Add player blips
This commit is contained in:
@@ -91,7 +91,7 @@ class ServerConfigData {
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sendAdmin: true,
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};
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["svr_id"];
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this.newCharacter = {
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spawnPosition: toVector3(dbAssoc["svr_newchar_pos_x"], dbAssoc["svr_newchar_pos_y"], dbAssoc["svr_newchar_pos_z"]),
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@@ -101,7 +101,7 @@ class ServerConfigData {
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skin: dbAssoc["svr_newchar_skin"],
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},
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this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
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this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
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this.connectCameraLookAt = toVector3(dbAssoc["svr_connectcam_lookat_x"], dbAssoc["svr_connectcam_lookat_y"], dbAssoc["svr_connectcam_lookat_z"]);
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this.hour = toInteger(dbAssoc["svr_start_time_hour"]);
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@@ -118,6 +118,7 @@ class ServerConfigData {
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this.createJobBlips = intToBool(toInteger(dbAssoc["svr_job_blips"]));
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this.createBusinessBlips = intToBool(toInteger(dbAssoc["svr_biz_blips"]));
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this.createHouseBlips = intToBool(toInteger(dbAssoc["svr_house_blips"]));
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this.createPlayerBlips = intToBool(toInteger(dbAssoc["svr_player_blips"]));
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this.guiColourPrimary = [toInteger(dbAssoc["svr_gui_col1_r"]), toInteger(dbAssoc["svr_gui_col1_g"]), toInteger(dbAssoc["svr_gui_col1_b"])];
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this.guiColourSecondary = [toInteger(dbAssoc["svr_gui_col2_r"]), toInteger(dbAssoc["svr_gui_col2_g"]), toInteger(dbAssoc["svr_gui_col2_b"])];
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this.guiTextColourPrimary = [toInteger(dbAssoc["svr_gui_textcol1_r"]), toInteger(dbAssoc["svr_gui_textcol1_g"]), toInteger(dbAssoc["svr_gui_textcol1_b"])];
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@@ -276,11 +277,11 @@ class AccountData {
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this.staffTitle = "";
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this.ircAccount = "";
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this.discordAccount = 0,
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this.settings = 0,
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this.emailAddress = "";
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this.settings = 0,
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this.emailAddress = "";
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this.ipAddress = 0,
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this.notes = [];
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this.notes = [];
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this.messages = [];
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this.contacts = [];
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this.subAccounts = [];
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@@ -294,7 +295,7 @@ class AccountData {
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this.streamingRadioVolume = 20;
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this.locale = 0;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["acct_id"];
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this.name = dbAssoc["acct_name"];
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this.password = dbAssoc["acct_pass"];
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@@ -338,7 +339,7 @@ class AccountContactData {
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this.whenAdded = 0;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["acct_contact_id"];
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this.accountId = dbAssoc["acct_contact_acct"];
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this.contactAccountId = dbAssoc["acct_contact_contact"];
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@@ -364,7 +365,7 @@ class AccountMessageData {
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this.message = "";
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["acct_msg_id"];
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this.account = dbAssoc["acct_msg_acct"];
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this.whoSent = dbAssoc["acct_msg_who_sent"];
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@@ -393,7 +394,7 @@ class AccountStaffNoteData {
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this.note = "";
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["acct_note_id"];
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this.account = dbAssoc["acct_note_acct"];
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this.whoAdded = dbAssoc["acct_note_who_added"];
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@@ -444,26 +445,26 @@ class SubAccountData {
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this.accent = "";
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this.bodyParts = {
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hair: [0,0],
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head: [0,0],
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upper: [0,0],
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lower: [0,0],
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hair: [0, 0],
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head: [0, 0],
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upper: [0, 0],
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lower: [0, 0],
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};
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this.bodyProps = {
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hair: [0,0],
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eyes: [0,0],
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head: [0,0],
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leftHand: [0,0],
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rightHand: [0,0],
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leftWrist: [0,0],
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rightWrist: [0,0],
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hip: [0,0],
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leftFoot: [0,0],
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rightFoot: [0,0],
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hair: [0, 0],
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eyes: [0, 0],
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head: [0, 0],
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leftHand: [0, 0],
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rightHand: [0, 0],
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leftWrist: [0, 0],
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rightWrist: [0, 0],
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hip: [0, 0],
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leftFoot: [0, 0],
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rightFoot: [0, 0],
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};
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["sacct_id"];
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this.serverId = toInteger(dbAssoc["sacct_server"]);
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this.firstName = dbAssoc["sacct_name_first"];
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@@ -567,7 +568,7 @@ class BusinessData {
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this.customInterior = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["biz_id"]);
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this.name = toString(dbAssoc["biz_name"]);
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this.ownerType = toInteger(dbAssoc["biz_owner_type"]);
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@@ -621,7 +622,7 @@ class BusinessLocationData {
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this.interior = 0;
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this.dimension = 0;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["biz_loc_id"]);
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this.name = toString(dbAssoc["biz_loc_name"]);
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this.type = toInteger(dbAssoc["biz_loc_type"]);
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@@ -648,7 +649,7 @@ class BusinessGameScriptData {
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this.businessIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["biz_script_id"]);
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this.name = toString(dbAssoc["biz_script_name"]);
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this.state = toInteger(dbAssoc["biz_script_state"]);
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@@ -703,7 +704,7 @@ class HouseData {
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this.customInterior = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["house_id"]);
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this.description = toString(dbAssoc["house_description"]);
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this.ownerType = toInteger(dbAssoc["house_owner_type"]);
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@@ -754,7 +755,7 @@ class HouseLocationData {
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this.interior = 0;
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this.dimension = 0;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["house_loc_id"]);
