Update from master (merge error)
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@@ -20,7 +20,7 @@ let newCharacter = {
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function initNewCharacterGUI() {
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logToConsole(LOG_DEBUG, `[AGRP.GUI] Creating new character GUI ...`);
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newCharacter.window = mexui.window(getScreenWidth() / 2 - 130, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
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newCharacter.window = mexui.window(getScreenWidth() / 2 - 150, getScreenHeight() / 2 - 115, 300, 230, 'NEW CHARACTER', {
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main: {
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backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], windowAlpha),
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transitionTime: 500,
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@@ -42,7 +42,7 @@ function initNewCharacterGUI() {
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newCharacter.window.titleBarShown = false;
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newCharacter.window.titleBarHeight = 30;
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newCharacter.mainLogoImage = newCharacter.window.image(80, 20, 80, 80, mainLogoPath, {
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newCharacter.mainLogoImage = newCharacter.window.image(100, 10, 100, 100, mainLogoPath, {
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focused: {
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borderColour: toColour(0, 0, 0, 0),
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},
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