Update from master (merge error)

This commit is contained in:
Vortrex
2023-02-07 15:11:56 -06:00
parent a5b9840729
commit 1e91698e05
63 changed files with 422 additions and 223 deletions

View File

@@ -9,8 +9,8 @@
// Init AFK script
function initAFKScript() {
logToConsole(LOG_DEBUG, "[AGRP.AFK]: Initializing AFK script ...");
logToConsole(LOG_DEBUG, "[AGRP.AFK]: AFK script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.AFK]: Initializing AFK script ...");
logToConsole(LOG_DEBUG, "[V.RP.AFK]: AFK script initialized!");
}
// ===========================================================================

View File

@@ -8,8 +8,8 @@
// ===========================================================================
function initAnimationScript() {
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Initializing animation script ...");
logToConsole(LOG_DEBUG, "[AGRP.Animation]: Animation script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Animation]: Initializing animation script ...");
logToConsole(LOG_DEBUG, "[V.RP.Animation]: Animation script initialized!");
}
// ===========================================================================

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@@ -29,8 +29,8 @@ class BusinessData {
// ===========================================================================
function initBusinessScript() {
logToConsole(LOG_DEBUG, "[AGRP.Business]: Initializing business script ...");
logToConsole(LOG_INFO, "[AGRP.Business]: Business script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Business]: Initializing business script ...");
logToConsole(LOG_INFO, "[V.RP.Business]: Business script initialized!");
}
// ===========================================================================

View File

@@ -28,11 +28,11 @@ let scrollDownKey = false;
// ===========================================================================
function initChatBoxScript() {
logToConsole(LOG_DEBUG, "[AGRP.Chat]: Initializing chat script ...");
logToConsole(LOG_DEBUG, "[V.RP.Chat]: Initializing chat script ...");
scrollUpKey = getKeyIdFromParams("pageup");
scrollDownKey = getKeyIdFromParams("pagedown");
bindChatBoxKeys();
logToConsole(LOG_INFO, "[AGRP.Chat]: Chat script initialized!");
logToConsole(LOG_INFO, "[V.RP.Chat]: Chat script initialized!");
}
// ===========================================================================

View File

@@ -14,14 +14,14 @@ let cursorSize = toVector2(16.0, 24.0);
// ===========================================================================
function initCursorScript() {
logToConsole(LOG_DEBUG, "[AGRP.Cursor]: Initializing cursor script ...");
logToConsole(LOG_DEBUG, "[V.RP.Cursor]: Initializing cursor script ...");
let cursorStream = openFile(cursorImagePath);
if (cursorStream != null) {
cursorImage = graphics.loadPNG(cursorStream);
cursorStream.close();
}
logToConsole(LOG_INFO, "[AGRP.Cursor]: Cursor script initialized!");
logToConsole(LOG_INFO, "[V.RP.Cursor]: Cursor script initialized!");
}
// ===========================================================================

View File

@@ -8,9 +8,9 @@
// ===========================================================================
function initEventScript() {
logToConsole(LOG_DEBUG, "[AGRP.Event]: Initializing event script ...");
logToConsole(LOG_DEBUG, "[V.RP.Event]: Initializing event script ...");
addAllEventHandlers();
logToConsole(LOG_DEBUG, "[AGRP.Event]: Event script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Event]: Event script initialized!");
}
// ===========================================================================

View File

@@ -40,8 +40,8 @@ let creatingCharacter = false;
// ===========================================================================
function initGUIScript() {
logToConsole(LOG_DEBUG, "[AGRP.GUI]: Initializing GUI script ...");
logToConsole(LOG_DEBUG, "[AGRP.GUI]: GUI script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.GUI]: Initializing GUI script ...");
logToConsole(LOG_DEBUG, "[V.RP.GUI]: GUI script initialized!");
}
// ===========================================================================

View File

@@ -20,7 +20,7 @@ let newCharacter = {
function initNewCharacterGUI() {
logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating new character GUI ...`);
newCharacter.window = mexui.window(getScreenWidth() / 2 - 130, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
newCharacter.window = mexui.window(getScreenWidth() / 2 - 150, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
main: {
backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
transitionTime: 500,
@@ -42,7 +42,7 @@ function initNewCharacterGUI() {
newCharacter.window.titleBarShown = false;
newCharacter.window.titleBarHeight = 30;
newCharacter.mainLogoImage = newCharacter.window.image(80, 20, 80, 80, mainLogoPath, {
newCharacter.mainLogoImage = newCharacter.window.image(100, 10, 100, 100, mainLogoPath, {
focused: {
borderColour: toColour(0, 0, 0, 0),
},

View File

@@ -16,8 +16,8 @@ let itemActionDelaySize = toVector2(200, 5);
// ===========================================================================
function initItemScript() {
logToConsole(LOG_DEBUG, "[AGRP.Item]: Initializing item script ...");
logToConsole(LOG_DEBUG, "[AGRP.Item]: Item script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Item]: Initializing item script ...");
logToConsole(LOG_DEBUG, "[V.RP.Item]: Item script initialized!");
}
// ===========================================================================

View File

@@ -35,8 +35,8 @@ class JobData {
// ===========================================================================
function initJobScript() {
logToConsole(LOG_DEBUG, "[AGRP.Job]: Initializing job script ...");
logToConsole(LOG_DEBUG, "[AGRP.Job]: Job script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Job]: Initializing job script ...");
logToConsole(LOG_DEBUG, "[V.RP.Job]: Job script initialized!");
}
// ===========================================================================

