Added bus job
This commit is contained in:
@@ -8,74 +8,199 @@
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// TYPE: Job (JavaScript)
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// ===========================================================================
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// Routes are divided up per-island. Smaller islands will have less routes.
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// Routes will attempt to cross over into other routes whenever possible, creating transfer stops.
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// Routes are identified by island name and colour. Example: Portland Red Line or Los Santos Blue Line
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let busRoutes = [
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false,
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// GTA 3
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[
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// PORTLAND ISLAND ROUTE 1
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{
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name: "Portland Red Line",
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island: 1,
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busColour: toColour(120, 0, 0, 255),
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positions: [
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toVector3(1269, -1056.4, 14.75),
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toVector3(1088.7, -968.8, 14.91),
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toVector3(1059.1, -870.9, 14.91),
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toVector3(917.6, -815.9, 14.91),
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toVector3(851.1, -766.1, 14.91),
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toVector3(838.8, -598.7, 14.91),
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toVector3(959.3, -581.6, 14.91),
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toVector3(853.1, -485.9, 14.91),
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toVector3(838.8, -312.68, 6.8),
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toVector3(913.9, -177.4, 4.91),
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toVector3(1123.3, -67.74, 7.41),
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toVector3(1043.6, -191.63, 4.91),
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toVector3(1213.2, -281.3, 25.76),
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toVector3(1193.3, -474.3, 24.98),
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toVector3(1335.4, -499.7, 45.28),
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toVector3(1220.3, -341.4, 26.38),
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toVector3(1122.6, -475.6, 19.91),
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toVector3(1309.2, -642.4, 12.3),
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toVector3(1350.5, -845, 14.91),
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toVector3(1322.2, -1025.3, 14.76),
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],
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},
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// STAUNTON ISLAND ROUTE 1
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{
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name: "Staunton Red Line",
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island: 2,
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busColour: toColour(120, 0, 0, 255),
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positions: [
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toVector3(-1.11, -388.4, 16.11),
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toVector3(-15.75, -735.3, 26.15),
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toVector3(33.63, -1029.4, 26.11),
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toVector3(-53.92, -1233.4, 26.11),
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toVector3(126.58, -1323.7, 26.11),
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toVector3(189.39, -1285.6, 26.11),
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toVector3(266.9, -1179.1, 26.11),
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toVector3(283.93, -1370.2, 26.11),
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toVector3(144.44, -1455.5, 26.11),
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toVector3(34.5, -1511.7, 26.11),
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toVector3(325.31, -1579, 26.03),
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toVector3(302.33, -1417.7, 26.11),
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toVector3(309.76, -1290, 26.11),
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toVector3(378.5, -1235.1, 26.11),
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toVector3(404, -1376.3, 26.11),
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toVector3(189.07, -1159.3, 26.11),
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toVector3(189.44, -956.9, 26.11),
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toVector3(254.18, -722.3, 26.11),
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toVector3(383.4, -704.2, 26.11),
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toVector3(429.3, -420.6, 22.04),
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toVector3(570.9, -336.4, 19.71),
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toVector3(267.46, 91.12, 15.96),
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toVector3(99.13, -31.96, 16.11),
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toVector3(243.94, -187.01, 21.31),
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toVector3(99.17, -263.44, 16.11),
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toVector3(-26.92, -283.73, 16.11),
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],
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},
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[ // GTA 3 (1)
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[ // PORTLAND ISLAND (0)
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{ // RED ROUTE (0)
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name: "Portland Red Line",
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island: 0,
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busColour: 3,
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positions: [
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toVector3(1269, -1056.4, 14.75),
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toVector3(1088.7, -968.8, 14.91),
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toVector3(1059.1, -870.9, 14.91),
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toVector3(917.6, -815.9, 14.91),
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toVector3(851.1, -766.1, 14.91),
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toVector3(838.8, -598.7, 14.91),
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toVector3(959.3, -581.6, 14.91),
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toVector3(853.1, -485.9, 14.91),
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toVector3(838.8, -312.68, 6.8),
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toVector3(913.9, -177.4, 4.91),
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toVector3(1123.3, -67.74, 7.41),