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this.name = toString(dbAssoc["house_loc_name"]);
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this.type = toInteger(dbAssoc["house_loc_type"]);
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@@ -786,7 +787,7 @@ class HouseGameScriptData {
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this.houseIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["house_script_id"]);
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this.name = toString(dbAssoc["house_script_name"]);
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this.state = toInteger(dbAssoc["house_script_state"]);
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@@ -814,7 +815,7 @@ class ClanData {
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this.needsSaved = false;
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this.motd = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_id"]);
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this.name = dbAssoc["clan_name"];
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this.owner = toInteger(dbAssoc["clan_owner"]);
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@@ -843,7 +844,7 @@ class ClanRankData {
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this.clanIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_rank_id"]);
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this.clan = toInteger(dbAssoc["clan_rank_clan"]);
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this.name = dbAssoc["clan_rank_name"];
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@@ -873,7 +874,7 @@ class ClanMemberData {
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this.rankIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_member_id"]);
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this.subAccount = toInteger(dbAssoc["clan_member_sacct"]);
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this.clan = toInteger(dbAssoc["clan_member_clan"]);
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@@ -960,7 +961,7 @@ class VehicleData {
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this.triggers = [];
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if(dbAssoc) {
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if (dbAssoc) {
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// General Info
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this.databaseId = toInteger(dbAssoc["veh_id"]);
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this.serverId = toInteger(dbAssoc["veh_server"]);
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@@ -1081,7 +1082,7 @@ class JobData {
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this.blackList = [];
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this.routes = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_id"];
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this.serverId = dbAssoc["job_server"];
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this.type = dbAssoc["job_type"];
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@@ -1119,7 +1120,7 @@ class JobEquipmentData {
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this.needsSaved = false;
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this.items = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_equip_id"];
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this.job = dbAssoc["job_equip_job"];
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this.name = dbAssoc["job_equip_name"];
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@@ -1143,7 +1144,7 @@ class JobEquipmentItemData {
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this.jobIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_equip_item_id"];
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this.equipmentId = dbAssoc["job_equip_item_equip"];
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this.itemType = dbAssoc["job_equip_item_type"];
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@@ -1169,26 +1170,26 @@ class JobUniformData {
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this.needsSaved = false;
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this.bodyParts = {
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hair: [0,0],
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head: [0,0],
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upper: [0,0],
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lower: [0,0],
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hair: [0, 0],
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head: [0, 0],
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upper: [0, 0],
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lower: [0, 0],
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};
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this.bodyProps = {
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hair: [0,0],
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eyes: [0,0],
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head: [0,0],
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leftHand: [0,0],
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rightHand: [0,0],
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leftWrist: [0,0],
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rightWrist: [0,0],
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hip: [0,0],
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leftFoot: [0,0],
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rightFoot: [0,0],
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hair: [0, 0],
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eyes: [0, 0],
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head: [0, 0],
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leftHand: [0, 0],
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rightHand: [0, 0],
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leftWrist: [0, 0],
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rightWrist: [0, 0],
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hip: [0, 0],
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leftFoot: [0, 0],
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rightFoot: [0, 0],
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};
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_uniform_id"];
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this.job = dbAssoc["job_uniform_job"];
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this.name = dbAssoc["job_uniform_name"];
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@@ -1237,7 +1238,7 @@ class JobLocationData {
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this.needsSaved = false;
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this.routeCache = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["job_loc_id"]);
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this.jobId = toInteger(dbAssoc["job_loc_job"]);
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this.position = toVector3(toFloat(dbAssoc["job_loc_pos_x"]), toFloat(dbAssoc["job_loc_pos_y"]), toFloat(dbAssoc["job_loc_pos_z"]));
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@@ -1258,7 +1259,7 @@ class JobWhiteListData {
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this.jobIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_wl_id"];
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this.job = dbAssoc["job_wl_job"];
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this.subAccount = dbAssoc["job_wl_sacct"]
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@@ -1277,7 +1278,7 @@ class JobBlackListData {
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this.jobIndex = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["job_bl_id"];
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this.job = dbAssoc["job_bl_job"];
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this.subAccount = dbAssoc["job_bl_sacct"]
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@@ -1298,7 +1299,7 @@ class KeyBindData {
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this.index = -1;
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this.needsSaved = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["acct_hotkey_id"];
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this.key = toInteger(dbAssoc["acct_hotkey_key"]);
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this.account = toInteger(dbAssoc["acct_hotkey_acct"]);
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@@ -1319,7 +1320,7 @@ class RadioStationData {
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this.codec = "";
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this.index = -1;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = dbAssoc["radio_id"];
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this.name = dbAssoc["radio_name"];
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this.url = dbAssoc["radio_url"];
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@@ -1349,7 +1350,7 @@ class ItemData {
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this.enabled = false;
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this.extra = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["item_id"]);
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this.index = 0;
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this.itemTypeIndex = 0;
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@@ -1412,7 +1413,7 @@ class ItemTypeData {
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this.takeAnimationIndex = false;
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this.switchAnimationIndex = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["item_type_id"]);
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this.serverId = toInteger(dbAssoc["item_type_server"]);
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this.name = dbAssoc["item_type_name"];
