Fix job, biz & house blips stream distance and dimension
This commit is contained in:
@@ -1728,13 +1728,20 @@ function createBusinessEntrancePickup(businessId) {
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if(areServerElementsSupported()) {
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let entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getGame()].business);
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if(entrancePickup != null) {
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setElementOnAllDimensions(entrancePickup, false);
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setElementDimension(entrancePickup, getBusinessData(businessId).entranceDimension);
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setElementOnAllDimensions(entrancePickup, false);
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setElementStreamInDistance(entrancePickup, getGlobalConfig().businessBlipStreamInDistance);
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setElementStreamOutDistance(entrancePickup, getGlobalConfig().businessBlipStreamOutDistance);
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setElementTransient(entrancePickup, false);
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if(businessData.entranceDimension != -1) {
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setElementDimension(entrancePickup, businessData.entranceDimension);
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setElementOnAllDimensions(entrancePickup, false);
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} else {
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setElementOnAllDimensions(entrancePickup, true);
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}
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if(getGlobalConfig().businessPickupStreamInDistance == -1 || getGlobalConfig().businessPickupStreamOutDistance == -1) {
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entrancePickup.netFlags.distanceStreaming = false;
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} else {
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setElementStreamInDistance(entrancePickup, getGlobalConfig().businessPickupStreamInDistance);
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setElementStreamOutDistance(entrancePickup, getGlobalConfig().businessPickupStreamOutDistance);
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}
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setElementTransient(entrancePickup, false);
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getBusinessData(businessId).entrancePickup = entrancePickup;
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updateBusinessPickupLabelData(businessId);
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}
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@@ -1766,32 +1773,39 @@ function createBusinessEntranceBlip(businessId) {
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return false;
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}
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if(getBusinessData(businessId).entranceBlipModel != -1) {
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let businessData = getBusinessData(businessId);
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if(businessData.entranceBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getGame()].Business;
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if(getServerData().businesses[businessId].entranceBlipModel != 0) {
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blipModelId = getBusinessData(businessId).entranceBlipModel;
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blipModelId = businessData.entranceBlipModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`);
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${businessData.name} (model ${blipModelId})`);
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if(areServerElementsSupported()) {
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let entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, getColourByType("businessBlue"));
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let entranceBlip = createGameBlip(businessData.entrancePosition, blipModelId, getColourByType("businessBlue"));
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if(entranceBlip != null) {
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setElementOnAllDimensions(entranceBlip, false);
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setElementDimension(entranceBlip, getBusinessData(businessId).entranceDimension);
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setElementDimension(entranceBlip, getBusinessData(businessId).entranceDimension);
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setElementOnAllDimensions(entranceBlip, false);
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setElementStreamInDistance(entranceBlip, getGlobalConfig().businessBlipStreamInDistance);
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setElementStreamOutDistance(entranceBlip, getGlobalConfig().businessBlipStreamOutDistance);
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setElementTransient(entranceBlip, false);
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if(businessData.entranceDimension != -1) {
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setElementDimension(entranceBlip, businessData.entranceDimension);
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setElementOnAllDimensions(entranceBlip, false);
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} else {
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setElementOnAllDimensions(entranceBlip, true);
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}
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getBusinessData(businessId).entranceBlip = entranceBlip;
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if(getGlobalConfig().businessBlipStreamInDistance == -1 || getGlobalConfig().businessBlipStreamOutDistance == -1) {
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entranceBlip.netFlags.distanceStreaming = false;
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} else {
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setElementStreamInDistance(entranceBlip, getGlobalConfig().businessBlipStreamInDistance);
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setElementStreamOutDistance(entranceBlip, getGlobalConfig().businessBlipStreamOutDistance);
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}
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setElementTransient(entranceBlip, false);
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businessData.entranceBlip = entranceBlip;
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}
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} else {
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sendBusinessToPlayer(null, businessId, getBusinessData(businessId).name, getBusinessData(businessId).entrancePosition, blipModelId, getBusinessData(businessId).entrancePickupModel, getBusinessData(businessId).hasInterior, false);
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sendBusinessToPlayer(null, businessId, businessData.name, businessData.entrancePosition, blipModelId, businessData.entrancePickupModel, businessData.hasInterior, false);
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}
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}
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}
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@@ -1810,26 +1824,35 @@ function createBusinessExitPickup(businessId) {
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return false;
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}
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if(getBusinessData(businessId).hasInterior) {
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if(getBusinessData(businessId).exitPickupModel != -1) {
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let businessData = getBusinessData(businessId);
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if(businessData.hasInterior) {
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if(businessData.exitPickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
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if(getServerData().businesses[businessId].exitPickupModel != 0) {
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pickupModelId = getBusinessData(businessId).exitPickupModel;
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pickupModelId = businessData.exitPickupModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`);
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${businessData.name} (model ${pickupModelId})`);
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if(areServerElementsSupported()) {
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let exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getGame()].business);
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let exitPickup = createGamePickup(pickupModelId, businessData.exitPosition, getGameConfig().pickupTypes[getGame()].business);
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if(exitPickup != null) {
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setElementDimension(exitPickup, getBusinessData(businessId).exitDimension);
