Use game namespace and new const

This commit is contained in:
Vortrex
2021-11-16 02:00:54 -06:00
parent b8ee6efcd6
commit 2e753b4d87
12 changed files with 249 additions and 239 deletions

View File

@@ -10,7 +10,7 @@
function makePedPlayAnimation(pedId, animGroup, animId, animType, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition) {
if(getGame() < VRR_GAME_GTA_IV) {
if(animType == VRR_ANIMTYPE_ADD) {
if(getGame() == GAME_GTA_VC || getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
getElementFromId(pedId).clearAnimations();
} else {
getElementFromId(pedId).clearObjective();

View File

@@ -38,14 +38,14 @@ function setLocalPlayerWorkingState(tempWorking) {
function showJobRouteStop() {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(gta.game == GAME_GTA_SA) {
jobRouteStopSphere = gta.createPickup(1318, position, 1);
if(game.game == VRR_GAME_GTA_SA) {
jobRouteStopSphere = game.createPickup(1318, position, 1);
} else {
jobRouteStopSphere = gta.createSphere(position, 3);
jobRouteStopSphere = game.createSphere(position, 3);
jobRouteStopSphere.colour = colour;
}
jobRouteStopBlip = gta.createBlip(position, 0, 2, colour);
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
}
}
@@ -54,14 +54,14 @@ function showJobRouteStop() {
function showJobRouteStop(position, colour) {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(gta.game == GAME_GTA_SA) {
jobRouteStopSphere = gta.createPickup(1318, position, 1);
if(game.game == VRR_GAME_GTA_SA) {
jobRouteStopSphere = game.createPickup(1318, position, 1);
} else {
jobRouteStopSphere = gta.createSphere(position, 3);
jobRouteStopSphere = game.createSphere(position, 3);
jobRouteStopSphere.colour = colour;
}
jobRouteStopBlip = gta.createBlip(position, 0, 2, colour);
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
}
}

View File

@@ -14,12 +14,16 @@
function SetStandardControlsEnabled(bEnabled)
{
if (gta.standardControls === undefined)
if(typeof gta == "undefined") {
return false;
}
if (game.standardControls === undefined)
{
console.warn("gta.standardControls not implemented");
console.warn("game.standardControls not implemented");
return;
}
gta.standardControls = bEnabled;
game.standardControls = bEnabled;
}
function GetCurrentPlayerIndex()
@@ -63,7 +67,7 @@ function GetEntityType(Entity)
function GetPlaceableMatrix(pPlaceable)
{
if (pPlaceable == GetCamera())
return gta.cameraMatrix;
return game.cameraMatrix;
return pPlaceable.matrix;
}
@@ -81,18 +85,18 @@ function GetMouseSpeed()
{
if (gui.cursorEnabled)
return [0,0];
let MouseSpeed = gta.getMouseSpeed();
let MouseSpeed = game.getMouseSpeed();
return [MouseSpeed.x,-MouseSpeed.y];
}
function GetMouseSensitivity()
{
if (gta.getMouseSensitivity === undefined)
if (game.getMouseSensitivity === undefined)
{
//console.error("gta.getMouseSensitivity not implemented");
//console.error("game.getMouseSensitivity not implemented");
return [0.0025,0.003];
}
let MouseSensitivity = gta.getMouseSensitivity();
let MouseSensitivity = game.getMouseSensitivity();
return [MouseSensitivity.x,MouseSensitivity.y];
}
@@ -118,12 +122,12 @@ function SetEntityCollisionsEnabled(pEntity, bCollisionsEnabled)
function ProcessLineOfSight(vecStartX, vecStartY, vecStartZ, vecEndX, vecEndY, vecEndZ, bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera)
{
if (gta.processLineOfSight === undefined)
if (game.processLineOfSight === undefined)
{
console.warn("gta.processLineOfSight not implemented");
console.warn("game.processLineOfSight not implemented");
return [null];
}
let Result = gta.processLineOfSight([vecStartX, vecStartY, vecStartZ], [vecEndX, vecEndY, vecEndZ], bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera);
let Result = game.processLineOfSight([vecStartX, vecStartY, vecStartZ], [vecEndX, vecEndY, vecEndZ], bCheckBuildings, bCheckVehicles, bCheckPeds, bCheckObjects, bCheckDummies, bCheckSeeThroughStuff, bIgnoreSomeObjectsForCamera);
if (Result == null)
return [null];
return [Result.position.x, Result.position.y ,Result.position.z, Result.normal.x, Result.normal.y ,Result.normal.z, Result.entity];
@@ -133,13 +137,13 @@ function SetPlaceableMatrix(pPlaceable, mat)
{
if (pPlaceable == GetCamera())
{
gta.setCameraMatrix(mat);
game.setCameraMatrix(mat);
return;
}
pPlaceable.matrix = mat;
}
const UpdateCamera = gta.updateCamera;
const UpdateCamera = game.updateCamera;
let GetTickCount;
{
@@ -162,7 +166,7 @@ let GetTickCount;
if (bFrames)
return bGTA ? GTAFrameCount : FrameCount;
else
return bGTA ? gta.tickCount : sdl.ticks;
return bGTA ? game.tickCount : sdl.ticks;
}
}
@@ -466,7 +470,7 @@ function processReturnToRestRotation()
let [TargetCameraRotZ2, TargetCameraRotY2] = getCameraRestRotation(Target);
if (Speed < 0)
TargetCameraRotZ2 += Math.PI;
let TimeStep = gta.timeStep/50*60;
let TimeStep = game.timeStep/50*60;
cameraRotZ += getDifferenceBetweenAngles(cameraRotZ,TargetCameraRotZ2)*applyMultiplierTimeStep(1/20,TimeStep)*Multiplier;
cameraRotY += getDifferenceBetweenAngles(cameraRotY,TargetCameraRotY2)*applyMultiplierTimeStep(1/20,TimeStep)*Multiplier;
}

