Fix scoreboard title font

This commit is contained in:
Vortrex
2020-12-25 02:44:48 -06:00
parent a5c77a6934
commit 0527954215

View File

@@ -11,10 +11,12 @@
let titleFont = null;
let listFont = null;
let pausedColour = COLOUR_RED;
// ----------------------------------------------------------------------------
bindEventHandler("OnResourceReady", thisResource, function(event, resource) {
titleFont = lucasFont.createDefaultFont(22.0, "Roboto", "Medium");
titleFont = lucasFont.createDefaultFont(22.0, "Roboto", "Regular");
listFont = lucasFont.createDefaultFont(12.0, "Roboto", "Light");
});
@@ -64,14 +66,14 @@ addEventHandler("OnDrawnHUD", function (event) {
listFont.render(text, [game.width/2, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, colour, false, false, false, true);
// Ping
text = ping;
size = listFont.measure(ping, 75, 0.0, 1.0, 10, false, false);
listFont.render(ping, [game.width/2+100, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, COLOUR_WHITE, false, false, false, true);
// PAUSED Status (depends on resource "afk")
if(paused == true) {
size = listFont.measure("PAUSED", 100, 0.0, 1.0, 10, false, false);
listFont.render("PAUSED", [game.width/2+200, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, COLOUR_RED, false, false, false, true);
listFont.render("PAUSED", [game.width/2+200, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, pausedColour, false, false, false, true);
}
}
}