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toVector3(1043.6, -191.63, 4.91),
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toVector3(1213.2, -281.3, 25.76),
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toVector3(1193.3, -474.3, 24.98),
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toVector3(1335.4, -499.7, 45.28),
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toVector3(1220.3, -341.4, 26.38),
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toVector3(1122.6, -475.6, 19.91),
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toVector3(1309.2, -642.4, 12.3),
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toVector3(1350.5, -845, 14.91),
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toVector3(1322.2, -1025.3, 14.76),
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],
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},
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{ // BLUE ROUTE (1)
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name: "Portland Blue Line",
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island: 0,
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busColour: 2,
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positions: [
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toVector3(1269, -1056.4, 14.75),
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toVector3(1088.7, -968.8, 14.91),
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toVector3(1059.1, -870.9, 14.91),
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toVector3(917.6, -815.9, 14.91),
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toVector3(851.1, -766.1, 14.91),
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toVector3(838.8, -598.7, 14.91),
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toVector3(959.3, -581.6, 14.91),
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toVector3(853.1, -485.9, 14.91),
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toVector3(838.8, -312.68, 6.8),
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toVector3(913.9, -177.4, 4.91),
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toVector3(1123.3, -67.74, 7.41),
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toVector3(1043.6, -191.63, 4.91),
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toVector3(1213.2, -281.3, 25.76),
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toVector3(1193.3, -474.3, 24.98),
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toVector3(1335.4, -499.7, 45.28),
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toVector3(1220.3, -341.4, 26.38),
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toVector3(1122.6, -475.6, 19.91),
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toVector3(1309.2, -642.4, 12.3),
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toVector3(1350.5, -845, 14.91),
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toVector3(1322.2, -1025.3, 14.76),
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],
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},
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{ // YELLOW ROUTE (2)
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name: "Portland Yellow Line",
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island: 0,
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busColour: 5,
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positions: [
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toVector3(1269, -1056.4, 14.75),
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toVector3(1088.7, -968.8, 14.91),
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toVector3(1059.1, -870.9, 14.91),
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toVector3(917.6, -815.9, 14.91),
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toVector3(851.1, -766.1, 14.91),
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toVector3(838.8, -598.7, 14.91),
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toVector3(959.3, -581.6, 14.91),
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toVector3(853.1, -485.9, 14.91),
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toVector3(838.8, -312.68, 6.8),
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toVector3(913.9, -177.4, 4.91),
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toVector3(1123.3, -67.74, 7.41),
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toVector3(1043.6, -191.63, 4.91),
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toVector3(1213.2, -281.3, 25.76),
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toVector3(1193.3, -474.3, 24.98),
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toVector3(1335.4, -499.7, 45.28),
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toVector3(1220.3, -341.4, 26.38),
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toVector3(1122.6, -475.6, 19.91),
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toVector3(1309.2, -642.4, 12.3),
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toVector3(1350.5, -845, 14.91),
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toVector3(1322.2, -1025.3, 14.76),
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],
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},
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],
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[ // STAUNTON ISLAND (1)
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{ // RED ROUTE (0)
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name: "Staunton Red Line",
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island: 1,
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busColour: 3,
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positions: [
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toVector3(-1.11, -388.4, 16.11),
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toVector3(-15.75, -735.3, 26.15),
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toVector3(33.63, -1029.4, 26.11),
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toVector3(-53.92, -1233.4, 26.11),
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toVector3(126.58, -1323.7, 26.11),
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toVector3(189.39, -1285.6, 26.11),
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toVector3(266.9, -1179.1, 26.11),
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toVector3(283.93, -1370.2, 26.11),
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toVector3(144.44, -1455.5, 26.11),
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toVector3(34.5, -1511.7, 26.11),
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toVector3(325.31, -1579, 26.03),
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toVector3(302.33, -1417.7, 26.11),
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toVector3(309.76, -1290, 26.11),
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toVector3(378.5, -1235.1, 26.11),
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toVector3(404, -1376.3, 26.11),
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toVector3(189.07, -1159.3, 26.11),
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toVector3(189.44, -956.9, 26.11),
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toVector3(254.18, -722.3, 26.11),
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toVector3(383.4, -704.2, 26.11),
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toVector3(429.3, -420.6, 22.04),
