From 2d1b49399e4928bb8486b3541b52db7f5f4b6526 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sat, 9 Jan 2021 22:37:39 -0600 Subject: [PATCH] Renamed VW util to dimension --- scripts/server/house.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scripts/server/house.js b/scripts/server/house.js index ed8c70d6..108cb419 100644 --- a/scripts/server/house.js +++ b/scripts/server/house.js @@ -47,7 +47,7 @@ function loadHousesFromDatabase() { // --------------------------------------------------------------------------- function createHouseCommand(command, params, client) { - let tempHouseData = createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].house, getGameConfig().blipSprites[getServerGame()].house, getPlayerInterior(client), getPlayerVirtualWorld(client)); + let tempHouseData = createHouse(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].house, getGameConfig().blipSprites[getServerGame()].house, getPlayerInterior(client), getPlayerDimension(client)); getServerData().houses.push(tempHouseData); createHouseEntrancePickup(getServerData().houses.length-1); @@ -263,7 +263,7 @@ function moveHouseEntranceCommand(command, params, client) { } getHouseData(houseId).entrancePosition = getPlayerPosition(client); - getHouseData(houseId).entranceDimension = getPlayerVirtualWorld(client); + getHouseData(houseId).entranceDimension = getPlayerDimension(client); getHouseData(houseId).entranceInterior = getPlayerInterior(client); deleteHouseEntranceBlip(houseId); @@ -286,7 +286,7 @@ function moveHouseExitCommand(command, params, client) { } getHouseData(houseId).exitPosition = getPlayerPosition(client); - getHouseData(houseId).exitDimension = getPlayerVirtualWorld(client); + getHouseData(houseId).exitDimension = getPlayerDimension(client); getHouseData(houseId).exitInterior = getPlayerInterior(client); deleteHouseExitBlip(houseId); @@ -698,7 +698,7 @@ function exitHouse(client) { let houseId = getPlayerHouse(client); if(isPlayerSpawned(client)) { setPlayerInterior(client, getServerData().house[houseId].entranceInterior); - setPlayerVirtualWorld(client, getServerData().house[houseId].entranceDimension); + setPlayerDimension(client, getServerData().house[houseId].entranceDimension); setPlayerPosition(client, getServerData().house[houseId].entrancePosition); } removeEntityData(client, "ag.inHouse");