Add trigger stuff
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@@ -7,7 +7,7 @@
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// TYPE: Server (JavaScript)
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// ===========================================================================
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let scriptVersion = "1.1";
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let scriptVersion = "1.2";
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let serverStartTime = 0;
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let logLevel = LOG_INFO | LOG_DEBUG | LOG_VERBOSE; // LOG_ERROR|LOG_WARN;
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@@ -29,6 +29,7 @@ let playerGUI = new Array(server.maxClients).fill(false);
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* @property {Array.<ItemTypeData>} itemTypes
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* @property {Array.<ClanData>} clans
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* @property {Array} localeStrings
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* @property {Array.<TriggerData>} triggers
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* @property {Array.<NPCData>} npcs
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* @property {Array.<RaceData>} races
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* @property {Array.<JobData>} jobs
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@@ -52,7 +53,7 @@ let serverData = {
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localeStrings: {},
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cachedTranslations: [],
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cachedTranslationFrom: [],
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//triggers: [],
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triggers: [],
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npcs: [],
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races: [],
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jobs: [],
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