No need to remove insert keybind (not used anymore)
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@@ -525,7 +525,7 @@ function selectCharacter(client, characterId = -1) {
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onPlayerSpawn(client);
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}
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removePlayerKeyBind(client, getKeyIdFromParams("insert"));
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//removePlayerKeyBind(client, getKeyIdFromParams("insert"));
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logToConsole(LOG_DEBUG, `[AGRP.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
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