Fix veh buyprice+fix clan rank+use pascalcase flag names
This commit is contained in:
@@ -32,7 +32,7 @@ function loginCommand(command, params, client) {
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// ===========================================================================
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function toggleAutoLoginByIPCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("autoLoginIP");
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let flagValue = getAccountSettingsFlagValue("AutoLoginIP");
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if(isAccountAutoIPLoginEnabled(getPlayerData(client).accountData)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -47,7 +47,7 @@ function toggleAutoLoginByIPCommand(command, params, client) {
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// ===========================================================================
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function toggleNoRandomTipsCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("noTimedRandomTips");
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let flagValue = getAccountSettingsFlagValue("NoRandomTips");
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if(isAccountAutoIPLoginEnabled(getPlayerData(client).accountData)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -62,7 +62,7 @@ function toggleNoRandomTipsCommand(command, params, client) {
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// ===========================================================================
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function toggleNoActionTipsCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("noActionTips");
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let flagValue = getAccountSettingsFlagValue("NoActionTips");
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if(isAccountAutoIPLoginEnabled(getPlayerData(client).accountData)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -77,7 +77,7 @@ function toggleNoActionTipsCommand(command, params, client) {
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// ===========================================================================
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function toggleAutoSelectLastCharacterCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("autoSelectLastCharacter");
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let flagValue = getAccountSettingsFlagValue("AutoSelectLastCharacter");
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if(doesPlayerHaveAutoSelectLastCharacterEnabled(client)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -92,7 +92,7 @@ function toggleAutoSelectLastCharacterCommand(command, params, client) {
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// ===========================================================================
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function toggleAccountGUICommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("noGUI");
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let flagValue = getAccountSettingsFlagValue("NoGUI");
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if(!doesPlayerHaveGUIEnabled(client)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -129,7 +129,7 @@ function toggleAccountGUICommand(command, params, client) {
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// ===========================================================================
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function toggleAccountLoginAttemptNotificationsCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("authAttemptAlert");
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let flagValue = getAccountSettingsFlagValue("AuthAttemptAlert");
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if(!isAccountSettingFlagEnabled(getPlayerData(client).accountData, flagValue)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -147,7 +147,7 @@ function toggleAccountLoginAttemptNotificationsCommand(command, params, client)
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// ===========================================================================
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function toggleAccountServerLogoCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("noServerLogo");
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let flagValue = getAccountSettingsFlagValue("NoServerLogo");
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if(!doesPlayerHaveLogoEnabled(client)) {
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getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue;
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@@ -171,7 +171,7 @@ function toggleAccountServerLogoCommand(command, params, client) {
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// UNFINISHED!
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// TO-DO: Make GUI, add command to generate code to add to auth app and command to input code returned by auth app
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function toggleAccountTwoFactorAuthCommand(command, params, client) {
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let flagValue = getAccountSettingsFlagValue("twoStepAuth");
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let flagValue = getAccountSettingsFlagValue("TwoStepAuth");
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if(getEmailConfig().enabled) {
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if(getPlayerData(client).accountData.emailAddress != "") {
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@@ -334,7 +334,7 @@ function verifyAccountEmailCommand(command, params, client) {
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return false;
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}
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getPlayerData(client).accountData.flags.moderation = addBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("emailVerified"));
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getPlayerData(client).accountData.flags.moderation = addBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("EmailVerified"));
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getPlayerData(client).accountData.emailVerificationCode = "";
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messagePlayerSuccess(client, `Your email has been verified!`);
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@@ -570,7 +570,7 @@ function loginSuccess(client) {
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updateConnectionLogOnAuth(client, getPlayerData(client).accountData.databaseId);
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if(doesPlayerHaveStaffPermission(client, "developer") || doesPlayerHaveStaffPermission(client, "manageServer")) {
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if(doesPlayerHaveStaffPermission(client, "Developer") || doesPlayerHaveStaffPermission(client, "ManageServer")) {
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logToConsole(LOG_WARN, `[VRR.Account] ${getPlayerDisplayForConsole(client)} has needed permissions and is being given administrator access`);
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client.administrator = true;
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}
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@@ -799,7 +799,7 @@ function checkLogin(client, password) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
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}
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("authAttemptAlert"))) {
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("AuthAttemptAlert"))) {
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sendAccountLoginFailedNotification(getPlayerData(client).accountData.emailAddress, client.name, client.ip, getServerGame());
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}
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return false;
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@@ -815,7 +815,7 @@ function checkLogin(client, password) {
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logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled) with ${getPlayerData(client).loginAttemptsRemaining} login attempts remaining alert.`);
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}
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("authAttemptAlert"))) {
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("AuthAttemptAlert"))) {
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sendAccountLoginFailedNotification(getPlayerData(client).accountData.emailAddress, client.name, client.ip, getServerGame());
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}
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return false;
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@@ -827,7 +827,7 @@ function checkLogin(client, password) {
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loginSuccess(client);
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("authAttemptAlert"))) {
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if(isAccountEmailVerified(getPlayerData(client).accountData) && isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("AuthAttemptAlert"))) {
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sendAccountLoginSuccessNotification(getPlayerData(client).accountData.emailAddress, client.name, client.ip, getServerGame());
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}
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}
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@@ -1201,7 +1201,7 @@ function loadAccountMessagesFromDatabase(accountDatabaseID) {
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// ===========================================================================
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function isAccountAutoIPLoginEnabled(accountData) {
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return isAccountSettingFlagEnabled(accountData, getAccountSettingsFlagValue("autoLoginIP"));
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return isAccountSettingFlagEnabled(accountData, getAccountSettingsFlagValue("AutoLoginIP"));
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}
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// ===========================================================================
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@@ -1213,19 +1213,19 @@ function doesPlayerHaveAutoIPLoginEnabled(client) {
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// ===========================================================================
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function doesPlayerHaveGUIEnabled(client) {
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return !isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("noGUI"));
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return !isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("NoGUI"));
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}
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// ===========================================================================
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function doesPlayerHaveLogoEnabled(client) {
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return !isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("noServerLogo"));
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return !isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("NoServerLogo"));
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}
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// ===========================================================================
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function doesPlayerHaveAutoSelectLastCharacterEnabled(client) {
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return isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("autoSelectLastCharacter"));
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return isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("AutoSelectLastCharacter"));
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}
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// ===========================================================================
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@@ -1237,13 +1237,13 @@ function getPlayerStaffTitle(client) {
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// ===========================================================================
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function isAccountEmailVerified(accountData) {
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return hasBitFlag(accountData.flags.moderation, getModerationFlagValue("emailVerified"));
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return hasBitFlag(accountData.flags.moderation, getModerationFlagValue("EmailVerified"));
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}
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// ===========================================================================
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function isAccountTwoFactorAuthenticationVerified(accountData) {
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return hasBitFlag(accountData.flags.moderation, getModerationFlagValue("twoFactorAuthVerified"));
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return hasBitFlag(accountData.flags.moderation, getModerationFlagValue("TwoFactorAuthVerified"));
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}
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// ===========================================================================
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@@ -1331,4 +1331,10 @@ function isAccountSettingFlagEnabled(accountData, flagValue) {
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return hasBitFlag(accountData.settings, flagValue);
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}
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// ===========================================================================t
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// ===========================================================================
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function doesPlayerHaveRandomTipsDisabled(client) {
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return isAccountSettingFlagEnabled(getPlayerData(client).accountData, getAccountSettingsFlagValue("NoRandomTips"));
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}
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// ===========================================================================
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@@ -27,42 +27,42 @@ let serverBitFlags = {
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let serverBitFlagKeys = {
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staffFlagKeys: [
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"none",
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"basicModeration",
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"manageHouses",
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"manageVehicles",
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"manageBusinesses",
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"manageClans",
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"manageServer",
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"manageAdmins",
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"manageJobs",
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"manageItems",
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"manageWorld",
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"manageAntiCheat",
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"developer",
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"None",
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"BasicModeration",
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"ManageHouses",
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"ManageVehicles",
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"ManageBusinesses",
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"ManageClans",
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"ManageServer",
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"ManageAdmins",
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"ManageJobs",
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"ManageItems",
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"ManageWorld",
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"ManageAntiCheat",
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"Developer",
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],
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moderationFlagKeys: [
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"none",
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"muted",
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"frozen",
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"hackerBox",
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"gunBanned",
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"jobBanned",
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"ammuBanned",
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"noSkinCustomization",
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"desyncWeapons",
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"hackerWorld",
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"adminJailed",
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"exemptFromAntiCheat",
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"exemptFromBans",
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"forceTutorial",
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"characterNameNeedsStaffApproval",
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"emailVerified",
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"twoFactorAuthVerified",
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"nonRoleplayCharacterName",
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"None",
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"Muted",
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"Frozen",
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"HackerBox",
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"GunBanned",
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"JobBanned",
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"AmmuBanned",
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"NoSkinCustomization",
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"DesyncWeapons",
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"HackerWorld",
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"AdminJailed",
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"ExemptFromAntiCheat",
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"ExemptFromBans",
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"ForceTutorial",
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"CharacterNameNeedsStaffApproval",
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"EmailVerified",
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"TwoFactorAuthVerified",
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"NonRoleplayCharacterName",
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],
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factionFlagKeys: [
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"none",
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"None",
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"police",
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"medical",
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"fire",
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@@ -70,7 +70,7 @@ let serverBitFlagKeys = {
