From 290b5122529155dd5fdcf86bc99b85a65e9c0bd4 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sun, 9 Jan 2022 05:27:22 -0600 Subject: [PATCH] Fixed tazed anim wrong type --- scripts/shared/gamedata.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/shared/gamedata.js b/scripts/shared/gamedata.js index b48bd13f..68a3ae65 100644 --- a/scripts/shared/gamedata.js +++ b/scripts/shared/gamedata.js @@ -3177,7 +3177,7 @@ let gameData = { ["sitright", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_RIGHT], ["sitforward", 0, 111, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD], ["sitarmright", 0, 120, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK], - ["tazed", 0, 13, VRR_ANIMTYPE_FREEZE, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE], + ["tazed", 0, 13, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE], ], [ // GTA VC ["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],