Nearby businesses command
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@@ -147,7 +147,8 @@ function loadCommands() {
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new CommandData("bizdelflooritems", deleteBusinessFloorItemsCommand, "", getStaffFlagValue("ManageItems"), true, true, "Destroys all items on the business floor (for-sale items)"),
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new CommandData("bizdelstorageitems", deleteBusinessStorageItemsCommand, "", getStaffFlagValue("ManageItems"), true, true, "Destroys all items in the business's storage"),
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new CommandData("bizdealership", setBusinessDealershipCommand, "", getStaffFlagValue("None"), true, true, "Sets the business's door label to vehicle dealership"),
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//new CommandData("bizpaintball", setBusinessPaintBallCommand, "", getStaffFlagValue("None"), true, true, "Sets the business to a paintball arena"),
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new CommandData("bizpaintball", setBusinessPaintBallCommand, "", getStaffFlagValue("None"), true, true, "Sets the business to a paintball arena"),
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new CommandData("nearbiz", getNearbyBusinessesCommand, "[distance]", getStaffFlagValue("None"), true, true, "Shows all businesses within X meters"),
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],
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chat: [
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new CommandData("me", meActionCommand, "<message>", getStaffFlagValue("None"), true, false, "Shows a custom action message in chat"),
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@@ -317,6 +318,7 @@ function loadCommands() {
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new CommandData("houseentrance", moveHouseEntranceCommand, "", getStaffFlagValue("ManageHouses"), true, true, "Moves a house's entrance (outside/exterior location to enter the house)"),
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new CommandData("houseexit", moveHouseExitCommand, "", getStaffFlagValue("ManageHouses"), true, true, "Moves a house's exit (inside/interior location to exit the house)"),
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new CommandData("houseinttype", setHouseInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("ManageHouses"), true, true, "Sets a house's interior to a pre-defined type"),
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//new CommandData("nearhouse", getNearbyHousesCommand, "[distance]", getStaffFlagValue("None"), true, true, "Shows all houses within X meters"),
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],
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insurance: [],
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item: [
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