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"generic",
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],
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clanFlagKeys: [
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"none",
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"None",
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"illegal",
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"legal",
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"mafia",
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@@ -82,41 +82,41 @@ let serverBitFlagKeys = {
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"hitContracts"
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],
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clanPermissionFlagKeys: [
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"none",
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"startTurfWar",
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"startPointWar",
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"inviteMember",
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"suspendMember",
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"removeMember",
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"memberRank",
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"clanTag",
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"clanName",
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"manageVehicles",
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"manageHouses",
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"manageBusinesses",
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"manageNPCs",
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"manageRanks",
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"owner",
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"None",
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"StartTurfWar",
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"StartPointWar",
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"InviteMember",
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"SuspendMember",
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"RemoveMember",
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"MemberRank",
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"ClanTag",
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"ClanName",
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"ManageVehicles",
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"ManageHouses",
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"ManageBusinesses",
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"ManageNPCs",
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"ManageRanks",
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"Owner",
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],
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accountSettingsFlagKeys: [
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"none",
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"useWhiteList",
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"useBlackList",
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"twoStepAuth",
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"authAttemptAlert",
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"noGUI",
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"autoLoginIP",
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"noServerLogo",
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"autoSelectLastCharacter",
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"showRealTimeClock",
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"useGUIForItems",
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"useRadialWheelItems", // If this is disabled, use MMORPG-style hotbar IF useGUIForItems is enabled
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"disableKeyBinds",
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"noTimedRandomTips",
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"noActionTips",
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"None",
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"UseWhiteList",
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"UseBlackList",
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"TwoStepAuth",
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"AuthAttemptAlert",
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"NoGUI",
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"AutoLoginIP",
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"NoServerLogo",
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"AutoSelectLastCharacter",
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"ShowRealTimeClock",
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"UseGUIForItems",
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"UseRadialWheelItems", // If this is disabled, use MMORPG-style hotbar IF UseGUIForItems is enabled
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"NoKeyBinds",
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"NoRandomTips",
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"NoActionTips",
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],
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npcTriggerTypeKeys: [
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"none",
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"None",
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"farProximity", // Comes within a far distance of NPC
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"mediumProximity", // Comes within a medium distance of NPC
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"nearProximity", // Comes within a close distance of NPC
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@@ -142,7 +142,7 @@ let serverBitFlagKeys = {
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"attackedByFist", // Any element is attacked by fist
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],
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npcTriggerConditionTypeKeys: [
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"none",
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"None",
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"isInLineOfSight",
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"isFarProximity",
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"isMediumProximity",
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@@ -180,7 +180,7 @@ let serverBitFlagKeys = {
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"isWhispering",
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],
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npcTriggerResponseTypeKeys: [
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"none",
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"None",
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"shout",
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"talk",
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"whisper",
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@@ -209,7 +209,7 @@ let serverBitFlagKeys = {
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"searchArea",
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],
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seenHelpTipsKeys: [
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"none",
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"None",
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"vehicleEngineOffWhenEntering",
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"vehicleLockedAfterEntryAttempt",
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"showItemsAfterPurchase",
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@@ -272,7 +272,7 @@ function doesPlayerHaveStaffPermission(client, requiredFlags) {
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return true;
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}
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if(requiredFlags == getStaffFlagValue("none")) {
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if(requiredFlags == getStaffFlagValue("None")) {
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return true;
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}
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@@ -282,7 +282,7 @@ function doesPlayerHaveStaffPermission(client, requiredFlags) {
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}
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// -1 is automatic override (having -1 for staff flags is basically god mode admin level)
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if(staffFlags == getStaffFlagValue("all")) {
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if(staffFlags == getStaffFlagValue("All")) {
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return true;
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}
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@@ -300,11 +300,11 @@ function doesPlayerHaveClanPermission(client, requiredFlags) {
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return true;
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}
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if(requiredFlags == getClanFlagValue("none")) {
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if(requiredFlags == getClanFlagValue("None")) {
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return true;
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}
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageClans"))) {
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if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
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return true;
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}
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@@ -312,7 +312,7 @@ function doesPlayerHaveClanPermission(client, requiredFlags) {
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clanFlags = getPlayerCurrentSubAccount(client).clanFlags | getClanRankFlags(getPlayerCurrentSubAccount(client).clanRank);
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// -1 is automatic override (having -1 for staff flags is basically god mode admin level)
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if(clanFlags == getClanFlagValue("all")) {
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if(clanFlags == getClanFlagValue("All")) {
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return true;
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}
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@@ -326,7 +326,7 @@ function doesPlayerHaveClanPermission(client, requiredFlags) {
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// ===========================================================================
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function getStaffFlagValue(flagName) {
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if(flagName == "all") {
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if(flagName == "All") {
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return -1;
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}
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@@ -340,7 +340,7 @@ function getStaffFlagValue(flagName) {
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// ===========================================================================
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function getClanFlagValue(flagName) {
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if(flagName == "all") {
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if(flagName == "All") {
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return -1;
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}
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@@ -354,7 +354,7 @@ function getClanFlagValue(flagName) {
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// ===========================================================================
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function getAccountSettingsFlagValue(flagName) {
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if(flagName == "all") {
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if(flagName == "All") {
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return -1;
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}
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@@ -368,7 +368,7 @@ function getAccountSettingsFlagValue(flagName) {
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// ===========================================================================
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function getModerationFlagValue(flagName) {
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if(flagName == "all") {
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if(flagName == "All") {
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return -1;
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}
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@@ -427,7 +427,7 @@ function takePlayerStaffFlag(client, flagName) {
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// ===========================================================================
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function clearPlayerStaffFlags(client) {
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getPlayerData(client).accountData.flags.admin = getStaffFlagValue("none");
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getPlayerData(client).accountData.flags.admin = getStaffFlagValue("None");
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return true;
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}
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@@ -589,7 +589,7 @@ function setBusinessInteriorTypeCommand(command, params, client) {
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}
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if(isNaN(typeParam)) {
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if(toLowerCase(typeParam) == "none") {
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if(toLowerCase(typeParam) == "None") {
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getBusinessData(businessId).exitPosition = toVector3(0.0, 0.0, 0.0);
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getBusinessData(businessId).exitDimension = 0;
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getBusinessData(businessId).exitInterior = -1;
|
||||
@@ -1856,7 +1856,7 @@ function updateBusinessInteriorLightsForOccupants(businessId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerWithdrawFromBusinessTill(client, businessId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1865,7 +1865,7 @@ function canPlayerWithdrawFromBusinessTill(client, businessId) {
|
||||
}
|
||||
|
||||
if(getBusinessData(businessId).ownerType == VRR_BIZOWNER_CLAN && getBusinessData(businessId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1876,7 +1876,7 @@ function canPlayerWithdrawFromBusinessTill(client, businessId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerSetBusinessInteriorLights(client, businessId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1885,7 +1885,7 @@ function canPlayerSetBusinessInteriorLights(client, businessId) {
|
||||
}
|
||||
|
||||
if(getBusinessData(businessId).ownerType == VRR_BIZOWNER_CLAN && getBusinessData(businessId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1896,7 +1896,7 @@ function canPlayerSetBusinessInteriorLights(client, businessId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerLockUnlockBusiness(client, businessId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1905,7 +1905,7 @@ function canPlayerLockUnlockBusiness(client, businessId) {
|
||||
}
|
||||
|
||||
if(getBusinessData(businessId).ownerType == VRR_BIZOWNER_CLAN && getBusinessData(businessId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1916,7 +1916,7 @@ function canPlayerLockUnlockBusiness(client, businessId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerManageBusiness(client, businessId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1928,7 +1928,7 @@ function canPlayerManageBusiness(client, businessId) {
|
||||
|
||||
if(getBusinessData(businessId).ownerType == VRR_BIZOWNER_CLAN) {
|
||||
if(getBusinessData(businessId).ownerId == getPlayerClan(client)) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageBusinesses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageBusinesses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -157,7 +157,7 @@ function listClanRanksCommand(command, params, client) {
|
||||
let clanId = getPlayerClan(client);
|
||||
|
||||
if(!areParamsEmpty(params)) {
|
||||
if(doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
clanId = getClanFromParams(params);
|
||||
}
|
||||
}
|
||||
@@ -244,7 +244,7 @@ function setClanOwnerCommand(command, params, client) {
|
||||
|
||||
getClanData(clanId).owner = getPlayerCurrentSubAccount(targetClient).databaseId;
|
||||
getPlayerCurrentSubAccount(targetClient).clan = getClanData(clanId).databaseId;
|
||||
getPlayerCurrentSubAccount(targetClient).clanFlags = getClanFlagValue("all");
|
||||
getPlayerCurrentSubAccount(targetClient).clanFlags = getClanFlagValue("All");
|
||||
|
||||
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set clan {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}owner to {ALTCOLOUR}${getCharacterFullName(targetClient)}`);
|
||||
}
|
||||
@@ -252,7 +252,7 @@ function setClanOwnerCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setClanTagCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanTag"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ClanTag"))) {
|
||||
messagePlayerError(client, "You can not change the clan tag!");
|
||||
return false;
|
||||
}
|
||||
@@ -277,7 +277,7 @@ function setClanTagCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setClanNameCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("clanName"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ClanName"))) {
|
||||
messagePlayerError(client, "You can not change the clan name!");
|
||||
return false;
|
||||
}
|
||||
@@ -302,7 +302,7 @@ function setClanNameCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function createClanRankCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can not add new clan ranks!");
|
||||
return false;
|
||||
}
|
||||
@@ -332,7 +332,7 @@ function createClanRankCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function deleteClanRankCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can not remove clan ranks!");
|
||||
return false;
|
||||
}
|
||||
@@ -384,25 +384,25 @@ function setClanMemberTagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!arePlayersInSameClan(client, targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "That player is not in your clan!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
messagePlayerError(client, "You cannot set clan member flags!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "You cannot set that clan member's flags!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
getPlayerCurrentSubAccount(targetClient).clanTag = splitParams[1];
|
||||
getPlayerCurrentSubAccount(targetClient).ClanTag = splitParams[1];
|
||||
|
||||
messagePlayerSuccess(client, `You set {ALTCOLOUR}${getCharacterFullName(targetClient)}'s {MAINCOLOUR}clan tag to {ALTCOLOUR}${splitParams[1]}`);
|
||||
messagePlayerAlert(client, `{ALTCOLOUR}${getCharacterFullName(targetClient)} {MAINCOLOUR}set your clan tag to {ALTCOLOUR}${splitParams[1]}`);
|
||||
@@ -411,7 +411,7 @@ function setClanMemberTagCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setClanRankTagCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can't change any clan ranks's tag!");
|
||||
return false;
|
||||
}
|
||||
@@ -430,7 +430,7 @@ function setClanRankTagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(getClanRankData(clanId, rankId).level > getClanRankData(clanId, getPlayerClanRank(client)).level) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageClans"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
