Many improvements.
This commit is contained in:
@@ -1,7 +1,7 @@
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// ===========================================================================
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// Asshat Gaming RP
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// http://asshatgaming.com
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// © 2020 Asshat Gaming
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// Asshat-Gaming Roleplay
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// https://github.com/VortrexFTW/gtac_asshat_rp
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// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
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// ---------------------------------------------------------------------------
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// FILE: account.js
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// DESC: Provides account functions and usage
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@@ -57,13 +57,7 @@ function loginCommand(command, params, client) {
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return false;
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}
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if(isAccountPasswordCorrect(getClientData(client).accountData, hashAccountPassword(client.name, params))) {
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messageClientError(client, "Incorrect username or password!");
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return false;
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}
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loginSuccess(client);
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//messageClientSuccess(client, "You have been logged in! Press left CTRL to spawn.");
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checkLogin(client, params);
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return true;
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}
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@@ -99,20 +93,10 @@ function registerCommand(command, params, client) {
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return false;
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}
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if(!doesPasswordMeetRequirements(params)) {
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return false
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}
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let accountData = createAccount(client.name, params);
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if(!accountData) {
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messageClientError(client, "Something went wrong, and your account could not be created!");
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messageClientAlert(client, "Asshat Gaming staff have been notified of the problem and will fix it shortly.");
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return false;
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}
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getClientData(client).accountData = accountData;
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messageClientSuccess(client, "Your account has been created!");
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messageClientAlert(client, "To play on the server, you will need to make a character.");
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checkRegistration(client, params);
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//getClientData(client).accountData = accountData;
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//messageClientSuccess(client, "Your account has been created!");
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//messageClientAlert(client, "To play on the server, you will need to make a character.");
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}
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// ---------------------------------------------------------------------------
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@@ -129,7 +113,7 @@ function changePasswordCommand(command, params, client) {
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if(!isCommandAllowedOnDiscord(command)) {
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messageClientError(client, "That command isn't available on discord!");
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return false;
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}
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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@@ -186,12 +170,77 @@ function switchCharacterCommand(command, params, client) {
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getClientCurrentSubAccount(client).spawnPosition = client.player.position;
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getClientCurrentSubAccount(client).spawnHeading = client.player.heading;
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let tempSubAccount = getClientCurrentSubAccount(client);
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saveSubAccountToDatabase(tempSubAccount);
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saveSubAccountToDatabase(getClientCurrentSubAccount(client));
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client.despawnPlayer();
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triggerNetworkEvent("ag.connectCamera", client, serverConfig.connectCameraPosition[getServerGame()], serverConfig.connectCameraLookAt[getServerGame()]);
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triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
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showConnectCameraToPlayer(client);
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showCharacterSelectToClient(client);
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}
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// ---------------------------------------------------------------------------
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function newCharacterCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You are not logged in!");
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return false;
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}
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}
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if(isClientFromDiscord(client)) {
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if(!isCommandAllowedOnDiscord(command)) {
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messageClientError(client, "That command isn't available on discord!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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if(areParamsEmpty(params)) {
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messageClientSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let splitParams = params.split(" ");
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let firstName = splitParams[0];
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let lastName = splitParams[1];
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checkNewCharacter(client, firstName, lastName, "01/01/1901", "Liberty City", serverConfig.newCharacter.skin);
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}
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// ---------------------------------------------------------------------------
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function useCharacterCommand(command, params, client) {
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if(doesCommandRequireLogin(command)) {
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if(!isClientLoggedIn(client)) {
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messageClientError(client, "You are not logged in!");
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return false;
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}
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}
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if(isClientFromDiscord(client)) {
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if(!isCommandAllowedOnDiscord(command)) {
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messageClientError(client, "That command isn't available on discord!");