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@@ -1486,28 +1487,28 @@ class NPCData {
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this.ownerId = 0;
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this.bodyParts = {
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hair: [0,0],
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head: [0,0],
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upper: [0,0],
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lower: [0,0],
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hair: [0, 0],
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head: [0, 0],
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upper: [0, 0],
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lower: [0, 0],
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};
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this.bodyProps = {
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hair: [0,0],
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eyes: [0,0],
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head: [0,0],
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leftHand: [0,0],
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rightHand: [0,0],
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leftWrist: [0,0],
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rightWrist: [0,0],
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hip: [0,0],
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leftFoot: [0,0],
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rightFoot: [0,0],
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hair: [0, 0],
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eyes: [0, 0],
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head: [0, 0],
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leftHand: [0, 0],
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rightHand: [0, 0],
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leftWrist: [0, 0],
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rightWrist: [0, 0],
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hip: [0, 0],
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leftFoot: [0, 0],
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rightFoot: [0, 0],
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};
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this.triggers = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["npc_id"]);
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this.serverId = toInteger(dbAssoc["npc_server"]);
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this.name = dbAssoc["npc_name"];
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@@ -1567,7 +1568,7 @@ class NPCTriggerData {
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this.conditions = [];
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this.responses = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["npc_trig_id"]);
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this.npc = toInteger(dbAssoc["npc_trig_npc"]);
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this.triggerType = toInteger(dbAssoc["npc_trig_type"]);
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@@ -1585,7 +1586,7 @@ class NPCTriggerConditionData {
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this.conditionValue = false;
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this.matchType = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["npc_trig_cond_id"]);
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this.npc = toInteger(dbAssoc["npc_trig_cond_trig"]);
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this.conditionType = toInteger(dbAssoc["npc_trig_cond_type"]);
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@@ -1604,7 +1605,7 @@ class NPCTriggerResponseData {
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this.responseType = 0;
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this.responseValue = false;
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["npc_trig_resp_id"]);
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this.npc = toInteger(dbAssoc["npc_trig_resp_trig"]);
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this.responseType = toInteger(dbAssoc["npc_trig_resp_type"]);
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@@ -1622,7 +1623,7 @@ class BanData {
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this.name = "";
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this.reason = "";
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["ban_id"]);
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this.type = dbAssoc["ban_type"];
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this.detail = toInteger(dbAssoc["ban_detail"]);
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@@ -1653,7 +1654,7 @@ class JobRouteData {
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this.locationNextMessage = "";
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this.locations = [];
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if(dbAssoc) {
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["job_route_id"]);
|
||||
this.name = toString(dbAssoc["job_route_name"]);
|
||||
this.jobId = toInteger(dbAssoc["job_route_job"]);
|
||||
@@ -1685,7 +1686,7 @@ class JobRouteLocationData {
|
||||
this.stopDelay = 0;
|
||||
this.pay = 0;
|
||||
|
||||
if(dbAssoc) {
|
||||
if (dbAssoc) {
|
||||
this.databaseId = toInteger(dbAssoc["job_route_loc_id"]);
|
||||
this.name = toString(dbAssoc["job_route_loc_name"]);
|
||||
this.routeId = toInteger(dbAssoc["job_route_loc_route"]);
|
||||
@@ -1708,7 +1709,7 @@ class GateData {
|
||||
this.ownerType = VRR_GATEOWNER_NONE;
|
||||
this.ownerId = 0;
|
||||
|
||||
if(dbAssoc) {
|
||||
if (dbAssoc) {
|
||||
this.databaseId = toInteger(dbAssoc["gate_id"]);
|
||||
this.name = toString(dbAssoc["gate_name"]);
|
||||
this.scriptName = toString(dbAssoc["gate_script_name"]);
|
||||
|
||||
@@ -35,7 +35,7 @@ function toggleMouseCursorCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function toggleMouseCameraCommand(command, params, client) {
|
||||
if(getGame() != VRR_GAME_GTA_VC) {
|
||||
if (getGame() != VRR_GAME_GTA_VC) {
|
||||
sendPlayerMouseCameraToggle(client);
|
||||
}
|
||||
return true;
|
||||
@@ -58,12 +58,12 @@ function setNewCharacterSpawnPositionCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setNewCharacterMoneyCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
|
||||
let amount = toInteger(getParam(params, " ", 1)) || 1000;
|
||||
let amount = toInteger(getParam(params, " ", 1)) || 1000;
|
||||
|
||||
getServerConfig().newCharacter.cash = amount;
|
||||
getServerConfig().needsSaved = true;
|
||||
@@ -75,7 +75,7 @@ let amount = toInteger(getParam(params, " ", 1)) || 1000;
|
||||
// ===========================================================================
|
||||
|
||||
function setNewCharacterSkinCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
@@ -92,7 +92,7 @@ function setNewCharacterSkinCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function submitIdeaCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
@@ -106,7 +106,7 @@ function submitIdeaCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function submitBugReportCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
@@ -124,15 +124,15 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
let isEntrance = false;
|
||||
let isBusiness = false;
|
||||
|
||||
if(areServerElementsSupported()) {
|
||||
if(!getPlayerData(client).currentPickup) {
|
||||
if (areServerElementsSupported()) {
|
||||
if (!getPlayerData(client).currentPickup) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let ownerType = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.type");
|
||||
let ownerId = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.id");
|
||||
|
||||
switch(ownerType) {
|
||||
switch (ownerType) {
|
||||
case VRR_PICKUP_BUSINESS_ENTRANCE:
|
||||
isBusiness = true;
|
||||
isEntrance = true;
|
||||
@@ -161,8 +161,8 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
for(let i in getServerData().businesses) {
|
||||
if(getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
|
||||
for (let i in getServerData().businesses) {
|
||||
if (getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
|
||||
let businessId = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client));
|
||||
isBusiness = true;
|
||||
isEntrance = true;
|
||||
@@ -175,8 +175,8 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
}
|
||||
}
|
||||
|
||||
for(let j in getServerData().houses) {
|
||||
if(getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
|
||||
for (let j in getServerData().houses) {
|
||||
if (getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
|
||||
let houseId = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client));
|
||||
isBusiness = false;
|
||||
isEntrance = true;
|
||||
@@ -190,20 +190,20 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
}
|
||||
}
|
||||
|
||||
if(closestProperty == null) {
|
||||
if (closestProperty == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)}'s closest door is ${(isBusiness) ? closestProperty.name : closestProperty.description} ${(isEntrance) ? "entrance" : "exit"}`);
|
||||
|
||||
if(isEntrance) {
|
||||
if(getDistance(closestProperty.entrancePosition, getPlayerPosition(client)) <= getGlobalConfig().enterPropertyDistance) {
|
||||
if(closestProperty.locked) {
|
||||
if (isEntrance) {
|
||||
if (getDistance(closestProperty.entrancePosition, getPlayerPosition(client)) <= getGlobalConfig().enterPropertyDistance) {
|
||||
if (closestProperty.locked) {
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!closestProperty.hasInterior) {
|
||||
if (!closestProperty.hasInterior) {
|
||||
messagePlayerAlert(client, getLocaleString(client, "PropertyNoInterior", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
return false;
|
||||
}
|
||||
@@ -212,18 +212,18 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGPROPERTY;
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "EntersProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