View File

@@ -48,7 +48,7 @@ function updatePlayerNameTag(clientName, characterName, colour, paused, ping) {
playerPaused[clientName] = paused;
playerPing[clientName] = ping;
if(gta.game == GAME_GTA_IV) {
if(game.game == VRR_GAME_GTA_IV) {
let client = getPlayerFromParams(clientName);
if(client != false) {
if(client.player != null) {
@@ -81,7 +81,7 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
// Health Bar
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(gta.game == GAME_GTA_III) {
if(game.game == VRR_GAME_GTA_III) {
// Mickey Hamfists is ridiculously tall. Raise the nametag for him a bit
if(skin == 109) {
y -= 20;
@@ -207,7 +207,7 @@ function getClientFromPlayer(player) {
// ===========================================================================
function processNameTagRendering(event) {
//if(gta.game >= GAME_GTA_IV) {
//if(game.game >= GAME_GTA_IV) {
// return false;
//}

View File

@@ -186,10 +186,10 @@ function setEnterPropertyKey(key) {
function setGameScriptState(scriptName, state) {
if(state == VRR_GAMESCRIPT_FORCE) {
logToConsole(`[VRR.Server] Starting game script '${scriptName}'`);
gta.startNewScript(scriptName);
game.startNewScript(scriptName);
} else if(state == VRR_GAMESCRIPT_DENY) {
logToConsole(`[VRR.Server] Terminating game script '${scriptName}'`);
gta.terminateScript(scriptName);
game.terminateScript(scriptName);
}
}
@@ -242,7 +242,7 @@ function makePedStopAnimation(pedId) {
return false;
}
if(getGame() == GAME_GTA_VC || getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
getElementFromId(pedId).clearAnimations();
} else {
getElementFromId(pedId).clearObjective();

