Use player utils
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@@ -10,7 +10,9 @@
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function initItemScript() {
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logToConsole(LOG_INFO, "[VRR.Item]: Initializing item script ...");
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getServerData().itemTypes = loadItemTypesFromDatabase();
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getServerData().items = loadItemsFromDatabase();
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if(!getServerConfig().devServer) {
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getServerData().items = loadItemsFromDatabase();
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}
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setItemTypeDataIndexes();
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setItemDataIndexes();
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@@ -798,7 +800,7 @@ function playerUseItem(client, hotBarSlot) {
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break;
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case VRR_ITEM_USETYPE_ROPE:
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closestPlayer = getClosestPlayer(getPlayerPosition(client), client.player);
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closestPlayer = getClosestPlayer(getPlayerPosition(client), getPlayerPed(client));
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if(!getPlayerData(closestPlayer)) {
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messagePlayerError(client, "There isn't anyone close enough to tie up!");
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@@ -1684,7 +1686,11 @@ function getItemTypeData(itemTypeId) {
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// ===========================================================================
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function saveAllItemsToDatabase() {
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function saveItemsToDatabase() {
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if(getServerConfig().devServer) {
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return false;
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}
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for(let i in getServerData().items) {
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saveItemToDatabase(i);
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}
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@@ -1692,7 +1698,11 @@ function saveAllItemsToDatabase() {
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// ===========================================================================
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function saveAllItemTypesToDatabase() {
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function saveItemTypesToDatabase() {
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if(getServerConfig().devServer) {
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return false;
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}
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for(let i in getServerData().itemTypes) {
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saveItemTypeToDatabase(i);
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}
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