Overhaul of "client" to "player"
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@@ -16,6 +16,8 @@ const triggerSource = {
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house,
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};
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// ---------------------------------------------------------------------------
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const NPC = {
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Trigger: {
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farProximity, // Comes within a far distance of NPC
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@@ -108,6 +110,10 @@ const NPC = {
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}
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};
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// ---------------------------------------------------------------------------
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function npcTrigger(triggerName, triggerSource) {
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}
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}
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// ---------------------------------------------------------------------------
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