Add return func call for spawned veh
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@@ -1891,3 +1891,9 @@ function isPlayerInVehicleDriverSeat(client) {
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}
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// ===========================================================================
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function vehicleSpawnedByPlayer(client, vehicleIndex, networkId) {
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getVehicleData(vehicleIndex).ivNetworkId = networkId;
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}
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// ===========================================================================
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