diff --git a/scripts/server/timers.js b/scripts/server/timers.js index 7976afa7..ee95244c 100644 --- a/scripts/server/timers.js +++ b/scripts/server/timers.js @@ -253,6 +253,7 @@ function checkServerGameTime() { logToConsole(LOG_INFO | LOG_WARN, `[V.RP.Timers] Changing server map to night`); messageDiscordEventChannel("🌙 Changing server map to night"); getGameConfig().mainWorldScene[getGame()] = "FREERIDENOC"; + setServerPassword(generateRandomString(10, getGlobalConfig().alphaNumericCharacters)); if (!serverStarting) { kickAllClients(); saveServerDataToDatabase(); @@ -260,6 +261,7 @@ function checkServerGameTime() { } game.changeMap(getGameConfig().mainWorldScene[getGame()]); spawnAllServerElements(); + setServerPassword(""); } else { if (serverStarting) { spawnAllServerElements(); @@ -274,6 +276,7 @@ function checkServerGameTime() { logToConsole(LOG_INFO | LOG_WARN, `[V.RP.Timers] Changing server map to day`); messageDiscordEventChannel("🌞 Changing server map to day"); getGameConfig().mainWorldScene[getGame()] = "FREERIDE"; + setServerPassword(generateRandomString(10, getGlobalConfig().alphaNumericCharacters)); if (!serverStarting) { kickAllClients(); saveServerDataToDatabase(); @@ -281,6 +284,7 @@ function checkServerGameTime() { } game.changeMap(getGameConfig().mainWorldScene[getGame()]); spawnAllServerElements(); + setServerPassword(""); } else { if (serverStarting) { spawnAllServerElements();