Use new db query string utils

This commit is contained in:
Vortrex
2021-08-11 09:41:51 -05:00
parent 0436178ab6
commit 078ccdb0db

View File

@@ -606,35 +606,49 @@ function reloadAllClans() {
// ===========================================================================
function saveClansToDatabase() {
let clans = getServerData().clans;
for(let i in clans) {
saveClanToDatabase(clans[i]);
function saveAllClanRanksToDatabase(clanId) {
let ranks = getServerData().clans[clanId].ranks;
for(let i in ranks) {
saveClanRankToDatabase(ranks[i]);
}
}
// ===========================================================================
function saveClanToDatabase(clanData) {
function saveClanToDatabase(clanId) {
let tempClanData = getClanData(clanId);
let dbConnection = connectToDatabase();
if(dbConnection) {
let safeName = escapeDatabaseString(dbConnection, clanData.name);
let safeTag = escapeDatabaseString(dbConnection, clanData.tag);
let safeMOTD = escapeDatabaseString(dbConnection, clanData.motd);
if(tempClanData.needsSaved) {
let safeName = escapeDatabaseString(dbConnection, tempClanData.name);
let safeTag = escapeDatabaseString(dbConnection, tempClanData.tag);
let safeMOTD = escapeDatabaseString(dbConnection, tempClanData.motd);
let dbQueryString = `
UPDATE clan_main SET
clan_name='${safeName}',
clan_owner=${clanData.ownerId},
clan_tag='${safeTag}',
clan_motd='${safeMOTD}',
WHERE clan_id=${clanData.databaseId}`;
let queryData = [
["clan_main", safeName],
["clan_owner", tempClanData.ownerId],
["clan_tag", safeTag],
["clan_motd", safeMOTD],
];
//dbQueryString = dbQueryString.trim();
dbQueryString = dbQueryString.replace(/(?:\r\n|\r|\n|\t)/g, "");
let dbQuery = queryDatabase(dbConnection, dbQueryString);
freeDatabaseQuery(dbQuery);
dbQuery = null;
let dbQuery = null;
if(tempClanData.databaseId == 0) {
let queryString = createDatabaseInsertQuery("clan_main", data);
dbQuery = queryDatabase(dbConnection, queryString);
getClanData(clanId).databaseId = getDatabaseInsertId(dbConnection);
getClanData(clanId).needsSaved = false;
} else {
let queryString = createDatabaseUpdateQuery("clan_main", data, `WHERE clan_id=${tempClanData.databaseId} LIMIT 1`);
dbQuery = queryDatabase(dbConnection, queryString);
getClanData(clanId).needsSaved = false;
}
freeDatabaseQuery(dbQuery);
disconnectFromDatabase(dbConnection);
}
saveAllClanRanksToDatabase(clanId);
return true;
}
@@ -643,50 +657,81 @@ function saveClanToDatabase(clanData) {
// ===========================================================================
function saveClanRankToDatabase(clanData, rankId) {
let tempClanRankData = getClanRankData(clanId, rankId);
let dbConnection = connectToDatabase();
if(dbConnection) {
if(tempClanRankData.needsSaved) {
let safeName = escapeDatabaseString(dbConnection, tempClanRankData.name);
let safeTag = escapeDatabaseString(dbConnection, tempClanRankData.customTag);
let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.customTitle);
let queryData = [
["clan_rank_name", safeName],
["clan_rank_clan", tempClanRankData.clanId],
["clan_rank_tag", safeTag],
["clan_rank_title", safeTitle],
["clan_rank_flags", tempClanRankData.flags],
["clan_rank_level", tempClanRankData.level],
["clan_rank_enabled", boolToInt(tempClanRankData.enabled)],
];
let dbQuery = null;
if(tempClanRankData.databaseId == 0) {
let queryString = createDatabaseInsertQuery("clan_main", data);
dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).databaseId = getDatabaseInsertId(dbConnection);
getClanRankData(clanId, rankId).needsSaved = false;
} else {
let queryString = createDatabaseUpdateQuery("clan_rank_main", data, `WHERE clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`);
dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).needsSaved = false;
}
freeDatabaseQuery(dbQuery);
disconnectFromDatabase(dbConnection);
return true;
}
}
return false;
}
// ===========================================================================
function setClanTag(clanId, tag) {
getClanData(clanId).tag = tag;
getClanData(clanId).needsSaved = true;
}
// ===========================================================================
function setClanOwner(clanId, ownerId) {
getClanData(clanId).ownerId = ownerId;
}
// ===========================================================================
function setClanMemberTag(clanId, memberId, tag) {
getClanData(clanId).members[memberId].customTag = tag;
}
// ===========================================================================
function setClanMemberFlags(clan, memberId, flags) {
getClanData(clanId).members[memberId].flags = flags;
}
// ===========================================================================
function setClanMemberTitle(clan, memberId, title) {
getClanData(clanId).members[memberId].customTitle = customTitle;
getClanData(clanId).needsSaved = true;
}
// ===========================================================================
function setClanRankTag(clanId, rankId, tag) {
getClanRankData(clanId, rankId).tag = tag;
getClanRankData(clanId, rankId).needsSaved = true;
}
// ===========================================================================
function setClanRankFlags(clanId, rankId, flags) {
getClanRankData(clanId, rankId).flags = flags;
getClanRankData(clanId, rankId).needsSaved = true;
}
// ===========================================================================
function setClanRankTitle(clanId, rankId, title) {
getClanRankData(clanId, rankId).title = title;
getClanRankData(clanId, rankId).needsSaved = true;
}
// ===========================================================================
@@ -707,11 +752,6 @@ function setAllClanDataIndexes() {
getServerData().clans[i].ranks[j].index = j;
getServerData().clans[i].ranks[j].clanIndex = i;
}
for(let k in getServerData().clans[i].members) {
getServerData().clans[i].members[k].index = k;
getServerData().clans[i].members[k].clanIndex = i;
}
}
}
@@ -728,5 +768,7 @@ function arePlayersInSameClan(client1, client2) {
// ===========================================================================
function getPlayerClanRank(client) {
return
}
return getPlayerCurrentSubAccount(client).clanRank;
}
// ===========================================================================