Use new anim data class + only send anim slot

This commit is contained in:
Vortrex
2022-04-16 21:42:04 -05:00
parent 70f5c5e239
commit 13c6971ace
3 changed files with 203 additions and 165 deletions

View File

@@ -7,6 +7,23 @@
// TYPE: Shared (JavaScript)
// ===========================================================================
class AnimationData {
constructor(name, data) {
this.name = name;
this.groupId = (typeof data.groupId != "undefined") ? data.groupId : 0;
this.animId = (typeof data.animId != "undefined") ? data.animId : 0;
this.animType = (typeof data.animType != "undefined") ? data.animType : VRR_ANIMTYPE_NORMAL;
this.animSpeed = (typeof data.animSpeed != "undefined") ? data.animSpeed : 0.0;
this.moveType = (typeof data.moveType != "undefined") ? data.moveType : VRR_ANIMMOVE_NONE;
// GTA IV
this.infiniteLoop = (typeof data.infiniteLoop != "undefined") ? data.infiniteLoop : false;
this.infiniteLoopNoMovement = (typeof data.infiniteLoopNoMovement != "undefined") ? data.infiniteLoopNoMovement : false;
this.dontReturnToStartCoords = (typeof data.dontReturnToStartCoords != "undefined") ? data.dontReturnToStartCoords : false;
this.freezeLastFrame = (typeof data.freezeLastFrame != "undefined") ? data.freezeLastFrame : false;
}
};
let supportedFeatures = {
// Invalid, GTAIII, GTAVC, GTASA, Invalid, GTAIV, Invalid, Invalid, Invalid, M1, M2, M3, M1DE
time: [null, true, true, true, false, true, true, null, null, null, false, false, false, false],
@@ -3173,158 +3190,132 @@ let gameData = {
[],
// [name, groupId, animId, animType, deltaTime, null, null, null, null, moveType],
[ // GTA III
["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["look1", 0, 7, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["tired", 0, 9, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["raisegun", 0, 10, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["wave", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["talk", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["stomachhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["throw1", 0, 53, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["throw2", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["punch1", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headbutt", 0, 70, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["kick", 0, 71, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["kneekick", 0, 72, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["punch2", 0, 73, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["flipkick", 0, 74, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["bow", 0, 126, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["opendoor1", 0, 127, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["opendoor2", 0, 128, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["falling", 0, 151, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dive", 0, 156, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headscratch", 0, 157, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["look2", 0, 158, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["plant", 0, 162, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["cower", 0, 163, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["aimdown", 0, 160, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["aimcrouch", 0, 165, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["throw3", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["handsup", 0, 167, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sit", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sitleft", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
["sitback", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["sitright", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
["sitforward", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
["sitarmright", 0, 120, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["tazed", 0, 13, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
[ // GTA III
new AnimationData("walk", {groupId: 0, animId: 0}),
new AnimationData("jog", {groupId: 0, animId: 1}),
new AnimationData("look1", {groupId: 0, animId: 7}),
new AnimationData("tired", {groupId: 0, animId: 9}),
new AnimationData("raisegun", {groupId: 0, animId: 10}),
new AnimationData("wave", {groupId: 0, animId: 12}),
new AnimationData("talk", {groupId: 0, animId: 11}),
new AnimationData("stomachhit", {groupId: 0, animId: 18}),
new AnimationData("headhit", {groupId: 0, animId: 18}),
new AnimationData("throw1", {groupId: 0, animId: 53}),
new AnimationData("throw2", {groupId: 0, animId: 54}),
new AnimationData("punch1", {groupId: 0, animId: 54}),
new AnimationData("headbutt", {groupId: 0, animId: 70}),