|
||||
if(isFadeCameraSupported()) {
|
||||
if (isFadeCameraSupported()) {
|
||||
fadeCamera(client, false, 1.0);
|
||||
}
|
||||
|
||||
setTimeout(function() {
|
||||
setTimeout(function () {
|
||||
setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
|
||||
setPlayerPosition(client, closestProperty.exitPosition);
|
||||
setPlayerHeading(client, closestProperty.exitRotation);
|
||||
setPlayerDimension(client, closestProperty.exitDimension);
|
||||
setPlayerInterior(client, closestProperty.exitInterior);
|
||||
setTimeout(function() {
|
||||
if(isFadeCameraSupported()) {
|
||||
setTimeout(function () {
|
||||
if (isFadeCameraSupported()) {
|
||||
fadeCamera(client, true, 1.0);
|
||||
}
|
||||
updateInteriorLightsForPlayer(client, closestProperty.interiorLights);
|
||||
@@ -231,8 +231,8 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
//setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
|
||||
//updateAllInteriorVehiclesForPlayer(client, closestProperty.exitInterior, closestProperty.exitDimension);
|
||||
}, 1100);
|
||||
if(closestProperty.streamingRadioStation != -1) {
|
||||
if(getRadioStationData(closestProperty.streamingRadioStation)) {
|
||||
if (closestProperty.streamingRadioStation != -1) {
|
||||
if (getRadioStationData(closestProperty.streamingRadioStation)) {
|
||||
playRadioStreamForPlayer(client, getRadioStationData(closestProperty.streamingRadioStation).url);
|
||||
getPlayerData(client).streamingRadioStation = closestProperty.streamingRadioStation;
|
||||
}
|
||||
@@ -240,8 +240,8 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if(getDistance(closestProperty.exitPosition, getPlayerPosition(client)) <= getGlobalConfig().exitPropertyDistance) {
|
||||
if(closestProperty.locked) {
|
||||
if (getDistance(closestProperty.exitPosition, getPlayerPosition(client)) <= getGlobalConfig().exitPropertyDistance) {
|
||||
if (closestProperty.locked) {
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
return false;
|
||||
}
|
||||
@@ -249,19 +249,19 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
clearPlayerStateToEnterExitProperty(client)
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "ExitsProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
|
||||
if(isFadeCameraSupported()) {
|
||||
if (isFadeCameraSupported()) {
|
||||
fadeCamera(client, false, 1.0);
|
||||
}
|
||||
|
||||
disableCityAmbienceForPlayer(client, true);
|
||||
setTimeout(function() {
|
||||
setTimeout(function () {
|
||||
setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
|
||||
setPlayerPosition(client, closestProperty.entrancePosition);
|
||||
setPlayerHeading(client, closestProperty.entranceRotation);
|
||||
setPlayerDimension(client, closestProperty.entranceDimension);
|
||||
setPlayerInterior(client, closestProperty.entranceInterior);
|
||||
setTimeout(function() {
|
||||
if(isFadeCameraSupported()) {
|
||||
setTimeout(function () {
|
||||
if (isFadeCameraSupported()) {
|
||||
fadeCamera(client, true, 1.0);
|
||||
}
|
||||
|
||||
@@ -285,11 +285,11 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
function getPlayerInfoCommand(command, params, client) {
|
||||
let targetClient = client;
|
||||
|
||||
if(!areParamsEmpty(params)) {
|
||||
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
if (!areParamsEmpty(params)) {
|
||||
if (doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
|
||||
targetClient = getPlayerFromParams(params);
|
||||
|
||||
if(!getPlayerData(targetClient)) {
|
||||
if (!getPlayerData(targetClient)) {
|
||||
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
|
||||
return false;
|
||||
}
|
||||
@@ -317,7 +317,7 @@ function getPlayerInfoCommand(command, params, client) {
|
||||
let stats = tempStats.map(stat => `{MAINCOLOUR}${stat[0]}: {ALTCOLOUR}${stat[1]}{MAINCOLOUR}`);
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(stats, 6);
|
||||
for(let i in chunkedList) {
|
||||
for (let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i].join(", "));
|
||||
}
|
||||
}
|
||||
@@ -325,7 +325,7 @@ function getPlayerInfoCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function playerChangeAFKState(client, afkState) {
|
||||
if(!getPlayerData(client)) {
|
||||
if (!getPlayerData(client)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -337,12 +337,12 @@ function playerChangeAFKState(client, afkState) {
|
||||
|
||||
function checkPlayerSpawning() {
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(!isConsole(clients[i])) {
|
||||
if(getPlayerData(clients[i])) {
|
||||
if(isPlayerLoggedIn(clients[i])) {
|
||||
if(!getPlayerData(clients[i]).ped) {
|
||||
if(clients[i].player != null) {
|
||||
for (let i in clients) {
|
||||
if (!isConsole(clients[i])) {
|
||||
if (getPlayerData(clients[i])) {
|
||||
if (isPlayerLoggedIn(clients[i])) {
|
||||
if (!getPlayerData(clients[i]).ped) {
|
||||
if (clients[i].player != null) {
|
||||
//getPlayerData(clients[i]).ped = clients[i].player;
|
||||
onPlayerSpawn(clients[i].player);
|
||||
}
|
||||
@@ -356,7 +356,7 @@ function checkPlayerSpawning() {
|
||||
// ===========================================================================
|
||||
|
||||
function showPlayerPrompt(client, promptMessage, promptTitle, yesButtonText, noButtonText) {
|
||||
if(canPlayerUseGUI(client)) {
|
||||
if (canPlayerUseGUI(client)) {
|
||||
showPlayerPromptGUI(client, promptMessage, promptTitle, yesButtonText, noButtonText);
|
||||
} else {
|
||||
messagePlayerNormal(client, `❓ ${promptMessage}`);
|
||||
@@ -376,7 +376,7 @@ function showPlayerPrompt(client, promptMessage, promptTitle, yesButtonText, noB
|
||||
*
|
||||
*/
|
||||
function updateServerGameTime() {
|
||||
if(isTimeSupported()) {
|
||||
if (isTimeSupported()) {
|
||||
game.time.hour = getServerConfig().hour;
|
||||
game.time.minute = getServerConfig().minute;
|
||||
}
|
||||
@@ -399,10 +399,10 @@ function listOnlineAdminsCommand(command, params, client) {
|
||||
|
||||
let admins = [];
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(getPlayerData(clients[i])) {
|
||||
if(typeof getPlayerData(clients[i]).accountData.flags.admin != "undefined") {
|
||||
if(getPlayerData(clients[i]).accountData.flags.admin > 0 || getPlayerData(clients[i]).accountData.flags.admin == -1) {
|
||||
for (let i in clients) {
|
||||
if (getPlayerData(clients[i])) {
|
||||
if (typeof getPlayerData(clients[i]).accountData.flags.admin != "undefined") {
|
||||
if (getPlayerData(clients[i]).accountData.flags.admin > 0 || getPlayerData(clients[i]).accountData.flags.admin == -1) {
|
||||
admins.push(`{ALTCOLOUR}[${getPlayerData(clients[i]).accountData.staffTitle}] {MAINCOLOUR}${getCharacterFullName(clients[i])}`);
|
||||
}
|
||||
}
|
||||
@@ -410,7 +410,7 @@ function listOnlineAdminsCommand(command, params, client) {
|
||||
}
|
||||
|
||||
let chunkedList = splitArrayIntoChunks(admins, 3);
|
||||
for(let i in chunkedList) {
|
||||
for (let i in chunkedList) {
|
||||
messagePlayerInfo(client, chunkedList[i].join(", "));
|
||||
}
|
||||
}
|
||||
@@ -433,7 +433,7 @@ function gpsCommand(command, params, client) {
|
||||
let useType = VRR_ITEM_USETYPE_NONE;
|
||||
let blipColour = "white";
|
||||
|
||||
switch(toLowerCase(params)) {
|
||||
switch (toLowerCase(params)) {
|
||||
case "police":
|
||||
case "policestation":
|
||||
blipColour = "mediumGrey"
|
||||
@@ -512,32 +512,32 @@ function gpsCommand(command, params, client) {
|
||||
|
||||
default: {
|
||||
let itemTypeId = getItemTypeFromParams(params);
|
||||
if(getItemTypeData(itemTypeId) != false) {
|
||||
if (getItemTypeData(itemTypeId) != false) {
|
||||
locationType = VRR_GPS_TYPE_BUSINESS;
|
||||
blipColour = "mediumGrey";
|
||||
useType = getItemTypeData(itemTypeId).useType;
|
||||
} else {
|
||||
let gameLocationId = getGameLocationFromParams(params);
|
||||
if(gameLocationId != false) {
|
||||
if (gameLocationId != false) {
|
||||
position = getGameConfig().locations[getGame()][gameLocationId][1]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(locationType == VRR_GPS_TYPE_NONE) {
|
||||
if (locationType == VRR_GPS_TYPE_NONE) {
|
||||
messagePlayerError(client, getLocaleString(client, "InvalidGPSLocation"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(locationType == VRR_GPS_TYPE_BUSINESS) {
|
||||
if (locationType == VRR_GPS_TYPE_BUSINESS) {
|
||||
let businessId = getClosestBusinessWithBuyableItemOfUseType(useType);
|
||||
if(!businessId) {
|
||||
if (!businessId) {
|
||||
messagePlayerError(client, getLocaleString(client, "NoBusinessWithItemType"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!getBusinessData(businessId)) {
|
||||
if (!getBusinessData(businessId)) {
|
||||
messagePlayerError(client, getLocaleString(client, "NoBusinessWithItemType"));
|
||||
return false;
|
||||
}
|
||||
@@ -547,7 +547,7 @@ function gpsCommand(command, params, client) {
|
||||
messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
|
||||
}
|
||||
|
||||
if(locationType == VRR_GPS_TYPE_GAMELOC) {
|
||||
if (locationType == VRR_GPS_TYPE_GAMELOC) {
|
||||
hideAllBlipsForPlayerGPS(client);
|
||||
blinkGenericGPSBlipForPlayer(client, position, 0, getColourByType(blipColour), 10);
|
||||
messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
|
||||
@@ -567,7 +567,7 @@ function gpsCommand(command, params, client) {
|
||||
*
|
||||
*/
|
||||
function stuckPlayerCommand(command, params, client) {
|
||||
if((getCurrentUnixTimestamp()-getPlayerData(client).lastStuckCommand) < getGlobalConfig().stuckCommandInterval) {
|
||||
if ((getCurrentUnixTimestamp() - getPlayerData(client).lastStuckCommand) < getGlobalConfig().stuckCommandInterval) {
|
||||
messagePlayerError(client, "CantUseCommandYet");
|
||||
return false;
|
||||
}
|
||||
@@ -577,8 +577,8 @@ function stuckPlayerCommand(command, params, client) {
|
||||
|
||||
messagePlayerAlert(client, getLocaleString(client, "FixingStuck"));
|
||||
|
||||
if(getGameConfig().skinChangePosition[getGame()].length > 0) {
|
||||
if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) {
|
||||
if (getGameConfig().skinChangePosition[getGame()].length > 0) {
|
||||
