_item[MenuItem_Index].num_val];
}
void Rotation_Mode_Strings(int MenuItem_Index){
char* Veh_Rot_String[3];
Veh_Rot_String[0] = "< ERROR >";
Veh_Rot_String[1] = "< Solid >";
Veh_Rot_String[2] = "< Unsolid >";
menu_item[MenuItem_Index].charval = Veh_Rot_String[menu_item[MenuItem_Index].num_val];
}
void MD_Rotation_Strings(int MenuItem_Index){
if(MenuItem_Index == 1) return MD_Spy_Strings(MenuItem_Index);
else if(MenuItem_Index == 2) return MD_Delete_Strings(MenuItem_Index);
else if(MenuItem_Index == 3) return MD_PlayerOption_Strings(MenuItem_Index);
else if(MenuItem_Index == 4) return MD_QuickTeleport_Strings(MenuItem_Index);
//Jumpover//5
//Bool renew //6
else if(MenuItem_Index == 7) return Rotation_Speed_Strings(MenuItem_Index);
else if(MenuItem_Index == 8) return Rotation_Distance_Strings(MenuItem_Index);
else if(MenuItem_Index == 9) return Rotation_Position_Strings(MenuItem_Index);
else if(MenuItem_Index == 10) return Rotation_Height_Strings(MenuItem_Index);
//Function detach
else if(MenuItem_Index == 12) return Rotation_Vehicle_Strings(MenuItem_Index);
else if(MenuItem_Index == 13) return Rotation_Emergency_Strings(MenuItem_Index);
else if(MenuItem_Index == 14) return Rotation_Truck_Strings(MenuItem_Index);
else if(MenuItem_Index == 15) return Rotation_Bike_Strings(MenuItem_Index);
else if(MenuItem_Index == 16) return Rotation_Boat_Strings(MenuItem_Index);
else if(MenuItem_Index == 17) return Rotation_Heli_Strings(MenuItem_Index);
else if(MenuItem_Index == 18) return Rotation_Ped_Strings(MenuItem_Index);
else if(MenuItem_Index == 19) return Rotation_Object_Strings(MenuItem_Index);
else if(MenuItem_Index == 20) return Rotation_Mode_Strings(MenuItem_Index);
}