diff --git a/scripts/client/native/connected.js b/scripts/client/native/connected.js index f62b24bc..f0b41426 100644 --- a/scripts/client/native/connected.js +++ b/scripts/client/native/connected.js @@ -141,4 +141,353 @@ function getVehiclesInRange(position, range) { return inRangeVehicles; } +// =========================================================================== + +function setVehicleEngine(vehicleId, state) { + getElementFromId(vehicleId).engine = state; +} + +// =========================================================================== + +function setVehicleLights(vehicleId, state) { + if(getGame() != VRR_GAME_MAFIA_ONE) { + if(!state) { + getElementFromId(vehicleId).lightStatus = 2; + } else { + getElementFromId(vehicleId).lightStatus = 1; + } + } else { + if(!state) { + getElementFromId(vehicleId).lights = false; + } else { + getElementFromId(vehicleId).lights = true; + } + } +} + +// =========================================================================== + +function repairVehicle(syncId) { + getVehicleFromSyncId(syncId).fix(); +} + +// =========================================================================== + +function syncVehicleProperties(vehicle) { + if(doesEntityDataExist(vehicle, "vrr.lights")) { + let lightStatus = getEntityData(vehicle, "vrr.lights"); + if(!lightStatus) { + vehicle.lightStatus = 2; + } else { + vehicle.lightStatus = 1; + } + } + + if(doesEntityDataExist(vehicle, "vrr.invincible")) { + let invincible = getEntityData(vehicle, "vrr.invincible"); + element.setProofs(invincible, invincible, invincible, invincible, invincible); + } + + if(doesEntityDataExist(vehicle, "vrr.panelStatus")) { + let panelsStatus = getEntityData(vehicle, "vrr.panelStatus"); + for(let i in panelsStatus) { + vehicle.setPanelStatus(i, panelsStatus[i]); + } + } + + if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) { + let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus"); + for(let i in wheelsStatus) { + vehicle.setWheelStatus(i, wheelsStatus[i]); + } + } + + if(doesEntityDataExist(vehicle, "vrr.lightStatus")) { + let lightStatus = getEntityData(vehicle, "vrr.lightStatus"); + for(let i in lightStatus) { + vehicle.setLightStatus(i, lightStatus[i]); + } + } + + if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) { + let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight"); + vehicle.setSuspensionHeight(suspensionHeight); + } + + if(getGame() == VRR_GAME_GTA_SA) { + let allUpgrades = getGameConfig().vehicleUpgrades[getGame()]; + for(let i in allUpgrades) { + vehicle.removeUpgrade(i); + } + + if(doesEntityDataExist(vehicle, "vrr.upgrades")) { + let upgrades = getEntityData(vehicle, "vrr.upgrades"); + for(let i in upgrades) { + if(upgrades[i] != 0) { + vehicle.addUpgrade(upgrades[i]); + } + } + } + } + + if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) { + if(doesEntityDataExist(vehicle, "vrr.livery")) { + let livery = getEntityData(vehicle, "vrr.livery"); + if(getGame() == VRR_GAME_GTA_SA) { + vehicle.setPaintJob(livery); + } else if(getGame() == VRR_GAME_GTA_IV) { + vehicle.livery = livery; + } + } + } +} + +// =========================================================================== + +function syncCivilianProperties(civilian) { + if(getGame() == VRR_GAME_GTA_III) { + if(doesEntityDataExist(civilian, "vrr.scale")) { + let scaleFactor = getEntityData(civilian, "vrr.scale"); + let tempMatrix = civilian.matrix; + tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); + let tempPosition = civilian.position; + civilian.matrix = tempMatrix; + tempPosition.z += scaleFactor.z; + civilian.position = tempPosition; + } + } + + if(getGame() == VRR_GAME_GTA_SA) { + if(doesEntityDataExist(civilian, "vrr.fightStyle")) { + let fightStyle = getEntityData(civilian, "vrr.fightStyle"); + civilian.setFightStyle(fightStyle[0], fightStyle[1]); + } + } + + if(getGame() == VRR_GAME_GTA_III) { + if(doesEntityDataExist(civilian, "vrr.walkStyle")) { + let walkStyle = getEntityData(civilian, "vrr.walkStyle"); + civilian.walkStyle = walkStyle; + } + } + + if(getGame() == VRR_GAME_GTA_IV) { + if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) { + let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair"); + civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) { + let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead"); + civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) { + let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes"); + civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) { + let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand"); + civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) { + let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand"); + civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) { + let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist"); + civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { + let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); + civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { + let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); + civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) { + let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip"); + civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) { + let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot"); + civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); + } + + if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) { + let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot"); + civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); + } + } + + if(doesEntityDataExist(civilian, "vrr.anim")) { + let animData = getEntityData(vehicle, "vrr.anim"); + civilian.addAnimation(animData[0], animData[1]); + } +} + +// =========================================================================== + +function syncPlayerProperties(player) { + if(getGame() == VRR_GAME_GTA_III) { + if(doesEntityDataExist(player, "vrr.scale")) { + let scaleFactor = getEntityData(player, "vrr.scale"); + let tempMatrix = player.matrix; + tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); + let tempPosition = player.position; + player.matrix = tempMatrix; + tempPosition.z += scaleFactor.z; + player.position = tempPosition; + } + } + + if(getGame() == VRR_GAME_GTA_SA) { + if(doesEntityDataExist(player, "vrr.fightStyle")) { + let fightStyle = getEntityData(player, "vrr.fightStyle"); + player.setFightStyle(fightStyle[0], fightStyle[1]); + } + } + + //if(getGame() == VRR_GAME_GTA_SA) { + // if(doesEntityDataExist(player, "vrr.walkStyle")) { + // let walkStyle = getEntityData(player, "vrr.walkStyle"); + // player.walkStyle = walkStyle; + // } + //} + + if(getGame() == VRR_GAME_GTA_IV) { + if(doesEntityDataExist(player, "vrr.bodyPartHair")) { + let bodyPartHead = getEntityData(player, "vrr.bodyPartHair"); + player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPartHead")) { + let bodyPartHead = getEntityData(player, "vrr.bodyPartHead"); + player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPartUpper")) { + let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper"); + player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPartLower")) { + let bodyPartLower = getEntityData(player, "vrr.bodyPartLower"); + player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]); + } + } + + if(getGame() == VRR_GAME_GTA_IV) { + if(doesEntityDataExist(player, "vrr.bodyPropHair")) { + let bodyPropHair = getEntityData(player, "vrr.bodyPropHair"); + player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropHead")) { + let bodyPropHead = getEntityData(player, "vrr.bodyPropHead"); + player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropEyes")) { + let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes"); + player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) { + let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand"); + player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) { + let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand"); + player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) { + let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist"); + player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { + let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); + player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { + let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); + player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropHip")) { + let bodyPropHip = getEntityData(player, "vrr.bodyPropHip"); + player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) { + let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot"); + player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); + } + + if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) { + let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot"); + player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); + } + } +} + +// =========================================================================== + +function syncObjectProperties(object) { + if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) { + if(doesEntityDataExist(object, "vrr.scale")) { + let scaleFactor = getEntityData(object, "vrr.scale"); + let tempMatrix = object.matrix; + tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); + let tempPosition = object.position; + object.matrix = tempMatrix; + tempPosition.z += scaleFactor.z; + object.position = tempPosition; + } + } +} + +// =========================================================================== + +function syncElementProperties(element) { + if(doesEntityDataExist(element, "vrr.interior")) { + if(typeof element.interior != "undefined") { + element.interior = getEntityData(element, "vrr.interior"); + } + } + + switch(element.type) { + case ELEMENT_VEHICLE: + syncVehicleProperties(element); + break; + + case ELEMENT_PED: + syncCivilianProperties(element); + break; + + case ELEMENT_PLAYER: + syncPlayerProperties(element); + break; + + case ELEMENT_OBJECT: + syncObjectProperties(element); + break; + + default: + break; + } +} + // =========================================================================== \ No