if (getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) {
|
||||
messagePlayerAlert(client, "You canceled the skin change.");
|
||||
restorePlayerCamera(client);
|
||||
|
||||
@@ -601,10 +601,10 @@ function stuckPlayerCommand(command, params, client) {
|
||||
// return false;
|
||||
//}
|
||||
|
||||
if(dimension > 0) {
|
||||
if (dimension > 0) {
|
||||
let businesses = getServerData().businesses;
|
||||
for(let i in businesses) {
|
||||
if(businesses[i].exitDimension == dimension) {
|
||||
for (let i in businesses) {
|
||||
if (businesses[i].exitDimension == dimension) {
|
||||
setPlayerPosition(client, businesses[i].entrancePosition);
|
||||
setPlayerDimension(client, businesses[i].entranceDimension);
|
||||
setPlayerInterior(client, businesses[i].entranceInterior);
|
||||
@@ -614,8 +614,8 @@ function stuckPlayerCommand(command, params, client) {
|
||||
}
|
||||
|
||||
let houses = getServerData().houses;
|
||||
for(let i in houses) {
|
||||
if(houses[i].exitDimension == dimension) {
|
||||
for (let i in houses) {
|
||||
if (houses[i].exitDimension == dimension) {
|
||||
setPlayerPosition(client, houses[i].entrancePosition);
|
||||
setPlayerDimension(client, houses[i].entranceDimension);
|
||||
setPlayerInterior(client, houses[i].entranceInterior);
|
||||
@@ -646,7 +646,7 @@ function stuckPlayerCommand(command, params, client) {
|
||||
*
|
||||
*/
|
||||
function playerPedSpeakCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
@@ -666,15 +666,15 @@ function playerPedSpeakCommand(command, params, client) {
|
||||
*
|
||||
*/
|
||||
function lockCommand(command, params, client) {
|
||||
if(isPlayerInAnyVehicle(client)) {
|
||||
if (isPlayerInAnyVehicle(client)) {
|
||||
let vehicle = getPlayerVehicle(client);
|
||||
|
||||
if(!getVehicleData(vehicle)) {
|
||||
if (!getVehicleData(vehicle)) {
|
||||
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerInFrontVehicleSeat(client)) {
|
||||
if (!isPlayerInFrontVehicleSeat(client)) {
|
||||
messagePlayerError(client, getLocaleString(client, "MustBeInVehicleFrontSeat"));
|
||||
return false;
|
||||
}
|
||||
@@ -687,13 +687,13 @@ function lockCommand(command, params, client) {
|
||||
return true;
|
||||
} else {
|
||||
let vehicle = getClosestVehicle(getPlayerPosition(client));
|
||||
if(getDistance(getPlayerPosition(client), getVehiclePosition(vehicle)) <= getGlobalConfig().vehicleLockDistance) {
|
||||
if(!getVehicleData(vehicle)) {
|
||||
if (getDistance(getPlayerPosition(client), getVehiclePosition(vehicle)) <= getGlobalConfig().vehicleLockDistance) {
|
||||
if (!getVehicleData(vehicle)) {
|
||||
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
|
||||
if (!doesPlayerHaveVehicleKeys(client, vehicle)) {
|
||||
messagePlayerError(client, getLocaleString(client, "DontHaveVehicleKey"));
|
||||
return false;
|
||||
}
|
||||
@@ -708,8 +708,8 @@ function lockCommand(command, params, client) {
|
||||
}
|
||||
|
||||
let businessId = getPlayerBusiness(client);
|
||||
if(businessId != -1) {
|
||||
if(!canPlayerManageBusiness(client, businessId)) {
|
||||
if (businessId != -1) {
|
||||
if (!canPlayerManageBusiness(client, businessId)) {
|
||||
messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
|
||||
return false;
|
||||
}
|
||||
@@ -723,8 +723,8 @@ function lockCommand(command, params, client) {
|
||||
}
|
||||
|
||||
let houseId = getPlayerHouse(client);
|
||||
if(houseId != -1) {
|
||||
if(!canPlayerManageHouse(client, houseId)) {
|
||||
if (houseId != -1) {
|
||||
if (!canPlayerManageHouse(client, houseId)) {
|
||||
messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
|
||||
return false;
|
||||
}
|
||||
@@ -750,16 +750,16 @@ function lockCommand(command, params, client) {
|
||||
* @return {bool} Whether or not the command was successful
|
||||
*
|
||||
*/
|
||||
function lightsCommand(command, params, client) {
|
||||
if(isPlayerInAnyVehicle(client)) {
|
||||
function lightsCommand(command, params, client) {
|
||||
if (isPlayerInAnyVehicle(client)) {
|
||||
let vehicle = getPlayerVehicle(client);
|
||||
|
||||
if(!getVehicleData(vehicle)) {
|
||||
if (!getVehicleData(vehicle)) {
|
||||
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!isPlayerInFrontVehicleSeat(client)) {
|
||||
if (!isPlayerInFrontVehicleSeat(client)) {
|
||||
messagePlayerError(client, getLocaleString(client, "MustBeInVehicleFrontSeat"));
|
||||
return false;
|
||||
}
|
||||
@@ -797,8 +797,8 @@ function lockCommand(command, params, client) {
|
||||
*/
|
||||
|
||||
let businessId = getPlayerBusiness(client);
|
||||
if(businessId != -1) {
|
||||
if(!canPlayerManageBusiness(client, businessId)) {
|
||||
if (businessId != -1) {
|
||||
if (!canPlayerManageBusiness(client, businessId)) {
|
||||
messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
|
||||
return false;
|
||||
}
|
||||
@@ -807,8 +807,8 @@ function lockCommand(command, params, client) {
|
||||
getBusinessData(businessId).needsSaved = true;
|
||||
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(getPlayerBusiness(client) == getPlayerBusiness(clients[i]) && getPlayerDimension(clients[i]) == getBusinessData(businessId).exitDimension) {
|
||||
for (let i in clients) {
|
||||
if (getPlayerBusiness(client) == getPlayerBusiness(clients[i]) && getPlayerDimension(clients[i]) == getBusinessData(businessId).exitDimension) {
|
||||
updateInteriorLightsForPlayer(clients[i], getBusinessData(businessId).interiorLights);
|
||||
}
|
||||
}
|
||||
@@ -818,8 +818,8 @@ function lockCommand(command, params, client) {
|
||||
}
|
||||
|
||||
let houseId = getPlayerHouse(client);
|
||||
if(houseId != -1) {
|
||||
if(!canPlayerManageHouse(client, houseId)) {
|
||||
if (houseId != -1) {
|
||||
if (!canPlayerManageHouse(client, houseId)) {
|
||||
messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
|
||||
return false;
|
||||
}
|
||||
@@ -828,8 +828,8 @@ function lockCommand(command, params, client) {
|
||||
getHouseData(houseId).needsSaved = true;
|
||||
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(getPlayerHouse(client) == getPlayerHouse(clients[i]) && getPlayerDimension(clients[i]) == getHouseData(houseId).exitDimension) {
|
||||
for (let i in clients) {
|
||||
if (getPlayerHouse(client) == getPlayerHouse(clients[i]) && getPlayerDimension(clients[i]) == getHouseData(houseId).exitDimension) {
|
||||
updateInteriorLightsForPlayer(clients[i], getHouseData(houseId).interiorLights);
|
||||
}
|
||||
}
|
||||
@@ -838,4 +838,51 @@ function lockCommand(command, params, client) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function resetPlayerBlip(client) {
|
||||
deletePlayerBlip(client);
|
||||
createPlayerBlip(client);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function createPlayerBlip(client) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!isGameFeatureSupported("attachedBlips")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (getServerConfig().createPlayerBlips) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let blip = createAttachedGameBlip(getPlayerPed(client), 0, 1, getPlayerColour(client));
|
||||
if (blip) {
|
||||
if (getGlobalConfig().playerBlipStreamInDistance == -1 || getGlobalConfig().playerBlipStreamOutDistance == -1) {
|
||||
blip.netFlags.distanceStreaming = false;
|
||||
} else {
|
||||
setElementStreamInDistance(blip, getGlobalConfig().playerBlipStreamInDistance);
|
||||
setElementStreamOutDistance(blip, getGlobalConfig().playerBlipStreamOutDistance);
|
||||
}
|
||||
getPlayerData(client).playerBlip = blip;
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function deletePlayerBlip(client) {
|
||||
if (!isGameFeatureSupported("attachedBlips")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (getPlayerData(client).playerBlip != false) {
|
||||
destroyElement(getPlayerData(client).playerBlip);
|
||||
getPlayerData(client).playerBlip = false;
|
||||
}
|
||||
}
|
||||
@@ -40,10 +40,10 @@ let disconnectReasons = [
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerPosition(client) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return getPlayerData(client).syncPosition;
|
||||
} else {
|
||||
if(getPlayerPed(client) != null) {
|
||||
if (getPlayerPed(client) != null) {
|
||||
return getPlayerPed(client).position;
|
||||
}
|
||||
}
|
||||
@@ -59,10 +59,10 @@ function setPlayerPosition(client, position) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerHeading(client) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return getPlayerData(client).syncHeading;
|
||||
} else {
|
||||
if(getPlayerPed(client) != null) {
|
||||
if (getPlayerPed(client) != null) {
|
||||
return getPlayerPed(client).heading;
|
||||
}
|
||||
}
|
||||
@@ -78,10 +78,10 @@ function setPlayerHeading(client, heading) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerVehicle(client) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return getPlayerData().syncVehicle;
|
||||
} else {
|
||||
if(getPlayerPed(client).vehicle) {
|
||||
if (getPlayerPed(client).vehicle) {
|
||||
return getPlayerPed(client).vehicle;
|
||||
}
|
||||
}
|
||||
@@ -91,10 +91,10 @@ function getPlayerVehicle(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerDimension(client) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return getPlayerData(client).syncDimension;
|
||||
} else {
|
||||
if(getPlayerPed(client) != null) {
|
||||
if (getPlayerPed(client) != null) {
|
||||
return getPlayerPed(client).dimension;
|
||||
}
|
||||
}
|
||||
@@ -110,10 +110,10 @@ function getPlayerInterior(client) {
|
||||
|
||||
function setPlayerDimension(client, dimension) {
|
||||
logToConsole(LOG_VERBOSE, `Setting ${getPlayerDisplayForConsole(client)}'s dimension to ${dimension}`);
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
getPlayerData(client).syncDimension = dimension;
|
||||
} else {
|
||||
if(getPlayerPed(client) != null) {
|
||||
if (getPlayerPed(client) != null) {
|
||||
getPlayerPed(client).dimension = dimension;
|
||||
}
|
||||
}
|
||||
@@ -124,7 +124,7 @@ function setPlayerDimension(client, dimension) {
|
||||
function setPlayerInterior(client, interior) {
|
||||
logToConsole(LOG_VERBOSE, `Setting ${getPlayerDisplayForConsole(client)}'s interior to ${interior}`);