new AnimationData("kick", {groupId: 0, animId: 71}),
new AnimationData("kneekick", {groupId: 0, animId: 72}),
new AnimationData("punch2", {groupId: 0, animId: 73}),
new AnimationData("flipkick", {groupId: 0, animId: 74}),
new AnimationData("bow", {groupId: 0, animId: 126}),
new AnimationData("opendoor1", {groupId: 0, animId: 127}),
new AnimationData("opendoor2", {groupId: 0, animId: 128}),
new AnimationData("falling", {groupId: 0, animId: 151}),
new AnimationData("dive", {groupId: 0, animId: 156}),
new AnimationData("headscratch", {groupId: 0, animId: 157}),
new AnimationData("look2", {groupId: 0, animId: 158}),
new AnimationData("plant", {groupId: 0, animId: 162}),
new AnimationData("cower", {groupId: 0, animId: 163}),
new AnimationData("aimdown", {groupId: 0, animId: 160}),
new AnimationData("aimcrouch", {groupId: 0, animId: 165}),
new AnimationData("throw3", {groupId: 0, animId: 166}),
new AnimationData("handsup", {groupId: 0, animId: 167, animType: VRR_ANIMTYPE_SURRENDER}),
new AnimationData("sit", {groupId: 0, animId: 111}),
new AnimationData("sitleft", {groupId: 0, animId: 111, moveType: VRR_ANIMMOVE_LEFT}),
new AnimationData("sitback", {groupId: 0, animId: 111, moveType: VRR_ANIMMOVE_BACK}),
new AnimationData("sitright", {groupId: 0, animId: 111, moveType: VRR_ANIMMOVE_RIGHT}),
new AnimationData("sitforward", {groupId: 0, animId: 111, moveType: VRR_ANIMMOVE_FORWARD}),
new AnimationData("sitarmright", {groupId: 0, animId: 120, moveType: VRR_ANIMMOVE_BACK}),
new AnimationData("tazed", {groupId: 0, animId: 13, animType: VRR_ANIMTYPE_FORCED}),
],
[ // GTA VC
["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["handcuffs", 0, 7, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["tired", 0, 9, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["raisegun", 0, 10, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["wave", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["talk", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["stomachhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headhit", 0, 18, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headbutt", 0, 49, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["kick", 0, 50, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["kneekick", 0, 51, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["throw2", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["punch1", 0, 52, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["punch2", 0, 53, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["flipkick", 0, 54, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["headscratch", 0, 152, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["aimdown", 0, 155, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["look2", 0, 153, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["handsup", 0, 161, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["cower", 0, 162, VRR_ANIMTYPE_SURRENDER, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["fucku", 0, 163, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["phone", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sit", 0, 169, VRR_ANIMTYPE_NORMAL, 1.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["atm", 0, 171, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["cpr", 24, 214, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle1", 26, 215, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle2", 26, 216, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle3", 26, 217, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle4", 26, 218, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance1", 28, 226, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance2", 28, 227, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance3", 28, 228, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance4", 28, 229, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance5", 28, 230, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance6", 28, 231, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["dance7", 28, 232, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sitright", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
["sitleft", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
["sitforward", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
["sitback", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["tazed", 0, 13, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
[ // GTA VC
new AnimationData("walk", {groupId: 0, animId: 0}),
new AnimationData("jog", {groupId: 0, animId: 1}),
new AnimationData("handcuffs", {groupId: 0, animId: 7}),
new AnimationData("tired", {groupId: 0, animId: 9}),
new AnimationData("raisegun", {groupId: 0, animId: 10}),
new AnimationData("wave", {groupId: 0, animId: 12}),