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return false;
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}
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}
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if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
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messageClientError(client, "You do not have permission to use this command!");
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return false;
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}
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if(areParamsEmpty(params)) {
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messageClientSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let characterId = Number(params) || 1;
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selectCharacter(client, characterId-1);
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}
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// ---------------------------------------------------------------------------
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@@ -317,7 +366,7 @@ function loadSubAccountsFromAccount(accountId) {
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if(accountId > 0) {
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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let dbQueryString = `SELECT * FROM sacct_main WHERE sacct_acct = ${accountId};`;
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let dbQueryString = `SELECT * FROM sacct_main WHERE sacct_acct = ${accountId} AND sacct_server = ${serverId}`;
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let dbQuery = queryDatabase(dbConnection, dbQueryString);
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if(dbQuery) {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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@@ -394,7 +443,7 @@ function hashAccountPassword(name, password) {
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// ---------------------------------------------------------------------------
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function saltAccountInfo(name, password) {
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return "asshat.gaming." + String(accountSaltHash) + "." + String(name) + "." + String(password);
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return "ag.gaming." + String(accountSaltHash) + "." + String(name) + "." + String(password);
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}
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// ---------------------------------------------------------------------------
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@@ -406,7 +455,9 @@ function loginSuccess(client) {
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client.administrator = true;
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}
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triggerNetworkEvent("ag.loginSuccess", client);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.loginSuccess", client);
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}
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}
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// ---------------------------------------------------------------------------
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@@ -461,6 +512,7 @@ function createAccount(name, password, email = "") {
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// ---------------------------------------------------------------------------
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function createSubAccount(accountId, firstName, lastName, skinId, dateOfBirth, placeOfOrigin) {
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console.log(`[Asshat.Account] Attempting to create subaccount ${firstName} ${lastName} in database`);
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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@@ -468,7 +520,7 @@ function createSubAccount(accountId, firstName, lastName, skinId, dateOfBirth, p
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let safeLastName = escapeDatabaseString(dbConnection, lastName);
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let safePlaceOfOrigin = escapeDatabaseString(dbConnection, placeOfOrigin);
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let dbQuery = queryDatabase(dbConnection, `INSERT INTO sacct_main (sacct_acct, sacct_name_first, sacct_name_last, sacct_skin, sacct_origin, sacct_when_born, sacct_pos_x, sacct_pos_y, sacct_pos_z, sacct_cash) VALUES (${accountId}, '${safeFirstName}', '${safeLastName}', ${skinId}, '${safePlaceOfOrigin}', '${dateOfBirth}', ${serverConfig.newCharacter.spawnPosition.x}, ${serverConfig.newCharacter.spawnPosition.y}, ${serverConfig.newCharacter.spawnPosition.z}, ${serverConfig.newCharacter.money})`);
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let dbQuery = queryDatabase(dbConnection, `INSERT INTO sacct_main (sacct_acct, sacct_name_first, sacct_name_last, sacct_skin, sacct_origin, sacct_when_born, sacct_pos_x, sacct_pos_y, sacct_pos_z, sacct_angle, sacct_cash, sacct_server) VALUES (${accountId}, '${safeFirstName}', '${safeLastName}', ${skinId}, '${safePlaceOfOrigin}', '${dateOfBirth}', ${serverConfig.newCharacter.spawnPosition.x}, ${serverConfig.newCharacter.spawnPosition.y}, ${serverConfig.newCharacter.spawnPosition.z}, ${serverConfig.newCharacter.spawnHeading}, ${serverConfig.newCharacter.money}, ${serverId})`);
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if(getDatabaseInsertId(dbConnection) > 0) {
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return loadSubAccountFromId(getDatabaseInsertId(dbConnection));
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}
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@@ -480,97 +532,138 @@ function createSubAccount(accountId, firstName, lastName, skinId, dateOfBirth, p
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.checkLogin", function(client, password) {
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function checkLogin(client, password) {
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let loginAttemptsRemaining = client.getData("ag.loginAttemptsRemaining")-1;
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if(isClientLoggedIn(client)) {
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//messageClientError(client, "You are already logged in!");
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triggerNetworkEvent("ag.loginSuccess", client);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.loginSuccess", client);
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} else {
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messageClientError(client, "You are already logged in!");
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}
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return false;
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}
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if(!isClientRegistered(client)) {
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//messageClientError(client, "Your name is not registered! Use /register to make an account.");
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triggerNetworkEvent("ag.showRegistration", client);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.showRegistration", client);
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} else {
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messageClientError(client, "Your name is not registered! Use /register to make an account.");
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}
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return false;
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}
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if(areParamsEmpty(password)) {
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//messageClientError(client, "You must enter a password!");
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triggerNetworkEvent("ag.loginFailed", client, "Invalid password! " + String(loginAttemptsRemaining) + " tries remaining.");
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.loginFailed", client, `Invalid password! ${loginAttemptsRemaining} tries remaining.`);
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} else {