View File

@@ -9,12 +9,12 @@
function processSync(event, deltaTime) {
if(localPlayer != null) {
if(!doesGameHaveServerElements()) {
if(!areServerElementsSupported()) {
triggerNetworkEvent("vrr.player.position", localPlayer.position);
triggerNetworkEvent("vrr.player.heading", localPlayer.heading);
}
//if(gta.game == GAME_GTA_SA) {
//if(game.game == VRR_GAME_GTA_SA) {
// let lookAtPos = getLocalPlayerLookAtPosition();
// triggerNetworkEvent("vrr.player.lookat", lookAtPos);
// setEntityData(localPlayer, "vrr.headLook", lookAtPos);
@@ -102,7 +102,7 @@ function syncVehicleProperties(vehicle) {
// vehicle.setSuspensionHeight(suspensionHeight);
//}
if(getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_SA) {
if(doesEntityDataExist(vehicle, "vrr.upgrades")) {
let upgrades = getEntityData(vehicle, "vrr.upgrades");
for(let i in upgrades) {
@@ -113,12 +113,12 @@ function syncVehicleProperties(vehicle) {
}
}
if(getGame() == GAME_GTA_SA || getGame() == GAME_GTA_IV) {
if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(vehicle, "vrr.livery")) {
let livery = getEntityData(vehicle, "vrr.livery");
if(getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_SA) {
vehicle.setPaintJob(livery);
} else if(getGame() == GAME_GTA_IV) {
} else if(getGame() == VRR_GAME_GTA_IV) {
vehicle.livery = livery;
}
}
@@ -128,7 +128,7 @@ function syncVehicleProperties(vehicle) {
// ===========================================================================
function syncCivilianProperties(civilian) {
if(getGame() == GAME_GTA_III) {
if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(civilian, "vrr.scale")) {
let scaleFactor = getEntityData(civilian, "vrr.scale");
let tempMatrix = civilian.matrix;
@@ -140,21 +140,21 @@ function syncCivilianProperties(civilian) {
}
}
if(getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_SA) {
if(doesEntityDataExist(civilian, "vrr.fightStyle")) {
let fightStyle = getEntityData(civilian, "vrr.fightStyle");
civilian.setFightStyle(fightStyle[0], fightStyle[1]);
}
}
if(getGame() == GAME_GTA_III) {
if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(civilian, "vrr.walkStyle")) {
let walkStyle = getEntityData(civilian, "vrr.walkStyle");
civilian.walkStyle = walkStyle;
}
}
if(getGame() == GAME_GTA_IV) {
if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) {
let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair");
civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
@@ -220,7 +220,7 @@ function syncCivilianProperties(civilian) {
// ===========================================================================
function syncPlayerProperties(player) {
if(getGame() == GAME_GTA_III) {
if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(player, "vrr.scale")) {
let scaleFactor = getEntityData(player, "vrr.scale");
let tempMatrix = player.matrix;
@@ -232,21 +232,21 @@ function syncPlayerProperties(player) {
}
}
if(getGame() == GAME_GTA_SA) {
if(getGame() == VRR_GAME_GTA_SA) {
if(doesEntityDataExist(player, "vrr.fightStyle")) {
let fightStyle = getEntityData(player, "vrr.fightStyle");
player.setFightStyle(fightStyle[0], fightStyle[1]);
}
}
//if(getGame() == GAME_GTA_SA) {
//if(getGame() == VRR_GAME_GTA_SA) {
// if(doesEntityDataExist(player, "vrr.walkStyle")) {
// let walkStyle = getEntityData(player, "vrr.walkStyle");
// player.walkStyle = walkStyle;
// }
//}
if(getGame() == GAME_GTA_IV) {
if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(player, "vrr.bodyPartHair")) {
let bodyPartHead = getEntityData(player, "vrr.bodyPartHair");
player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]);
@@ -268,7 +268,7 @@ function syncPlayerProperties(player) {
}
}
if(getGame() == GAME_GTA_IV) {
if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(player, "vrr.bodyPropHair")) {
let bodyPropHair = getEntityData(player, "vrr.bodyPropHair");
player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
@@ -329,7 +329,7 @@ function syncPlayerProperties(player) {
// ===========================================================================
function syncObjectProperties(object) {
if(getGame() == GAME_GTA_III || getGame() == GAME_GTA_VC) {
if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) {
if(doesEntityDataExist(object, "vrr.scale")) {
let scaleFactor = getEntityData(object, "vrr.scale");
let tempMatrix = object.matrix;