new AnimationData("talk", {groupId: 0, animId: 11}),
new AnimationData("stomachhit", {groupId: 0, animId: 18}),
new AnimationData("headhit", {groupId: 0, animId: 18}),
new AnimationData("headbutt", {groupId: 0, animId: 49}),
new AnimationData("kick", {groupId: 0, animId: 50}),
new AnimationData("kneekick", {groupId: 0, animId: 51}),
new AnimationData("throw2", {groupId: 0, animId: 54}),
new AnimationData("punch1", {groupId: 0, animId: 52}),
new AnimationData("punch2", {groupId: 0, animId: 53}),
new AnimationData("flipkick", {groupId: 0, animId: 54}),
new AnimationData("headscratch", {groupId: 0, animId: 152}),
new AnimationData("aimdown", {groupId: 0, animId: 155}),
new AnimationData("look2", {groupId: 0, animId: 153}),
new AnimationData("handsup", {groupId: 0, animId: 161, animType: VRR_ANIMTYPE_SURRENDER}),
new AnimationData("cower", {groupId: 0, animId: 162, animType: VRR_ANIMTYPE_SURRENDER}),
new AnimationData("fucku", {groupId: 0, animId: 163}),
new AnimationData("phone", {groupId: 0, animId: 166}),
new AnimationData("sit", {groupId: 0, animId: 169, animSpeed: 1.0}),
new AnimationData("atm", {groupId: 0, animId: 171}),
new AnimationData("cpr", {groupId: 24, animId: 214}),
new AnimationData("idle1", {groupId: 26, animId: 215}),
new AnimationData("idle2", {groupId: 26, animId: 216}),
new AnimationData("idle3", {groupId: 26, animId: 217}),
new AnimationData("idle4", {groupId: 26, animId: 218}),
new AnimationData("dance1", {groupId: 28, animId: 226}),
new AnimationData("dance2", {groupId: 28, animId: 227}),
new AnimationData("dance3", {groupId: 28, animId: 228}),
new AnimationData("dance4", {groupId: 28, animId: 229}),
new AnimationData("dance5", {groupId: 28, animId: 230}),
new AnimationData("dance6", {groupId: 28, animId: 231}),
new AnimationData("dance7", {groupId: 28, animId: 232}),
new AnimationData("sitright", {groupId: 0, animId: 169, moveType: VRR_ANIMMOVE_RIGHT}),
new AnimationData("sitleft", {groupId: 0, animId: 169, moveType: VRR_ANIMMOVE_LEFT}),
new AnimationData("sitforward", {groupId: 0, animId: 169, moveType: VRR_ANIMMOVE_FORWARD}),
new AnimationData("sitback", {groupId: 0, animId: 169, moveType: VRR_ANIMMOVE_BACK}),
new AnimationData("tazed", {groupId: 0, animId: 13, animType: VRR_ANIMTYPE_FORCED}),
],
[ // GTA SA
["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["jog", 0, 1, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["look1", 0, 4, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["holdrifle", 0, 11, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["talk1", 0, 12, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["wave1", 0, 13, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["swim1", 0, 14, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["die1", 0, 15, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["die2", 0, 16, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["diehead", 0, 19, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["diestomach", 0, 20, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["choke", 0, 21, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["remotepress", 0, 48, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["pickup1", 0, 99, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["pickup2", 0, 100, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["backhandright", 0, 103, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["backhandleft", 0, 104, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["knockback", 0, 105, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle1", 0, 135, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["cower", 0, 141, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["handsup", 0, 142, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["fucku", 0, 144, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["phoneout", 0, 145, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["phonein", 0, 146, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["phonetalk", 0, 146, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sit1", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["atm", 0, 151, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["mindtrick", 0, 153, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["look2", 0, 165, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["gestureno", 0, 166, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["gestureyes", 0, 167, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["wave2", 0, 168, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["snort", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["sitright", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT],
["sitleft", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
