Fixes for new IV sync
This commit is contained in:
@@ -29,7 +29,7 @@ class HouseData {
|
||||
function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] Received house ${houseId} (${name}) from server`);
|
||||
|
||||
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE || getGame() == AGRP_GAME_GTA_IV) {
|
||||
if (getHouseData(houseId) != false) {
|
||||
let houseData = getHouseData(houseId);
|
||||
houseData.description = description;
|
||||
|
||||
Reference in New Issue
Block a user