Add job stoproute cmd
This commit is contained in:
@@ -751,6 +751,33 @@ function jobStartRouteCommand(command, params, client) {
|
|||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function jobStopRouteCommand(command, params, client) {
|
||||||
|
if(!canPlayerUseJobs(client)) {
|
||||||
|
messageClientError(client, "You are not allowed to use jobs.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!isPlayerWorking(client)) {
|
||||||
|
messageClientError(client, "You aren't working yet! Use /startwork first.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!doesPlayerHaveJobType(client, AG_JOB_BUS) && !doesPlayerHaveJobType(client, AG_JOB_GARBAGE)) {
|
||||||
|
messageClientError(client, "Your job doesn't use a route!");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!isPlayerOnJobRoute(client)) {
|
||||||
|
messageClientError(client, "You aren't on a job route!");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
stopJobRoute(client);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
function isPlayerInJobVehicle(client) {
|
function isPlayerInJobVehicle(client) {
|
||||||
if(getPlayerVehicle(client)) {
|
if(getPlayerVehicle(client)) {
|
||||||
let vehicle = getPlayerVehicle(client);
|
let vehicle = getPlayerVehicle(client);
|
||||||
@@ -776,11 +803,57 @@ function startJobRoute(client) {
|
|||||||
getPlayerData(client).busRoute = busRoute;
|
getPlayerData(client).busRoute = busRoute;
|
||||||
getPlayerData(client).busRouteStop = 0;
|
getPlayerData(client).busRouteStop = 0;
|
||||||
getPlayerData(client).busRouteIsland = getPlayerIsland(client);
|
getPlayerData(client).busRouteIsland = getPlayerIsland(client);
|
||||||
showCurrentBusStop(client);
|
getPlayerData(client).busRouteVehicle = getPlayerVehicle(client);
|
||||||
getPlayerVehicle(client).colour1 = getBusRouteData(getPlayerIsland(client), busRoute).busColour;
|
getPlayerVehicle(client).colour1 = getBusRouteData(getPlayerIsland(client), busRoute).busColour;
|
||||||
getPlayerVehicle(client).colour2 = 1;
|
getPlayerVehicle(client).colour2 = 1;
|
||||||
|
showCurrentBusStop(client);
|
||||||
messageClientNormal(client, `🚌 You are now driving the [#AAAAAA]${getBusRouteData(getPlayerIsland(client), busRoute).name} [#FFFFFF]bus route! Drive to the green checkpoint.`);
|
messageClientNormal(client, `🚌 You are now driving the [#AAAAAA]${getBusRouteData(getPlayerIsland(client), busRoute).name} [#FFFFFF]bus route! Drive to the green checkpoint.`);
|
||||||
|
} else if(doesPlayerHaveJobType(client, AG_JOB_GARBAGE)) {
|
||||||
|
let garbageRoute = getRandomBusRoute(getPlayerIsland(client));
|
||||||
|
getPlayerData(client).garbageRoute = garbageRoute;
|
||||||
|
getPlayerData(client).garbageRouteStop = 0;
|
||||||
|
getPlayerData(client).garbageRouteIsland = getPlayerIsland(client);
|
||||||
|
getPlayerData(client).garbageRouteVehicle = getPlayerVehicle(client);
|
||||||
|
getPlayerVehicle(client).colour1 = getGarbageRouteData(getPlayerIsland(client), garbageRoute).garbageTruckColour;
|
||||||
|
getPlayerVehicle(client).colour2 = 1;
|
||||||
|
showCurrentGarbageStop(client);
|
||||||
|
messageClientNormal(client, `🚌 You are now driving the [#AAAAAA]${getGarbageRouteData(getPlayerIsland(client), garbageRoute).name} [#FFFFFF]garbage route! Drive to the grey checkpoint.`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function stopJobRoute(client) {
|
||||||
|
if(doesPlayerHaveJobType(client, AG_JOB_BUS)) {
|
||||||
|
respawnVehicle(getPlayerData(client).busRouteVehicle);
|
||||||
|
messageClientAlert(client, `You stopped the ${getBusRouteData(getPlayerData(client).busRouteIsland, getPlayerData(client).busRoute).name} bus route! Your bus has been returned to the bus depot.`, getColourByName("yellow"));
|
||||||
|
getPlayerData(client).busRouteVehicle = false;
|
||||||
|
getPlayerData(client).busRoute = false;
|
||||||
|
getPlayerData(client).busRouteStop = false;
|
||||||
|
getPlayerData(client).busRouteIsland = false;
|
||||||
|
} else if(doesPlayerHaveJobType(client, AG_JOB_GARBAGE)) {
|
||||||
|
respawnVehicle(getPlayerData(client).garbageRouteVehicle);
|
||||||
|
messageClientAlert(client, `You stopped the ${getBusRouteData(getPlayerData(client).garbageRouteIsland, getPlayerData(client).garbageRoute).name} garbage route! Your trashmaster has been returned to the bus depot.`, getColourByName("yellow"));
|
||||||
|
getPlayerData(client).garbageRouteVehicle = false;
|
||||||
|
getPlayerData(client).garbageRoute = false;
|
||||||
|
getPlayerData(client).garbageRouteStop = false;
|
||||||
|
getPlayerData(client).garbageRouteIsland = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
function isPlayerOnJobRoute(client) {
|
||||||
|
if(doesPlayerHaveJobType(client, AG_JOB_BUS)) {
|
||||||
|
if(getPlayerData(client).busRoute) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else if(doesPlayerHaveJobType(client, AG_JOB_GARBAGE)) {
|
||||||
|
if(getPlayerData(client).garbageRoute) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
// ---------------------------------------------------------------------------
|
// ---------------------------------------------------------------------------
|
||||||
Reference in New Issue
Block a user