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toVector3(570.9, -336.4, 19.71),
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toVector3(267.46, 91.12, 15.96),
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toVector3(99.13, -31.96, 16.11),
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toVector3(243.94, -187.01, 21.31),
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toVector3(99.17, -263.44, 16.11),
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toVector3(-26.92, -283.73, 16.11),
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],
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},
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{ // BLUE ROUTE (1)
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name: "Staunton Blue Line",
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island: 1,
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busColour: 3,
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positions: [
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toVector3(-1.11, -388.4, 16.11),
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toVector3(-15.75, -735.3, 26.15),
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toVector3(33.63, -1029.4, 26.11),
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toVector3(-53.92, -1233.4, 26.11),
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toVector3(126.58, -1323.7, 26.11),
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toVector3(189.39, -1285.6, 26.11),
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toVector3(266.9, -1179.1, 26.11),
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toVector3(283.93, -1370.2, 26.11),
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toVector3(144.44, -1455.5, 26.11),
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toVector3(34.5, -1511.7, 26.11),
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toVector3(325.31, -1579, 26.03),
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toVector3(302.33, -1417.7, 26.11),
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toVector3(309.76, -1290, 26.11),
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toVector3(378.5, -1235.1, 26.11),
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toVector3(404, -1376.3, 26.11),
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toVector3(189.07, -1159.3, 26.11),
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toVector3(189.44, -956.9, 26.11),
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toVector3(254.18, -722.3, 26.11),
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toVector3(383.4, -704.2, 26.11),
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toVector3(429.3, -420.6, 22.04),
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toVector3(570.9, -336.4, 19.71),
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toVector3(267.46, 91.12, 15.96),
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toVector3(99.13, -31.96, 16.11),
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toVector3(243.94, -187.01, 21.31),
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toVector3(99.17, -263.44, 16.11),
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toVector3(-26.92, -283.73, 16.11),
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],
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},
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{ // YELLOW ROUTE (2)
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name: "Staunton Yellow Line",
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island: 1,
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busColour: 5,
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positions: [
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toVector3(-1.11, -388.4, 16.11),
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toVector3(-15.75, -735.3, 26.15),
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toVector3(33.63, -1029.4, 26.11),
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toVector3(-53.92, -1233.4, 26.11),
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toVector3(126.58, -1323.7, 26.11),
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toVector3(189.39, -1285.6, 26.11),
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toVector3(266.9, -1179.1, 26.11),
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toVector3(283.93, -1370.2, 26.11),
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toVector3(144.44, -1455.5, 26.11),
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toVector3(34.5, -1511.7, 26.11),
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toVector3(325.31, -1579, 26.03),
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toVector3(302.33, -1417.7, 26.11),
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toVector3(309.76, -1290, 26.11),
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toVector3(378.5, -1235.1, 26.11),
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toVector3(404, -1376.3, 26.11),
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toVector3(189.07, -1159.3, 26.11),
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toVector3(189.44, -956.9, 26.11),
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toVector3(254.18, -722.3, 26.11),
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toVector3(383.4, -704.2, 26.11),
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toVector3(429.3, -420.6, 22.04),
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toVector3(570.9, -336.4, 19.71),
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toVector3(267.46, 91.12, 15.96),
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toVector3(99.13, -31.96, 16.11),
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toVector3(243.94, -187.01, 21.31),
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toVector3(99.17, -263.44, 16.11),
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toVector3(-26.92, -283.73, 16.11),
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],
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},
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],
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],
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// GTA VC
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@@ -102,32 +227,29 @@ let busRoutes = [
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// ---------------------------------------------------------------------------
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function getRandomBusRoute(island) {
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let islandBusRoutes = busRoutes[getServerGame()].filter(busRoute => busRoute.island == island);
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let randomRoute = getRandom(0, islandBusRoutes.length-1);
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return islandBusRoutes[randomRoute];
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}
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// ---------------------------------------------------------------------------
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function getNextStopOnBusRoute(client) {
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if(getPlayerData(client).busRoute && getPlayerData(client).lastBusStop) {
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if(!isGoingToLastStopOnBusRoute(client)) {
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return busRoutes[getServerGame()][getPlayerData(client).busRoute].positions[getPlayerData(client).lastBusStop+1];