|
||||
sendPlayerSetInterior(client, interior);
|
||||
if(isPlayerLoggedIn(client) && isPlayerSpawned(client)) {
|
||||
if (isPlayerLoggedIn(client) && isPlayerSpawned(client)) {
|
||||
getPlayerCurrentSubAccount(client).interior = interior;
|
||||
}
|
||||
}
|
||||
@@ -132,7 +132,7 @@ function setPlayerInterior(client, interior) {
|
||||
// ===========================================================================
|
||||
|
||||
function isPlayerInAnyVehicle(client) {
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return (getPlayerData().syncVehicle != null);
|
||||
} else {
|
||||
return (getPlayerPed(client).vehicle != null);
|
||||
@@ -142,15 +142,15 @@ function isPlayerInAnyVehicle(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerVehicleSeat(client) {
|
||||
if(!isPlayerInAnyVehicle(client)) {
|
||||
if (!isPlayerInAnyVehicle(client)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!areServerElementsSupported()) {
|
||||
if (!areServerElementsSupported()) {
|
||||
return getPlayerData().syncVehicleSeat;
|
||||
} else {
|
||||
for(let i = 0 ; i <= 8 ; i++) {
|
||||
if(getPlayerVehicle(client).getOccupant(i) == getPlayerPed(client)) {
|
||||
for (let i = 0; i <= 8; i++) {
|
||||
if (getPlayerVehicle(client).getOccupant(i) == getPlayerPed(client)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -180,7 +180,7 @@ function getVehicleHeading(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function setVehicleHeading(vehicle, heading) {
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
return sendNetworkEventToPlayer("vrr.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
|
||||
}
|
||||
return vehicle.heading = heading;
|
||||
@@ -189,20 +189,20 @@ function setVehicleHeading(vehicle, heading) {
|
||||
// ===========================================================================
|
||||
|
||||
function getElementTransient(element) {
|
||||
if(typeof element.transient != "undefined") {
|
||||
if (typeof element.transient != "undefined") {
|
||||
return element.transient;
|
||||
}
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setElementTransient(element, state) {
|
||||
if(typeof element.transient != "undefined") {
|
||||
if (typeof element.transient != "undefined") {
|
||||
element.transient = state;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -214,8 +214,8 @@ function getVehicleSyncer(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function getVehicleForNetworkEvent(vehicle) {
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if(getVehicleData(vehicle).ivNetworkId != -1) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getVehicleData(vehicle).ivNetworkId != -1) {
|
||||
return getVehicleData(vehicle).ivNetworkId;
|
||||
}
|
||||
return -1;
|
||||
@@ -227,11 +227,11 @@ function getVehicleForNetworkEvent(vehicle) {
|
||||
|
||||
function deleteGameElement(element) {
|
||||
try {
|
||||
if(element != null) {
|
||||
if (element != null) {
|
||||
destroyElement(element);
|
||||
return true;
|
||||
}
|
||||
} catch(error) {
|
||||
} catch (error) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -254,7 +254,7 @@ function removePlayerFromVehicle(client) {
|
||||
|
||||
function setPlayerSkin(client, skinIndex) {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s skin to ${getGameConfig().skins[getGame()][skinIndex][0]} (Index: ${skinIndex}, Name: ${getGameConfig().skins[getGame()][skinIndex][1]})`);
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
triggerNetworkEvent("vrr.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
|
||||
} else {
|
||||
getPlayerPed(client).modelIndex = getGameConfig().skins[getGame()][skinIndex][0];
|
||||
@@ -292,7 +292,7 @@ function setPlayerArmour(client, armour) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerArmour(client) {
|
||||
if(areServerElementsSupported(client)) {
|
||||
if (areServerElementsSupported(client)) {
|
||||
return getPlayerPed(client).armour;
|
||||
} else {
|
||||
return getPlayerData(client).syncArmour;
|
||||
@@ -302,11 +302,11 @@ function getPlayerArmour(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setPlayerCash(client, amount) {
|
||||
if(client == null) {
|
||||
if (client == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isNaN(amount)) {
|
||||
if (isNaN(amount)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -317,11 +317,11 @@ function setPlayerCash(client, amount) {
|
||||
// ===========================================================================
|
||||
|
||||
function givePlayerCash(client, amount) {
|
||||
if(client == null) {
|
||||
if (client == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isNaN(amount)) {
|
||||
if (isNaN(amount)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -332,11 +332,11 @@ function givePlayerCash(client, amount) {
|
||||
// ===========================================================================
|
||||
|
||||
function takePlayerCash(client, amount) {
|
||||
if(client == null) {
|
||||
if (client == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(isNaN(amount)) {
|
||||
if (isNaN(amount)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -368,7 +368,7 @@ function getPlayerWeaponAmmo(client) {
|
||||
|
||||
function setPlayerVelocity(client, velocity) {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s velocity to ${velocity.x}, ${velocity.y}, ${velocity.z}`);
|
||||
if(typeof getPlayerPed(client).velocity != "undefined") {
|
||||
if (typeof getPlayerPed(client).velocity != "undefined") {
|
||||
getPlayerPed(client).velocity = velocity;
|
||||
}
|
||||
}
|
||||
@@ -376,7 +376,7 @@ function setPlayerVelocity(client, velocity) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerVelocity(client) {
|
||||
if(typeof getPlayerPed(client).velocity != "undefined") {
|
||||
if (typeof getPlayerPed(client).velocity != "undefined") {
|
||||
return getPlayerPed(client).velocity;
|
||||
}
|
||||
return toVector3(0.0, 0.0, 0.0);
|
||||
@@ -385,7 +385,7 @@ function getPlayerVelocity(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function getElementDimension(element) {
|
||||
if(typeof element.dimension != "undefined") {
|
||||
if (typeof element.dimension != "undefined") {
|
||||
return element.dimension;
|
||||
}
|
||||
return 0;
|
||||
@@ -394,18 +394,18 @@ function getElementDimension(element) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementDimension(element, dimension) {
|
||||
if(typeof element.dimension != "undefined") {
|
||||
if (typeof element.dimension != "undefined") {
|
||||
logToConsole(LOG_VERBOSE, `Setting element ${element} (${element.id}) dimension to ${dimension}`);
|
||||
element.dimension = dimension;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
element.dimension = dimension;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setElementRotation(element, rotation) {
|
||||
if(typeof element.setRotation != "undefined") {
|
||||
if (typeof element.setRotation != "undefined") {
|
||||
element.setRotation(rotation);
|
||||
} else {
|
||||
return element.rotation = rotation;
|
||||
@@ -415,24 +415,24 @@ function setElementRotation(element, rotation) {
|
||||
// ===========================================================================
|
||||
|
||||
function givePlayerHealth(client, amount) {
|
||||
if(getPlayerHealth(client)+amount > 100) {
|
||||
if (getPlayerHealth(client) + amount > 100) {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s health to 100`);
|
||||
setPlayerHealth(client, 100);
|
||||
} else {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s health to ${getPlayerHealth(client)+amount}`);
|
||||
setPlayerHealth(client, getPlayerHealth(client)+amount);
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s health to ${getPlayerHealth(client) + amount}`);
|
||||
setPlayerHealth(client, getPlayerHealth(client) + amount);
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function givePlayerArmour(client, amount) {
|
||||
if(getPlayerArmour(client)+amount > 100) {
|
||||
if (getPlayerArmour(client) + amount > 100) {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s armour to 100`);
|
||||
setPlayerArmour(client, 100);
|
||||
} else {
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s armour to ${getPlayerArmour(client)+amount}`);
|
||||
setPlayerArmour(client, getPlayerArmour(client)+amount);
|
||||
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s armour to ${getPlayerArmour(client) + amount}`);
|
||||
setPlayerArmour(client, getPlayerArmour(client) + amount);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -469,7 +469,7 @@ function getServerName() {
|
||||
// ===========================================================================
|
||||
|
||||
function createGamePickup(modelIndex, position, type) {
|
||||
if(!isGameFeatureSupported("pickups")) {
|
||||
if (!isGameFeatureSupported("pickups")) {
|
||||
return false;
|
||||
}
|
||||
return game.createPickup(modelIndex, position, type);
|
||||
@@ -478,7 +478,7 @@ function createGamePickup(modelIndex, position, type) {
|
||||
// ===========================================================================
|
||||
|
||||
function createGameBlip(position, type = 0, size = 1, colour = toColour(255, 255, 255, 255)) {
|
||||
if(!isGameFeatureSupported("blips")) {
|
||||
if (!isGameFeatureSupported("blips")) {
|
||||
return false;
|
||||
}
|
||||
return game.createBlip(type, position, size, colour);
|
||||
@@ -487,7 +487,7 @@ function createGameBlip(position, type = 0, size = 1, colour = toColour(255, 255
|
||||
// ===========================================================================
|
||||
|
||||
function createGameObject(modelIndex, position) {
|
||||
if(!isGameFeatureSupported("objects")) {
|
||||
if (!isGameFeatureSupported("objects")) {
|
||||
return false;
|
||||
}
|
||||
return game.createObject(getGameConfig().objects[getGame()][modelIndex][0], position);
|
||||
@@ -496,13 +496,13 @@ function createGameObject(modelIndex, position) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementOnAllDimensions(element, state) {
|
||||
if(!isNull(element) && element != false) {