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@@ -16,8 +16,8 @@ let keyBindLongHoldDuration = 1500;
// ===========================================================================
function initKeyBindScript() {
logToConsole(LOG_DEBUG, "[AGRP.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_DEBUG, "[AGRP.KeyBind]: Key bind script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.KeyBind]: Initializing key bind script ...");
logToConsole(LOG_DEBUG, "[V.RP.KeyBind]: Key bind script initialized!");
}
// ===========================================================================

View File

@@ -30,12 +30,12 @@ let jobHelpColour = toColour(234, 198, 126, 255);
// ===========================================================================
function initLabelScript() {
logToConsole(LOG_DEBUG, "[AGRP.Label]: Initializing label script ...");
logToConsole(LOG_DEBUG, "[V.RP.Label]: Initializing label script ...");
propertyLabelNameFont = initLabelPropertyNameFont();
propertyLabelLockedFont = initLabelPropertyLockedFont();
jobNameLabelFont = initLabelJobNameFont();
jobHelpLabelFont = initLabelJobHelpFont();
logToConsole(LOG_DEBUG, "[AGRP.Label]: Label script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Label]: Label script initialized!");
}
// ===========================================================================
@@ -79,12 +79,12 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
if (getGame() == V_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport is not active!");
return false;
}
}
@@ -220,12 +220,12 @@ function renderPropertyExitLabel(position) {
if (getGame() == V_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport is not active!");
return false;
}
}
@@ -265,12 +265,12 @@ function renderJobLabel(name, position, jobType) {
if (getGame() == V_GAME_GTA_IV) {
if (!natives.doesViewportExist(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport does not exist!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport does not exist!");
return false;
}
if (!natives.isViewportActive(natives.getGameViewportId())) {
logToConsole(LOG_INFO, "[AGRP.Label]: Game viewport is not active!");
logToConsole(LOG_INFO, "[V.RP.Label]: Game viewport is not active!");
return false;
}
}

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@@ -14,9 +14,9 @@ let logoSize = toVector2(128, 128);
// ===========================================================================
function initLogoScript() {
logToConsole(LOG_DEBUG, "[AGRP.Logo]: Initializing logo script ...");
logToConsole(LOG_DEBUG, "[V.RP.Logo]: Initializing logo script ...");
//logoImage = loadLogoImage();
logToConsole(LOG_DEBUG, "[AGRP.Logo]: Logo script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Logo]: Logo script initialized!");
}
// ===========================================================================

View File

@@ -22,10 +22,10 @@ let smallGameMessageTimer = null;
// ===========================================================================
function initMessagingScript() {
logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Initializing messaging script ...");
logToConsole(LOG_DEBUG, "[V.RP.Messaging]: Initializing messaging script ...");
smallGameMessageFonts = loadSmallGameMessageFonts();
bigGameMessageFonts = loadSmallGameMessageFonts();
logToConsole(LOG_DEBUG, "[AGRP.Messaging]: Messaging script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.Messaging]: Messaging script initialized!");
}
// ===========================================================================
@@ -75,7 +75,7 @@ function loadBigGameMessageFont() {
// ===========================================================================
function processSmallGameMessageRendering() {
logToConsole(LOG_VERBOSE, "[AGRP.Messaging]: Processing small game message rendering ...");
logToConsole(LOG_VERBOSE, "[V.RP.Messaging]: Processing small game message rendering ...");
if (renderSmallGameMessage) {
if (smallGameMessageText != "") {
logToConsole(LOG_VERBOSE, `[AGRP.Messaging]: Rendering small game message: ${smallGameMessageText}`);

View File

@@ -22,10 +22,10 @@ let playerPing = {};
// ===========================================================================
function initNameTagScript() {
logToConsole(LOG_DEBUG, "[AGRP.NameTag]: Initializing nametag script ...");
logToConsole(LOG_DEBUG, "[V.RP.NameTag]: Initializing nametag script ...");
nametagFont = loadNameTagFont();
afkStatusFont = loadPausedStatusFont();
logToConsole(LOG_DEBUG, "[AGRP.NameTag]: Nametag script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.NameTag]: Nametag script initialized!");
}
// ===========================================================================

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@@ -8,14 +8,14 @@
// ===========================================================================
function initNetworkEventsScript() {
logToConsole(LOG_DEBUG, "[AGRP.NetEvents]: Initializing server script ...");
logToConsole(LOG_DEBUG, "[AGRP.NetEvents]: Server script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.NetEvents]: Initializing server script ...");
logToConsole(LOG_DEBUG, "[V.RP.NetEvents]: Server script initialized!");
}
// ===========================================================================
function addAllNetworkHandlers() {
logToConsole(LOG_DEBUG, "[AGRP.Server]: Adding network handlers ...");
logToConsole(LOG_DEBUG, "[V.RP.Server]: Adding network handlers ...");
// Chat Box
addNetworkEventHandler("m", receiveChatBoxMessageFromServer); // Not prefixed with VRR to make it as small as possible

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@@ -23,10 +23,10 @@ let skinSelectHeading = null;
// ===========================================================================
function initSkinSelectScript() {
logToConsole(LOG_DEBUG, "[AGRP.SkinSelect]: Initializing skin selector script ...");
logToConsole(LOG_DEBUG, "[V.RP.SkinSelect]: Initializing skin selector script ...");
skinSelectMessageFontTop = loadSkinSelectMessageFontTop();
skinSelectMessageFontBottom = loadSkinSelectMessageFontBottom();
logToConsole(LOG_DEBUG, "[AGRP.SkinSelect]: Skin selector script initialized!");
logToConsole(LOG_DEBUG, "[V.RP.SkinSelect]: Skin selector script initialized!");
}
// ===========================================================================