Moved some scoreboard logic

This commit is contained in:
Vortrex
2021-01-09 22:33:37 -06:00
parent 99fb47e93d
commit 2a8ae5052b

View File

@@ -4,42 +4,34 @@
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com) // Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// FILE: scoreboard.js // FILE: scoreboard.js
// DESC: Provides scoreboard feature and rendering // DESC: Provides scoreboard features and rendering
// TYPE: Client (JavaScript) // TYPE: Client (JavaScript)
// =========================================================================== // ===========================================================================
let titleFont = null; let scoreBoardTitleFont = null;
let listFont = null; let scoreBoardListFont = null;
let pausedColour = COLOUR_RED; let pausedColour = COLOUR_RED;
let scoreboardKey = SDLK_TAB;
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------
bindEventHandler("OnResourceReady", thisResource, function(event, resource) { bindEventHandler("OnResourceReady", thisResource, function(event, resource) {
titleFont = lucasFont.createDefaultFont(22.0, "Roboto", "Regular"); scoreBoardTitleFont = lucasFont.createDefaultFont(22.0, "Roboto", "Regular");
listFont = lucasFont.createDefaultFont(12.0, "Roboto", "Light"); scoreBoardListFont = lucasFont.createDefaultFont(12.0, "Roboto", "Light");
}); });
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------
addEventHandler("OnDrawnHUD", function (event) { function renderScoreboard() {
if(!renderHUD) { if(scoreBoardListFont != null && scoreBoardTitleFont != null) {
return false;
}
if(!renderScoreboard) {
return false;
}
if(localPlayer != null) {
if(isKeyDown(SDLK_TAB)) {
if(listFont != null && titleFont != null) {
let scoreboardStart = (game.height/2)-(Math.floor(getClients().length/2)*20); let scoreboardStart = (game.height/2)-(Math.floor(getClients().length/2)*20);
let titleSize = titleFont.measure("PLAYERS", game.width, 0.0, 1.0, 10, false, false); let titleSize = scoreBoardTitleFont.measure("PLAYERS", game.width, 0.0, 1.0, 10, false, false);
titleFont.render("PLAYERS", [game.width/2, scoreboardStart-50], 0, 0.5, 0.0, titleFont.size, COLOUR_WHITE, false, false, false, true); scoreBoardTitleFont.render("PLAYERS", [game.width/2, scoreboardStart-50], 0, 0.5, 0.0, scoreBoardTitleFont.size, COLOUR_WHITE, false, false, false, true);
titleSize = titleFont.measure("____________________________", game.width, 0.0, 1.0, 10, false, false); titleSize = scoreBoardTitleFont.measure("____________________________", game.width, 0.0, 1.0, 10, false, false);
titleFont.render("____________________________", [game.width/2, scoreboardStart-35], 0, 0.5, 0.0, titleFont.size, COLOUR_WHITE, false, false, false, true); scoreBoardTitleFont.render("____________________________", [game.width/2, scoreboardStart-35], 0, 0.5, 0.0, scoreBoardTitleFont.size, COLOUR_WHITE, false, false, false, true);
let clients = getClients(); let clients = getClients();
for(let i in clients) { for(let i in clients) {
@@ -67,27 +59,25 @@ addEventHandler("OnDrawnHUD", function (event) {
// Player ID // Player ID
let text = String(clients[i].index); let text = String(clients[i].index);
let size = listFont.measure(text, 75, 0.0, 1.0, 10, false, false); let size = scoreBoardListFont.measure(text, 75, 0.0, 1.0, 10, false, false);
listFont.render(text, [game.width/2-100, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, COLOUR_WHITE, false, false, false, true); scoreBoardListFont.render(text, [game.width/2-100, scoreboardStart + (i*20)], 0, 0.5, 0.0, scoreBoardListFont.size, COLOUR_WHITE, false, false, false, true);
// Player Name // Player Name
text = name; text = name;
size = listFont.measure(text, 100, 0.0, 1.0, 10, false, false); size = scoreBoardListFont.measure(text, 100, 0.0, 1.0, 10, false, false);
listFont.render(text, [game.width/2, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, colour, false, false, false, true); scoreBoardListFont.render(text, [game.width/2, scoreboardStart + (i*20)], 0, 0.5, 0.0, scoreBoardListFont.size, colour, false, false, false, true);
// Ping // Ping
text = ping; text = ping;
size = listFont.measure(ping, 75, 0.0, 1.0, 10, false, false); size = scoreBoardListFont.measure(ping, 75, 0.0, 1.0, 10, false, false);
listFont.render(ping, [game.width/2+100, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, COLOUR_WHITE, false, false, false, true); scoreBoardListFont.render(ping, [game.width/2+100, scoreboardStart + (i*20)], 0, 0.5, 0.0, scoreBoardListFont.size, COLOUR_WHITE, false, false, false, true);
// PAUSED Status (depends on resource "afk") // PAUSED Status (depends on resource "afk")
if(paused == true) { if(paused == true) {
size = listFont.measure("PAUSED", 100, 0.0, 1.0, 10, false, false); size = scoreBoardListFont.measure("PAUSED", 100, 0.0, 1.0, 10, false, false);
listFont.render("PAUSED", [game.width/2+200, scoreboardStart + (i*20)], 0, 0.5, 0.0, listFont.size, pausedColour, false, false, false, true); scoreBoardListFont.render("PAUSED", [game.width/2+200, scoreboardStart + (i*20)], 0, 0.5, 0.0, scoreBoardListFont.size, pausedColour, false, false, false, true);
} }
} }
} }
} }
} }
}
});