Load job pickups/blips if enabled on server
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@@ -11,8 +11,15 @@
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function initJobScript() {
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function initJobScript() {
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Initializing job script ...");
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Initializing job script ...");
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getServerData().jobs = loadJobsFromDatabase();
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getServerData().jobs = loadJobsFromDatabase();
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if(getServerConfig().createJobPickups) {
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createAllJobPickups();
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createAllJobPickups();
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}
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if(getServerConfig().createJobBlips) {
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createAllJobBlips();
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createAllJobBlips();
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}
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setAllJobDataIndexes();
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setAllJobDataIndexes();
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Job script initialized successfully!");
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logToConsole(LOG_DEBUG, "[Asshat.Job]: Job script initialized successfully!");
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return true;
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return true;
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@@ -414,6 +421,7 @@ function startWorking(client) {
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return false;
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return false;
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}
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}
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getPlayerCurrentSubAccount(client).skin = getPlayerSkin(client);
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storePlayerItemsInJobLocker(client);
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storePlayerItemsInJobLocker(client);
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messagePlayerInfo(client, "Your personal items have been stored in your locker while you work");
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messagePlayerInfo(client, "Your personal items have been stored in your locker while you work");
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