Fixes for new IV sync

This commit is contained in:
Vortrex
2022-11-07 13:35:49 -06:00
parent 01ba414e9c
commit 2aefa09340
8 changed files with 37 additions and 38 deletions

View File

@@ -1056,7 +1056,7 @@ function createHouseEntrancePickup(houseId) {
return false;
}
if (areServerElementsSupported() && getGame() != AGRP_GAME_MAFIA_ONE) {
if (areServerElementsSupported() && getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
let entrancePickup = null;
if (isGameFeatureSupported("pickup")) {
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
@@ -1781,7 +1781,7 @@ function getHouseFromParams(params) {
// ===========================================================================
function updateHousePickupLabelData(houseId) {
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE) {
if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE || getGame() == AGRP_GAME_GTA_IV) {
sendHouseToPlayer(null, houseId, getHouseData(houseId).description, getHouseData(houseId).entrancePosition, getHouseEntranceBlipModelForNetworkEvent(houseId), getHouseEntrancePickupModelForNetworkEvent(houseId), getHouseData(houseId).buyPrice, getHouseData(houseId).rentPrice, getHouseData(houseId).hasInterior, getHouseData(houseId).locked);
return false;
}