Check pickup is supported
This commit is contained in:
@@ -3192,17 +3192,19 @@ function createJobLocationPickup(jobId, locationId) {
|
||||
}
|
||||
|
||||
if (areServerElementsSupported()) {
|
||||
let pickup = createGamePickup(pickupModelId, tempJobData.locations[locationId].position, getGameConfig().pickupTypes[getGame()].job);
|
||||
if (pickup != false) {
|
||||
tempJobData.locations[locationId].pickup = pickup;
|
||||
setElementDimension(pickup, tempJobData.locations[locationId].dimension);
|
||||
setElementOnAllDimensions(pickup, false);
|
||||
setEntityData(pickup, "v.rp.owner.type", V_PICKUP_JOB, false);
|
||||
setEntityData(pickup, "v.rp.owner.id", locationId, false);
|
||||
setEntityData(pickup, "v.rp.label.type", V_LABEL_JOB, true);
|
||||
setEntityData(pickup, "v.rp.label.name", tempJobData.name, true);
|
||||
setEntityData(pickup, "v.rp.label.jobType", tempJobData.databaseId, true);
|
||||
addToWorld(pickup);
|
||||
if (isGameFeatureSupported("pickup")) {
|
||||
let pickup = createGamePickup(pickupModelId, tempJobData.locations[locationId].position, getGameConfig().pickupTypes[getGame()].job);
|
||||
if (pickup != false) {
|
||||
tempJobData.locations[locationId].pickup = pickup;
|
||||
setElementDimension(pickup, tempJobData.locations[locationId].dimension);
|
||||
setElementOnAllDimensions(pickup, false);
|
||||
setEntityData(pickup, "v.rp.owner.type", V_PICKUP_JOB, false);
|
||||
setEntityData(pickup, "v.rp.owner.id", locationId, false);
|
||||
setEntityData(pickup, "v.rp.label.type", V_LABEL_JOB, true);
|
||||
setEntityData(pickup, "v.rp.label.name", tempJobData.name, true);
|
||||
setEntityData(pickup, "v.rp.label.jobType", tempJobData.databaseId, true);
|
||||
addToWorld(pickup);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let blipModelId = -1;
|
||||
@@ -3573,7 +3575,7 @@ function createJobUniformCommand(command, params, client) {
|
||||
}
|
||||
|
||||
createJobUniform(jobId, skinIndex);
|
||||
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created uniform with skin {ALTCOLOUR}${getGameConfig().skins[skinIndex][1]} (${getGameConfig().skins[skinIndex][0]}){MAINCOLOUR} for job {jobYellow}${getJobData(jobId).name}`);
|
||||
messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created uniform with skin {ALTCOLOUR}${getGameConfig().skins[getGame()][skinIndex][1]} (${getGameConfig().skins[skinIndex][0]}){MAINCOLOUR} for job {jobYellow}${getJobData(jobId).name}`);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user