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} else {
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let slot = busRoutes[getServerGame()][getPlayerData(client).busRoute].length-1;
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return busRoutes[getServerGame()][getPlayerData(client).busRoute].positions[slot];
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}
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}
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}
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// ---------------------------------------------------------------------------
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function isGoingToLastStopOnBusRoute(client) {
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if(getPlayerData(client).busRoute && getPlayerData(client).lastBusStop) {
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if(getPlayerData(client).lastBusStop+1 == busRoutes[getServerGame()][getPlayerData(client).busRoute].length-1) {
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return true;
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}
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if(busRoutes[getServerGame()][island].length == 1) {
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return 0;
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}
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return getRandom(0, busRoutes[getServerGame()][island].length-1);
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}
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// ---------------------------------------------------------------------------
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function getNextStopOnBusRoute(island, busRoute, busRouteStop) {
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if(!isLastStopOnBusRoute(island, busRoute, busRouteStop)) {
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return busRouteStop+1;
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} else {
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return busRoutes[getServerGame()][island][busRoute].positions.length-1;
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}
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}
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// ---------------------------------------------------------------------------
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function isLastStopOnBusRoute(island, busRoute, busRouteStop) {
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if(busRouteStop == busRoutes[getServerGame()][island][busRoute].positions.length-1) {
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return true;
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}
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return false;
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}
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// ---------------------------------------------------------------------------
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@@ -145,8 +267,45 @@ function unFreezeBusForStop(client) {
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// ---------------------------------------------------------------------------
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function showNextBusStop(client) {
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let nextStop = getNextStopOnBusRoute(client);
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triggerNetworkEvent("ag.showBusStop", client, nextStop, getColourByName("busDriverGreen"));
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getPlayerData(client).busRouteStop = getNextStopOnBusRoute(getPlayerData(client).busRouteStop, getPlayerData(client).busRoute, getPlayerData(client).busRouteStop);
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showCurrentBusStop(client);
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}
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// ---------------------------------------------------------------------------
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function showCurrentBusStop(client) {
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triggerNetworkEvent("ag.showBusStop", client, getBusRouteStopPosition(getPlayerIsland(client), getPlayerData(client).busRoute, getPlayerData(client).busRouteStop), getColourByName("busDriverGreen"));
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}
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// ---------------------------------------------------------------------------
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function arrivedAtBusStop(client) {
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if(isLastStopOnBusRoute(getPlayerData(client).busRouteIsland, getPlayerData(client).busRoute, getPlayerData(client).busRouteStop)) {
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respawnVehicle(getPlayerData(client).busRouteVehicle);
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messageClientNormal(client, `You finished the ${getBusRouteData(getPlayerData(client).busRouteIsland, getPlayerData(client).busRoute).name} bus route! Your bus has been returned to the bus depot.`, getColourByName("yellow"));
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return false;
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}
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messageClientNormal(client, "⌛ Please wait a moment for passengers to get on and off the bus.", getColourByName("busDriverGreen"))
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freezeBusForStop(client);
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getPlayerData(client).busRouteStop = getNextStopOnBusRoute(getPlayerData(client).busRouteIsland, getPlayerData(client).busRoute, getPlayerData(client).busRouteStop);
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setTimeout(function() {
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unFreezeBusForStop(client);
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showCurrentBusStop(client);
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messageClientNormal(client, "Proceed to the next stop (green checkpoint)", getColourByName("busDriverGreen"))
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}, 5000);
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}
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// ---------------------------------------------------------------------------
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function getBusRouteStopPosition(island, busRoute, busRouteStop) {
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return busRoutes[getServerGame()][island][busRoute].positions[busRouteStop];
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}
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// ---------------------------------------------------------------------------
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function getBusRouteData(island, busRoute) {
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return busRoutes[getServerGame()][island][busRoute];
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}
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// ---------------------------------------------------------------------------
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Reference in New Issue
Block a user