Merge branch 'master' of https://github.com/VortrexFTW/v-roleplay
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README.md
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README.md
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### Description
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This is Vortrex's Roleplay Resource
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### Supported Games and Multiplayer Mods
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* GTA III (on [GTA Connected](https://gtaconnected.com/))
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* GTA VC (on [GTA Connected](https://gtaconnected.com/))
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* GTA SA (on [GTA Connected](https://gtaconnected.com/))
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* GTA IV (on [GTA Connected](https://gtaconnected.com/))
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* Mafia: The City of Lost Heaven (on [Mafia Connected](https://mafiaconnected.com/))
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## Setup
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* Download the server from the [downloads page](https://gtaconnected.com/downloads) of the GTA Connected website.
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* Download this resource via git clone or directly from GitHub with the green zip download button.
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* Add the resource to the server config. You should also disable a lot of the cvars in the config too. I only have traffic, civilians, planes, and bigmap enabled.
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* Download the required modules and add them to your server config. See list of modules below.
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* Import the database to your MySQL server, and edit database.json in the resource's config folder with the info to connect to the database.
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* Edit `svr_main` table, and set the `svr_game` and `svr_port` to your server's info. Game ID numbers are [here](https://wiki.gtaconnected.com/GameIdentifiers)
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* (Optional) Edit the email SMTP connection info. Without this, the email features will be disabled.
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* Start the server and connect. Register your account, make a character, and disconnect.
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* Edit your account in the database (get your account ID from the acct_main table and then edit the four entries in acct_svr for your account, changing `acct_svr_staff_flags` to negative 1 (-1) ... **you must not be connected to the server when doing this**
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* Prefix field names with the table name, except for _main tables (i.e. acct_id, job_loc_id)
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* Tables use primary key on their ID column
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* Tables use both secondary keys & cascading foreign key links to any ID that points to another table
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* Prefix table names with func_ if they are a custom function or procedure
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### Notes
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* The resource is designed to load the script files first, then initialize after that's done.
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* The resource is designed to run on multiple servers. Each server needs a row in `svr_main` table with matching port and [game ID](https://wiki.gtaconnected.com/GameIdentifiers)
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* The IDEAS.md file is not a to-do list. It's just a random file to throw ideas into when they come to mind.
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* Bitwise values are used for several different aspects, mostly related to permissions.
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* Bitwise value of -1 is **always** used as "*all flags*" for that set. For admin permissions, -1 is god-tier admin level
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