Remove separate fields for vehicle RGBA colour

This commit is contained in:
Vortrex
2022-02-04 10:40:30 -06:00
parent 5bc345c350
commit 2114367354

View File

@@ -90,48 +90,27 @@ function saveVehicleToDatabase(vehicleDataId) {
}
}
let colour1RGBA = rgbaArrayFromToColour(tempVehicleData.colour1RGBA);
let colour2RGBA = rgbaArrayFromToColour(tempVehicleData.colour2RGBA);
let colour3RGBA = rgbaArrayFromToColour(tempVehicleData.colour3RGBA);
let colour4RGBA = rgbaArrayFromToColour(tempVehicleData.colour4RGBA);
let data = [
["veh_server", getServerId()],
["veh_model", tempVehicleData.model],
["veh_owner_type", tempVehicleData.ownerType],
["veh_owner_id", tempVehicleData.ownerId],
["veh_model", toInteger(tempVehicleData.model)],
["veh_owner_type", toInteger(tempVehicleData.ownerType)],
["veh_owner_id", toInteger(tempVehicleData.ownerId)],
["veh_locked", boolToInt(tempVehicleData.locked)],
["veh_spawn_lock", boolToInt(tempVehicleData.spawnLocked)],
["veh_buy_price", tempVehicleData.buyPrice],
["veh_rent_price", tempVehicleData.rentPrice],
["veh_pos_x", tempVehicleData.spawnPosition.x],
["veh_pos_y", tempVehicleData.spawnPosition.y],
["veh_pos_z", tempVehicleData.spawnPosition.z],
["veh_rot_z", tempVehicleData.spawnRotation],
["veh_col1", tempVehicleData.colour1],
["veh_col2", tempVehicleData.colour2],
["veh_col3", tempVehicleData.colour3],
["veh_col4", tempVehicleData.colour4],
["veh_col1_isrgb", tempVehicleData.colour1IsRGBA],
["veh_col2_isrgb", tempVehicleData.colour2IsRGBA],
["veh_col3_isrgb", tempVehicleData.colour3IsRGBA],
["veh_col4_isrgb", tempVehicleData.colour4IsRGBA],
["veh_col1_r", colour1RGBA[0]],
["veh_col1_g", colour1RGBA[1]],
["veh_col1_b", colour1RGBA[2]],
["veh_col1_a", colour1RGBA[3]],
["veh_col2_r", colour2RGBA[0]],
["veh_col2_g", colour2RGBA[1]],
["veh_col2_b", colour2RGBA[2]],
["veh_col2_a", colour2RGBA[3]],
["veh_col3_r", colour3RGBA[0]],
["veh_col3_g", colour3RGBA[1]],
["veh_col3_b", colour3RGBA[2]],
["veh_col3_a", colour3RGBA[3]],
["veh_col4_r", colour4RGBA[0]],
["veh_col4_g", colour4RGBA[1]],
["veh_col4_b", colour4RGBA[2]],
["veh_col4_a", colour4RGBA[3]],
["veh_buy_price", toInteger(tempVehicleData.buyPrice)],
["veh_rent_price", toInteger(tempVehicleData.rentPrice)],
["veh_pos_x", toFloat(tempVehicleData.spawnPosition.x)],
["veh_pos_y", toFloat(tempVehicleData.spawnPosition.y)],
["veh_pos_z", toFloat(tempVehicleData.spawnPosition.z)],
["veh_rot_z", toFloat(tempVehicleData.spawnRotation)],
["veh_col1", toInteger(tempVehicleData.colour1)],
["veh_col2", toInteger(tempVehicleData.colour2)],
["veh_col3", toInteger(tempVehicleData.colour3)],
["veh_col4", toInteger(tempVehicleData.colour4)],
["veh_col1_isrgb", boolToInt(tempVehicleData.colour1IsRGBA)],
["veh_col2_isrgb", boolToInt(tempVehicleData.colour2IsRGBA)],
["veh_col3_isrgb", boolToInt(tempVehicleData.colour3IsRGBA)],
["veh_col4_isrgb", boolToInt(tempVehicleData.colour4IsRGBA)],
["veh_extra1", tempVehicleData.extras[0]],
["veh_extra2", tempVehicleData.extras[1]],
["veh_extra3", tempVehicleData.extras[2]],
@@ -151,8 +130,9 @@ function saveVehicleToDatabase(vehicleDataId) {
["veh_damage_engine", toInteger(tempVehicleData.engineDamage)],
["veh_damage_visual", toInteger(tempVehicleData.visualDamage)],
["veh_dirt_level", toInteger(tempVehicleData.dirtLevel)],
["veh_int", tempVehicleData.interior],
["veh_vw", tempVehicleData.dimension],
["veh_int", toInteger(tempVehicleData.interior)],
["veh_vw", toInteger(tempVehicleData.dimension)],
["veh_livery", toInteger(tempVehicleData.livery)],
];
let dbQuery = null;
@@ -1209,12 +1189,15 @@ function spawnVehicle(vehicleData) {
vehicleData.vehicle = vehicle;
setVehicleHealth(vehicle, 1000);
repairVehicle(vehicle);
setEntityData(vehicle, "vrr.livery", vehicleData.livery, true);
setEntityData(vehicle, "vrr.upgrades", vehicleData.extras, true);
setEntityData(vehicle, "vrr.interior", vehicleData.interior, true);
setEntityData(vehicle, "vrr.engine", vehicleData.engine, true);
forcePlayerToSyncElementProperties(null, vehicle);
forcePlayerToSyncElementProperties(null, vehicle);
return vehicle;
}