Remove cam funcs from MexUI input set

This commit is contained in:
Vortrex
2021-07-13 00:57:36 -05:00
parent 8a05117bdf
commit 1acb731e5c

View File

@@ -287,14 +287,14 @@ mexui.isAnyWindowShown = function()
mexui.setInput = function(showInput)
{
gui.showCursor(showInput, !showInput);
if(gta.game != GAME_GTA_IV) {
if(localPlayer)
{
if(showInput)
gta.setCameraLookAt(new Vec3(gta.cameraMatrix.m41, gta.cameraMatrix.m42, gta.cameraMatrix.m43), localPlayer.position, false);
else
gta.restoreCamera(false);
}
}
//if(gta.game != GAME_GTA_IV) {
// if(localPlayer)
// {
// if(showInput)
// gta.setCameraLookAt(new Vec3(gta.cameraMatrix.m41, gta.cameraMatrix.m42, gta.cameraMatrix.m43), localPlayer.position, false);
// else
// gta.restoreCamera(false);
// }
//}
};