From 0f49ebfa63de789169830e7870e69ed0b8d5e3fb Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sat, 29 Oct 2022 10:08:09 -0500 Subject: [PATCH] Force ground snow --- scripts/server/netevents.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/server/netevents.js b/scripts/server/netevents.js index c5c884dd..2c4739b0 100644 --- a/scripts/server/netevents.js +++ b/scripts/server/netevents.js @@ -222,10 +222,10 @@ function syncPlayerProperties(client) { // =========================================================================== -function updatePlayerSnowState(client) { +function updatePlayerSnowState(client, forceGroundSnow = false) { if (isSnowSupported(getGame())) { logToConsole(LOG_DEBUG, `[AGRP.Client] Setting ${getPlayerDisplayForConsole(client)}'s snow state (Falling: ${toUpperCase(getOnOffFromBool(getServerConfig().fallingSnow))}, Ground: ${toUpperCase(getOnOffFromBool(getServerConfig().groundSnow))})`); - sendNetworkEventToPlayer("agrp.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow); + sendNetworkEventToPlayer("agrp.snow", client, getServerConfig().fallingSnow, getServerConfig().groundSnow, forceGroundSnow); } }