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messageClientError(client, "You must enter a password!");
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}
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return false;
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}
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if(!isAccountPasswordCorrect(getClientData(client).accountData, hashAccountPassword(client.name, password))) {
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//messageClientError(client, "Invalid password!");
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triggerNetworkEvent("ag.loginFailed", client, "Invalid password! " + String(loginAttemptsRemaining) + " tries remaining.");
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.loginFailed", client, `Invalid password! ${loginAttemptsRemaining} tries remaining.`);
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} else {
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messageClientError(client, `Invalid password! ${loginAttemptsRemaining} tries remaining.`);
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}
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return false;
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}
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loginSuccess(client);
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if(getClientData(client).subAccounts.length == 0) {
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triggerNetworkEvent("ag.showPrompt", client, "You have no characters. Would you like to make one?", "No characters");
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client.setData("ag.prompt", AG_PROMPT_CREATEFIRSTCHAR, false);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.showPrompt", client, "You have no characters. Would you like to make one?", "No characters");
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client.setData("ag.prompt", AG_PROMPT_CREATEFIRSTCHAR, false);
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} else {
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messageClientAlert(client, `You have no characters. Use /newchar to make one.`);
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}
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} else {
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getClientData(client).currentSubAccount = 0;
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let tempSubAccount = getClientData(client).subAccounts[0];
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triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
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showCharacterSelectToClient(client);
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}
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});
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}
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addNetworkHandler("ag.checkLogin", checkLogin);
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.checkRegistration", function(client, password, confirmPassword, emailAddress) {
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function checkRegistration(client, password, confirmPassword = "", emailAddress = "") {
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console.log("[Asshat.Account]: Checking registration for " + String(client.name));
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if(isClientRegistered(client)) {
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//messageClientError(client, "Your name is already registered!");
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triggerNetworkEvent("ag.showLogin", client);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.showLogin", client);
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} else {
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messageClientError(client, "Your name is already registered!");
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}
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return false;
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}
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if(isClientLoggedIn(client)) {
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//messageClientError(client, "You are already logged in!");
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triggerNetworkEvent("ag.loginSuccess", client);
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.loginSuccess", client);
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} else {
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messageClientError(client, "You are already logged in!");
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}
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return false;
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}
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if(areParamsEmpty(password)) {
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triggerNetworkEvent("ag.registrationFailed", client, "Password cannot be blank!");
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.registrationFailed", client, "Password cannot be blank!");
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} else {
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messageClientError(client, "The password cannot be blank!");
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}
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return false;
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}
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if(areParamsEmpty(confirmPassword)) {
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triggerNetworkEvent("ag.registrationFailed", client, "Password confirm cannot be blank!");
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return false;
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if(serverConfig.useGUI) {
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if(areParamsEmpty(confirmPassword)) {
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triggerNetworkEvent("ag.registrationFailed", client, "Password confirm cannot be blank!");
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return false;
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}
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}
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if(areParamsEmpty(emailAddress)) {
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triggerNetworkEvent("ag.registrationFailed", client, "Email address cannot be blank!");
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return false;
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if(serverConfig.useGUI) {
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if(areParamsEmpty(emailAddress)) {
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triggerNetworkEvent("ag.registrationFailed", client, "Email address cannot be blank!");
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return false;
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}
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}
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if(password != confirmPassword) {
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triggerNetworkEvent("ag.registrationFailed", client, "The passwords must match!");
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return false;
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if(serverConfig.useGUI) {
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if(password != confirmPassword) {
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triggerNetworkEvent("ag.registrationFailed", client, "The passwords must match!");
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return false;
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}
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}
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if(!doesPasswordMeetRequirements(password)) {
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// Work on this later. Function should return true by default anyway for now.
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triggerNetworkEvent("ag.registrationFailed", client, "Password doesn't meet requirements!");
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if(serverConfig.useGUI) {
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// Work on this later. Function should return true by default anyway for now.