|
||||
messagePlayerError(client, "You can't change this rank's tag (it's a higher rank than yours)");
|
||||
return false;
|
||||
}
|
||||
@@ -442,7 +442,7 @@ function setClanRankTagCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setClanRankLevelCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can't change any clan rank's level!");
|
||||
return false;
|
||||
}
|
||||
@@ -469,7 +469,7 @@ function setClanRankLevelCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(getClanRankData(clanId, rankId).level > getClanRankData(clanId, getPlayerClanRank(client)).level) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageClans"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
|
||||
messagePlayerError(client, "You can't change this rank's level (it's a higher rank than yours)");
|
||||
return false;
|
||||
}
|
||||
@@ -517,19 +517,19 @@ function addClanMemberFlagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!arePlayersInSameClan(client, targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "That player is not in your clan!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
messagePlayerError(client, "You cannot set clan member flags!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "You cannot set that clan member's flags!");
|
||||
return false;
|
||||
}
|
||||
@@ -569,19 +569,19 @@ function removeClanMemberFlagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!arePlayersInSameClan(client, targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "That player is not in your clan!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveStaffPermission("manageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
||||
messagePlayerError(client, "You cannot set clan member flags!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission("manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission("ManageClans")) {
|
||||
messagePlayerError(client, "You cannot set that clan member's flags!");
|
||||
return false;
|
||||
}
|
||||
@@ -595,7 +595,7 @@ function removeClanMemberFlagCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function addClanRankFlagCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
||||
return false;
|
||||
}
|
||||
@@ -634,7 +634,7 @@ function addClanRankFlagCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function removeClanRankFlagCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageRanks"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
||||
return false;
|
||||
}
|
||||
@@ -672,6 +672,54 @@ function removeClanRankFlagCommand(command, params, client) {
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function showClanRankFlagsCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
||||
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
|
||||
let clanId = getPlayerClan(client);
|
||||
|
||||
if(!getClanData(clanId)) {
|
||||
messagePlayerError(client, "Clan not found!");
|
||||
return false;
|
||||
}
|
||||
|
||||
let splitParams = params.split(" ");
|
||||
let rankId = getClanRankFromParams(clanId, splitParams[0]);
|
||||
|
||||
if(!getClanRankData(clanId, rankId)) {
|
||||
messagePlayerError(client, "Clan rank not found!");
|
||||
return false;
|
||||
}
|
||||
|
||||
let currentFlags = getClanRankData(clanId, rankId).flags;
|
||||
let clanFlagKeys = getServerBitFlagKeys().clanPermissionFlagKeys.filter((flagKey) => flagKey != "None");
|
||||
let flagList = [];
|
||||
for(let i in clanFlagKeys) {
|
||||
if(hasBitFlag(currentFlags, getClanFlagValue(clanFlagKeys[i]))) {
|
||||
flagList.push(`{softGreen}${clanFlagKeys[i]}`);
|
||||
} else {
|
||||
flagList.push(`{softRed}${clanFlagKeys[i]}`);
|
||||
}
|
||||
}
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(flagList, 6);
|
||||
|
||||
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Clan Rank Flags {clanOrange}=========================`);
|
||||
|
||||
for(let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i].join("{MAINCOLOUR}, "));
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setClanMemberTitleCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("manageMembers"))) {
|
||||
messagePlayerError(client, "You can not change a clan member's title!");
|
||||
@@ -699,14 +747,14 @@ function setClanMemberTitleCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!arePlayersInSameClan(client, targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
messagePlayerError(client, "That player is not in your clan!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
messagePlayerError(client, "You cannot set that clan member's custom title!");
|
||||
return false;
|
||||
}
|
||||
@@ -753,7 +801,7 @@ function setClanRankTitleCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setClanMemberRankCommand(command, params, client) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("memberRank"))) {
|
||||
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("MemberRank"))) {
|
||||
messagePlayerError(client, "You can not change a clan member's rank!");
|
||||
return false;
|
||||
}
|
||||
@@ -785,21 +833,21 @@ function setClanMemberRankCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!arePlayersInSameClan(client, targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
messagePlayerError(client, "That player is not in your clan!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
messagePlayerError(client, "You cannot set that clan member's rank!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if(getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "manageClans")) {
|
||||
if(!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
||||
messagePlayerError(client, "You can't set a member's rank that high!");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -337,16 +337,28 @@ function removeColoursInMessage(messageText) {
|
||||
return "";
|
||||
}
|
||||
|
||||
let tempFind = `{RESETCOLOUR}`;
|
||||
let tempRegex = new RegExp(tempFind, 'g');
|
||||
messageText = messageText.replace(tempRegex, "");
|
||||
|
||||
tempFind = `{ALTCOLOUR}`;
|
||||
tempRegex = new RegExp(tempFind, 'g');
|
||||
messageText = messageText.replace(tempRegex, "");
|
||||
|
||||
tempFind = `{MAINCOLOUR}`;
|
||||
tempRegex = new RegExp(tempFind, 'g');
|
||||
messageText = messageText.replace(tempRegex, "");
|
||||
|
||||
for(let i in getServerColours().hex.byName) {
|
||||
let find = `{${i}}`;
|
||||
let re = new RegExp(find, 'g');
|
||||
messageText = messageText.replace(re, ``);
|
||||
messageText = messageText.replace(re, "");
|
||||
}
|
||||
|
||||
for(let i in getServerColours().hex.byType) {
|
||||
let find = `{${i}}`;
|
||||
let re = new RegExp(find, 'g');
|
||||
messageText = messageText.replace(re, ``);
|
||||
messageText = messageText.replace(re, "");
|
||||
}
|
||||
|
||||
return messageText;
|
||||
|
||||
@@ -38,423 +38,424 @@ function initCommandScript() {
|
||||
function loadCommands() {
|
||||
let tempCommands = {
|
||||
accent: [
|
||||
commandData("accent", setAccentCommand, "<accent name/id>", getStaffFlagValue("none"), false, false, "Sets your character's accent"),
|
||||
commandData("accents", listAccentsCommand, "", getStaffFlagValue("none"), false, false, "Shows a list of all available accents"),
|
||||
commandData("accentlist", listAccentsCommand, "", getStaffFlagValue("none"), false, false, "Shows a list of all available accents"),
|
||||
commandData("accent", setAccentCommand, "<accent name/id>", getStaffFlagValue("None"), false, false, "Sets your character's accent"),
|
||||
commandData("accents", listAccentsCommand, "", getStaffFlagValue("None"), false, false, "Shows a list of all available accents"),
|
||||
commandData("accentlist", listAccentsCommand, "", getStaffFlagValue("None"), false, false, "Shows a list of all available accents"),
|
||||
],
|
||||
account: [
|
||||
commandData("login", loginCommand, "<password>", getStaffFlagValue("none"), false, false, "Login to an account"),
|
||||
commandData("register", registerCommand, "<password>", getStaffFlagValue("none"), false, false, "Creates an account"),
|
||||
commandData("changepass", changeAccountPasswordCommand, "<old password> <new password>", getStaffFlagValue("none"), true, false, "Change an account password"),
|
||||
commandData("iplogin", toggleAutoLoginByIPCommand, "", getStaffFlagValue("none"), true, false, "Toggle whether to automatically login if you join with the same IP as your last join"),
|
||||
commandData("autolastchar", toggleAutoSelectLastCharacterCommand, "", getStaffFlagValue("none"), true, false, "Toggle whether to automatically spawn with the last character you played as"),
|
||||
commandData("gui", toggleAccountGUICommand, "", getStaffFlagValue("none"), false, false, "Toggle whether to use GUI. If GUI is disabled on the server, it won't show even if you have GUI enabled."),
|
||||
commandData("2fa", toggleAccountTwoFactorAuthCommand, "", getStaffFlagValue("none"), true, false, "Set up and use two-factor authentication."),
|
||||
commandData("setemail", setAccountEmailCommand, "<email address>", getStaffFlagValue("none"), true, false, "Sets your email. To reset your password, you must have a valid email set and verified."),
|
||||
commandData("verifyemail", verifyAccountEmailCommand, "<verification code>", getStaffFlagValue("none"), true, false, "Confirms/verifies your email."),
|
||||
//commandData("setdiscord", setAccountDiscordCommand, "<discord id>", getStaffFlagValue("none"), true, false, "Set up the integration for discord. Allows you to see info and use in-game commands on discord."),
|
||||
commandData("notips", toggleNoRandomTipsCommand, "", getStaffFlagValue("none"), true, false, "Turn on and off random tips"),
|
||||
commandData("loginalert", toggleAccountLoginAttemptNotificationsCommand, "", getStaffFlagValue("none"), true, false, "Turn on and off email notifications for attempts to login to your account"),
|
||||
commandData("login", loginCommand, "<password>", getStaffFlagValue("None"), false, false, "Login to an account"),
|
||||
commandData("register", registerCommand, "<password>", getStaffFlagValue("None"), false, false, "Creates an account"),
|
||||
commandData("changepass", changeAccountPasswordCommand, "<old password> <new password>", getStaffFlagValue("None"), true, false, "Change an account password"),
|
||||
commandData("iplogin", toggleAutoLoginByIPCommand, "", getStaffFlagValue("None"), true, false, "Toggle whether to automatically login if you join with the same IP as your last join"),
|
||||
commandData("autolastchar", toggleAutoSelectLastCharacterCommand, "", getStaffFlagValue("None"), true, false, "Toggle whether to automatically spawn with the last character you played as"),
|
||||
commandData("gui", toggleAccountGUICommand, "", getStaffFlagValue("None"), false, false, "Toggle whether to use GUI. If GUI is disabled on the server, it won't show even if you have GUI enabled."),
|
||||
commandData("2fa", toggleAccountTwoFactorAuthCommand, "", getStaffFlagValue("None"), true, false, "Set up and use two-factor authentication."),
|
||||
commandData("setemail", setAccountEmailCommand, "<email address>", getStaffFlagValue("None"), true, false, "Sets your email. To reset your password, you must have a valid email set and verified."),
|
||||
commandData("verifyemail", verifyAccountEmailCommand, "<verification code>", getStaffFlagValue("None"), true, false, "Confirms/verifies your email."),
|
||||
//commandData("setdiscord", setAccountDiscordCommand, "<discord id>", getStaffFlagValue("None"), true, false, "Set up the integration for discord. Allows you to see info and use in-game commands on discord."),
|
||||
commandData("notips", toggleNoRandomTipsCommand, "", getStaffFlagValue("None"), true, false, "Turn on and off random tips"),
|
||||
commandData("loginalert", toggleAccountLoginAttemptNotificationsCommand, "", getStaffFlagValue("None"), true, false, "Turn on and off email notifications for attempts to login to your account"),
|
||||
commandData("scrolllines", setAccountChatScrollLinesCommand, "", getStaffFlagValue("None"), true, false, "Sets how many chatbox lines to scroll at a time when using pageup/pagedown"),
|
||||
|
||||
],
|
||||
ammunation: [],
|
||||
animation: [
|
||||
commandData("anim", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("none"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("an", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("none"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("e", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("none"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("anims", showAnimationListCommand, "", getStaffFlagValue("none"), true, true, "Shows a list of animations"),
|
||||
commandData("animlist", showAnimationListCommand, "", getStaffFlagValue("none"), true, true, "Shows a list of animations"),
|
||||
commandData("stopanim", stopPlayerAnimationCommand, "", getStaffFlagValue("none"), true, true, "Stops your current animation"),
|
||||
commandData("anim", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("None"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("an", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("None"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("e", playPlayerAnimationCommand, "<animation name>", getStaffFlagValue("None"), true, true, "Makes your player ped use an animation"),
|
||||
commandData("anims", showAnimationListCommand, "", getStaffFlagValue("None"), true, true, "Shows a list of animations"),
|
||||
commandData("animlist", showAnimationListCommand, "", getStaffFlagValue("None"), true, true, "Shows a list of animations"),
|
||||
commandData("stopanim", stopPlayerAnimationCommand, "", getStaffFlagValue("None"), true, true, "Stops your current animation"),
|
||||
],
|
||||
antiCheat: [
|
||||
//commandData("addacscriptwl", addAntiCheatWhiteListedScriptCommand, "<script name>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("delacscriptwl", removeAntiCheatWhiteListedScriptCommand, "<script name>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("addacscriptbl", addAntiCheatBlackListedScriptCommand, "<script name>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("delacscriptbl", removeAntiCheatBlackListedScriptCommand, "<script name>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("setacscriptbl", toggleAntiCheatScriptBlackListCommand, "<0/1 state>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("setacscriptwl", toggleAntiCheatScriptWhiteListCommand, "<0/1 state>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("setac", toggleGlobalAntiCheatCommand, "<0/1 state>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("ac", getGlobalAntiCheatStatusCommand, "<0/1 state>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("addacscriptwl", addAntiCheatWhiteListedScriptCommand, "<script name>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("delacscriptwl", removeAntiCheatWhiteListedScriptCommand, "<script name>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("addacscriptbl", addAntiCheatBlackListedScriptCommand, "<script name>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("delacscriptbl", removeAntiCheatBlackListedScriptCommand, "<script name>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("setacscriptbl", toggleAntiCheatScriptBlackListCommand, "<0/1 state>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("setacscriptwl", toggleAntiCheatScriptWhiteListCommand, "<0/1 state>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("setac", toggleGlobalAntiCheatCommand, "<0/1 state>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("ac", getGlobalAntiCheatStatusCommand, "<0/1 state>", getStaffFlagValue("Developer"), true, true),
|
||||
],
|
||||
ban: [
|
||||
commandData("aban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's account."),
|
||||
commandData("acctban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's account."),
|
||||
commandData("cban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's character."),
|
||||
commandData("charban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's character."),
|
||||
commandData("saban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's character (subaccount)."),
|
||||
commandData("ipban", ipBanCommand, "<player name/id> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's IP."),
|
||||
commandData("subnetban", subNetBanCommand, "<player name/id> <range> <reason>", getStaffFlagValue("basicModeration"), true, true, "Bans a player's subnet."),
|
||||
commandData("aban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's account."),
|
||||
commandData("acctban", accountBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's account."),
|
||||
commandData("cban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's character."),
|
||||
commandData("charban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's character."),
|
||||
commandData("saban", subAccountBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's character (subaccount)."),
|
||||
commandData("ipban", ipBanCommand, "<player name/id> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's IP."),
|
||||
commandData("subnetban", subNetBanCommand, "<player name/id> <range> <reason>", getStaffFlagValue("BasicModeration"), true, true, "Bans a player's subnet."),
|
||||
],
|
||||
bitFlag: [],
|
||||
business: [
|
||||
commandData("addbiz", createBusinessCommand, "<name>", getStaffFlagValue("manageBusinesses"), true, false, "Creates a business"),
|
||||
commandData("delbiz", deleteBusinessCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, true, "Deletes a business"),
|
||||
//commandData("addbizloc", createBusinessLocationCommand, "<type> <business id> <name>", getStaffFlagValue("manageBusinesses"), true, false),
|
||||
//commandData("delbizloc", deleteBusinessLocationCommand, "[id]", getStaffFlagValue("manageBusinesses"), true, false),
|
||||
commandData("bizreloadall", reloadAllBusinessesCommand, "", getStaffFlagValue("manageBusinesses"), true, false, "Reloads all businesses from the database"),
|
||||
commandData("addbiz", createBusinessCommand, "<name>", getStaffFlagValue("ManageBusinesses"), true, false, "Creates a business"),
|
||||
commandData("delbiz", deleteBusinessCommand, "[id]", getStaffFlagValue("ManageBusinesses"), true, true, "Deletes a business"),
|
||||
//commandData("addbizloc", createBusinessLocationCommand, "<type> <business id> <name>", getStaffFlagValue("ManageBusinesses"), true, false),
|
||||
//commandData("delbizloc", deleteBusinessLocationCommand, "[id]", getStaffFlagValue("ManageBusinesses"), true, false),
|
||||
commandData("bizreloadall", reloadAllBusinessesCommand, "", getStaffFlagValue("ManageBusinesses"), true, false, "Reloads all businesses from the database"),
|
||||
|
||||
commandData("bizlock", lockUnlockBusinessCommand, "", getStaffFlagValue("none"), true, true, "Locks a business"),
|
||||
commandData("bizlights", toggleBusinessInteriorLightsCommand, "", getStaffFlagValue("none"), true, true, "Turns on/off a business's interior lights"),
|
||||
commandData("bizbuy", buyBusinessCommand, "", getStaffFlagValue("none"), true, true, "Purchases a business"),
|
||||
commandData("bizfee", setBusinessEntranceFeeCommand, "<amount>", getStaffFlagValue("none"), true, true, "Sets a fee to charge players when they enter the business."),
|
||||
commandData("biztill", viewBusinessTillAmountCommand, "", getStaffFlagValue("none"), true, true, "Shows the business's till (cash register) amount"),
|
||||
commandData("bizbalance", viewBusinessTillAmountCommand, "", getStaffFlagValue("none"), true, true, "Shows the business's till (cash register) amount"),
|
||||
commandData("bizwithdraw", withdrawFromBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true, "Take money out of the business till (cash register)"),
|
||||
commandData("bizdeposit", depositIntoBusinessCommand, "<amount>", getStaffFlagValue("none"), true, true, "Put money into the business till (cash register)"),
|
||||
