Send house to player test
This commit is contained in:
@@ -1801,9 +1801,21 @@ function updateHousePickupLabelData(houseId) {
|
|||||||
|
|
||||||
if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
|
if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
|
||||||
if (houseData == false) {
|
if (houseData == false) {
|
||||||
sendHouseToPlayer(null, houseId, true, "", false, -1, -1, 0, 0, false, false, false);
|
sendHouseToPlayer(null, houseId, true, "", false, -1, -1, 0, 0, false, false);
|
||||||
} else {
|
} else {
|
||||||
sendHouseToPlayer(null, houseId, false, houseData.description, houseData.entrancePosition, getHouseEntranceBlipModelForNetworkEvent(houseId), getHouseEntrancePickupModelForNetworkEvent(houseId), houseData.buyPrice, houseData.rentPrice, houseData.hasInterior, houseData.locked);
|
sendHouseToPlayer(
|
||||||
|
null,
|
||||||
|
houseId,
|
||||||
|
false,
|
||||||
|
houseData.description,
|
||||||
|
houseData.entrancePosition,
|
||||||
|
getHouseEntranceBlipModelForNetworkEvent(houseId),
|
||||||
|
getHouseEntrancePickupModelForNetworkEvent(houseId),
|
||||||
|
houseData.buyPrice,
|
||||||
|
houseData.rentPrice,
|
||||||
|
houseData.hasInterior,
|
||||||
|
houseData.locked
|
||||||
|
);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user