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triggerNetworkEvent("ag.registrationFailed", client, "Password doesn't meet requirements!");
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} else {
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messageClientError(client, "Password doesn't meet requirements!");
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}
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return false
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}
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if(!isValidEmailAddress(emailAddress)) {
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// Work on this later. Function should return true by default anyway for now.
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triggerNetworkEvent("ag.registrationFailed", client, "You must put a valid email!");
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return false
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if(serverConfig.useGUI) {
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if(!isValidEmailAddress(emailAddress)) {
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triggerNetworkEvent("ag.registrationFailed", client, "You must put a valid email!");
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return false
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}
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}
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let accountData = createAccount(client.name, password, emailAddress);
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if(!accountData) {
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triggerNetworkEvent("ag.registrationFailed", client, "Something went wrong. Your account could not be created!");
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.registrationFailed", client, "Something went wrong. Your account could not be created!");
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} else {
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messageClientAlert(client, "Something went wrong. Your account could not be created!");
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}
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messageClientAlert(client, "Asshat Gaming staff have been notified of the problem and will fix it shortly.");
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return false;
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}
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@@ -580,15 +673,20 @@ addNetworkHandler("ag.checkRegistration", function(client, password, confirmPass
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messageClientSuccess(client, "Your account has been created!");
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messageClientAlert(client, "To play on the server, you will need to make a character.");
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triggerNetworkEvent("ag.registrationSuccess", client);
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triggerNetworkEvent("ag.showPrompt", client, "You have no characters. Would you like to make one?", "No Characters");
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client.setData("ag.prompt", AG_PROMPT_CREATEFIRSTCHAR, false);
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});
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.registrationSuccess", client);
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triggerNetworkEvent("ag.showPrompt", client, "You have no characters. Would you like to make one?", "No Characters");
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client.setData("ag.prompt", AG_PROMPT_CREATEFIRSTCHAR, false);
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} else {
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messageClientAlert(client, `You have no characters. Use /newchar to make one.`);
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}
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};
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addNetworkHandler("ag.checkRegistration", checkRegistration);
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.checkNewCharacter", function(client, firstName, lastName, dateOfBirth, placeOfOrigin, skinId) {
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function checkNewCharacter(client, firstName, lastName, dateOfBirth, placeOfOrigin, skinId) {
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if(areParamsEmpty(firstName)) {
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triggerNetworkEvent("ag.newCharacterFailed", client, "First name cannot be blank!");
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return false;
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@@ -618,18 +716,21 @@ addNetworkHandler("ag.checkNewCharacter", function(client, firstName, lastName,
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let subAccountData = createSubAccount(getClientData(client).accountData.databaseId, firstName, lastName, skinId, dateOfBirth, placeOfOrigin);
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if(!subAccountData) {
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triggerNetworkEvent("ag.newCharacterFailed", client, "Something went wrong. Your character could not be created!");
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.newCharacterFailed", client, "Something went wrong. Your character could not be created!");
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} else {
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messageClientAlert(client, "Something went wrong. Your character could not be created!");
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}
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messageClientAlert(client, "Asshat Gaming staff have been notified of the problem and will fix it shortly.");
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return false;
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}
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getClientData(client).subAccounts = loadSubAccountsFromAccount(getClientData(client).accountData.databaseId);