commandData("buy", buyFromBusinessCommand, "<slot> [amount]", getStaffFlagValue("none"), true, true, "Buy items from a business"),
|
||||
commandData("bizstock", stockItemOnBusinessFloorCommand, "<item name> <amount> <sell price>", getStaffFlagValue("none"), true, true, "Uses storage items to restock the business with."),
|
||||
commandData("bizstore", storeItemInBusinessStorageCommand, "<item name> <amount>", getStaffFlagValue("none"), true, true, "Moves items from the business to the business storage"),
|
||||
commandData("bizorder", orderItemForBusinessCommand, "<item name> <amount> <sell price>", getStaffFlagValue("none"), true, true, "Orders items to sell from a business"),
|
||||
commandData("bizitemprice", setBusinessItemSellPriceCommand, "<item slot> <sell price>", getStaffFlagValue("none"), true, true, "Sets the purchase price of a business item"),
|
||||
commandData("bizname", setBusinessNameCommand, "<name>", getStaffFlagValue("none"), true, true, "Changes a business name"),
|
||||
commandData("bizowner", setBusinessOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true, "Changes the owner of a business"),
|
||||
commandData("bizclan", setBusinessClanCommand, "", getStaffFlagValue("none"), true, true, "Gives a business to a clan"),
|
||||
commandData("bizbuyprice", setBusinessBuyPriceCommand, "<amount>", getStaffFlagValue("none"), true, true, "Changes the price to buy the business"),
|
||||
commandData("bizblip", setBusinessBlipCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true, "Sets the business blip display"),
|
||||
commandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true, "Sets the business pickup display"),
|
||||
commandData("bizinfo", getBusinessInfoCommand, "[id]", getStaffFlagValue("none"), true, true, "Shows business information"),
|
||||
commandData("bizentrance", moveBusinessEntranceCommand, "", getStaffFlagValue("manageBusinesses"), true, true, "Shows business information"),
|
||||
commandData("bizexit", moveBusinessExitCommand, "", getStaffFlagValue("manageBusinesses"), true, true, "Moves the exit (interior point) of the business"),
|
||||
commandData("bizinttype", setBusinessInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageBusinesses"), true, true, "Changes the business' interior"),
|
||||
commandData("bizdefaultitems", giveDefaultItemsToBusinessCommand, "<item template>", getStaffFlagValue("manageItems"), true, true, "Gives the business the default items based on template name"),
|
||||
commandData("bizdelflooritems", deleteBusinessFloorItemsCommand, "", getStaffFlagValue("manageItems"), true, true, "Destroys all items on the business floor (for-sale items)"),
|
||||
commandData("bizdelstorageitems", deleteBusinessStorageItemsCommand, "", getStaffFlagValue("manageItems"), true, true, "Destroys all items in the business's storage"),
|
||||
commandData("bizdealership", setBusinessEntranceLabelToDealershipCommand, "", getStaffFlagValue("manageBusinesses"), true, true, "Sets the business's door label to vehicle dealership"),
|
||||
commandData("bizlock", lockUnlockBusinessCommand, "", getStaffFlagValue("None"), true, true, "Locks a business"),
|
||||
commandData("bizlights", toggleBusinessInteriorLightsCommand, "", getStaffFlagValue("None"), true, true, "Turns on/off a business's interior lights"),
|
||||
commandData("bizbuy", buyBusinessCommand, "", getStaffFlagValue("None"), true, true, "Purchases a business"),
|
||||
commandData("bizfee", setBusinessEntranceFeeCommand, "<amount>", getStaffFlagValue("None"), true, true, "Sets a fee to charge players when they enter the business."),
|
||||
commandData("biztill", viewBusinessTillAmountCommand, "", getStaffFlagValue("None"), true, true, "Shows the business's till (cash register) amount"),
|
||||
commandData("bizbalance", viewBusinessTillAmountCommand, "", getStaffFlagValue("None"), true, true, "Shows the business's till (cash register) amount"),
|
||||
commandData("bizwithdraw", withdrawFromBusinessCommand, "<amount>", getStaffFlagValue("None"), true, true, "Take money out of the business till (cash register)"),
|
||||
commandData("bizdeposit", depositIntoBusinessCommand, "<amount>", getStaffFlagValue("None"), true, true, "Put money into the business till (cash register)"),
|
||||
commandData("buy", buyFromBusinessCommand, "<slot> [amount]", getStaffFlagValue("None"), true, true, "Buy items from a business"),
|
||||
commandData("bizstock", stockItemOnBusinessFloorCommand, "<item name> <amount> <sell price>", getStaffFlagValue("None"), true, true, "Uses storage items to restock the business with."),
|
||||
commandData("bizstore", storeItemInBusinessStorageCommand, "<item name> <amount>", getStaffFlagValue("None"), true, true, "Moves items from the business to the business storage"),
|
||||
commandData("bizorder", orderItemForBusinessCommand, "<item name> <amount> <sell price>", getStaffFlagValue("None"), true, true, "Orders items to sell from a business"),
|
||||
commandData("bizitemprice", setBusinessItemSellPriceCommand, "<item slot> <sell price>", getStaffFlagValue("None"), true, true, "Sets the purchase price of a business item"),
|
||||
commandData("bizname", setBusinessNameCommand, "<name>", getStaffFlagValue("None"), true, true, "Changes a business name"),
|
||||
commandData("bizowner", setBusinessOwnerCommand, "<player name/id>", getStaffFlagValue("None"), true, true, "Changes the owner of a business"),
|
||||
commandData("bizclan", setBusinessClanCommand, "", getStaffFlagValue("None"), true, true, "Gives a business to a clan"),
|
||||
commandData("bizbuyprice", setBusinessBuyPriceCommand, "<amount>", getStaffFlagValue("None"), true, true, "Changes the price to buy the business"),
|
||||
commandData("bizblip", setBusinessBlipCommand, "<type name/model id>", getStaffFlagValue("ManageBusinesses"), true, true, "Sets the business blip display"),
|
||||
commandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("ManageBusinesses"), true, true, "Sets the business pickup display"),
|
||||
commandData("bizinfo", getBusinessInfoCommand, "[id]", getStaffFlagValue("None"), true, true, "Shows business information"),
|
||||
commandData("bizentrance", moveBusinessEntranceCommand, "", getStaffFlagValue("ManageBusinesses"), true, true, "Shows business information"),
|
||||
commandData("bizexit", moveBusinessExitCommand, "", getStaffFlagValue("ManageBusinesses"), true, true, "Moves the exit (interior point) of the business"),
|
||||
commandData("bizinttype", setBusinessInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("ManageBusinesses"), true, true, "Changes the business' interior"),
|
||||
commandData("bizdefaultitems", giveDefaultItemsToBusinessCommand, "<item template>", getStaffFlagValue("ManageItems"), true, true, "Gives the business the default items based on template name"),
|
||||
commandData("bizdelflooritems", deleteBusinessFloorItemsCommand, "", getStaffFlagValue("ManageItems"), true, true, "Destroys all items on the business floor (for-sale items)"),
|
||||
commandData("bizdelstorageitems", deleteBusinessStorageItemsCommand, "", getStaffFlagValue("ManageItems"), true, true, "Destroys all items in the business's storage"),
|
||||
commandData("bizdealership", setBusinessEntranceLabelToDealershipCommand, "", getStaffFlagValue("ManageBusinesses"), true, true, "Sets the business's door label to vehicle dealership"),
|
||||
],
|
||||
chat: [
|
||||
commandData("me", meActionCommand, "<message>", getStaffFlagValue("none"), true, false, "Shows a custom action message in chat"),
|
||||
commandData("do", doActionCommand, "<message>", getStaffFlagValue("none"), true, false, "Shows a custom action description in chat"),
|
||||
commandData("s", shoutCommand, "<message>", getStaffFlagValue("none"), true, false, "Shout a message to others in the area"),
|
||||
commandData("shout", shoutCommand, "<message>", getStaffFlagValue("none"), true, false, "Shout a message to others in the area"),
|
||||
commandData("talk", talkCommand, "<message>", getStaffFlagValue("none"), true, false, "Say a message to others nearby"),
|
||||
commandData("local", talkCommand, "<message>", getStaffFlagValue("none"), true, false, "Say a message to others nearby"),
|
||||
commandData("l", talkCommand, "<message>", getStaffFlagValue("none"), true, false, "Say a message to others nearby"),
|
||||
commandData("w", whisperCommand, "<message>", getStaffFlagValue("none"), true, false, "Whisper a message to players very close to you"),
|
||||
commandData("whisper", whisperCommand, "<message>", getStaffFlagValue("none"), true, false, "Whisper a message to players very close to you"),
|
||||
commandData("clanchat", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("clan", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("c", clanChatCommand, "<message>", getStaffFlagValue("none"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("a", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("achat", adminChatCommand, "<message>", getStaffFlagValue("basicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("m", megaphoneChatCommand, "<message>", getStaffFlagValue("none"), true, true, "Shouts a message over a megaphone (portable bullhorn/loudspeaker)"),
|
||||
commandData("me", meActionCommand, "<message>", getStaffFlagValue("None"), true, false, "Shows a custom action message in chat"),
|
||||
commandData("do", doActionCommand, "<message>", getStaffFlagValue("None"), true, false, "Shows a custom action description in chat"),
|
||||
commandData("s", shoutCommand, "<message>", getStaffFlagValue("None"), true, false, "Shout a message to others in the area"),
|
||||
commandData("shout", shoutCommand, "<message>", getStaffFlagValue("None"), true, false, "Shout a message to others in the area"),
|
||||
commandData("talk", talkCommand, "<message>", getStaffFlagValue("None"), true, false, "Say a message to others nearby"),
|
||||
commandData("local", talkCommand, "<message>", getStaffFlagValue("None"), true, false, "Say a message to others nearby"),
|
||||
commandData("l", talkCommand, "<message>", getStaffFlagValue("None"), true, false, "Say a message to others nearby"),
|
||||
commandData("w", whisperCommand, "<message>", getStaffFlagValue("None"), true, false, "Whisper a message to players very close to you"),
|
||||
commandData("whisper", whisperCommand, "<message>", getStaffFlagValue("None"), true, false, "Whisper a message to players very close to you"),
|
||||
commandData("clanchat", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("clan", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("c", clanChatCommand, "<message>", getStaffFlagValue("None"), true, false, "Sends an OOC chat message to members in your clan"),
|
||||
commandData("adminchat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("a", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("achat", adminChatCommand, "<message>", getStaffFlagValue("BasicModeration"), true, true, "Sends an OOC chat message to other admins"),
|
||||
commandData("m", megaphoneChatCommand, "<message>", getStaffFlagValue("None"), true, true, "Shouts a message over a megaphone (portable bullhorn/loudspeaker)"),
|
||||
],
|
||||
clan: [
|
||||
commandData("clans", listClansCommand, "[search text]", getStaffFlagValue("none"), true, true, "List clans (search by partial name, if provided)"),
|
||||
commandData("clanranks", listClanRanksCommand, "[clan name]", getStaffFlagValue("none"), true, true, "Shows a list of a clan's ranks"),
|
||||
commandData("clanflags", showClanFlagListCommand, "", getStaffFlagValue("none"), true, true, "Shows a list of clan permission flags"),
|
||||
commandData("clans", listClansCommand, "[search text]", getStaffFlagValue("None"), true, true, "List clans (search by partial name, if provided)"),
|
||||
commandData("clanranks", listClanRanksCommand, "[clan name]", getStaffFlagValue("None"), true, true, "Shows a list of a clan's ranks"),
|
||||
commandData("clanflags", showClanFlagListCommand, "", getStaffFlagValue("None"), true, true, "Shows a list of clan permission flags"),
|
||||
|
||||
commandData("addclan", createClanCommand, "<name>", getStaffFlagValue("manageClans"), true, true, "Creates an new empty, unowned clan."),
|
||||
commandData("delclan", deleteClanCommand, "<clan id>", getStaffFlagValue("manageClans"), true, true, "Deletes a clan by ID or name"),
|
||||
commandData("addclan", createClanCommand, "<name>", getStaffFlagValue("ManageClans"), true, true, "Creates an new empty, unowned clan."),
|
||||
commandData("delclan", deleteClanCommand, "<clan id>", getStaffFlagValue("ManageClans"), true, true, "Deletes a clan by ID or name"),
|
||||
|
||||
commandData("clanaddrank", createClanRankCommand, "<rank id> <name>", getStaffFlagValue("none"), true, true, "Adds a clan rank"),
|
||||
commandData("clandelrank", deleteClanRankCommand, "<rank name>", getStaffFlagValue("none"), true, true, "Removes a clan rank"),
|
||||
commandData("clanaddrank", createClanRankCommand, "<rank id> <name>", getStaffFlagValue("None"), true, true, "Adds a clan rank"),
|
||||
commandData("clandelrank", deleteClanRankCommand, "<rank name>", getStaffFlagValue("None"), true, true, "Removes a clan rank"),
|
||||
|
||||
commandData("clansetrank", setClanMemberRankCommand, "<player name/id> <rank name>", getStaffFlagValue("none"), true, true, "Sets the rank of a clan member"),
|
||||
commandData("clansetrank", setClanMemberRankCommand, "<player name/id> <rank name>", getStaffFlagValue("None"), true, true, "Sets the rank of a clan member"),
|
||||
|
||||
commandData("clanowner", setClanOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true, "Gives ownership of the clan to a player"),
|
||||
commandData("clantag", setClanTagCommand, "<tag>", getStaffFlagValue("none"), true, true, "Sets a clan's main tag"),
|
||||
commandData("clanranktag", setClanRankTagCommand, "<rank name/id> <tag>", getStaffFlagValue("none"), true, true, "Sets a clan rank's custom tag"),
|
||||
commandData("clanmembertag", setClanMemberTagCommand, "<player name/id> <tag>", getStaffFlagValue("none"), true, true, "Sets a clan members's custom tag"),
|
||||
commandData("clanrankname", setClanRankTitleCommand, "<rank name/id> <new name>", getStaffFlagValue("none"), true, true, "Sets a clan rank's title"),
|
||||
commandData("clanranklevel", setClanRankLevelCommand, "<rank name/id> <new level>", getStaffFlagValue("none"), true, true, "Sets a clan rank's level"),
|
||||
//commandData("clanrankenabled", toggleClanRankEnabledCommand, "<rank name/id>", getStaffFlagValue("none"), true, true, "Enables/disables a clan rank"),
|
||||
commandData("clanmembertitle", setClanMemberTitleCommand, "<player name/id> <title>", getStaffFlagValue("none"), true, true, "Sets a clan members's custom title"),
|
||||
commandData("clanaddrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan rank a clan permission."),
|
||||
//commandData("clanrankflags", showClanRankFlagsCommand, "<rank name/id>", getStaffFlagValue("none"), true, true, "Lists a clan rank's permission flags"),
|
||||
commandData("clandelrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan rank"),
|
||||
//commandData("clanrankflags", listClanRankFlagsCommand, "<rank name/id>", getStaffFlagValue("none"), true, true, "Shows a list of a clan rank's current permission flags"),
|
||||
commandData("clanaddmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan member a clan permission"),
|
||||
commandData("clandelmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan member"),
|
||||
commandData("clanowner", setClanOwnerCommand, "<player name/id>", getStaffFlagValue("None"), true, true, "Gives ownership of the clan to a player"),
|
||||
commandData("clantag", setClanTagCommand, "<tag>", getStaffFlagValue("None"), true, true, "Sets a clan's main tag"),
|
||||
commandData("clanranktag", setClanRankTagCommand, "<rank name/id> <tag>", getStaffFlagValue("None"), true, true, "Sets a clan rank's custom tag"),
|
||||
commandData("clanmembertag", setClanMemberTagCommand, "<player name/id> <tag>", getStaffFlagValue("None"), true, true, "Sets a clan members's custom tag"),
|
||||
commandData("clanrankname", setClanRankTitleCommand, "<rank name/id> <new name>", getStaffFlagValue("None"), true, true, "Sets a clan rank's title"),
|
||||
commandData("clanranklevel", setClanRankLevelCommand, "<rank name/id> <new level>", getStaffFlagValue("None"), true, true, "Sets a clan rank's level"),
|
||||
//commandData("clanrankenabled", toggleClanRankEnabledCommand, "<rank name/id>", getStaffFlagValue("None"), true, true, "Enables/disables a clan rank"),
|
||||
commandData("clanmembertitle", setClanMemberTitleCommand, "<player name/id> <title>", getStaffFlagValue("None"), true, true, "Sets a clan members's custom title"),
|
||||
commandData("clanaddrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("None"), true, true, "Gives a clan rank a clan permission."),
|
||||
commandData("clanrankflags", showClanRankFlagsCommand, "<rank name/id>", getStaffFlagValue("None"), true, true, "Lists a clan rank's permission flags"),
|
||||
commandData("clandelrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("None"), true, true, "Takes a clan permission from a clan rank"),
|
||||
commandData("clanaddmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("None"), true, true, "Gives a clan member a clan permission"),
|
||||
commandData("clandelmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("None"), true, true, "Takes a clan permission from a clan member"),
|
||||
],
|
||||
class: [],
|
||||
client: [],
|
||||
colour: [],
|
||||
command: [
|
||||
commandData("cmdenabletype", enableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true, "Enables all commands by type."),
|
||||
commandData("cmddisabletype", disableAllCommandsByType, "<type>", getStaffFlagValue("developer"), true, true, "Disables all commands by type."),
|
||||
commandData("cmdenable", enableCommand, "<command>", getStaffFlagValue("developer"), true, true, "Enable a specific command"),
|
||||
commandData("cmddisable", disableCommand, "<command>", getStaffFlagValue("developer"), true, true, "Disables a specific command"),
|
||||
commandData("cmdenabletype", enableAllCommandsByType, "<type>", getStaffFlagValue("Developer"), true, true, "Enables all commands by type."),
|
||||
commandData("cmddisabletype", disableAllCommandsByType, "<type>", getStaffFlagValue("Developer"), true, true, "Disables all commands by type."),
|
||||
commandData("cmdenable", enableCommand, "<command>", getStaffFlagValue("Developer"), true, true, "Enable a specific command"),
|
||||
commandData("cmddisable", disableCommand, "<command>", getStaffFlagValue("Developer"), true, true, "Disables a specific command"),
|
||||
],
|
||||
config: [
|
||||
commandData("settime", setTimeCommand, "<hour> [minute]", getStaffFlagValue("manageServer"), true, true, "Sets the time. Hours are required, minute is optional and will default to 0"),
|
||||
commandData("setminuteduration", setMinuteDurationCommand, "<time in ms>", getStaffFlagValue("manageServer"), true, true, "Sets how long a minute lasts in milliseconds. 60000 is real time."),
|
||||
commandData("setweather", setWeatherCommand, "<weather id/name>", getStaffFlagValue("manageServer"), true, true, "Change the weather to specified type."),
|
||||
commandData("setsnow", setSnowingCommand, "<falling snow> <ground snow>", getStaffFlagValue("manageServer"), true, true, "Toggles winter/snow"),
|
||||
commandData("setlogo", toggleServerLogoCommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true, "Toggles the corner server logo display on/off"),
|
||||
commandData("setgui", toggleServerGUICommand, "<0/1 state>", getStaffFlagValue("manageServer"), true, true, "Toggles server GUI on/off"),
|
||||
commandData("setguicolours", setServerGUIColoursCommand, "<red> <green> <blue>", getStaffFlagValue("manageServer"), true, true),
|
||||
commandData("newcharspawn", setNewCharacterSpawnPositionCommand, "", getStaffFlagValue("manageServer"), true, true, "Sets the starting spawn position for new characters"),
|
||||
commandData("newcharcash", setNewCharacterMoneyCommand, "<amount>", getStaffFlagValue("manageServer"), true, true, "Sets the starting money for new characters"),