View File

@@ -117,22 +117,22 @@ let weaponSlots = [
];
function openAllGarages() {
switch(gta.game) {
case GAME_GTA_III:
switch(game.game) {
case VRR_GAME_GTA_III:
for(let i=0;i<=26;i++) {
openGarage(i);
//gta.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case GAME_GTA_VC:
case VRR_GAME_GTA_VC:
for(let i=0;i<=32;i++) {
openGarage(i);
//gta.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case GAME_GTA_SA:
case VRR_GAME_GTA_SA:
for(let i=0;i<=44;i++) {
openGarage(i);
}
@@ -146,22 +146,22 @@ function openAllGarages() {
// ===========================================================================
function closeAllGarages() {
switch(gta.game) {
case GAME_GTA_III:
switch(game.game) {
case VRR_GAME_GTA_III:
for(let i=0;i<=26;i++) {
closeGarage(i);
//gta.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case GAME_GTA_VC:
case VRR_GAME_GTA_VC:
for(let i=0;i<=32;i++) {
closeGarage(i);
//gta.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case GAME_GTA_SA:
case VRR_GAME_GTA_SA:
for(let i=0;i<=44;i++) {
closeGarage(i);
}
@@ -185,7 +185,7 @@ function setLocalPlayerControlState(controlState, cursorState = false) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting control state to ${controlState} (Cursor: ${cursorState})`);
controlsEnabled = controlState;
//localPlayer.invincible = true;
//if(getGame() != GAME_GTA_IV) {
//if(getGame() != VRR_GAME_GTA_IV) {
// localPlayer.collisionsEnabled = controlState;
// localPlayer.invincible = false;
//}
@@ -198,7 +198,7 @@ function fadeLocalCamera(state, time) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Fading camera ${(state)?"in":"out"} for ${time} seconds`);
if(isFadeCameraSupported()) {
gta.fadeCamera(state, time);
game.fadeCamera(state, time);
}
}
}
@@ -214,7 +214,7 @@ function removeLocalPlayerFromVehicle() {
function restoreLocalCamera() {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Camera restored`);
if(isCustomCameraSupported()) {
gta.restoreCamera(true);
game.restoreCamera(true);
}
};
@@ -231,7 +231,7 @@ function clearLocalPlayerOwnedPeds() {
function setLocalCameraLookAt(cameraPosition, cameraLookAt) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Set camera to look at [${cameraLookAt.x}, ${cameraLookAt.y}, ${cameraLookAt.z}] from [${cameraPosition.x}, ${cameraPosition.y}, ${cameraPosition.z}]`);
if(isCustomCameraSupported()) {
gta.setCameraLookAt(cameraPosition, cameraLookAt, true);
game.setCameraLookAt(cameraPosition, cameraLookAt, true);
}
}
@@ -242,9 +242,9 @@ function setCityAmbienceState(state, clearElements = false) {
game.setTrafficEnabled(state);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
gta.setGenerateCarsAroundCamera(state);
if(gta.game != GAME_GTA_SA) {
gta.setCiviliansEnabled(state);
game.setGenerateCarsAroundCamera(state);
if(game.game != VRR_GAME_GTA_SA) {
game.setCiviliansEnabled(state);
}
if(clearElements) {
@@ -336,7 +336,7 @@ function setLocalPlayerInterior(interior) {
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(!isGTAIV()) {
localPlayer.interior = interior;
gta.cameraInterior = interior;
game.cameraInterior = interior;
}
}
@@ -378,7 +378,7 @@ function isSnowEnabled() {
function playPedSpeech(pedName, speechId) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Making ${pedName}'s ped talk (${speechId})`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
gta.SET_CHAR_SAY(int, int);
game.SET_CHAR_SAY(int, int);
}
}
@@ -404,8 +404,8 @@ function setLocalPlayerDrunkEffect(amount, duration) {
drunkEffectDurationTimer = setInterval(function() {
drunkEffectAmount = drunkEffectAmount;
if(drunkEffectAmount > 0) {
//gta.SET_MOTION_BLUR(drunkEffectAmount);
gta.SET_PLAYER_DRUNKENNESS(drunkEffectAmount, duration);
//game.SET_MOTION_BLUR(drunkEffectAmount);
game.SET_PLAYER_DRUNKENNESS(drunkEffectAmount, duration);
} else {
clearInterval(drunkEffectDurationTimer);
drunkEffectDurationTimer = null;
@@ -558,6 +558,7 @@ function processLocalPlayerVehicleControlState() {
function processLocalPlayerSphereEntryExitHandling() {
let position = getLocalPlayerPosition();
if(areMarkersSupported()) {
getElementsByType(ELEMENT_MARKER).forEach(function(sphere) {
if(getDistance(position, sphere.position) <= sphere.radius) {
if(!inSphere) {
@@ -571,12 +572,13 @@ function processLocalPlayerSphereEntryExitHandling() {
}
}
});
}
}
// ===========================================================================
function processJobRouteSphere() {
if(gta.game == GAME_GTA_SA) {
if(game.game == VRR_GAME_GTA_SA) {
