From 35251372c501818550c22cdb7d6400c4984a1440 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 7 Jul 2022 22:17:14 -0500 Subject: [PATCH] Organize + some small fixes --- scripts/server/utilities.js | 33 +-------------------------------- 1 file changed, 1 insertion(+), 32 deletions(-) diff --git a/scripts/server/utilities.js b/scripts/server/utilities.js index cb5267cc..fa92fa33 100644 --- a/scripts/server/utilities.js +++ b/scripts/server/utilities.js @@ -217,28 +217,6 @@ function isAtPayAndSpray(position) { // =========================================================================== -function resetClientStuff(client) { - logToConsole(LOG_DEBUG, `[VRR.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`); - - if (!getPlayerData(client)) { - return false; - } - - if (isPlayerOnJobRoute(client)) { - stopJobRoute(client, false, false); - } - - if (getPlayerData(client).rentingVehicle) { - stopRentingVehicle(client); - } - - deleteJobItems(client); - - getPlayerData(client).lastVehicle = null; -} - -// =========================================================================== - function getPlayerFromCharacterId(subAccountId) { let clients = getClients(); for (let i in clients) { @@ -296,7 +274,7 @@ function getClosestPlayer(position, exemptPlayer) { let clients = getClients(); let closest = 0; for (let i in clients) { - if (exemptClient != clients[i]) { + if (exemptPlayer != clients[i]) { if (getDistance(getPlayerPosition(clients[i]), position) < getDistance(getPlayerPosition(clients[closest]), position)) { closest = i; } @@ -426,15 +404,6 @@ function clearTemporaryPeds() { // =========================================================================== -function kickAllClients() { - getClients().forEach((client) => { - getPlayerData(client).customDisconnectReason = `Kicked - All clients are being disconnected`; - disconnectPlayer(client); - }) -} - -// =========================================================================== - function updateTimeRule() { if (isTimeSupported()) { server.setRule("Time", makeReadableTime(game.time.hour, game.time.minute));