|
||||
commandData("newcharskin", setNewCharacterSkinCommand, "[skin id]", getStaffFlagValue("manageServer"), true, true, "Sets the default skin for new characters"),
|
||||
commandData("jobinfo", getJobInfoCommand, "", getStaffFlagValue("none"), true, true, "Get info for nearest or specified job"),
|
||||
commandData("joblocinfo", getJobLocationInfoCommand, "", getStaffFlagValue("none"), true, true, "Get info for nearest or specified job location"),
|
||||
commandData("reloadcfg", reloadServerConfigurationCommand, "", getStaffFlagValue("manageServer"), true, true, "Loads and applies the server configuration"),
|
||||
commandData("reloademailcfg", reloadEmailConfigurationCommand, "", getStaffFlagValue("developer"), true, true, "Loads and applies the email configuration"),
|
||||
commandData("reloaddbcfg", reloadDatabaseConfigurationCommand, "", getStaffFlagValue("developer"), true, true, "Loads and applies the database configuration"),
|
||||
commandData("settime", setTimeCommand, "<hour> [minute]", getStaffFlagValue("ManageServer"), true, true, "Sets the time. Hours are required, minute is optional and will default to 0"),
|
||||
commandData("setminuteduration", setMinuteDurationCommand, "<time in ms>", getStaffFlagValue("ManageServer"), true, true, "Sets how long a minute lasts in milliseconds. 60000 is real time."),
|
||||
commandData("setweather", setWeatherCommand, "<weather id/name>", getStaffFlagValue("ManageServer"), true, true, "Change the weather to specified type."),
|
||||
commandData("setsnow", setSnowingCommand, "<falling snow> <ground snow>", getStaffFlagValue("ManageServer"), true, true, "Toggles winter/snow"),
|
||||
commandData("setlogo", toggleServerLogoCommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles the corner server logo display on/off"),
|
||||
commandData("setgui", toggleServerGUICommand, "<0/1 state>", getStaffFlagValue("ManageServer"), true, true, "Toggles server GUI on/off"),
|
||||
commandData("setguicolours", setServerGUIColoursCommand, "<red> <green> <blue>", getStaffFlagValue("ManageServer"), true, true),
|
||||
commandData("newcharspawn", setNewCharacterSpawnPositionCommand, "", getStaffFlagValue("ManageServer"), true, true, "Sets the starting spawn position for new characters"),
|
||||
commandData("newcharcash", setNewCharacterMoneyCommand, "<amount>", getStaffFlagValue("ManageServer"), true, true, "Sets the starting money for new characters"),
|
||||
commandData("newcharskin", setNewCharacterSkinCommand, "[skin id]", getStaffFlagValue("ManageServer"), true, true, "Sets the default skin for new characters"),
|
||||
commandData("jobinfo", getJobInfoCommand, "", getStaffFlagValue("None"), true, true, "Get info for nearest or specified job"),
|
||||
commandData("joblocinfo", getJobLocationInfoCommand, "", getStaffFlagValue("None"), true, true, "Get info for nearest or specified job location"),
|
||||
commandData("reloadcfg", reloadServerConfigurationCommand, "", getStaffFlagValue("ManageServer"), true, true, "Loads and applies the server configuration"),
|
||||
commandData("reloademailcfg", reloadEmailConfigurationCommand, "", getStaffFlagValue("Developer"), true, true, "Loads and applies the email configuration"),
|
||||
commandData("reloaddbcfg", reloadDatabaseConfigurationCommand, "", getStaffFlagValue("Developer"), true, true, "Loads and applies the database configuration"),
|
||||
],
|
||||
core: [],
|
||||
database: [
|
||||
commandData("dbquery", executeDatabaseQueryCommand, "<query>", getStaffFlagValue("developer"), true, true),
|
||||
//commandData("dbinfo", getDatabaseInfoCommand, "", getStaffFlagValue("developer"), true, true),
|
||||
commandData("dbquery", executeDatabaseQueryCommand, "<query>", getStaffFlagValue("Developer"), true, true),
|
||||
//commandData("dbinfo", getDatabaseInfoCommand, "", getStaffFlagValue("Developer"), true, true),
|
||||
],
|
||||
developer: [
|
||||
commandData("scode", executeServerCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("developer"), true, true),
|
||||
commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("developer"), true, true),
|
||||
commandData("docmd", simulateCommandForPlayerCommand, "<player name/id> <command> [params]", getStaffFlagValue("developer"), true, true),
|
||||
commandData("docmdall", simulateCommandForAllPlayersCommand, "<command> [params]", getStaffFlagValue("developer"), true, true),
|
||||
commandData("addloglvl", addServerLogLevelCommand, "<log level name>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("delloglvl", removeServerLogLevelCommand, "<log level name>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("loglvl", getServerLogLevelCommand, "<log level name>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("scode", executeServerCodeCommand, "<code>", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("ccode", executeClientCodeCommand, "<code>", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("gmx", restartGameModeCommand, "", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("saveall", saveAllServerDataCommand, "", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("docmd", simulateCommandForPlayerCommand, "<player name/id> <command> [params]", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("docmdall", simulateCommandForAllPlayersCommand, "<command> [params]", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("addloglvl", addServerLogLevelCommand, "<log level name>", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("delloglvl", removeServerLogLevelCommand, "<log level name>", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("loglvl", getServerLogLevelCommand, "<log level name>", getStaffFlagValue("Developer"), true, true),
|
||||
|
||||
commandData("nosave", togglePauseSavingToDatabaseCommand, "", getStaffFlagValue("developer"), true, true),
|
||||
commandData("streamurlall", streamAudioURLToAllPlayersCommand, "<url> <volume>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("streamnameall", streamAudioNameToAllPlayersCommand, "<name> <volume>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("nosave", togglePauseSavingToDatabaseCommand, "", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("streamurlall", streamAudioURLToAllPlayersCommand, "<url> <volume>", getStaffFlagValue("Developer"), true, true),
|
||||
commandData("streamnameall", streamAudioNameToAllPlayersCommand, "<name> <volume>", getStaffFlagValue("Developer"), true, true),
|
||||
|
||||
commandData("forceresetpass", forceAccountPasswordResetCommand, "<account name>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("forceresetpass", forceAccountPasswordResetCommand, "<account name>", getStaffFlagValue("Developer"), true, true),
|
||||
],
|
||||
discord: [],
|
||||
email: [
|
||||
commandData("testemail", testEmailCommand, "<email address>", getStaffFlagValue("developer"), true, true),
|
||||
commandData("testemail", testEmailCommand, "<email address>", getStaffFlagValue("Developer"), true, true),
|
||||
],
|
||||
help: [
|
||||
commandData("help", helpCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("commands", helpCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("cmds", helpCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("info", helpCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("veh", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("v", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("car", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("cars", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("spawncar", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("spawnveh", helpGetCarCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("skin", helpGetSkinCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("skins", helpGetSkinCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("clothes", helpGetSkinCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("setskin", helpGetSkinCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("changeskin", helpGetSkinCommand, "", getStaffFlagValue("none"), false, false),
|
||||
commandData("help", helpCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("commands", helpCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("cmds", helpCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("info", helpCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("veh", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("v", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("car", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("cars", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("spawncar", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("spawnveh", helpGetCarCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("skin", helpGetSkinCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("skins", helpGetSkinCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("clothes", helpGetSkinCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("setskin", helpGetSkinCommand, "", getStaffFlagValue("None"), false, false),
|
||||
commandData("changeskin", helpGetSkinCommand, "", getStaffFlagValue("None"), false, false),
|
||||
],
|
||||
house: [
|
||||
commandData("addhouse", createHouseCommand, "<description>", getStaffFlagValue("manageHouses"), true, false),
|
||||
commandData("delhouse", deleteHouseCommand, "", getStaffFlagValue("manageHouses"), true, false),
|
||||
commandData("housereloadall", reloadAllHousesCommand, "", getStaffFlagValue("manageHouses"), true, false),
|
||||
commandData("addhouse", createHouseCommand, "<description>", getStaffFlagValue("ManageHouses"), true, false),
|
||||
commandData("delhouse", deleteHouseCommand, "", getStaffFlagValue("ManageHouses"), true, false),
|
||||
commandData("housereloadall", reloadAllHousesCommand, "", getStaffFlagValue("ManageHouses"), true, false),
|
||||
|
||||
commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("housebuy", buyHouseCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("houseclan", setHouseClanCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("manageHouses"), true, false),
|
||||
commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("houselights", toggleHouseInteriorLightsCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("housebuyprice", setHouseBuyPriceCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("houserentprice", setHouseRentPriceCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("houseblip", setHouseBlipCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
|
||||
commandData("housepickup", setHousePickupCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
|
||||
commandData("houseentrance", moveHouseEntranceCommand, "", getStaffFlagValue("manageHouses"), true, true),
|
||||
commandData("houseexit", moveHouseExitCommand, "", getStaffFlagValue("manageHouses"), true, true),
|
||||
commandData("houseinttype", setHouseInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("manageHouses"), true, true),
|
||||
commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("housebuy", buyHouseCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("houseclan", setHouseClanCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("ManageHouses"), true, false),
|
||||
commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("houselights", toggleHouseInteriorLightsCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("housebuyprice", setHouseBuyPriceCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("houserentprice", setHouseRentPriceCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("houseblip", setHouseBlipCommand, "<type name/model id>", getStaffFlagValue("ManageHouses"), true, true),
|
||||
commandData("housepickup", setHousePickupCommand, "<type name/model id>", getStaffFlagValue("ManageHouses"), true, true),
|
||||
commandData("houseentrance", moveHouseEntranceCommand, "", getStaffFlagValue("ManageHouses"), true, true),
|
||||
commandData("houseexit", moveHouseExitCommand, "", getStaffFlagValue("ManageHouses"), true, true),
|
||||
commandData("houseinttype", setHouseInteriorTypeCommand, "<interior template name/business id>", getStaffFlagValue("ManageHouses"), true, true),
|
||||
],
|
||||
item: [
|
||||
commandData("i", playerSwitchHotBarSlotCommand, "<slot id>", getStaffFlagValue("none"), true, false, "Switches to the item in the specified slot of your inventory."),
|
||||
commandData("addgrounditem", createGroundItemCommand, "<item name/id>", getStaffFlagValue("manageItems"), true, false, "Spawns a new item on the ground at your position."),
|
||||
commandData("additem", createItemCommand, "<item name/id>", getStaffFlagValue("manageItems"), true, false, "Spawns a new item in your hotbar inventory."),
|
||||
commandData("delgrounditem", deleteGroundItemCommand, "", getStaffFlagValue("manageItems"), true, false, "Destroys the nearest item on the ground."),
|
||||
commandData("pickup", pickupItemCommand, "", getStaffFlagValue("none"), true, false, "Picks up the nearest item."),
|
||||
commandData("drop", dropItemCommand, "[slot]", getStaffFlagValue("none"), true, false, "Drops your currently equipped item or the item in the specified slot"),
|
||||
commandData("put", putItemCommand, "[slot]", getStaffFlagValue("none"), true, false, "Puts an item from your inventory into the nearest item place (vehicle trunk/dash, house, business, etc)"),
|
||||
commandData("take", takeItemCommand, "[slot]", getStaffFlagValue("none"), true, false, "Takes an item from the nearest item place (vehicle trunk, dash, house, business, etc)"),
|
||||
commandData("use", useItemCommand, "", getStaffFlagValue("none"), true, false, "Uses the currently equipped item"),
|
||||
commandData("inv", listPlayerInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items in your inventory"),
|
||||
commandData("inventory", listPlayerInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items in your inventory"),
|
||||
commandData("i", playerSwitchHotBarSlotCommand, "<slot id>", getStaffFlagValue("None"), true, false, "Switches to the item in the specified slot of your inventory."),
|
||||
commandData("addgrounditem", createGroundItemCommand, "<item name/id>", getStaffFlagValue("ManageItems"), true, false, "Spawns a new item on the ground at your position."),
|
||||
commandData("additem", createItemCommand, "<item name/id>", getStaffFlagValue("ManageItems"), true, false, "Spawns a new item in your hotbar inventory."),
|
||||
commandData("delgrounditem", deleteGroundItemCommand, "", getStaffFlagValue("ManageItems"), true, false, "Destroys the nearest item on the ground."),
|
||||
commandData("pickup", pickupItemCommand, "", getStaffFlagValue("None"), true, false, "Picks up the nearest item."),
|
||||
commandData("drop", dropItemCommand, "[slot]", getStaffFlagValue("None"), true, false, "Drops your currently equipped item or the item in the specified slot"),
|
||||
commandData("put", putItemCommand, "[slot]", getStaffFlagValue("None"), true, false, "Puts an item from your inventory into the nearest item place (vehicle trunk/dash, house, business, etc)"),
|
||||
commandData("take", takeItemCommand, "[slot]", getStaffFlagValue("None"), true, false, "Takes an item from the nearest item place (vehicle trunk, dash, house, business, etc)"),
|
||||
commandData("use", useItemCommand, "", getStaffFlagValue("None"), true, false, "Uses the currently equipped item"),
|
||||
commandData("inv", listPlayerInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items in your inventory"),
|
||||
commandData("inventory", listPlayerInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items in your inventory"),
|
||||
|
||||
commandData("items", listItemInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items in your inventory"),
|
||||
commandData("houseitems", listHouseInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items in the house's storage"),
|
||||
commandData("bizstorage", listBusinessStorageInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items in the business's extra storage (not buyable)"),
|
||||
commandData("bizfloor", listBusinessFloorInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items that can be bought from the business"),
|
||||
commandData("buylist", listBusinessFloorInventoryCommand, "", getStaffFlagValue("none"), true, false, "Shows the items that can be bought from the business"),
|
||||
commandData("items", listItemInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items in your inventory"),
|
||||
commandData("houseitems", listHouseInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items in the house's storage"),
|
||||
commandData("bizstorage", listBusinessStorageInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items in the business's extra storage (not buyable)"),
|
||||
commandData("bizfloor", listBusinessFloorInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items that can be bought from the business"),
|
||||
commandData("buylist", listBusinessFloorInventoryCommand, "", getStaffFlagValue("None"), true, false, "Shows the items that can be bought from the business"),
|
||||
|
||||
commandData("power", toggleItemEnabledCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("freq", setWalkieTalkieFrequencyCommand, "[frequncy number]", getStaffFlagValue("none"), true, false),
|
||||
//commandData("call", callWithPhoneCommand, "[number]", getStaffFlagValue("none"), true, false),
|
||||
//commandData("speakerphone", togglePhoneSpeakerCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("radio", walkieTalkieChatCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("r", walkieTalkieChatCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("power", toggleItemEnabledCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("freq", setWalkieTalkieFrequencyCommand, "[frequncy number]", getStaffFlagValue("None"), true, false),
|
||||
//commandData("call", callWithPhoneCommand, "[number]", getStaffFlagValue("None"), true, false),
|
||||
//commandData("speakerphone", togglePhoneSpeakerCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("radio", walkieTalkieChatCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("r", walkieTalkieChatCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
commandData("additemtype", createItemTypeCommand, "<name>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("itemtypeusetype", setItemTypeUseTypeCommand, "<item type> <use type>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("itemtypeuseval", setItemTypeUseValueCommand, "<item type> <use value>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("itemtypeorderprice", setItemTypeOrderPriceCommand, "<item type> <price>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("itemtyperiskmult", setItemTypeRiskMultiplierCommand, "<item type> <risk multiplier>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("itemtypeenabled", toggleItemTypeEnabledCommand, "<item type>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("additemtype", createItemTypeCommand, "<name>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("itemtypeusetype", setItemTypeUseTypeCommand, "<item type> <use type>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("itemtypeuseval", setItemTypeUseValueCommand, "<item type> <use value>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("itemtypeorderprice", setItemTypeOrderPriceCommand, "<item type> <price>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("itemtyperiskmult", setItemTypeRiskMultiplierCommand, "<item type> <risk multiplier>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("itemtypeenabled", toggleItemTypeEnabledCommand, "<item type>", getStaffFlagValue("ManageItems"), true, false),
|
||||
|
||||
commandData("delplritem", deleteItemInPlayerInventoryCommand, "<player name/id> <item slot>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("delplritems", deleteAllItemsInPlayerInventoryCommand, "<player name/id>", getStaffFlagValue("manageItems"), true, false),
|
||||
commandData("delplritem", deleteItemInPlayerInventoryCommand, "<player name/id> <item slot>", getStaffFlagValue("ManageItems"), true, false),