let position = getLocalPlayerPosition();
if(jobRouteStopSphere != null) {
if(getDistance(position, jobRouteStopSphere.position) <= 2.0) {
@@ -643,32 +645,11 @@ function getVehicleForNetworkEvent(vehicleArg) {
// ===========================================================================
function getPosInFrontOfPos(pos, angle, distance) {
let x = (pos.x+((Math.cos(angle+(Math.PI/2)))*distance));
let y = (pos.y+((Math.sin(angle+(Math.PI/2)))*distance));
let z = pos.z;
return toVector3(x, y, z);
}
// ===========================================================================
function getAllowedSkinIndexBySkinId(skinId) {
for(let i in allowedSkins[getGame()]) {
if(skinId == allowedSkins[getGame()][i][0]) {
return i;
}
}
return -1;
}
// ===========================================================================
function setMinuteDuration(minuteDuration) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting minute duration to ${minuteDuration}ms`);
if(isTimeSupported()) {
gta.time.minuteDuration = minuteDuration;
game.time.minuteDuration = minuteDuration;
}
}
@@ -735,3 +716,109 @@ function processNearbyPickups() {
}
// ===========================================================================
function setUpInitialGame() {
if(getGame() == VRR_GAME_GTA_III) {
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
game.setGameStat(STAT_PROGRESSMADE, 9999);
game.setGameStat(STAT_TOTALPROGRESSINGAME, 9999);
game.onMission = true;
return true;
}
if(getGame() == VRR_GAME_GTA_VC) {
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
game.setGameStat(STAT_PROGRESSMADE, 0);
game.setGameStat(STAT_TOTALPROGRESSINGAME, 0);
game.REQUEST_ANIMATION("bikev");
game.REQUEST_ANIMATION("bikeh");
game.REQUEST_ANIMATION("biked");
game.REQUEST_ANIMATION("knife");
game.REQUEST_ANIMATION("python");
game.REQUEST_ANIMATION("shotgun");
game.REQUEST_ANIMATION("buddy");
game.REQUEST_ANIMATION("tec");
game.REQUEST_ANIMATION("uzi");
game.REQUEST_ANIMATION("rifle");
game.REQUEST_ANIMATION("m60");
game.REQUEST_ANIMATION("sniper");
game.REQUEST_ANIMATION("grenade");
game.REQUEST_ANIMATION("flame");
game.REQUEST_ANIMATION("medic");
game.REQUEST_ANIMATION("sunbathe");
//game.REQUEST_ANIMATION("playidles");
game.REQUEST_ANIMATION("riot");
game.REQUEST_ANIMATION("strip");
game.REQUEST_ANIMATION("lance");
game.REQUEST_ANIMATION("skate");
game.LOAD_ALL_MODELS_NOW();
game.onMission = true;
return true;
}
if(getGame() == VRR_GAME_GTA_SA) {
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SILENCED_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_DESERT_EAGLE_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_SHOTGUN_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_SAWNOFF_SHOTGUN_SKILL, 1);
game.setGameStat(STAT_WEAPONTYPE_SPAS12_SHOTGUN_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_MICRO_UZI_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_MP5_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_AK47_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_M4_SKILL, 400);
game.setGameStat(STAT_DRIVING_SKILL, 9999);
game.setGameStat(STAT_FAT, 0);
game.setGameStat(STAT_ENERGY, 9999);
game.setGameStat(STAT_CYCLE_SKILL, 9999);
game.setGameStat(STAT_BIKE_SKILL, 9999);
game.setGameStat(STAT_GAMBLING, 9999);
game.setGameStat(STAT_PROGRESS_MADE, 9999);
game.setGameStat(STAT_RESPECT, 0);
game.setGameStat(STAT_RESPECT_TOTAL, 0);
game.setGameStat(STAT_SEX_APPEAL, 0);
game.setGameStat(STAT_STAMINA, 9999);
game.setGameStat(STAT_TOTAL_PROGRESS, 100);
game.setGameStat(STAT_UNDERWATER_STAMINA, 9999);
game.setGameStat(STAT_BODY_MUSCLE, 0);
game.setDefaultInteriors(false);
game.onMission = true;
return true;
}
if(getGame() == VRR_GAME_GTA_IV) {
natives.allowEmergencyServices(false);
natives.setCreateRandomCops(true);
natives.setMaxWantedLevel(0);
natives.setWantedMultiplier(0.0);
natives.allowPlayerToCarryNonMissionObjects(natives.getPlayerId(), true);
natives.setPlayerTeam(natives.getPlayerId(), 0);
natives.usePlayerColourInsteadOfTeamColour(true);
natives.loadAllObjectsNow();
natives.requestAnims("DANCING");
return true;
}
if(getGame() == VRR_GAME_MAFIA_ONE) {
game.mapEnabled = false;
game.setTrafficEnabled(false);
return true;
}
}
// ===========================================================================
function processGameSpecifics() {
if(game.game != VRR_GAME_GTA_IV) {
game.clearMessages();
}
destroyAutoCreatedPickups();
}
// ===========================================================================