["sitforward", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
["sitback", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["tazed", 0, 15, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
/*
["talk", "PED", "IDLE_CHAT", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["fucku", "PED", "FUCKU", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["taichi", "PARK", "Tai_Chi_Loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["slapass", "SWEET", "sweet_ass_slap", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["wave", "ON_LOOKERS", "wave_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["vomit", "EAT_Vomit_P", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["cower", "ped", "cower", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["laugh", "RAPPING", "Laugh_01", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["plant", "BOMBER", "BOM_Plant", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["smoke1", "SMOKING","M_smklean_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["smoke2", "SMOKING","F_smklean_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["smoke3", "SMOKING","M_smkstnd_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["sit1", "ped","SEAT_idle", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["sit2", "BEACH", "ParkSit_M_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["sit3", "BEACH", "ParkSit_W_loop", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["sit4", "BEACH", "SitnWait_loop_W", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["scratch", "MISC","Scratchballs_01", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
["standup", "ped", "SEAT_up", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],
//["faceshocked", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
//["facesurprised", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
//["faceconfused", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
//["faceangry", 0, 159, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
//["facetalk1", 0, 160, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
*/
[ // GTA SA
new AnimationData("walk", {groupId: 0, animId: 0}),
new AnimationData("jog", {groupId: 0, animId: 1}),
new AnimationData("look1", {groupId: 0, animId: 4}),
new AnimationData("holdrifle", {groupId: 0, animId: 11}),
new AnimationData("talk1", {groupId: 0, animId: 12}),
new AnimationData("wave1", {groupId: 0, animId: 13}),
new AnimationData("swim1", {groupId: 0, animId: 14}),
new AnimationData("die1", {groupId: 0, animId: 15}),
new AnimationData("die2", {groupId: 0, animId: 16}),
new AnimationData("diehead", {groupId: 0, animId: 19}),
new AnimationData("diestomach", {groupId: 0, animId: 20}),
new AnimationData("choke", {groupId: 0, animId: 21}),
new AnimationData("remotepress", {groupId: 0, animId: 48}),
new AnimationData("pickup1", {groupId: 0, animId: 99}),
new AnimationData("pickup2", {groupId: 0, animId: 100}),
new AnimationData("backhandright", {groupId: 0, animId: 103}),
new AnimationData("backhandleft", {groupId: 0, animId: 104}),
new AnimationData("knockback", {groupId: 0, animId: 105}),
new AnimationData("idle1", {groupId: 0, animId: 135}),
new AnimationData("cower", {groupId: 0, animId: 141}),
new AnimationData("handsup", {groupId: 0, animId: 142}),
new AnimationData("fucku", {groupId: 0, animId: 144}),
new AnimationData("phoneout", {groupId: 0, animId: 145}),
new AnimationData("phonein", {groupId: 0, animId: 146}),
new AnimationData("phonetalk", {groupId: 0, animId: 146}),
new AnimationData("sit1", {groupId: 0, animId: 150}),
new AnimationData("atm", {groupId: 0, animId: 151}),
new AnimationData("mindtrick", {groupId: 0, animId: 153}),
new AnimationData("look2", {groupId: 0, animId: 165}),
new AnimationData("gestureno", {groupId: 0, animId: 166}),
new AnimationData("gestureyes", {groupId: 0, animId: 167}),
new AnimationData("wave2", {groupId: 0, animId: 168}),
new AnimationData("snort", {groupId: 0, animId: 169}),
new AnimationData("sitright", {groupId: 0, animId: 150, moveType: VRR_ANIMMOVE_RIGHT}),
new AnimationData("sitleft", {groupId: 0, animId: 150, moveType: VRR_ANIMMOVE_LEFT}),
new AnimationData("sitforward", {groupId: 0, animId: 150, moveType: VRR_ANIMMOVE_FORWARD}),
new AnimationData("sitback", {groupId: 0, animId: 150, moveType: VRR_ANIMMOVE_BACK}),
new AnimationData("tazed", {groupId: 0, animId: 15, moveType: VRR_ANIMTYPE_FORCED}),
],
null,
[ // GTA IV
["dance1", "DAN_LOOP_A", "DANCING", 16.0, true, false, true, false],
[ // GTA IV
new AnimationData("dance1", {groupId: "DAN_LOOP_A", animId: "DANCING", animSpeed: 16.0, infiniteLoop: true, infiniteLoopNoMovement: false, dontReturnToStartCoords: true, freezeLastFrame: false}),
]
],
meleeWeapons: [