|
||||
commandData("delplritems", deleteAllItemsInPlayerInventoryCommand, "<player name/id>", getStaffFlagValue("ManageItems"), true, false),
|
||||
],
|
||||
job: [
|
||||
commandData("takejob", takeJobCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("startwork", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("stopwork", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("startjob", startWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("stopjob", stopWorkingCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("quitjob", quitJobCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("uniform", jobUniformCommand, "[uniform]", getStaffFlagValue("none"), true, false),
|
||||
commandData("equip", jobEquipmentCommand, "[equipment]", getStaffFlagValue("none"), true, false),
|
||||
commandData("takejob", takeJobCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("startwork", startWorkingCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("stopwork", stopWorkingCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("startjob", startWorkingCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("stopjob", stopWorkingCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("quitjob", quitJobCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("uniform", jobUniformCommand, "[uniform]", getStaffFlagValue("None"), true, false),
|
||||
commandData("equip", jobEquipmentCommand, "[equipment]", getStaffFlagValue("None"), true, false),
|
||||
|
||||
commandData("department", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("d", jobDepartmentRadioCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("department", jobDepartmentRadioCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("d", jobDepartmentRadioCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
// Taxi
|
||||
commandData("fare", taxiSetFareCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("fare", taxiSetFareCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
// Police
|
||||
//commandData("tazer", policeTazerCommand, "", getStaffFlagValue("none"), true, false),
|
||||
//commandData("cuff", policeCuffCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("detain", policeDetainCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("drag", policeDragCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("search", policeSearchCommand, "", getStaffFlagValue("none"), true, false),
|
||||
//commandData("tazer", policeTazerCommand, "", getStaffFlagValue("None"), true, false),
|
||||
//commandData("cuff", policeCuffCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("detain", policeDetainCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("drag", policeDragCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("search", policeSearchCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
// Bus/Garbage
|
||||
commandData("startroute", jobStartRouteCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("stoproute", jobStopRouteCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("startroute", jobStartRouteCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("stoproute", jobStopRouteCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
// Admin Job Stuff
|
||||
commandData("addjobloc", createJobLocationCommand, "<job name/id>", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("deljobloc", deleteJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
||||
//commandData("jobloctoggle", toggleJobLocationCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobwhitelist", toggleJobWhiteListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobblacklist", toggleJobBlackListCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobtoggle", toggleJobEnabledCommand, "[job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobaddplayerwl", addPlayerToJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobaddplayerbl", addPlayerToJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobdelplayerbl", removePlayerFromJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobdelplayerbl", removePlayerFromJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("jobreloadall", reloadAllJobsCommand, "", getStaffFlagValue("manageJobs"), true, false),
|
||||
commandData("addjobloc", createJobLocationCommand, "<job name/id>", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("deljobloc", deleteJobLocationCommand, "", getStaffFlagValue("ManageJobs"), true, false),
|
||||
//commandData("jobloctoggle", toggleJobLocationCommand, "", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobwhitelist", toggleJobWhiteListCommand, "[job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobblacklist", toggleJobBlackListCommand, "[job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobtoggle", toggleJobEnabledCommand, "[job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobaddplayerwl", addPlayerToJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobaddplayerbl", addPlayerToJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobdelplayerbl", removePlayerFromJobBlackListCommand, "<player name/id> [job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobdelplayerbl", removePlayerFromJobWhiteListCommand, "<player name/id> [job id]", getStaffFlagValue("ManageJobs"), true, false),
|
||||
commandData("jobreloadall", reloadAllJobsCommand, "", getStaffFlagValue("ManageJobs"), true, false),
|
||||
],
|
||||
keybind: [
|
||||
commandData("bindkey", addKeyBindCommand, "<key id/name> <command> [params]", getStaffFlagValue("none"), true, false, "Binds a key to a command and optional parameters"),
|
||||
commandData("unbindkey", removeKeyBindCommand, "<key id/name>", getStaffFlagValue("none"), true, false, "Removes an existing keybind from your account"),
|
||||
commandData("keybinds", showKeyBindListCommand, "", getStaffFlagValue("none"), true, false, "Shows a list of all your current keybinds"),
|
||||
commandData("bindkey", addKeyBindCommand, "<key id/name> <command> [params]", getStaffFlagValue("None"), true, false, "Binds a key to a command and optional parameters"),
|
||||
commandData("unbindkey", removeKeyBindCommand, "<key id/name>", getStaffFlagValue("None"), true, false, "Removes an existing keybind from your account"),
|
||||
commandData("keybinds", showKeyBindListCommand, "", getStaffFlagValue("None"), true, false, "Shows a list of all your current keybinds"),
|
||||
],
|
||||
locale: [],
|
||||
messaging: [],
|
||||
misc: [
|
||||
commandData("pos", getPositionCommand, "", getStaffFlagValue("basicModeration"), true, false, "Shows your current coordinates"),
|
||||
commandData("idea", submitIdeaCommand, "<message>", getStaffFlagValue("none"), true, true, "Sends an suggestion/idea to the developers"),
|
||||
commandData("bug", submitBugReportCommand, "<message>", getStaffFlagValue("none"), true, true, "Submits a bug report"),
|
||||
commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("none"), true, true, "Enters or exists a house/business"),
|
||||
commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("none"), true, false, "Toggles cursor visibility"),
|
||||
commandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("none"), true, false, "Toggles vehicle mouse camera for games that don't have it"),
|
||||
commandData("yes", playerPromptAnswerYesCommand, "", getStaffFlagValue("none"), true, false, "Answers a prompt with YES"),
|
||||
commandData("no", playerPromptAnswerNoCommand, "", getStaffFlagValue("none"), true, false, "Answers a prompt with NO"),
|
||||
commandData("admins", listOnlineAdminsCommand, "", getStaffFlagValue("none"), true, false, "Shows a list of online admins"),
|
||||
commandData("pos", getPositionCommand, "", getStaffFlagValue("BasicModeration"), true, false, "Shows your current coordinates"),
|
||||
commandData("idea", submitIdeaCommand, "<message>", getStaffFlagValue("None"), true, true, "Sends an suggestion/idea to the developers"),
|
||||
commandData("bug", submitBugReportCommand, "<message>", getStaffFlagValue("None"), true, true, "Submits a bug report"),
|
||||
commandData("enter", enterExitPropertyCommand, "", getStaffFlagValue("None"), true, true, "Enters or exists a house/business"),
|
||||
commandData("cursor", toggleMouseCursorCommand, "", getStaffFlagValue("None"), true, false, "Toggles cursor visibility"),
|
||||
commandData("mousecam", toggleMouseCameraCommand, "", getStaffFlagValue("None"), true, false, "Toggles vehicle mouse camera for games that don't have it"),
|
||||
commandData("yes", playerPromptAnswerYesCommand, "", getStaffFlagValue("None"), true, false, "Answers a prompt with YES"),
|
||||
commandData("no", playerPromptAnswerNoCommand, "", getStaffFlagValue("None"), true, false, "Answers a prompt with NO"),
|
||||
commandData("admins", listOnlineAdminsCommand, "", getStaffFlagValue("None"), true, false, "Shows a list of online admins"),
|
||||
],
|
||||
moderation: [
|
||||
commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true, "Kicks a player from the server"),
|
||||
commandData("mute", muteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true, "Mutes a player, preventing them from using any chat."),
|
||||
commandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true, "Freeze a player, preventing them from moving."),
|
||||
commandData("unmute", unMuteClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true, "Unmutes a player, allowing them to chat again."),
|
||||
commandData("unfreeze", unFreezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("basicModeration"), true, true, "Unfreezes a player, allowing them to move again."),
|
||||
commandData("goto", gotoPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a player."),
|
||||
commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Teleports a player to you."),
|
||||
commandData("getveh", getVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true, "Teleports a vehicle to you."),
|
||||
commandData("returnplr", returnPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Returns a player to their previous position."),
|
||||
commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("basicModeration"), true, true, "Teleports you to specific coordinates with optional interior and dimension."),
|
||||
commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a vehicle by ID."),
|
||||
commandData("gotobiz", gotoBusinessCommand, "<business id/name>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a business by ID or name."),
|
||||
commandData("gotohouse", gotoHouseCommand, "<house id/name>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a house by ID or description."),
|
||||
commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a job location by name and location ID."),
|
||||
commandData("gotoloc", gotoGameLocationCommand, "<location name>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to a game location by name."),
|
||||
commandData("gotospawn", gotoNewPlayerSpawnCommand, "", getStaffFlagValue("basicModeration"), true, true, "Teleports you to the new player spawn location"),
|
||||
commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you forward a certain distance in meters."),
|
||||
commandData("ba", teleportBackwardCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you backward a certain distance in meters."),
|
||||
commandData("lt", teleportLeftCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to the left a certain distance in meters."),
|
||||
commandData("rt", teleportRightCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you to the right a certain distance in meters."),
|
||||
commandData("up", teleportUpCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you upward a certain distance in meters."),
|
||||
commandData("dn", teleportDownCommand, "<distance in meters>", getStaffFlagValue("basicModeration"), true, true, "Teleports you downward a certain distance in meters."),
|
||||
commandData("int", playerInteriorCommand, "<interior id>", getStaffFlagValue("basicModeration"), true, true, "Gets or sets a player's game interior."),
|
||||
commandData("vw", playerVirtualWorldCommand, "<virtual world id>", getStaffFlagValue("basicModeration"), true, true, "Gets or sets a player's virtual world/dimension."),
|
||||
commandData("addstaffflag", addStaffFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("manageAdmins"), true, true, "Gives a player a staff flaf (this server only)."),
|
||||
commandData("delstaffflag", takeStaffFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("manageAdmins"), true, true, "Takes a player's staff flag by name (this server only)."),
|
||||
commandData("getstaffflags", getStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true, "Shows a list of all staff flags a player has (this server only)."),
|
||||
commandData("clearstaffflags", clearStaffFlagsCommand, "<player name/id>", getStaffFlagValue("manageAdmins"), true, true, "Removes all staff flags for a player (this server only)."),
|
||||
commandData("staffflags", allStaffFlagsCommand, "", getStaffFlagValue("manageAdmins"), true, true, "Shows a list of all valid staff flag names."),
|
||||
commandData("kick", kickClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Kicks a player from the server"),
|
||||
commandData("mute", muteClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Mutes a player, preventing them from using any chat."),
|
||||
commandData("freeze", freezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Freeze a player, preventing them from moving."),
|
||||
commandData("unmute", unMuteClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Unmutes a player, allowing them to chat again."),
|
||||
commandData("unfreeze", unFreezeClientCommand, "<player name/id> [reason]", getStaffFlagValue("BasicModeration"), true, true, "Unfreezes a player, allowing them to move again."),
|
||||
commandData("goto", gotoPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a player."),
|
||||
commandData("gethere", getPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Teleports a player to you."),
|
||||
commandData("getveh", getVehicleCommand, "<vehicle id>", getStaffFlagValue("BasicModeration"), true, true, "Teleports a vehicle to you."),
|
||||
commandData("returnplr", returnPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Returns a player to their previous position."),
|
||||
commandData("gotopos", gotoPositionCommand, "<x> <y> <z> [int] [vw]", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to specific coordinates with optional interior and dimension."),
|
||||
commandData("gotoveh", gotoVehicleCommand, "<vehicle id>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a vehicle by ID."),
|
||||
commandData("gotobiz", gotoBusinessCommand, "<business id/name>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a business by ID or name."),
|
||||
commandData("gotohouse", gotoHouseCommand, "<house id/name>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a house by ID or description."),
|
||||
commandData("gotojob", gotoJobLocationCommand, "<job id/name> <location id>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a job location by name and location ID."),
|
||||
commandData("gotoloc", gotoGameLocationCommand, "<location name>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to a game location by name."),
|
||||
commandData("gotospawn", gotoNewPlayerSpawnCommand, "", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to the new player spawn location"),
|
||||
commandData("fr", teleportForwardCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you forward a certain distance in meters."),
|
||||
commandData("ba", teleportBackwardCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you backward a certain distance in meters."),
|
||||
commandData("lt", teleportLeftCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to the left a certain distance in meters."),
|
||||
commandData("rt", teleportRightCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you to the right a certain distance in meters."),
|
||||
commandData("up", teleportUpCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you upward a certain distance in meters."),
|
||||
commandData("dn", teleportDownCommand, "<distance in meters>", getStaffFlagValue("BasicModeration"), true, true, "Teleports you downward a certain distance in meters."),
|
||||
commandData("int", playerInteriorCommand, "<interior id>", getStaffFlagValue("BasicModeration"), true, true, "Gets or sets a player's game interior."),
|
||||
commandData("vw", playerVirtualWorldCommand, "<virtual world id>", getStaffFlagValue("BasicModeration"), true, true, "Gets or sets a player's virtual world/dimension."),
|
||||
commandData("addstaffflag", addStaffFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("ManageAdmins"), true, true, "Gives a player a staff flaf (this server only)."),
|
||||
commandData("delstaffflag", takeStaffFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("ManageAdmins"), true, true, "Takes a player's staff flag by name (this server only)."),
|
||||
commandData("getstaffflags", getStaffFlagsCommand, "<player name/id>", getStaffFlagValue("ManageAdmins"), true, true, "Shows a list of all staff flags a player has (this server only)."),
|
||||
commandData("clearstaffflags", clearStaffFlagsCommand, "<player name/id>", getStaffFlagValue("ManageAdmins"), true, true, "Removes all staff flags for a player (this server only)."),
|
||||
commandData("staffflags", allStaffFlagsCommand, "", getStaffFlagValue("ManageAdmins"), true, true, "Shows a list of all valid staff flag names."),
|
||||
commandData("givemoney", givePlayerMoneyCommand, "<player name/id> <amount>", getStaffFlagValue("serverManager"), true, true),
|
||||
commandData("nonrpname", forceCharacterNameChangeCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Forces a player to change their current character's name."),
|
||||
commandData("forcename", forceCharacterNameCommand, "<player name/id> <first name> <last name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's name directly."),
|
||||
commandData("forceskin", forcePlayerSkinCommand, "<player name/id> <skin id/name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's skin directly."),
|
||||
commandData("forcefightstyle", forceFightStyleCommand, "<player name/id> <fight style name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's fight style."),
|
||||
commandData("plrinfo", getPlayerInfoCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows basic info about the specified player"),
|
||||
commandData("getplrhouse", getAllHousesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows a list of all houses owned by the player"),
|
||||
commandData("getplrbiz", getAllBusinessesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows a list of all businesses owned by the player"),
|
||||
commandData("getplrveh", getAllVehiclesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows a list of all vehicles owned by the player"),
|
||||
commandData("geoip", getGeoIPInformationCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Retrieves GeoIP information on a player (country & city)"),
|
||||
commandData("forcepayday", forcePlayerPayDayCommand, "<player name/id>", getStaffFlagValue("manageServer"), true, true, "Gives a player an instant payday."),
|
||||
commandData("nonrpname", forceCharacterNameChangeCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Forces a player to change their current character's name."),
|
||||
commandData("forcename", forceCharacterNameCommand, "<player name/id> <first name> <last name>", getStaffFlagValue("BasicModeration"), true, true, "Changes a character's name directly."),
|
||||
commandData("forceskin", forcePlayerSkinCommand, "<player name/id> <skin id/name>", getStaffFlagValue("BasicModeration"), true, true, "Changes a character's skin directly."),
|
||||
commandData("forcefightstyle", forceFightStyleCommand, "<player name/id> <fight style name>", getStaffFlagValue("BasicModeration"), true, true, "Changes a character's fight style."),
|
||||
commandData("plrinfo", getPlayerInfoCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Shows basic info about the specified player"),