View File

@@ -203,7 +203,7 @@ function createAllJobBlips() {
logToConsole(LOG_DEBUG, `[VRR.Job] Spawning all job location blips ...`);
for(let i in getServerData().jobs) {
for(let j in getServerData().jobs[i].locations) {
getServerData().jobs[i].locations[j].blip = gta.createBlip((getServerData().jobs[i].blipModel!=0) ? getServerData().jobs[i].blipModel : 0, getServerData().jobs[i].locations[j].position, 2, getColourByName("yellow"));
getServerData().jobs[i].locations[j].blip = game.createBlip((getServerData().jobs[i].blipModel!=0) ? getServerData().jobs[i].blipModel : 0, getServerData().jobs[i].locations[j].position, 2, getColourByName("yellow"));
addToWorld(getServerData().jobs[i].locations[j].blip);
logToConsole(LOG_DEBUG, `[VRR.Job] Job '${getServerData().jobs[i].name}' location blip ${j} spawned!`);
}
@@ -220,7 +220,7 @@ function createAllJobPickups() {
if(getServerData().jobs[i].pickupModel != 0) {
for(let j in getServerData().jobs[i].locations) {
pickupCount++;
getServerData().jobs[i].locations[j].pickup = gta.createPickup(getServerData().jobs[i].pickupModel, getServerData().jobs[i].locations[j].position);
getServerData().jobs[i].locations[j].pickup = game.createPickup(getServerData().jobs[i].pickupModel, getServerData().jobs[i].locations[j].position);
getServerData().jobs[i].locations[j].pickup.onAllDimensions = false;
setEntityData(getServerData().jobs[i].locations[j].pickup, "vrr.owner.type", VRR_PICKUP_JOB, false);
setEntityData(getServerData().jobs[i].locations[j].pickup, "vrr.owner.id", j, false);
@@ -1619,7 +1619,7 @@ function createJobLocationBlip(jobId, locationId) {
blipModelId = getJobData(jobId).blipModel;
}
getJobData(jobId).locations[locationId].blip = gta.createBlip(getJobData(jobId).locations[locationId].position, blipModelId, getColourByType("job"));
getJobData(jobId).locations[locationId].blip = game.createBlip(getJobData(jobId).locations[locationId].position, blipModelId, getColourByType("job"));
//getJobData(jobId).locations[locationId].blip.onAllDimensions = false;
getJobData(jobId).locations[locationId].blip.dimension = getJobData(jobId).locations[locationId].dimension;
addToWorld(getJobData(jobId).locations[locationId].blip);

