New locale strings
This commit is contained in:
@@ -787,5 +787,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -785,5 +785,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -781,5 +781,10 @@
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"GlobalChatDisabled": "Global out-of-character chat is disabled by server admin",
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"GlobalChatDisabled": "Global out-of-character chat is disabled by server admin",
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"CantEditJobUniforms": "You can't edit job uniforms!",
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"CantEditJobUniforms": "You can't edit job uniforms!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"UnableToCallPlayer": "{1} can't be called right now"
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -794,5 +794,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -782,5 +782,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -783,5 +783,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -782,5 +782,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -783,5 +783,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -785,5 +785,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -784,5 +784,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -784,5 +784,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -782,5 +782,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -783,5 +783,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -783,5 +783,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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@@ -789,5 +789,8 @@
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerNotSurrendered": "The player must be surrendered (hands up, be knocked out, or tazed)!",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"PlayerRemovedFromJob": "You removed {1} from the job",
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"RemovedFromJob": "You were removed from the job by {1}",
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"RemovedFromJob": "You were removed from the job by {1}",
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"UnableToCallPlayer": "{1} can't be called right now"
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"UnableToCallPlayer": "{1} can't be called right now",
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"NoRadioToUse": "You must have a radio, or be in a vehicle with a radio!",
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"FrequencyMustBeNumber": "The radio channel must be a number!",
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"FrequencyMustBeBetween": "The radio channel must be between {1} and {2}!"
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}
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}
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