|
||||
if(typeof element.netFlags != "undefined") {
|
||||
if(typeof element.netFlags.onAllDimensions != "undefined") {
|
||||
if (!isNull(element) && element != false) {
|
||||
if (typeof element.netFlags != "undefined") {
|
||||
if (typeof element.netFlags.onAllDimensions != "undefined") {
|
||||
element.netFlags.onAllDimensions = state;
|
||||
}
|
||||
} else {
|
||||
if(typeof element.onAllDimensions != "undefined") {
|
||||
if (typeof element.onAllDimensions != "undefined") {
|
||||
element.onAllDimensions = state;
|
||||
}
|
||||
}
|
||||
@@ -512,7 +512,7 @@ function setElementOnAllDimensions(element, state) {
|
||||
// ===========================================================================
|
||||
|
||||
function destroyGameElement(element) {
|
||||
if(!isNull(element) && element != false) {
|
||||
if (!isNull(element) && element != false) {
|
||||
destroyElement(element);
|
||||
}
|
||||
}
|
||||
@@ -532,7 +532,7 @@ function getPlayerLastVehicle(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function isVehicleObject(vehicle) {
|
||||
if(vehicle == null || vehicle == undefined) {
|
||||
if (vehicle == null || vehicle == undefined) {
|
||||
return false;
|
||||
}
|
||||
return (vehicle.type == ELEMENT_VEHICLE);
|
||||
@@ -600,11 +600,11 @@ function setVehicleColours(vehicle, colour1, colour2, colour3 = -1, colour4 = -1
|
||||
vehicle.colour1 = colour1;
|
||||
vehicle.colour2 = colour2;
|
||||
|
||||
if(colour3 != -1) {
|
||||
if (colour3 != -1) {
|
||||
vehicle.colour3 = colour3;
|
||||
}
|
||||
|
||||
if(colour4 != -1) {
|
||||
if (colour4 != -1) {
|
||||
vehicle.colour4 = colour4;
|
||||
}
|
||||
}
|
||||
@@ -612,7 +612,7 @@ function setVehicleColours(vehicle, colour1, colour2, colour3 = -1, colour4 = -1
|
||||
// ===========================================================================
|
||||
|
||||
function createGameVehicle(modelIndex, position, heading, toClient = null) {
|
||||
if(areServerElementsSupported()) {
|
||||
if (areServerElementsSupported()) {
|
||||
return game.createVehicle(getGameConfig().vehicles[getGame()][modelIndex][0], position, heading);
|
||||
}
|
||||
}
|
||||
@@ -620,9 +620,9 @@ function createGameVehicle(modelIndex, position, heading, toClient = null) {
|
||||
// ===========================================================================
|
||||
|
||||
function createGamePed(modelIndex, position, heading, toClient = null) {
|
||||
if(areServerElementsSupported()) {
|
||||
if (areServerElementsSupported()) {
|
||||
let ped = game.createPed(getGameConfig().skins[getGame()][modelIndex][0], position);
|
||||
if(ped) {
|
||||
if (ped) {
|
||||
//ped.position = position;
|
||||
ped.heading = heading;
|
||||
return ped;
|
||||
@@ -635,10 +635,10 @@ function createGamePed(modelIndex, position, heading, toClient = null) {
|
||||
// ===========================================================================
|
||||
|
||||
function getIsland(position) {
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if(position.x > 616) {
|
||||
if (getGame() == VRR_GAME_GTA_III) {
|
||||
if (position.x > 616) {
|
||||
return VRR_ISLAND_PORTLAND;
|
||||
} else if(position.x < -283) {
|
||||
} else if (position.x < -283) {
|
||||
return VRR_ISLAND_SHORESIDEVALE;
|
||||
}
|
||||
return VRR_ISLAND_STAUNTON;
|
||||
@@ -652,7 +652,7 @@ function getIsland(position) {
|
||||
// ===========================================================================
|
||||
|
||||
function isValidVehicleModel(model) {
|
||||
if(getVehicleModelIndexFromModel(model) != false) {
|
||||
if (getVehicleModelIndexFromModel(model) != false) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -662,7 +662,7 @@ function isValidVehicleModel(model) {
|
||||
// ===========================================================================
|
||||
|
||||
function setGameTime(hour, minute, minuteDuration = 1000) {
|
||||
if(isTimeSupported()) {
|
||||
if (isTimeSupported()) {
|
||||
game.time.hour = hour;
|
||||
game.time.minute = minute;
|
||||
game.time.minuteDuration = minuteDuration;
|
||||
@@ -672,7 +672,7 @@ function setGameTime(hour, minute, minuteDuration = 1000) {
|
||||
// ===========================================================================
|
||||
|
||||
function setGameWeather(weather) {
|
||||
if(isWeatherSupported()) {
|
||||
if (isWeatherSupported()) {
|
||||
mp.world.weather = weather;
|
||||
}
|
||||
}
|
||||
@@ -680,11 +680,11 @@ function setGameWeather(weather) {
|
||||
// ===========================================================================
|
||||
|
||||
function setPlayerFightStyle(client, fightStyleId) {
|
||||
if(!isPlayerSpawned(client)) {
|
||||
if (!isPlayerSpawned(client)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!areFightStylesSupported()) {
|
||||
if (!areFightStylesSupported()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -738,7 +738,7 @@ function setElementCollisionsEnabled(element, state) {
|
||||
// ===========================================================================
|
||||
|
||||
function isTaxiVehicle(vehicle) {
|
||||
if(taxiModels[getGame()].indexOf(vehicle.modelIndex) != -1) {
|
||||
if (taxiModels[getGame()].indexOf(vehicle.modelIndex) != -1) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -755,11 +755,11 @@ function getVehicleName(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function getElementModel(element) {
|
||||
if(typeof element.modelIndex != "undefined") {
|
||||
if (typeof element.modelIndex != "undefined") {
|
||||
return element.modelIndex;
|
||||
}
|
||||
|
||||
if(typeof element.model != "undefined") {
|
||||
if (typeof element.model != "undefined") {
|
||||
return element.model;
|
||||
}
|
||||
}
|
||||
@@ -773,7 +773,7 @@ function givePlayerWeaponAmmo(client, ammo) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerWeapon(client) {
|
||||
if(areServerElementsSupported(client)) {
|
||||
if (areServerElementsSupported(client)) {
|
||||
return getPlayerPed(client).weapon;
|
||||
} else {
|
||||
return getPlayerData(client).syncWeapon;
|
||||
@@ -783,11 +783,11 @@ function getPlayerWeapon(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function connectToDatabase() {
|
||||
if(getDatabaseConfig().usePersistentConnection) {
|
||||
if(persistentDatabaseConnection == null) {
|
||||
if (getDatabaseConfig().usePersistentConnection) {
|
||||
if (persistentDatabaseConnection == null) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Initializing database connection ...`);
|
||||
persistentDatabaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
|
||||
if(persistentDatabaseConnection.error) {
|
||||
if (persistentDatabaseConnection.error) {
|
||||
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
|
||||
persistentDatabaseConnection = null;
|
||||
return false;
|
||||
@@ -801,7 +801,7 @@ function connectToDatabase() {
|
||||
}
|
||||
} else {
|
||||
let databaseConnection = module.mysql.connect(getDatabaseConfig().host, getDatabaseConfig().user, getDatabaseConfig().pass, getDatabaseConfig().name, getDatabaseConfig().port);
|
||||
if(databaseConnection.error) {
|
||||
if (databaseConnection.error) {
|
||||
logToConsole(LOG_ERROR, `[VRR.Database] Database connection error: ${persistentDatabaseConnection.error}`);
|
||||
return false;
|
||||
} else {
|
||||
@@ -813,11 +813,11 @@ function connectToDatabase() {
|
||||
// ===========================================================================
|
||||
|
||||
function disconnectFromDatabase(dbConnection) {
|
||||
if(!getDatabaseConfig().usePersistentConnection) {
|
||||
if (!getDatabaseConfig().usePersistentConnection) {
|
||||
try {
|
||||
dbConnection.close();
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Database connection closed successfully`);
|
||||
} catch(error) {
|
||||
} catch (error) {
|
||||
logToConsole(LOG_ERROR, `[VRR.Database] Database connection could not be closed! (Error: ${error})`);
|
||||
}
|
||||
}
|
||||
@@ -828,7 +828,7 @@ function disconnectFromDatabase(dbConnection) {
|
||||
|
||||
function queryDatabase(dbConnection, queryString, useThread = false) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
|
||||
if(useThread == true) {
|
||||
if (useThread == true) {
|
||||
Promise.resolve().then(() => {
|
||||
let queryResult = dbConnection.query(queryString);
|
||||
return queryResult;
|
||||
@@ -841,11 +841,11 @@ function queryDatabase(dbConnection, queryString, useThread = false) {
|
||||
// ===========================================================================
|
||||
|
||||
function escapeDatabaseString(dbConnection, unsafeString = "") {
|
||||
if(!dbConnection) {
|
||||
if (!dbConnection) {
|
||||
dbConnection = connectToDatabase();
|
||||
}
|
||||
|
||||
if(typeof unsafeString == "string") {
|
||||
if (typeof unsafeString == "string") {
|
||||
return dbConnection.escapeString(unsafeString);
|
||||
}
|
||||
return unsafeString;
|
||||
@@ -872,7 +872,7 @@ function getDatabaseError(dbConnection) {
|
||||
// ===========================================================================
|
||||
|
||||
function freeDatabaseQuery(dbQuery) {
|
||||
if(dbQuery != null) {
|
||||
if (dbQuery != null) {
|
||||
dbQuery.free();
|
||||
}
|
||||
return;
|
||||
@@ -889,26 +889,26 @@ function fetchQueryAssoc(dbQuery) {
|
||||
function quickDatabaseQuery(queryString) {
|
||||
let dbConnection = connectToDatabase();
|
||||
let insertId = 0;
|
||||
if(dbConnection) {
|
||||
if (dbConnection) {
|
||||
//logToConsole(LOG_DEBUG, `[VRR.Database] Query string: ${queryString}`);
|
||||
let dbQuery = queryDatabase(dbConnection, queryString);
|
||||
if(getDatabaseInsertId(dbConnection)) {
|
||||
if (getDatabaseInsertId(dbConnection)) {
|
||||
insertId = getDatabaseInsertId(dbConnection);
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Query returned insert id ${insertId}`);
|
||||
}
|
||||
|
||||
if(dbQuery) {
|
||||
if (dbQuery) {
|
||||
try {
|
||||
freeDatabaseQuery(dbQuery);
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Query result free'd successfully`);
|
||||
} catch(error) {
|
||||
} catch (error) {
|
||||