|
||||
commandData("getplrhouse", getAllHousesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Shows a list of all houses owned by the player"),
|
||||
commandData("getplrbiz", getAllBusinessesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Shows a list of all businesses owned by the player"),
|
||||
commandData("getplrveh", getAllVehiclesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Shows a list of all vehicles owned by the player"),
|
||||
commandData("geoip", getGeoIPInformationCommand, "<player name/id>", getStaffFlagValue("BasicModeration"), true, true, "Retrieves GeoIP information on a player (country & city)"),
|
||||
commandData("forcepayday", forcePlayerPayDayCommand, "<player name/id>", getStaffFlagValue("ManageServer"), true, true, "Gives a player an instant payday."),
|
||||
],
|
||||
radio: [
|
||||
commandData("radiostation", playStreamingRadioCommand, "<radio station id>", getStaffFlagValue("none"), true, false, "Plays a radio station in your vehicle, house, or business (depending on which one you're in)"),
|
||||
commandData("radiostations", showRadioStationListCommand, "", getStaffFlagValue("none"), true, false, "Shows a list of all available radio stations"),
|
||||
commandData("radiovolume", setStreamingRadioVolumeCommand, "<volume level>", getStaffFlagValue("none"), true, false, "Sets the radio streaming volume (for your game only)."),
|
||||
commandData("radiostation", playStreamingRadioCommand, "<radio station id>", getStaffFlagValue("None"), true, false, "Plays a radio station in your vehicle, house, or business (depending on which one you're in)"),
|
||||
commandData("radiostations", showRadioStationListCommand, "", getStaffFlagValue("None"), true, false, "Shows a list of all available radio stations"),
|
||||
commandData("radiovolume", setStreamingRadioVolumeCommand, "<volume level>", getStaffFlagValue("None"), true, false, "Sets the radio streaming volume (for your game only)."),
|
||||
],
|
||||
security: [],
|
||||
startup: [],
|
||||
subAccount: [
|
||||
commandData("switchchar", switchCharacterCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("newchar", newCharacterCommand, "<first name> <last name>", getStaffFlagValue("none"), true, false),
|
||||
commandData("usechar", useCharacterCommand, "<character id>", getStaffFlagValue("none"), true, false),
|
||||
commandData("switchchar", switchCharacterCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("newchar", newCharacterCommand, "<first name> <last name>", getStaffFlagValue("None"), true, false),
|
||||
commandData("usechar", useCharacterCommand, "<character id>", getStaffFlagValue("None"), true, false),
|
||||
],
|
||||
translate: [],
|
||||
trigger: [
|
||||
commandData("addtrig", createTriggerCommand, "<trigger name>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("deltrig", deleteTriggerCommand, "<trigger id>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("addtrigcond", addTriggerConditionCommand, "<trigger id> <condition name>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("deltrigcond", removeTriggerConditionCommand, "<trigger id> <condition id>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("addtrigresp", addTriggerResponseCommand, "<trigger id> <response name>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("deltrigresp", removeTriggerResponseCommand, "<trigger id> <response name>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("triggers", listTriggersCommand, "[search value]", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("trigcond", listTriggerConditionsCommand, "<trigger id>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("trigresp", listTriggerResponsesCommand, "<trigger id>", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("trigtoggle", toggleTriggerEnabledCommand, "<trigger id> [0/1 state]", getStaffFlagValue("manageServer"), true, false),
|
||||
commandData("addtrig", createTriggerCommand, "<trigger name>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("deltrig", deleteTriggerCommand, "<trigger id>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("addtrigcond", addTriggerConditionCommand, "<trigger id> <condition name>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("deltrigcond", removeTriggerConditionCommand, "<trigger id> <condition id>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("addtrigresp", addTriggerResponseCommand, "<trigger id> <response name>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("deltrigresp", removeTriggerResponseCommand, "<trigger id> <response name>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("triggers", listTriggersCommand, "[search value]", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("trigcond", listTriggerConditionsCommand, "<trigger id>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("trigresp", listTriggerResponsesCommand, "<trigger id>", getStaffFlagValue("ManageServer"), true, false),
|
||||
commandData("trigtoggle", toggleTriggerEnabledCommand, "<trigger id> [0/1 state]", getStaffFlagValue("ManageServer"), true, false),
|
||||
],
|
||||
utilities: [],
|
||||
vehicle: [
|
||||
commandData("addveh", createVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
||||
commandData("tempveh", createTemporaryVehicleCommand, "<model id/name>", getStaffFlagValue("manageVehicles"), true, false),
|
||||
commandData("delveh", deleteVehicleCommand, "", getStaffFlagValue("manageVehicles"), true, false),
|
||||
commandData("addveh", createVehicleCommand, "<model id/name>", getStaffFlagValue("ManageVehicles"), true, false),
|
||||
commandData("tempveh", createTemporaryVehicleCommand, "<model id/name>", getStaffFlagValue("ManageVehicles"), true, false),
|
||||
commandData("delveh", deleteVehicleCommand, "", getStaffFlagValue("ManageVehicles"), true, false),
|
||||
|
||||
commandData("oldveh", getLastVehicleInfoCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("lastveh", getLastVehicleInfoCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("oldcar", getLastVehicleInfoCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("lastcar", getLastVehicleInfoCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("oldveh", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("lastveh", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("oldcar", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("lastcar", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
commandData("lock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("unlock", vehicleLockCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("engine", vehicleEngineCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("siren", vehicleSirenCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("lights", vehicleLightsCommand, "", getStaffFlagValue("none"), true, false),
|
||||
commandData("lock", vehicleLockCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("unlock", vehicleLockCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("engine", vehicleEngineCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("siren", vehicleSirenCommand, "", getStaffFlagValue("None"), true, false),
|
||||
commandData("lights", vehicleLightsCommand, "", getStaffFlagValue("None"), true, false),
|
||||
|
||||
commandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehpublic", setVehiclePublicCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehpublic", setVehiclePublicCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehclan", setVehicleClanCommand, "<clan id/name>", getStaffFlagValue(""), true, true),
|
||||
commandData("vehbiz", setVehicleToBusinessCommand, "", getStaffFlagValue(""), true, true),
|
||||
commandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehrank", setVehicleRankCommand, "<rank id/name>", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehjob", setVehicleJobCommand, "[job id/name]", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehdelowner", removeVehicleOwnerCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehrank", setVehicleRankCommand, "<rank id/name>", getStaffFlagValue("None"), true, true),
|
||||
|
||||
commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehpark", toggleVehicleSpawnLockCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehrespawnall", respawnAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehreloadall", reloadAllVehiclesCommand, "", getStaffFlagValue("manageVehicles"), true, true),
|
||||
commandData("vehinfo", getVehicleInfoCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehpark", toggleVehicleSpawnLockCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehrespawnall", respawnAllVehiclesCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
commandData("vehreloadall", reloadAllVehiclesCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
|
||||
|
||||
commandData("vehrent", rentVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehrentprice", setVehicleRentPriceCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehbuyprice", setVehicleBuyPriceCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehcolour", vehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehlivery", vehicleLiveryCommand, "<livery id>", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("none"), true, true),
|
||||
commandData("vehrent", rentVehicleCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehrentprice", setVehicleRentPriceCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehbuyprice", setVehicleBuyPriceCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehcolour", vehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehlivery", vehicleLiveryCommand, "<livery id>", getStaffFlagValue("None"), true, true),
|
||||
commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("None"), true, true),
|
||||
commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("None"), true, true),
|
||||
],
|
||||
};
|
||||
|
||||
@@ -501,7 +502,7 @@ function getCommands() {
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function commandData(command, handlerFunction, syntaxString = "", requiredStaffFlags = getStaffFlagValue("none"), requireLogin = true, allowOnDiscord = true, usageHelpMessage) {
|
||||
function commandData(command, handlerFunction, syntaxString = "", requiredStaffFlags = getStaffFlagValue("None"), requireLogin = true, allowOnDiscord = true, usageHelpMessage) {
|
||||
return new CommandData(command, handlerFunction, syntaxString, requiredStaffFlags, requireLogin, allowOnDiscord, usageHelpMessage);
|
||||
}
|
||||
|
||||
|
||||
@@ -363,7 +363,7 @@ function showCommandHelpMessage(client, commandName) {
|
||||
|
||||
//messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`);
|
||||
|
||||
//if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("basicModeration"))) {
|
||||
//if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
// messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`);
|
||||
//}
|
||||
}
|
||||
|
||||
@@ -217,7 +217,7 @@ function setHouseOwnerCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_PLAYER && getHouseData(houseId).ownerId == getPlayerCurrentSubAccount(client).databaseId) {
|
||||
messagePlayerError(client, "You don't own this house!");
|
||||
return false;
|
||||
@@ -257,7 +257,7 @@ function setHouseClanCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_PLAYER && getHouseData(houseId).ownerId == getPlayerCurrentSubAccount(client).databaseId) {
|
||||
messagePlayerError(client, "You don't own this house!");
|
||||
return false;
|
||||
@@ -304,7 +304,7 @@ function setHouseClanCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
|
||||
messagePlayerError(client, "You can't set clan house ranks!");
|
||||
return false;
|
||||
}
|
||||
@@ -340,7 +340,7 @@ function setHousePickupCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(isNaN(typeParam)) {
|
||||
if(toLowerCase(typeParam) == "none") {
|
||||
if(toLowerCase(typeParam) == "None") {
|
||||
getHouseData(houseId).entrancePickupModel = -1;
|
||||
} else {
|
||||
if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
|
||||
@@ -376,7 +376,7 @@ function setHousePickupCommand(command, params, client) {
|
||||
*/
|
||||
function setHouseInteriorTypeCommand(command, params, client) {
|
||||
let splitParams = params.split(" ");
|
||||
let typeParam = splitParams[0] || "none";
|
||||
let typeParam = splitParams[0] || "None";
|
||||
let houseId = getPlayerHouse(client);
|
||||
|
||||
if(!getHouseData(houseId)) {
|
||||
@@ -387,7 +387,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
|
||||
if(isNaN(typeParam)) {
|
||||
let tempHouseLocation = new HouseLocationData(false);
|
||||
|
||||
if(toLowerCase(typeParam) == "none") {
|
||||
if(toLowerCase(typeParam) == "None") {
|
||||
tempHouseLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
|
||||
tempHouseLocation.exitInterior = -1;
|
||||
getHouseData(houseId).hasInterior = false;
|
||||
@@ -438,7 +438,7 @@ function setHouseBlipCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(isNaN(typeParam)) {
|
||||
if(toLowerCase(typeParam) == "none") {
|
||||
if(toLowerCase(typeParam) == "None") {
|
||||
getHouseData(houseId).entranceBlipModel = -1;
|
||||
} else {
|
||||
if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
|
||||
@@ -1269,7 +1269,7 @@ function updateHouseInteriorLightsForOccupants(houseId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerSetHouseInteriorLights(client, houseId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1278,7 +1278,7 @@ function canPlayerSetHouseInteriorLights(client, houseId) {
|
||||
}
|
||||
|
||||
if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN && getHouseData(houseId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1289,7 +1289,7 @@ function canPlayerSetHouseInteriorLights(client, houseId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerLockUnlockHouse(client, houseId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1298,7 +1298,7 @@ function canPlayerLockUnlockHouse(client, houseId) {
|
||||
}
|
||||
|
||||
if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN && getHouseData(houseId).ownerId == getClanData(getPlayerClan(client)).databaseId) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1327,7 +1327,7 @@ function resetHouseBlips(houseId) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerManageHouse(client, houseId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1339,7 +1339,7 @@ function canPlayerManageHouse(client, houseId) {
|
||||
|
||||
if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_CLAN) {
|
||||
if(getHouseData(houseId).ownerId == getPlayerClan(client)) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("manageHouses"))) {
|
||||
if(doesPlayerHaveClanPermission(client, getClanFlagValue("ManageHouses"))) {
|
||||
return true;
|
||||
}
|
||||
//if(getHouseData(houseId).clanRank <= getClanRankData(getPlayerClan(client), getPlayerClanRank(client)).level) {
|
||||
|
||||
@@ -1269,7 +1269,7 @@ function stopReturnToJobVehicleCountdown(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerUseJob(client, jobId) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageJobs"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageJobs"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1643,7 +1643,7 @@ function getPlayerJob(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canPlayerUseJobs(client) {
|
||||
if(hasBitFlag(getPlayerData(client).accountData.flags.moderation, getServerBitFlags().moderationFlags.jobBanned)) {
|
||||
if(hasBitFlag(getPlayerData(client).accountData.flags.moderation, getServerBitFlags().moderationFlags.JobBanned)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -139,7 +139,7 @@ function doesPlayerHaveKeyBindForKey(client, key) {
|
||||
// ===========================================================================
|
||||
|
||||
function doesPlayerHaveKeyBindsDisabled(client) {
|
||||
return hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("disableKeyBinds"));
|
||||
return hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoKeyBinds"));
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -51,7 +51,7 @@ function messageAdmins(messageText, colour = getColourByName("softRed")) {
|
||||
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("basicModeration"))) {
|
||||
if(doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("BasicModeration"))) {
|
||||
messagePlayerNormal(clients[i], `🛡️ ${messageText}`, colour);
|
||||
}
|
||||
}
|
||||
@@ -198,7 +198,7 @@ function messagePlayerAdminChat(client, adminChattingClient, messageText) {
|
||||
// ===========================================================================
|
||||
|
||||
function messagePlayerNewbieTip(client, message) {
|
||||
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("noActionTips"))) {
|
||||
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoActionTips"))) {
|
||||
messagePlayerNormal(client, `💡 TIP: ${message}`);
|
||||
}
|
||||
}
|
||||
@@ -207,7 +207,7 @@ function messagePlayerNewbieTip(client, message) {
|
||||
|
||||
function messagePlayerTimedRandomTip(client, message) {
|
||||
if(isPlayerLoggedIn(client) && isPlayerSpawned(client)) {
|
||||
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("noTimedRandomTips"))) {
|
||||
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoRandomTips"))) {
|
||||
messagePlayerNormal(client, `💡 TIP: ${message}`);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ function setNewCharacterSkinCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
|
||||
skinId = getSkinModelIndexFromParams(params);
|
||||
let skinId = getSkinModelIndexFromParams(params);
|
||||
|
||||
getServerConfig().newCharacter.skin = skinId;
|
||||
getServerConfig().needsSaved = true;
|
||||
@@ -272,7 +272,7 @@ function getPlayerInfoCommand(command, params, client) {
|
||||
let targetClient = client;
|
||||
|
||||
if(!areParamsEmpty(params)) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("basicModeration"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
targetClient = getPlayerFromParams(params);
|
||||
|
||||
if(!getPlayerData(targetClient)) {
|
||||
|
||||
@@ -27,8 +27,8 @@ function kickClientCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent kicking admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot kick this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -56,8 +56,8 @@ function setClientStaffTitleCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent setting titles on staff with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot set this person's staff title!");
|
||||
return false;
|
||||
}
|
||||
@@ -84,8 +84,8 @@ function muteClientCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent muting admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot mute this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -111,8 +111,8 @@ function unMuteClientCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent unmuting admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot unmute this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -137,8 +137,8 @@ function freezeClientCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent freeze admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot freeze this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -164,8 +164,8 @@ function unFreezeClientCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent unfreezing admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot freeze this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -675,7 +675,7 @@ function addStaffFlagCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split("");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let flagName = splitParams[1] || "none";
|
||||
let flagName = splitParams[1] || "None";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
@@ -683,8 +683,8 @@ function addStaffFlagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent setting flags on admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot give staff flags to this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -709,7 +709,7 @@ function takeStaffFlagCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split("");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let flagName = splitParams[1] || "none";
