Add hotbar to render state func

This commit is contained in:
Vortrex
2021-01-09 22:36:53 -06:00
parent bce26bd9a2
commit 2221dd782e

View File

@@ -284,13 +284,14 @@ function processPlayerSpawn(ped) {
restorePlayerCamera(client, false, 1.0); restorePlayerCamera(client, false, 1.0);
updatePlayerSpawnedState(client, true); updatePlayerSpawnedState(client, true);
setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior); setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior);
setPlayerVirtualWorld(client, getPlayerCurrentSubAccount(client).dimension); setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
updateAllPlayerNameTags(); updateAllPlayerNameTags();
getPlayerData(client).switchingCharacter = false; getPlayerData(client).switchingCharacter = false;
updatePlayerCash(client); updatePlayerCash(client);
updatePlayerJobType(client); updatePlayerJobType(client);
setPlayer2DRendering(client, true, true, true, true); setPlayer2DRendering(client, true, true, true, true, true);
updatePlayerSnowState(client); updatePlayerSnowState(client);
updatePlayerHotBar(client);
sendExcludedModelsForGroundSnowToPlayer(client); sendExcludedModelsForGroundSnowToPlayer(client);
sendRemovedWorldObjectsToPlayer(client); sendRemovedWorldObjectsToPlayer(client);