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triggerNetworkEvent("ag.newCharacterSuccess", client);
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getClientData(client).currentSubAccount = 0;
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let tempSubAccount = getClientData(client).subAccounts[0];
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triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
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});
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showCharacterSelectToClient(client);
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}
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addNetworkHandler("ag.checkNewCharacter", checkNewCharacter);
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// ---------------------------------------------------------------------------
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@@ -665,17 +766,26 @@ addNetworkHandler("ag.nextCharacter", function(client) {
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.selectCharacter", function(client) {
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triggerNetworkEvent("ag.characterSelectSuccess", client);
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function selectCharacter(client, characterId = -1) {
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if(serverConfig.useGUI) {
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triggerNetworkEvent("ag.characterSelectSuccess", client);
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}
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let subAccountId = getClientData(client).currentSubAccount;
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let tempSubAccount = getClientData(client).subAccounts[subAccountId];
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if(characterId != -1) {
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getClientData(client).currentSubAccount = characterId;
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}
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console.log(getClientData(client).currentSubAccount);
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||||
let tempSubAccount = getClientCurrentSubAccount(client);
|
||||
spawnPlayer(client, tempSubAccount.spawnPosition, tempSubAccount.spawnHeading, tempSubAccount.skin);
|
||||
|
||||
messageClientNormal(client, "Welcome to Asshat Gaming Roleplay!", getColourByName("white"));
|
||||
messageClientNormal(client, `You are playing as ${tempSubAccount.firstName} ${tempSubAccount.lastName}`, getColourByName("white"));
|
||||
messageClientNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
|
||||
messageClientNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
|
||||
});
|
||||
triggerNetworkEvent("ag.restoreCamera", client);
|
||||
}
|
||||
addNetworkHandler("ag.selectCharacter", selectCharacter);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@@ -721,7 +831,10 @@ function saveClientToDatabase(client) {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function initClient(client) {
|
||||
triggerNetworkEvent("ag.connectCamera", client, serverConfig.connectCameraPosition[getServerGame()], serverConfig.connectCameraLookAt[getServerGame()]);
|
||||
serverData.clients[client.index] = null;
|
||||
triggerNetworkEvent("ag.logo", client, serverConfig.showLogo);
|
||||
showConnectCameraToPlayer(client);
|
||||
clearChatBox(client);
|
||||
|
||||
let tempAccountData = loadAccountFromName(client.name);
|
||||
let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
|
||||
@@ -729,14 +842,22 @@ function initClient(client) {
|
||||
serverData.clients[client.index] = new serverClasses.clientData(client, tempAccountData, tempSubAccounts);
|
||||
|
||||
if(tempAccountData != false) {
|
||||
triggerNetworkEvent("ag.showLogin", client);
|
||||
//messageClient("Welcome back to Asshat Gaming RP, " + String(client.name) + "! Please /login to continue.", client, serverConfig.colour.byName["white"]);
|
||||
if(serverConfig.useGUI) {
|
||||
triggerNetworkEvent("ag.showLogin", client);
|
||||
} else {
|
||||
messageClient(`Welcome back to Asshat Gaming RP, ${client.name}! Please /login to continue.`, client, serverConfig.colour.byName.softGreen);
|
||||
}
|
||||
} else {
|
||||
triggerNetworkEvent("ag.showRegistration", client);
|
||||
//messageClient("Welcome to Asshat Gaming RP, " + String(client.name) + "! Please /register to continue.", client, serverConfig.colour.byName["white"]);
|
||||
if(serverConfig.useGUI) {
|
||||
triggerNetworkEvent("ag.showRegistration", client);
|
||||
} else {
|
||||
messageClient(`Welcome to Asshat Gaming RP, ${client.name}! Please /register to continue.`, client, serverConfig.colour.byName.softGreen);
|
||||
}
|
||||
}
|
||||
|
||||
sendAllBlips(client);
|
||||
if(server.game < GAME_GTA_IV) {
|
||||
sendAllBlips(client);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
@@ -745,4 +866,22 @@ function getClientData(client) {
|
||||
return serverData.clients[client.index];
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
function showCharacterSelectToClient(client) {
|
||||
if(serverConfig.useGUI) {
|
||||
getClientData(client).currentSubAccount = 0;
|
||||
let tempSubAccount = getClientData(client).subAccounts[0];
|
||||
triggerNetworkEvent("ag.showCharacterSelect", client, tempSubAccount.firstName, tempSubAccount.lastName, tempSubAccount.placeOfOrigin, tempSubAccount.dateOfBirth, tempSubAccount.skin);
|
||||
} else {
|
||||
//let emojiNumbers = ["➊", "➋", "➌", "➍", "➎", "➏", "➐", "➑", "➒"];
|
||||
//let emojiNumbers = ["①", "②", "③", "④", "⑤", "⑥", "⑦", "⑧", "⑨"];
|
||||
messageClientNormal(client, `You have the following characters. Use /usechar <id> to select one:`, serverConfig.colour.byName.teal);
|
||||
getClientData(client).subAccounts.forEach(function(subAccount, index) {
|
||||
messageClientNormal(client, `${index+1} • [#CCCCCC]${subAccount.firstName} ${subAccount.lastName}`);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user