|
||||
let flagName = splitParams[1] || "None";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
@@ -717,8 +717,8 @@ function takeStaffFlagCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent setting flags on admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot take staff flags from this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -743,7 +743,7 @@ function clearStaffFlagsCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split("");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let flagName = splitParams[1] || "none";
|
||||
let flagName = splitParams[1] || "None";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
@@ -751,8 +751,8 @@ function clearStaffFlagsCommand(command, params, client) {
|
||||
}
|
||||
|
||||
// Prevent setting flags on admins with really high permissions
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
|
||||
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
|
||||
messagePlayerError(client, "You cannot clear staff flags for this person!");
|
||||
return false;
|
||||
}
|
||||
@@ -789,7 +789,6 @@ function getStaffFlagsCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split("");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let flagName = splitParams[1] || "none";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
@@ -805,7 +804,22 @@ function getStaffFlagsCommand(command, params, client) {
|
||||
}
|
||||
}
|
||||
|
||||
messagePlayerInfo(client, `{MAINCOLOUR}${getPlayerName(targetClient)}'s staff flags: {ALTCOLOUR}${tempStaffFlags.join(getInlineChatColourByName("white"))}, {ALTCOLOUR}")}`);
|
||||
let flagList = [];
|
||||
for(let i in getServerBitFlagKeys().staffFlagKeys) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue(getServerBitFlagKeys().staffFlagKeys[i]))) {
|
||||
flagList.push(`{softGreen}${getServerBitFlagKeys().staffFlagKeys[i]}`);
|
||||
} else {
|
||||
flagList.push(`{softRed}${getServerBitFlagKeys().staffFlagKeys[i]}`);
|
||||
}
|
||||
}
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(flagList, 6);
|
||||
|
||||
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Player Staff Flags {clanOrange}=========================`);
|
||||
|
||||
for(let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i].join("{MAINCOLOUR}, "));
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -818,14 +832,14 @@ function allStaffFlagsCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split("");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let flagName = splitParams[1] || "none";
|
||||
let flagName = splitParams[1] || "None";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
return false;
|
||||
}
|
||||
|
||||
messagePlayerInfo(client, `{MAINCOLOUR}Staff flags: {ALTCOLOUR}${getServerBitFlagKeys().join(getInlineChatColourByName("white"))}, {ALTCOLOUR}")}`);
|
||||
messagePlayerInfo(client, `{MAINCOLOUR}Staff flags: {ALTCOLOUR}${getServerBitFlagKeys().staffFlagKeys.join(getInlineChatColourByName("white"))}, {ALTCOLOUR}")}`);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -862,14 +876,14 @@ function forcePlayerAccentCommand(command, params, client) {
|
||||
|
||||
let splitParams = params.split(" ");
|
||||
let targetClient = getPlayerFromParams(splitParams[0]);
|
||||
let newAccent = splitParams[1] || "none";
|
||||
let newAccent = splitParams[1] || "None";
|
||||
|
||||
if(!targetClient) {
|
||||
messagePlayerError(client, "That player is not connected!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(toLowerCase(newAccent) == "none") {
|
||||
if(toLowerCase(newAccent) == "None") {
|
||||
newAccent = "";
|
||||
}
|
||||
|
||||
|
||||
@@ -189,14 +189,14 @@ function getPlayerStreamingRadioVolume(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function showRadioStationListCommand(command, params, client) {
|
||||
let stationList = getServerData().radioStations.map(function(x) { return `{ALTCOLOUR}${x.index}: {MAINCOLOUR}${x.name}`; });
|
||||
let stationList = getServerData().radioStations.map(function(x) { return `{ALTCOLOUR}${toInteger(x.index)+1}: {MAINCOLOUR}${x.name}`; });
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(stationList, 4);
|
||||
|
||||
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Radio Stations {clanOrange}===========================`);
|
||||
|
||||
for(let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i+1].join(", "));
|
||||
messagePlayerInfo(client, chunkedList[i].join(", "));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -71,13 +71,15 @@ function loadSubAccountsFromAccount(accountId) {
|
||||
|
||||
// Check if clan and rank are still valid
|
||||
if(tempSubAccount.clan != 0) {
|
||||
if(!getClanData(getClanIdFromDatabaseId(tempSubAccount.clan))) {
|
||||
let clanId = getClanIdFromDatabaseId(tempSubAccount.clan);
|
||||
if(!getClanData(clanId)) {
|
||||
tempSubAccount.clan = 0;
|
||||
tempSubAccount.clanRank = 0;
|
||||
tempSubAccount.clanTitle = "";
|
||||
tempSubAccount.clanFlags = 0;
|
||||
} else {
|
||||
if(!getClanRankData(getClanIdFromDatabaseId(tempSubAccount.clan), tempSubAccount.clanRank)) {
|
||||
let rankId = getClanRankIdFromDatabaseId(clanId, tempSubAccount.clanRank);
|
||||
if(!getClanRankData(clanId, rankId)) {
|
||||
tempSubAccount.clanRank = 0;
|
||||
}
|
||||
}
|
||||
@@ -100,7 +102,7 @@ function saveSubAccountToDatabase(subAccountData) {
|
||||
let dbConnection = connectToDatabase();
|
||||
|
||||
if(dbConnection) {
|
||||
let safeClanTag = escapeDatabaseString(dbConnection, subAccountData.clanTag);
|
||||
let safeClanTag = escapeDatabaseString(dbConnection, subAccountData.ClanTag);
|
||||
let safeClanTitle = escapeDatabaseString(dbConnection, subAccountData.clanTitle);
|
||||
let safeFirstName = escapeDatabaseString(dbConnection, subAccountData.firstName);
|
||||
let safeLastName = escapeDatabaseString(dbConnection, subAccountData.lastName);
|
||||
@@ -124,6 +126,7 @@ function saveSubAccountToDatabase(subAccountData) {
|
||||
["sacct_inbusiness", (subAccountData.inBusiness != 0) ? getBusinessData(subAccountData.inBusiness).databaseId : 0],
|
||||
["sacct_health", subAccountData.health],
|
||||
["sacct_armour", subAccountData.armour],
|
||||
["sacct_accent", subAccountData.accent],
|
||||
];
|
||||
|
||||
let dbQuery = null;
|
||||
@@ -234,9 +237,9 @@ function showCharacterSelectToClient(client) {
|
||||
getPlayerData(client).currentSubAccount = 0;
|
||||
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
|
||||
let tempSubAccount = getPlayerData(client).subAccounts[0];
|
||||
let clanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let ClanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${msToTime(getCurrentUnixTimestamp()-tempSubAccount.lastLogin)} ago` : "Never";
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, clanName, lastPlayedText, tempSubAccount.skin);
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, ClanName, lastPlayedText, tempSubAccount.skin);
|
||||
|
||||
//spawnPlayer(client, getServerConfig().characterSelectPedPosition, getServerConfig().characterSelectPedHeading, getPlayerCurrentSubAccount(client).skin, getServerConfig().characterSelectInterior, getServerConfig().characterSelectDimension);
|
||||
//setTimeout(function() {
|
||||
@@ -250,7 +253,7 @@ function showCharacterSelectToClient(client) {
|
||||
messagePlayerNormal(client, `You have the following characters. Use /usechar <id> to select one:`, getColourByName("teal"));
|
||||
getPlayerData(client).subAccounts.forEach(function(subAccount, index) {
|
||||
let tempSubAccount = getPlayerData(client).subAccounts[0];
|
||||
let clanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let ClanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${msToTime(getCurrentUnixTimestamp()-tempSubAccount.lastLogin)} ago` : "Never";
|
||||
messagePlayerNormal(client, `${index+1} • [#BBBBBB]${subAccount.firstName} ${subAccount.lastName} ($${tempSubAccount.cash}, ${lastPlayedText})`);
|
||||
});
|
||||
@@ -318,9 +321,9 @@ function checkPreviousCharacter(client) {
|
||||
let subAccountId = getPlayerData(client).currentSubAccount;
|
||||
let tempSubAccount = getPlayerData(client).subAccounts[subAccountId];
|
||||
|
||||
let clanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let ClanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${getTimeDifferenceDisplay(tempSubAccount.lastLogin, getCurrentUnixTimestamp())} ago` : "Never";
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, clanName, lastPlayedText, tempSubAccount.skin);
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, ClanName, lastPlayedText, tempSubAccount.skin);
|
||||
|
||||
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
|
||||
}
|
||||
@@ -339,9 +342,9 @@ function checkNextCharacter(client) {
|
||||
let subAccountId = getPlayerData(client).currentSubAccount;
|
||||
let tempSubAccount = getPlayerData(client).subAccounts[subAccountId];
|
||||
|
||||
let clanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let ClanName = (tempSubAccount.clan != 0) ? getClanData(getClanIdFromDatabaseId(tempSubAccount.clan)).name : "None";
|
||||
let lastPlayedText = (tempSubAccount.lastLogin != 0) ? `${getTimeDifferenceDisplay(tempSubAccount.lastLogin, getCurrentUnixTimestamp())} ago` : "Never";
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, clanName, lastPlayedText, tempSubAccount.skin);
|
||||
showPlayerCharacterSelectGUI(client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.cash, ClanName, lastPlayedText, tempSubAccount.skin);
|
||||
|
||||
logToConsole(LOG_DEBUG, `[VRR.SubAccount] Setting ${getPlayerDisplayForConsole(client)}'s character to ID ${getPlayerData(client).currentSubAccount}`);
|
||||
}
|
||||
@@ -519,7 +522,7 @@ function setFightStyleCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!isPlayerAtGym(client)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("basicModeration"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
messagePlayerError(client, `You need to be at a gym!`);
|
||||
return false
|
||||
}
|
||||
@@ -565,7 +568,7 @@ function forceFightStyleCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!isPlayerAtGym(client)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("basicModeration"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
messagePlayerError(client, `You need to be at a gym!`);
|
||||
return false
|
||||
}
|
||||
|
||||
@@ -224,7 +224,9 @@ function showRandomTipToAllPlayers() {
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(isPlayerLoggedIn(clients[i]) && isPlayerSpawned(clients[i])) {
|
||||
messagePlayerTimedRandomTip(null, randomTips[tipId]);
|
||||
if(!doesPlayerHaveRandomTipsDisabled(clients[i])) {
|
||||
messagePlayerTimedRandomTip(null, randomTips[tipId]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -602,7 +602,7 @@ function canClientUseFireJob(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canClientUseAmmunations(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.ammuBanned) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.AmmuBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -612,7 +612,7 @@ function canClientUseAmmunations(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function canClientUseGuns(client) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.gunBanned) {
|
||||
if(getPlayerData(client).accountData.flags.moderation & getServerBitFlags().moderationFlags.GunBanned) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -100,8 +100,8 @@ function saveVehicleToDatabase(vehicleDataId) {
|
||||
["veh_owner_id", tempVehicleData.ownerId],
|
||||
["veh_locked", boolToInt(tempVehicleData.locked)],
|
||||
["veh_spawn_lock", boolToInt(tempVehicleData.spawnLocked)],
|
||||
["veh_buy_price", boolToInt(tempVehicleData.buyPrice)],
|
||||
["veh_rent_price", boolToInt(tempVehicleData.rentPrice)],
|
||||
["veh_buy_price", tempVehicleData.buyPrice],
|
||||
["veh_rent_price", tempVehicleData.rentPrice],
|
||||
["veh_pos_x", tempVehicleData.spawnPosition.x],
|
||||
["veh_pos_y", tempVehicleData.spawnPosition.y],
|
||||
["veh_pos_z", tempVehicleData.spawnPosition.z],
|
||||
@@ -444,7 +444,7 @@ function vehicleColourCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
messagePlayerError(client, "You need to be at a pay-n-spray!");
|
||||
return false;
|
||||
}
|
||||
@@ -487,7 +487,7 @@ function vehicleRepairCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
messagePlayerError(client, "You need to be at a pay-n-spray!");
|
||||
return false;
|
||||
}
|
||||
@@ -522,7 +522,7 @@ function vehicleLiveryCommand(command, params, client) {
|
||||
}
|
||||
|
||||
if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
messagePlayerError(client, "You need to be at a pay-n-spray!");
|
||||
return false;
|
||||
}
|
||||
@@ -573,10 +573,6 @@ function buyVehicleCommand(command, params, client) {
|
||||
}
|
||||
|
||||
getPlayerData(client).buyingVehicle = vehicle;
|
||||
|
||||
//getPlayerCurrentSubAccount(client).cash -= getVehicleData(vehicle).buyPrice;
|
||||
//getVehicleData(vehicle).buyPrice = 0;
|
||||
//getVehicleData(vehicle).rentPrice = 0;
|
||||
getVehicleData(vehicle).engine = true;
|
||||
vehicle.engine = true;
|
||||
|
||||
@@ -666,7 +662,7 @@ function stopRentingVehicleCommand(command, params, client) {
|
||||
function doesPlayerHaveVehicleKeys(client, vehicle) {
|
||||
let vehicleData = getVehicleData(vehicle);
|
||||
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -714,7 +710,7 @@ function doesPlayerHaveVehicleKeys(client, vehicle) {
|
||||
function doesClientOwnVehicle(client, vehicle) {
|
||||
let vehicleData = getVehicleData(vehicle);
|
||||
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -726,7 +722,7 @@ function doesClientOwnVehicle(client, vehicle) {
|
||||
|
||||
if(vehicleData.ownerType == VRR_VEHOWNER_CLAN) {
|
||||
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).clan) {
|
||||
if(doesPlayerHaveClanPermission(client, "manageVehicles") || doesPlayerHaveClanPermission(client, "owner")) {
|
||||
if(doesPlayerHaveClanPermission(client, "ManageVehicles") || doesPlayerHaveClanPermission(client, "owner")) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -895,7 +891,7 @@ function setVehicleRentPriceCommand(command, params, client) {
|
||||
let vehicle = getPlayerVehicle(client);
|
||||
|
||||
if(!doesClientOwnVehicle(client, vehicle)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
messagePlayerError(client, "You can't set the rent price for this vehicle!");
|
||||
}
|
||||
}
|
||||
@@ -903,10 +899,11 @@ function setVehicleRentPriceCommand(command, params, client) {
|
||||
let amount = toInteger(params) || 0;
|
||||
|
||||
getVehicleData(vehicle).rentPrice = amount;
|
||||
getVehicleData(vehicle).needsSaved = true;
|
||||
|
||||
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}rent price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
|
||||
|
||||
getVehicleData(vehicle).needsSaved = true;
|
||||
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -920,7 +917,7 @@ function setVehicleBuyPriceCommand(command, params, client) {
|
||||
let vehicle = getPlayerVehicle(client);
|
||||
|
||||
if(!doesClientOwnVehicle(client, vehicle)) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("manageVehicles"))) {
|
||||
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
||||
messagePlayerError(client, "You can't set the buy price for this vehicle!");
|
||||
}
|
||||
}
|
||||
@@ -928,10 +925,9 @@ function setVehicleBuyPriceCommand(command, params, client) {
|
||||
let amount = toInteger(params) || 0;
|
||||
|
||||
getVehicleData(vehicle).buyPrice = amount;
|
||||
getVehicleData(vehicle).needsSaved = true;
|
||||
|
||||
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)}'s {MAINCOLOUR}buy price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
|
||||
|
||||
getVehicleData(vehicle).needsSaved = true;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -953,6 +949,8 @@ function removeVehicleOwnerCommand(command, params, client) {
|
||||
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_NONE;
|
||||
getVehicleData(vehicle).ownerId = 0;
|
||||
|
||||
getVehicleData(vehicle).needsSaved = true;
|
||||
|
||||
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to nobody!`);
|
||||
messagePlayerInfo(client, `Nobody will be able to use this vehicle until it receives a new owner (either bought or set by admin).`);
|
||||
}
|
||||
@@ -1328,31 +1326,33 @@ function checkVehicleBuying() {
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(getPlayerData(clients[i])) {
|
||||
if(getPlayerData(clients[i]).buyingVehicle) {
|
||||
if(getPlayerVehicle(clients[i]) == getPlayerData(clients[i]).buyingVehicle) {
|
||||
if(getDistance(getVehiclePosition(getPlayerData(clients[i]).buyingVehicle), getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) {
|
||||
if(getPlayerCurrentSubAccount(clients[i]).cash < getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice) {
|
||||
messagePlayerError(client, "You don't have enough money to buy this vehicle!");
|
||||
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
|
||||
getPlayerData(clients[i]).buyingVehicle = false;
|
||||
return false;
|
||||
}
|
||||
if(isPlayerInAnyVehicle(clients[i])) {
|
||||
if(getPlayerData(clients[i]).buyingVehicle) {
|
||||
if(getPlayerVehicle(clients[i]) == getPlayerData(clients[i]).buyingVehicle) {
|
||||
if(getDistance(getVehiclePosition(getPlayerData(clients[i]).buyingVehicle), getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) {
|
||||
if(getPlayerCurrentSubAccount(clients[i]).cash < getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice) {
|
||||
messagePlayerError(client, "You don't have enough money to buy this vehicle!");
|
||||
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
|
||||
getPlayerData(clients[i]).buyingVehicle = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
createNewDealershipVehicle(getVehicleData(getPlayerData(clients[i]).buyingVehicle).model, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice, getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId);
|
||||
takePlayerCash(clients[i], getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice);
|
||||
updatePlayerCash(clients[i]);
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId = getPlayerCurrentSubAccount(clients[i]).databaseId;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerType = VRR_VEHOWNER_PLAYER;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice = 0;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).rentPrice = 0;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnLocked = false;
|
||||
createNewDealershipVehicle(getVehicleData(getPlayerData(clients[i]).buyingVehicle).model, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice, getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId);
|
||||
takePlayerCash(clients[i], getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice);
|
||||
updatePlayerCash(clients[i]);
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerId = getPlayerCurrentSubAccount(clients[i]).databaseId;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).ownerType = VRR_VEHOWNER_PLAYER;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).buyPrice = 0;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).rentPrice = 0;
|
||||
getVehicleData(getPlayerData(clients[i]).buyingVehicle).spawnLocked = false;
|
||||
getPlayerData(clients[i]).buyingVehicle = false;
|
||||
messagePlayerSuccess(clients[i], "This vehicle is now yours! It will save wherever you leave it.");
|
||||
}
|
||||
} else {
|
||||
messagePlayerError(client, "You canceled the vehicle purchase by exiting the vehicle!");
|
||||
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
|
||||
getPlayerData(clients[i]).buyingVehicle = false;
|
||||
messagePlayerSuccess(clients[i], "This vehicle is now yours! It will save wherever you leave it.");
|
||||
}
|
||||
} else {
|
||||
messagePlayerError(client, "You canceled the vehicle purchase by exiting the vehicle!");
|
||||
respawnVehicle(getPlayerData(clients[i]).buyingVehicle);
|
||||
getPlayerData(clients[i]).buyingVehicle = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user