View File

@@ -13,7 +13,7 @@ let serverTimers = {};
function updateTimeRule() {
if(isTimeSupported()) {
server.setRule("Time", makeReadableTime(gta.time.hour, gta.time.minute));
server.setRule("Time", makeReadableTime(game.time.hour, game.time.minute));
}
}

View File

@@ -448,10 +448,10 @@ function getSpeedFromVelocity(vel) {
// ===========================================================================
function isValidSkin(skin, game = GAME_GTA_III) {
if(game == GAME_GTA_III) {
function isValidSkin(skin, game = VRR_GAME_GTA_III) {
if(game == VRR_GAME_GTA_III) {
return true;
} else if(game == GAME_GTA_VC) {
} else if(game == VRR_GAME_GTA_VC) {
switch(skin) {
case 111:
return false;
@@ -715,6 +715,21 @@ function getAccentFromParams(params) {
// ===========================================================================
function getLocaleNameFromParams(params) {
let locales = getLocales();
if(isNaN(params)) {
for(let i in locales) {
if(toLowerCase(i).indexOf(toLowerCase(params)) != -1) {
return locales[i];
}
}
}
return false;
}
// ===========================================================================
function getWeatherFromParams(params) {
if(isNaN(params)) {
for(let i in getGameData().weatherNames[getServerGame()]) {
@@ -895,7 +910,7 @@ function getItemTypeFromParams(params) {
// ===========================================================================
function clearChatBox(client) {
//gta.messages.clear();
//game.messages.clear();
for(let i = 0; i <= 20; i++) {
messageClient(" ", client, COLOUR_WHITE);
}
@@ -903,58 +918,6 @@ function clearChatBox(client) {
// ===========================================================================
function getSkinIdFromParams(params, gameId = getServerGame()) {
if(isNaN(params)) {
return getSkinIdFromName(params, gameId);
} else {
params = toInteger(params);
if(gameId == GAME_GTA_IV || gameId == GAME_GTA_IV_EFLC) {
return getGameData().gtaivSkinModels[params][1];
} else {
return params;
}
}
return false;
}
// ===========================================================================
function getSkinNameFromId(modelId, gameId = getServerGame()) {
if(gameId >= GAME_GTA_IV) {
for(let i in getGameData().gtaivSkinModels) {
if(getGameData().gtaivSkinModels[i][1] == modelId) {
return getGameData().gtaivSkinModels[i][0];
}
}
} else {
let modelIndex = modelId;
return getGameData().skinNames[gameId][modelIndex];
}
}
// ===========================================================================
function getSkinIdFromName(params, gameId = getServerGame()) {
if(gameId == GAME_GTA_IV || gameId == GAME_GTA_IV_EFLC) {
for(let i in gtaivSkinModels) {
if(toLowerCase(getGameData().gtaivSkinModels[i][0]).indexOf(toLowerCase(params)) != -1) {
return getGameData().gtaivSkinModels[i][1];
}
}
} else {
for(let i in getGameData().skinNames[gameId]) {
if(toLowerCase(getGameData().skinNames[gameId][i]).indexOf(toLowerCase(params)) != -1) {
return i;
}
}
}
return false;
}
// ===========================================================================
function getClosestHospital(position) {
let closest = 0;
for(let i in getGameData().hospitals[getServerGame()]) {
@@ -1320,72 +1283,6 @@ function getPlayerFromParams(params) {
// ===========================================================================
function getPosToRightOfPos(pos, angle, distance) {
let x = (pos.x+((Math.cos((-angle+1.57)+(Math.PI/2)))*distance));
let y = (pos.y+((Math.sin((-angle+1.57)+(Math.PI/2)))*distance));
let rightPos = toVector3(x, y, pos.z);
return rightPos;
}
// ===========================================================================
function getPosToLeftOfPos(pos, angle, distance) {
let x = (pos.x+((Math.cos((angle+1.57)+(Math.PI/2)))*distance));
let y = (pos.y+((Math.sin((angle+1.57)+(Math.PI/2)))*distance));
let leftPos = toVector3(x, y, pos.z);
return leftPos;
}
// ===========================================================================
function getPosInFrontOfPos(pos, angle, distance) {
let x = (pos.x+((Math.cos(angle+(Math.PI/2)))*distance));
let y = (pos.y+((Math.sin(angle+(Math.PI/2)))*distance));
let z = pos.z;
return toVector3(x, y, z);
}
// ===========================================================================
function getPosBehindPos(pos, angle, distance) {
let x = (pos.x+((Math.cos(angle-(Math.PI/2)))*distance));
let y = (pos.y+((Math.sin(angle-(Math.PI/2)))*distance));
let z = pos.z;
return toVector3(x, y, z);
}
// ===========================================================================
function getPosAbovePos(pos, distance) {
return toVector3(pos.x, pos.y, pos.z+distance);
}
// ===========================================================================
function getPosBelowPos(pos, distance) {
return toVector3(pos.x, pos.y, pos.z-distance);
}
// ===========================================================================
function applyOffsetToPos(position, position2) {
return toVector3(position.x+position2.x, position.y+position2.y, position.z+position2.z);
}
// ===========================================================================
function getRandom(min, max) {
return Math.floor(Math.random() * (toInteger(max) - toInteger(min) + 1)) + toInteger(min)
}
// ===========================================================================
function getArrayOfElementId(elements) {
let tempArray = [];
for(let i in elements) {
@@ -1640,8 +1537,30 @@ async function triggerWebHook(webHookURL, payloadData) {
// ===========================================================================
function getGameName(gameId = getGame()) {
return getGameData().gameNames[gameId];
function clearTemporaryVehicles() {
let vehicles = getVehicles();
for(let i in vehicles) {
if(vehicles[i].owner == -1) {
if(!getVehicleData(vehicles[i])) {
destroyElement(vehicles[i]);
}
}
}
}
// ===========================================================================
function clearTemporaryPeds() {
let peds = getPeds();
for(let i in peds) {
if(peds[i].owner == -1) {
if(peds[i].isType != ELEMENT_PLAYER) {
if(!getNPCData(peds[i])) {
destroyElement(peds[i]);
}
}
}
}
}
// ===========================================================================