logToConsole(LOG_ERROR, `[VRR.Database] Query result could not be free'd! (Error: ${error})`);
|
||||
}
|
||||
}
|
||||
|
||||
disconnectFromDatabase(dbConnection);
|
||||
|
||||
if(insertId != 0) {
|
||||
if (insertId != 0) {
|
||||
return insertId;
|
||||
}
|
||||
|
||||
@@ -920,26 +920,26 @@ function quickDatabaseQuery(queryString) {
|
||||
// ===========================================================================
|
||||
|
||||
function executeDatabaseQueryCommand(command, params, client) {
|
||||
if(areParamsEmpty(params)) {
|
||||
if (areParamsEmpty(params)) {
|
||||
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!targetClient) {
|
||||
if (!targetClient) {
|
||||
messagePlayerError(client, "That player was not found!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(targetCode == "") {
|
||||
if (targetCode == "") {
|
||||
messagePlayerError(client, "You didn't enter any code!");
|
||||
return false;
|
||||
}
|
||||
|
||||
let success = quickDatabaseQuery(params);
|
||||
|
||||
if(!success) {
|
||||
if (!success) {
|
||||
messagePlayerAlert(client, `Database query failed to execute: {ALTCOLOUR}${query}`);
|
||||
} else if(typeof success != "boolean") {
|
||||
} else if (typeof success != "boolean") {
|
||||
messagePlayeSuccess(client, `Database query successful: {ALTCOLOUR}${query}`);
|
||||
messagePlayerInfo(client, `Returns: ${success}`);
|
||||
} else {
|
||||
@@ -953,9 +953,9 @@ function executeDatabaseQueryCommand(command, params, client) {
|
||||
function setConstantsAsGlobalVariablesInDatabase() {
|
||||
let dbConnection = connectToDatabase();
|
||||
let entries = Object.entries(global);
|
||||
for(let i in entries) {
|
||||
for (let i in entries) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Checking entry ${i} (${entries[i]})`);
|
||||
if(toString(i).slice(0, 3).indexOf("VRR_") != -1) {
|
||||
if (toString(i).slice(0, 3).indexOf("VRR_") != -1) {
|
||||
logToConsole(LOG_DEBUG, `[VRR.Database] Adding ${i} (${entries[i]}) to database global variables`);
|
||||
}
|
||||
}
|
||||
@@ -967,13 +967,13 @@ function createDatabaseInsertQuery(tableName, data) {
|
||||
let fields = [];
|
||||
let values = [];
|
||||
|
||||
for(let i in data) {
|
||||
if(data[i][1] != "undefined" && data[i][1] != NaN && data[i][0] != 'NaN') {
|
||||
if(data[i][1] != "undefined" && data[i][1] != NaN && data[i][1] != 'NaN') {
|
||||
for (let i in data) {
|
||||
if (data[i][1] != "undefined" && data[i][1] != NaN && data[i][0] != 'NaN') {
|
||||
if (data[i][1] != "undefined" && data[i][1] != NaN && data[i][1] != 'NaN') {
|
||||
fields.push(data[i][0]);
|
||||
|
||||
if(typeof data[i][1] == "string") {
|
||||
if(data[i][1] == "{UNIXTIMESTAMP}") {
|
||||
if (typeof data[i][1] == "string") {
|
||||
if (data[i][1] == "{UNIXTIMESTAMP}") {
|
||||
values.push("UNIX_TIMESTAMP()");
|
||||
} else {
|
||||
values.push(`'${data[i][1]}'`);
|
||||
@@ -994,11 +994,11 @@ function createDatabaseInsertQuery(tableName, data) {
|
||||
function createDatabaseUpdateQuery(tableName, data, whereClause) {
|
||||
let values = [];
|
||||
|
||||
for(let i in data) {
|
||||
if(data[i][0] != "undefined" && data[i][0] != NaN && data[i][0] != 'NaN') {
|
||||
if(data[i][1] != "undefined" && data[i][1] != NaN && data[i][1] != 'NaN') {
|
||||
if(typeof data[i][1] == "string") {
|
||||
if(data[i][1] == "{UNIXTIMESTAMP}") {
|
||||
for (let i in data) {
|
||||
if (data[i][0] != "undefined" && data[i][0] != NaN && data[i][0] != 'NaN') {
|
||||
if (data[i][1] != "undefined" && data[i][1] != NaN && data[i][1] != 'NaN') {
|
||||
if (typeof data[i][1] == "string") {
|
||||
if (data[i][1] == "{UNIXTIMESTAMP}") {
|
||||
values.push(`${data[i][0]}=UNIX_TIMESTAMP()`);
|
||||
} else {
|
||||
values.push(`${data[i][0]}='${data[i][1]}'`);
|
||||
@@ -1038,8 +1038,8 @@ function getElementId(element) {
|
||||
|
||||
function getClientFromIndex(index) {
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(clients[i].index == index) {
|
||||
for (let i in clients) {
|
||||
if (clients[i].index == index) {
|
||||
return clients[i];
|
||||
}
|
||||
}
|
||||
@@ -1078,7 +1078,7 @@ function getClosestCivilian(position) {
|
||||
// ===========================================================================
|
||||
|
||||
function getVehiclesInRange(position, range) {
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
|
||||
}
|
||||
return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
|
||||
@@ -1099,8 +1099,8 @@ function getClosestElementByType(elementType, position) {
|
||||
// ===========================================================================
|
||||
|
||||
function getVehicleFirstEmptySeat(vehicle) {
|
||||
for(let i = 0; i <= 4; i++) {
|
||||
if(vehicle.getOccupant(i) == null) {
|
||||
for (let i = 0; i <= 4; i++) {
|
||||
if (vehicle.getOccupant(i) == null) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -1111,8 +1111,8 @@ function getVehicleFirstEmptySeat(vehicle) {
|
||||
// ===========================================================================
|
||||
|
||||
function isVehicleTrain(vehicle) {
|
||||
if(getGame() == VRR_GAME_GTA_III) {
|
||||
if(vehicle.modelIndex == 124) {
|
||||
if (getGame() == VRR_GAME_GTA_III) {
|
||||
if (vehicle.modelIndex == 124) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1155,9 +1155,9 @@ function setPlayerWantedLevel(client, wantedLevel) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementStreamInDistance(element, distance) {
|
||||
if(!isNull(element) && element != false) {
|
||||
if(typeof element == "Entity") {
|
||||
if(typeof element.streamInDistance != "undefined") {
|
||||
if (!isNull(element) && element != false) {
|
||||
if (typeof element == "Entity") {
|
||||
if (typeof element.streamInDistance != "undefined") {
|
||||
element.streamInDistance = distance;
|
||||
}
|
||||
}
|
||||
@@ -1167,9 +1167,9 @@ function setElementStreamInDistance(element, distance) {
|
||||
// ===========================================================================
|
||||
|
||||
function setElementStreamOutDistance(element, distance) {
|
||||
if(!isNull(element) && element != false) {
|
||||
if(typeof element == "Entity") {
|
||||
if(typeof element.streamOutDistance != "undefined") {
|
||||
if (!isNull(element) && element != false) {
|
||||
if (typeof element == "Entity") {
|
||||
if (typeof element.streamOutDistance != "undefined") {
|
||||
element.streamOutDistance = distance;
|
||||
}
|
||||
}
|
||||
@@ -1179,7 +1179,7 @@ function setElementStreamOutDistance(element, distance) {
|
||||
// ===========================================================================
|
||||
|
||||
function getPlayerPed(client) {
|
||||
if(getGame() == VRR_GAME_GTA_IV) {
|
||||
if (getGame() == VRR_GAME_GTA_IV) {
|
||||
return getPlayerData(client).ped;
|
||||
} else {
|
||||
return client.player;
|
||||
@@ -1189,8 +1189,8 @@ function getPlayerPed(client) {
|
||||
// ===========================================================================
|
||||
|
||||
function setEntityData(entity, dataName, dataValue, syncToClients = true) {
|
||||
if(entity != null) {
|
||||
if(areServerElementsSupported()) {
|
||||
if (entity != null) {
|
||||
if (areServerElementsSupported()) {
|
||||
return entity.setData(dataName, dataValue, syncToClients);
|
||||
}
|
||||
}
|
||||
@@ -1200,8 +1200,8 @@ function setEntityData(entity, dataName, dataValue, syncToClients = true) {
|
||||
// ===========================================================================
|
||||
|
||||
function removeEntityData(entity, dataName) {
|
||||
if(entity != null) {
|
||||
if(areServerElementsSupported()) {
|
||||
if (entity != null) {
|
||||
if (areServerElementsSupported()) {
|
||||
return entity.removeData(dataName);
|
||||
}
|
||||
}
|
||||
@@ -1211,8 +1211,8 @@ function removeEntityData(entity, dataName) {
|
||||
// ===========================================================================
|
||||
|
||||
function doesEntityDataExist(entity, dataName) {
|
||||
if(entity != null) {
|
||||
if(areServerElementsSupported()) {
|
||||
if (entity != null) {
|
||||
if (areServerElementsSupported()) {
|
||||
return (entity.getData(dataName) != null);
|
||||
} else {
|
||||
return false;
|
||||
@@ -1266,7 +1266,7 @@ function getGame() {
|
||||
// ===========================================================================
|
||||
|
||||
function getCountryNameFromIP(ip) {
|
||||
if(module.geoip.getCountryName(ip)) {
|
||||
if (module.geoip.getCountryName(ip)) {
|
||||
return module.geoip.getCountryName(ip);
|
||||
}
|
||||
return false;
|
||||
@@ -1331,9 +1331,9 @@ function addServerCommandHandler(command, handlerFunction) {
|
||||
// ===========================================================================
|
||||
|
||||
function addServerEventHandler(eventName, handlerFunction) {
|
||||
addEventHandler(eventName, function(event, ...args) {
|
||||
addEventHandler(eventName, function (event, ...args) {
|
||||
let result = handlerFunction.apply(this, args);
|
||||
if(result == false) {
|
||||
if (result == false) {
|
||||
event.preventDefault();
|
||||
}
|
||||
});
|
||||
@@ -1342,9 +1342,9 @@ function addServerEventHandler(eventName, handlerFunction) {
|
||||
// ===========================================================================
|
||||
|
||||
function bindServerEventHandler(eventName, bindTo, handlerFunction) {
|
||||
addEventHandler(eventName, bindTo, function(event, ...args) {
|
||||
addEventHandler(eventName, bindTo, function (event, ...args) {
|
||||
let result = handlerFunction.apply(this, args);
|
||||
if(result == false) {
|
||||
if (result == false) {
|
||||
event.preventDefault();
|
||||
}
|
||||
});
|
||||
@@ -1374,4 +1374,12 @@ function setElementShownByDefault(element, state) {
|
||||
element.netFlags.defaultExistance = state;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function createAttachedGameBlip(element, type, size, colour = toColour(255, 255, 255, 255)) {
|
||||
if (isGameFeatureSupported("attachedBlips")) {
|
||||
return game.createBlipAttachedTo(element, type, size, colour, true, false);
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
Reference in New Issue
Block a user