Fix jobroutevehcolours cmd
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@@ -1284,17 +1284,16 @@ function setJobRouteVehicleColoursCommand(command, params, client) {
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let colour1 = getParam(params, " ", 1);
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let colour1 = getParam(params, " ", 1);
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let colour2 = getParam(params, " ", 2);
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let colour2 = getParam(params, " ", 2);
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getJobData(jobId).routes[jobRoute].vehicleColour1 = toInteger(colour1);
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getJobRouteData(getPlayerJob(clients[i]), getPlayerJobRoute(clients[i])).vehicleColour1 = toInteger(colour1);
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getJobData(jobId).routes[jobRoute].vehicleColour1 = toInteger(colour2);
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getJobRouteData(getPlayerJob(clients[i]), getPlayerJobRoute(clients[i])).vehicleColour2 = toInteger(colour2);
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getJobData(jobId).routes[jobRoute].needsSaved = true;
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getJobRouteData(getPlayerJob(clients[i]), getPlayerJobRoute(clients[i])).needsSaved = true;
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let clients = getClients();
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let clients = getClients();
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for(let i in clients) {
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for(let i in clients) {
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if(isPlayerWorking(clients[i])) {
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if(isPlayerWorking(clients[i])) {
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if(isPlayerOnJobRoute(clients[i])) {
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if(isPlayerOnJobRoute(clients[i])) {
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if(getPlayerJob(clients[i]) == jobId && getPlayerJobRoute(clients[i]) == jobRoute) {
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if(getPlayerJob(clients[i]) == jobId && getPlayerJobRoute(clients[i]) == jobRoute) {
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setVehicleColours(getPlayerVehicle(clients[i]), getJobRouteData(getPlayerJob(clients[i]), getPlayerJobRoute(clients[i])).vehicleColour1, toInteger(colour1), toInteger(colour2), 1, 1);
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setVehicleColours(getPlayerVehicle(clients[i]), toInteger(colour1), toInteger(colour2), 1, 1);
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messagePlayerAlert(clients[i], );
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messagePlayerAlert(clients[i], getLocaleString(client, "CurrentJobRouteVehicleColoursChanged"));
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messagePlayerAlert(clients[i], getLocaleString(client, "CurrentJobRouteVehicleColoursChanged"));
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}
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}
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}
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}
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@@ -1775,7 +1774,7 @@ function startReturnToJobVehicleCountdown(client) {
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//logToConsole(LOG_DEBUG, getPlayerData(client).returnToJobVehicleTick);
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//logToConsole(LOG_DEBUG, getPlayerData(client).returnToJobVehicleTick);
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if(getPlayerData(client).returnToJobVehicleTick > 0) {
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if(getPlayerData(client).returnToJobVehicleTick > 0) {
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getPlayerData(client).returnToJobVehicleTick = getPlayerData(client).returnToJobVehicleTick - 1;
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getPlayerData(client).returnToJobVehicleTick = getPlayerData(client).returnToJobVehicleTick - 1;
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//console.warn(`You have ${getPlayerData(client).returnToJobVehicleTick} seconds to return to your job vehicle!`);
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//logToConsole(LOG_WARN, `You have ${getPlayerData(client).returnToJobVehicleTick} seconds to return to your job vehicle!`);
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showGameMessage(client, `You have ${getPlayerData(client).returnToJobVehicleTick} seconds to return to your job vehicle!`, getColourByName("softRed"), 1500);
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showGameMessage(client, `You have ${getPlayerData(client).returnToJobVehicleTick} seconds to return to your job vehicle!`, getColourByName("softRed"), 1500);
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} else {
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} else {
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clearInterval(getPlayerData(client).returnToJobVehicleTimer);
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clearInterval(getPlayerData(client).returnToJobVehicleTimer);
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