Use netflags
This commit is contained in:
@@ -446,7 +446,9 @@ function createGameObject(modelIndex, position) {
|
|||||||
|
|
||||||
function setElementOnAllDimensions(element, state) {
|
function setElementOnAllDimensions(element, state) {
|
||||||
if(!isNull(element) && element != false) {
|
if(!isNull(element) && element != false) {
|
||||||
element.onAllDimensions = state;
|
if(typeof element.netFlags.onAllDimensions != "undefined") {
|
||||||
|
element.netFlags.onAllDimensions = state;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user