View File

@@ -35,10 +35,10 @@ const VRR_GAME_GTA_VC = 2;
const VRR_GAME_GTA_SA = 3;
const VRR_GAME_GTA_IV = 4;
const VRR_GAME_GTA_V = 50;
const VRR_GAME_MAFIA_ONE = 100;
const VRR_GAME_MAFIA_TWO = 102;
const VRR_GAME_MAFIA_THREE = 102;
const VRR_GAME_MAFIA_ONE_DE = 103;
const VRR_GAME_MAFIA_ONE = 10;
const VRR_GAME_MAFIA_TWO = 11;
const VRR_GAME_MAFIA_THREE = 12;
const VRR_GAME_MAFIA_ONE_DE = 13;
// Key States
const VRR_KEYSTATE_NONE = 0;

View File

@@ -287,13 +287,13 @@ mexui.isAnyWindowShown = function()
mexui.setInput = function(showInput)
{
gui.showCursor(showInput, !showInput);
//if(gta.game != GAME_GTA_IV) {
//if(game.game != VRR_GAME_GTA_IV) {
// if(localPlayer)
// {
// if(showInput)
// gta.setCameraLookAt(new Vec3(gta.cameraMatrix.m41, gta.cameraMatrix.m42, gta.cameraMatrix.m43), localPlayer.position, false);
// game.setCameraLookAt(new Vec3(game.cameraMatrix.m41, game.cameraMatrix.m42, game.cameraMatrix.m43), localPlayer.position, false);
// else
// gta.restoreCamera(false);
// game.restoreCamera(false);
// }
//}
};