Change some startup log level to debug
This commit is contained in:
@@ -36,7 +36,7 @@ class KeyBindData {
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// ===========================================================================
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// ===========================================================================
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function initKeyBindScript() {
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function initKeyBindScript() {
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logToConsole(LOG_INFO, "[VRR.KeyBind]: Initializing key bind script ...");
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logToConsole(LOG_DEBUG, "[VRR.KeyBind]: Initializing key bind script ...");
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logToConsole(LOG_INFO, "[VRR.KeyBind]: Key bind script initialized!");
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logToConsole(LOG_INFO, "[VRR.KeyBind]: Key bind script initialized!");
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}
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}
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@@ -24,7 +24,7 @@ class LocaleData {
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// ===========================================================================
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// ===========================================================================
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function initLocaleScript() {
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function initLocaleScript() {
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logToConsole(LOG_INFO, "[VRR.Locale]: Initializing locale script ...");
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logToConsole(LOG_DEBUG, "[VRR.Locale]: Initializing locale script ...");
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logToConsole(LOG_INFO, "[VRR.Locale]: Locale script initialized!");
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logToConsole(LOG_INFO, "[VRR.Locale]: Locale script initialized!");
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}
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}
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@@ -204,7 +204,7 @@ class NPCTriggerResponseData {
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function initNPCScript() {
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function initNPCScript() {
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logToConsole(LOG_DEBUG, "[VRR.NPC]: Initializing NPC script ...");
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logToConsole(LOG_DEBUG, "[VRR.NPC]: Initializing NPC script ...");
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logToConsole(LOG_DEBUG, "[VRR.NPC]: NPC script initialized successfully!");
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logToConsole(LOG_INFO, "[VRR.NPC]: NPC script initialized successfully!");
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}
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}
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// ===========================================================================
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// ===========================================================================
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@@ -244,7 +244,7 @@ function createNPCCommand(command, params, client) {
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// ===========================================================================
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// ===========================================================================
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function loadNPCsFromDatabase() {
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function loadNPCsFromDatabase() {
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logToConsole(LOG_INFO, `[VRR.NPC]: Loading NPCs from database ...`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPCs from database ...`);
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let dbConnection = connectToDatabase();
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let dbConnection = connectToDatabase();
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let tempNPCs = [];
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let tempNPCs = [];
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let dbAssoc;
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let dbAssoc;
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@@ -262,14 +262,14 @@ function loadNPCsFromDatabase() {
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disconnectFromDatabase(dbConnection);
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disconnectFromDatabase(dbConnection);
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}
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}
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logToConsole(LOG_INFO, `[VRR.NPC]: ${tempNPCs.length} NPCs loaded from database successfully!`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCs.length} NPCs loaded from database successfully!`);
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return tempNPCs;
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return tempNPCs;
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}
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}
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// ===========================================================================
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// ===========================================================================
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function loadNPCTriggersFromDatabase(npcDatabaseId) {
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function loadNPCTriggersFromDatabase(npcDatabaseId) {
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logToConsole(LOG_INFO, `[VRR.NPC]: Loading NPC triggers for NPC ${npcDatabaseId} from database ...`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC triggers for NPC ${npcDatabaseId} from database ...`);
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let dbConnection = connectToDatabase();
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let dbConnection = connectToDatabase();
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let tempNPCTriggers = [];
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let tempNPCTriggers = [];
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let dbAssoc;
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let dbAssoc;
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@@ -288,14 +288,14 @@ function loadNPCTriggersFromDatabase(npcDatabaseId) {
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disconnectFromDatabase(dbConnection);
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disconnectFromDatabase(dbConnection);
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}
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}
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logToConsole(LOG_INFO, `[VRR.NPC]: ${tempNPCTriggers.length} NPC triggers loaded for NPC ${npcDatabaseId} from database successfully!`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggers.length} NPC triggers loaded for NPC ${npcDatabaseId} from database successfully!`);
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return tempNPCTriggers;
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return tempNPCTriggers;
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}
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}
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// ===========================================================================
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// ===========================================================================
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function loadNPCTriggerConditionsFromDatabase(npcTriggerDatabaseId) {
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function loadNPCTriggerConditionsFromDatabase(npcTriggerDatabaseId) {
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logToConsole(LOG_INFO, `[VRR.NPC]: Loading NPC trigger conditions for trigger ${npcTriggerDatabaseId} from database ...`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC trigger conditions for trigger ${npcTriggerDatabaseId} from database ...`);
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let dbConnection = connectToDatabase();
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let dbConnection = connectToDatabase();
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let tempNPCTriggerConditions = [];
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let tempNPCTriggerConditions = [];
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let dbAssoc;
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let dbAssoc;
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@@ -312,14 +312,14 @@ function loadNPCTriggerConditionsFromDatabase(npcTriggerDatabaseId) {
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disconnectFromDatabase(dbConnection);
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disconnectFromDatabase(dbConnection);
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}
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}
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logToConsole(LOG_INFO, `[VRR.NPC]: ${tempNPCTriggerConditions.length} conditions loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggerConditions.length} conditions loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
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return tempNPCTriggerConditions;
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return tempNPCTriggerConditions;
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}
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}
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// ===========================================================================
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// ===========================================================================
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function loadNPCTriggerResponsesFromDatabase(npcTriggerDatabaseId) {
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function loadNPCTriggerResponsesFromDatabase(npcTriggerDatabaseId) {
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logToConsole(LOG_INFO, `[VRR.NPC]: Loading NPC trigger responses for trigger ${npcTriggerDatabaseId} from database ...`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: Loading NPC trigger responses for trigger ${npcTriggerDatabaseId} from database ...`);
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let dbConnection = connectToDatabase();
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let dbConnection = connectToDatabase();
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let tempNPCTriggerResponses = [];
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let tempNPCTriggerResponses = [];
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let dbAssoc;
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let dbAssoc;
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@@ -336,7 +336,7 @@ function loadNPCTriggerResponsesFromDatabase(npcTriggerDatabaseId) {
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disconnectFromDatabase(dbConnection);
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disconnectFromDatabase(dbConnection);
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}
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}
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logToConsole(LOG_INFO, `[VRR.NPC]: ${tempNPCTriggerResponses.length} responses loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
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logToConsole(LOG_DEBUG, `[VRR.NPC]: ${tempNPCTriggerResponses.length} responses loaded for trigger ${npcTriggerDatabaseId} from database successfully!`);
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return tempNPCTriggerResponses;
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return tempNPCTriggerResponses;
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}
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}
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@@ -619,12 +619,12 @@ function getNPCInfoCommand(command, params, client) {
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let ownerType = "None";
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let ownerType = "None";
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switch (npcData.ownerType) {
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switch (npcData.ownerType) {
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case AGRP_NPC_OWNER_CLAN:
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case AGRP_NPC_OWNER_CLAN:
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ownerName = getClanData(getClanIdFromDatabaseId(npcData.ownerId)).name;
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ownerName = getClanData(getClanIndexFromDatabaseId(npcData.ownerId)).name;
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ownerType = "clan";
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ownerType = "clan";
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break;
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break;
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case AGRP_NPC_OWNER_JOB:
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case AGRP_NPC_OWNER_JOB:
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ownerName = getJobData(getJobIdFromDatabaseId(npcData.ownerId)).name;
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ownerName = getJobData(getJobIndexFromDatabaseId(npcData.ownerId)).name;
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ownerType = "job";
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ownerType = "job";
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break;
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break;
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