newline at end of file diff --git a/scripts/client/sync.js b/scripts/client/sync.js index 3b414f29..a39a7ebc 100644 --- a/scripts/client/sync.js +++ b/scripts/client/sync.js @@ -30,357 +30,6 @@ function processSync(event, deltaTime) { } } -// =========================================================================== - -function setVehicleEngine(vehicleId, state) { - getElementFromId(vehicleId).engine = state; -} - -// =========================================================================== - -function setVehicleLights(vehicleId, state) { - if(getGame() != VRR_GAME_MAFIA_ONE) { - if(!state) { - getElementFromId(vehicleId).lightStatus = 2; - } else { - getElementFromId(vehicleId).lightStatus = 1; - } - } else { - if(!state) { - getElementFromId(vehicleId).lights = false; - } else { - getElementFromId(vehicleId).lights = true; - } - } -} - -// =========================================================================== - -function repairVehicle(syncId) { - getVehicleFromSyncId(syncId).fix(); -} - -// =========================================================================== - -function syncVehicleProperties(vehicle) { - if(doesEntityDataExist(vehicle, "vrr.lights")) { - let lightStatus = getEntityData(vehicle, "vrr.lights"); - if(!lightStatus) { - vehicle.lightStatus = 2; - } else { - vehicle.lightStatus = 1; - } - } - - if(doesEntityDataExist(vehicle, "vrr.invincible")) { - let invincible = getEntityData(vehicle, "vrr.invincible"); - element.setProofs(invincible, invincible, invincible, invincible, invincible); - } - - if(doesEntityDataExist(vehicle, "vrr.panelStatus")) { - let panelsStatus = getEntityData(vehicle, "vrr.panelStatus"); - for(let i in panelsStatus) { - vehicle.setPanelStatus(i, panelsStatus[i]); - } - } - - if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) { - let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus"); - for(let i in wheelsStatus) { - vehicle.setWheelStatus(i, wheelsStatus[i]); - } - } - - if(doesEntityDataExist(vehicle, "vrr.lightStatus")) { - let lightStatus = getEntityData(vehicle, "vrr.lightStatus"); - for(let i in lightStatus) { - vehicle.setLightStatus(i, lightStatus[i]); - } - } - - if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) { - let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight"); - vehicle.setSuspensionHeight(suspensionHeight); - } - - if(getGame() == VRR_GAME_GTA_SA) { - let allUpgrades = getGameConfig().vehicleUpgrades[getGame()]; - for(let i in allUpgrades) { - vehicle.removeUpgrade(i); - } - - if(doesEntityDataExist(vehicle, "vrr.upgrades")) { - let upgrades = getEntityData(vehicle, "vrr.upgrades"); - for(let i in upgrades) { - if(upgrades[i] != 0) { - vehicle.addUpgrade(upgrades[i]); - } - } - } - } - - if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) { - if(doesEntityDataExist(vehicle, "vrr.livery")) { - let livery = getEntityData(vehicle, "vrr.livery"); - if(getGame() == VRR_GAME_GTA_SA) { - vehicle.setPaintJob(livery); - } else if(getGame() == VRR_GAME_GTA_IV) { - vehicle.livery = livery; - } - } - } -} - -// =========================================================================== - -function syncCivilianProperties(civilian) { - if(getGame() == VRR_GAME_GTA_III) { - if(doesEntityDataExist(civilian, "vrr.scale")) { - let scaleFactor = getEntityData(civilian, "vrr.scale"); - let tempMatrix = civilian.matrix; - tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); - let tempPosition = civilian.position; - civilian.matrix = tempMatrix; - tempPosition.z += scaleFactor.z; - civilian.position = tempPosition; - } - } - - if(getGame() == VRR_GAME_GTA_SA) { - if(doesEntityDataExist(civilian, "vrr.fightStyle")) { - let fightStyle = getEntityData(civilian, "vrr.fightStyle"); - civilian.setFightStyle(fightStyle[0], fightStyle[1]); - } - } - - if(getGame() == VRR_GAME_GTA_III) { - if(doesEntityDataExist(civilian, "vrr.walkStyle")) { - let walkStyle = getEntityData(civilian, "vrr.walkStyle"); - civilian.walkStyle = walkStyle; - } - } - - if(getGame() == VRR_GAME_GTA_IV) { - if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) { - let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair"); - civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) { - let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead"); - civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) { - let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes"); - civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) { - let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand"); - civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) { - let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand"); - civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) { - let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist"); - civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { - let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); - civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { - let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); - civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) { - let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip"); - civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) { - let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot"); - civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); - } - - if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) { - let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot"); - civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); - } - } - - if(doesEntityDataExist(civilian, "vrr.anim")) { - let animData = getEntityData(vehicle, "vrr.anim"); - civilian.addAnimation(animData[0], animData[1]); - } -} - -// =========================================================================== - -function syncPlayerProperties(player) { - if(getGame() == VRR_GAME_GTA_III) { - if(doesEntityDataExist(player, "vrr.scale")) { - let scaleFactor = getEntityData(player, "vrr.scale"); - let tempMatrix = player.matrix; - tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); - let tempPosition = player.position; - player.matrix = tempMatrix; - tempPosition.z += scaleFactor.z; - player.position = tempPosition; - } - } - - if(getGame() == VRR_GAME_GTA_SA) { - if(doesEntityDataExist(player, "vrr.fightStyle")) { - let fightStyle = getEntityData(player, "vrr.fightStyle"); - player.setFightStyle(fightStyle[0], fightStyle[1]); - } - } - - //if(getGame() == VRR_GAME_GTA_SA) { - // if(doesEntityDataExist(player, "vrr.walkStyle")) { - // let walkStyle = getEntityData(player, "vrr.walkStyle"); - // player.walkStyle = walkStyle; - // } - //} - - if(getGame() == VRR_GAME_GTA_IV) { - if(doesEntityDataExist(player, "vrr.bodyPartHair")) { - let bodyPartHead = getEntityData(player, "vrr.bodyPartHair"); - player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPartHead")) { - let bodyPartHead = getEntityData(player, "vrr.bodyPartHead"); - player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPartUpper")) { - let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper"); - player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPartLower")) { - let bodyPartLower = getEntityData(player, "vrr.bodyPartLower"); - player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]); - } - } - - if(getGame() == VRR_GAME_GTA_IV) { - if(doesEntityDataExist(player, "vrr.bodyPropHair")) { - let bodyPropHair = getEntityData(player, "vrr.bodyPropHair"); - player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropHead")) { - let bodyPropHead = getEntityData(player, "vrr.bodyPropHead"); - player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropEyes")) { - let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes"); - player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) { - let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand"); - player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) { - let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand"); - player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) { - let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist"); - player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { - let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); - player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { - let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); - player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropHip")) { - let bodyPropHip = getEntityData(player, "vrr.bodyPropHip"); - player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) { - let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot"); - player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); - } - - if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) { - let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot"); - player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); - } - } -} - -// =========================================================================== - -function syncObjectProperties(object) { - if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) { - if(doesEntityDataExist(object, "vrr.scale")) { - let scaleFactor = getEntityData(object, "vrr.scale"); - let tempMatrix = object.matrix; - tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); - let tempPosition = object.position; - object.matrix = tempMatrix; - tempPosition.z += scaleFactor.z; - object.position = tempPosition; - } - } -} - -// =========================================================================== - -function syncElementProperties(element) { - if(doesEntityDataExist(element, "vrr.interior")) { - if(typeof element.interior != "undefined") { - element.interior = getEntityData(element, "vrr.interior"); - } - } - - switch(element.type) { - case ELEMENT_VEHICLE: - syncVehicleProperties(element); - break; - - case ELEMENT_PED: - syncCivilianProperties(element); - break; - - case ELEMENT_PLAYER: - syncPlayerProperties(element); - break; - - case ELEMENT_OBJECT: - syncObjectProperties(element); - break; - - default: - break; - } -} - - - // =========================================================================== function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {