Rename job route "stop" to location

This commit is contained in:
Vortrex
2022-02-10 17:57:40 -06:00
parent 567baf8466
commit 13affb28eb
3 changed files with 25 additions and 25 deletions

View File

@@ -9,8 +9,8 @@
let localPlayerJobType = 0;
let localPlayerWorking = false;
let jobRouteStopBlip = null;
let jobRouteStopSphere = null;
let jobRouteLocationBlip = null;
let jobRouteLocationSphere = null;
// ===========================================================================
@@ -35,21 +35,21 @@ function setLocalPlayerWorkingState(tempWorking) {
// ===========================================================================
function showJobRouteStop(position, colour) {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
function showJobRouteLocation(position, colour) {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing job route location`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(game.game == VRR_GAME_GTA_SA) {
jobRouteStopSphere = game.createPickup(1318, position, 1);
jobRouteLocationSphere = game.createPickup(1318, position, 1);
} else {
jobRouteStopSphere = game.createSphere(position, 3);
jobRouteStopSphere.colour = colour;
jobRouteLocationSphere = game.createSphere(position, 3);
jobRouteLocationSphere.colour = colour;
}
if(jobRouteStopBlip != null) {
destroyElement(jobRouteStopBlip);
if(jobRouteLocationBlip != null) {
destroyElement(jobRouteLocationBlip);
}
blinkJobRouteStopBlip(10, position, colour);
blinkJobRouteLocationBlip(10, position, colour);
}
}
@@ -57,29 +57,29 @@ function showJobRouteStop(position, colour) {
function enteredJobRouteSphere() {
logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
tellServerPlayerArrivedAtJobRouteStop();
destroyElement(jobRouteStopSphere);
destroyElement(jobRouteStopBlip);
jobRouteStopSphere = null;
jobRouteStopBlip = null;
tellServerPlayerArrivedAtJobRouteLocation();
destroyElement(jobRouteLocationSphere);
destroyElement(jobRouteLocationBlip);
jobRouteLocationSphere = null;
jobRouteLocationBlip = null;
}
// ===========================================================================
function blinkJobRouteStopBlip(times, position, colour) {
function blinkJobRouteLocationBlip(times, position, colour) {
for(let i = 1 ; i <= times ; i++) {
setTimeout(function() {
if(jobRouteStopBlip != null) {
destroyElement(jobRouteStopBlip);
jobRouteStopBlip = null;
if(jobRouteLocationBlip != null) {
destroyElement(jobRouteLocationBlip);
jobRouteLocationBlip = null;
} else {
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
}
}, 500*i);
}
setTimeout(function() {
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
}, 500*times+1);
}