Check if time is supported before setting
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@@ -201,6 +201,10 @@ function updatePings() {
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// ===========================================================================
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function checkServerGameTime() {
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if (isGameFeatureSupported("time")) {
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return false;
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}
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//if(!getServerConfig().useRealTime) {
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//if (getServerConfig().minute >= 59) {
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// getServerConfig().minute = 0;
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