// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: const.js
// DESC: Provides constants
// TYPE: Shared (JavaScript)
// ===========================================================================

// Label Types
const VRR_LABEL_JOB = 1;
const VRR_LABEL_BUSINESS = 2;
const VRR_LABEL_HOUSE = 3;
const VRR_LABEL_EXIT = 3;

// Log Levels
const LOG_ALL = -1;
const LOG_NONE = 0;
const LOG_INFO = 1;
const LOG_WARN = 2;
const LOG_ERROR = 4;
const LOG_VERBOSE = 8;
const LOG_DEBUG = 16;

// Weapon Damage Event Types
const VRR_WEAPON_DAMAGE_EVENT_NONE = 0;
const VRR_WEAPON_DAMAGE_EVENT_NORMAL = 1;
const VRR_WEAPON_DAMAGE_EVENT_TAZER = 2;
const VRR_WEAPON_DAMAGE_EVENT_EXTINGUISH = 3;
const VRR_WEAPON_DAMAGE_EVENT_MACE = 4;

// Games
const VRR_GAME_GTA_III = 1;
const VRR_GAME_GTA_VC = 2;
const VRR_GAME_GTA_SA = 3;
const VRR_GAME_GTA_IV = 4;
const VRR_GAME_GTA_V = 50;
const VRR_GAME_MAFIA_I = 100;
const VRR_GAME_MAFIA_I_DE = 101;
const VRR_GAME_MAFIA_II = 102;

// Key States
const VRR_KEYSTATE_NONE = 0;
const VRR_KEYSTATE_UP = 1;
const VRR_KEYSTATE_DOWN = 2;
const VRR_KEYSTATE_HOLDSHORT = 3;
const VRR_KEYSTATE_HOLDLONG = 4;

const VRR_BIZLABEL_INFO_NONE = 0;
const VRR_BIZLABEL_INFO_BUY = 1;
const VRR_BIZLABEL_INFO_ENTER = 2;
const VRR_BIZLABEL_INFO_ENTERVEHICLE = 3;
const VRR_BIZLABEL_INFO_REFUEL = 4;
const VRR_BIZLABEL_INFO_REPAIR = 5;