Fix veh buyprice+fix clan rank+use pascalcase flag names
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@@ -217,7 +217,7 @@ function setHouseOwnerCommand(command, params, client) {
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return false;
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}
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_PLAYER && getHouseData(houseId).ownerId == getPlayerCurrentSubAccount(client).databaseId) {
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messagePlayerError(client, "You don't own this house!");
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return false;
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@@ -257,7 +257,7 @@ function setHouseClanCommand(command, params, client) {
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return false;
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}
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_PLAYER && getHouseData(houseId).ownerId == getPlayerCurrentSubAccount(client).databaseId) {
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messagePlayerError(client, "You don't own this house!");
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return false;
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@@ -304,7 +304,7 @@ function setHouseClanCommand(command, params, client) {
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return false;
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}
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
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messagePlayerError(client, "You can't set clan house ranks!");
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return false;
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}
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@@ -340,7 +340,7 @@ function setHousePickupCommand(command, params, client) {
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}
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if(isNaN(typeParam)) {
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if(toLowerCase(typeParam) == "none") {
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if(toLowerCase(typeParam) == "None") {
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getHouseData(houseId).entrancePickupModel = -1;
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} else {
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if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
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@@ -376,7 +376,7 @@ function setHousePickupCommand(command, params, client) {
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*/
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function setHouseInteriorTypeCommand(command, params, client) {
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let splitParams = params.split(" ");
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let typeParam = splitParams[0] || "none";
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let typeParam = splitParams[0] || "None";
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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@@ -387,7 +387,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
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if(isNaN(typeParam)) {
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let tempHouseLocation = new HouseLocationData(false);
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if(toLowerCase(typeParam) == "none") {
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if(toLowerCase(typeParam) == "None") {
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tempHouseLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
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tempHouseLocation.exitInterior = -1;
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getHouseData(houseId).hasInterior = false;
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@@ -438,7 +438,7 @@ function setHouseBlipCommand(command, params, client) {
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}
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if(isNaN(typeParam)) {
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if(toLowerCase(typeParam) == "none") {
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if(toLowerCase(typeParam) == "None") {
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getHouseData(houseId).entranceBlipModel = -1;
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} else {
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if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
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@@ -1269,7 +1269,7 @@ function updateHouseInteriorLightsForOccupants(houseId) {
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// ===========================================================================
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function canPlayerSetHouseInteriorLights(client, houseId) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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return true;
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}
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@@ -1278,7 +1278,7 @@ function canPlayerSetHouseInteriorLights(client, houseId) {
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}
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN && getHouseData(houseId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
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return true;
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}
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}
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@@ -1289,7 +1289,7 @@ function canPlayerSetHouseInteriorLights(client, houseId) {
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// ===========================================================================
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function canPlayerLockUnlockHouse(client, houseId) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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return true;
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}
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@@ -1298,7 +1298,7 @@ function canPlayerLockUnlockHouse(client, houseId) {
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}
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN && getHouseData(houseId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
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return true;
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}
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}
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@@ -1327,7 +1327,7 @@ function resetHouseBlips(houseId) {
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// ===========================================================================
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function canPlayerManageHouse(client, houseId) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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return true;
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}
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@@ -1339,7 +1339,7 @@ function canPlayerManageHouse(client, houseId) {
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN) {
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if(getHouseData(houseId).ownerId == getPlayerClan(client)) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
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if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
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return true;
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}
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//if(getHouseData(houseId).clanRank <= getClanRankData(getPlayerClan(client), getPlayerClanRank(client)).level) {
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