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setElementOnAllDimensions(exitPickup, false);
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setElementStreamInDistance(exitPickup, getGlobalConfig().businessPickupStreamInDistance);
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setElementStreamOutDistance(exitPickup, getGlobalConfig().businessPickupStreamOutDistance);
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setElementTransient(exitPickup, false);
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addToWorld(exitPickup);
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if(businessData.exitDimension != -1) {
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setElementDimension(exitPickup, businessData.exitDimension);
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setElementOnAllDimensions(exitPickup, false);
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} else {
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setElementOnAllDimensions(exitPickup, true);
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}
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if(getGlobalConfig().businessPickupStreamInDistance == -1 || getGlobalConfig().businessPickupStreamOutDistance == -1) {
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exitPickup.netFlags.distanceStreaming = false;
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} else {
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setElementStreamInDistance(exitPickup, getGlobalConfig().businessPickupStreamInDistance);
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setElementStreamOutDistance(exitPickup, getGlobalConfig().businessPickupStreamOutDistance);
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}
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setElementTransient(exitPickup, false);
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getBusinessData(businessId).exitPickup = exitPickup;
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updateBusinessPickupLabelData(businessId);
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}
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@@ -1852,27 +1875,36 @@ function createBusinessExitBlip(businessId) {
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return false;
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}
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if(getBusinessData(businessId).hasInterior) {
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if(getBusinessData(businessId).exitBlipModel != -1) {
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let businessData = getBusinessData(businessId);
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if(businessData.hasInterior) {
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if(businessData.exitBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getGame()].Business;
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if(getServerData().businesses[businessId].exitBlipModel != 0) {
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blipModelId = getBusinessData(businessId).exitBlipModel;
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blipModelId = businessData.exitBlipModel;
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}
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if(areServerElementsSupported()) {
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`);
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit blip for business ${businessData.name} (model ${blipModelId})`);
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let exitBlip = createGameBlip(getBusinessData(businessId).exitPosition, blipModelId, 1, getColourByName("businessBlue"));
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let exitBlip = createGameBlip(businessData.exitPosition, blipModelId, 1, getColourByName("businessBlue"));
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if(exitBlip != null) {
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setElementDimension(exitBlip, getBusinessData(businessId).exitDimension);
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setElementOnAllDimensions(exitBlip, false);
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setElementStreamInDistance(exitBlip, getGlobalConfig().businessBlipStreamInDistance);
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setElementStreamOutDistance(exitBlip, getGlobalConfig().businessBlipStreamOutDistance);
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setElementTransient(exitBlip, false);
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addToWorld(exitBlip);
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if(businessData.exitDimension != -1) {
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setElementDimension(exitBlip, businessData.exitDimension);
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setElementOnAllDimensions(exitBlip, false);
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} else {
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setElementOnAllDimensions(exitBlip, true);
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}
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getBusinessData(businessId).exitBlip = exitBlip;
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if(getGlobalConfig().businessBlipStreamInDistance == -1 || getGlobalConfig().businessBlipStreamOutDistance == -1) {
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exitBlip.netFlags.distanceStreaming = false;
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} else {
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setElementStreamInDistance(exitBlip, getGlobalConfig().businessBlipStreamInDistance);
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setElementStreamOutDistance(exitBlip, getGlobalConfig().businessBlipStreamOutDistance);
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}
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setElementTransient(exitBlip, false);
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businessData.exitBlip = exitBlip;
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}
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}
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}
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@@ -841,126 +841,195 @@ function createAllHouseBlips() {
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// ===========================================================================
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function createHouseEntrancePickup(houseId) {
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if(areServerElementsSupported()) {
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return false;
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}
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if(!getServerConfig().createHousePickups) {
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return false;
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}
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if(getHouseData(houseId).entrancePickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getGame()].House;
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if(!getHouseData(houseId)) {
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return false;
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}
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if(getServerData().houses[houseId].entrancePickupModel != 0) {
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pickupModelId = getHouseData(houseId).entrancePickupModel;
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}
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let houseData = getHouseData(houseId);
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if(areServerElementsSupported()) {
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let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
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if(entrancePickup != null) {
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setElementOnAllDimensions(entrancePickup, false);
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setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
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setElementStreamInDistance(entrancePickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(entrancePickup, false);
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//if(houseData.hasInterior) {
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// return false;
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//}
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getHouseData(houseId).entrancePickup = entrancePickup;
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updateHousePickupLabelData(houseId);
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}
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}
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if(houseData.entrancePickupModel == -1) {
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return false;
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}
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let pickupModelId = getGameConfig().pickupModels[getGame()].House;
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if(getServerData().houses[houseId].entrancePickupModel != 0) {
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pickupModelId = getHouseData(houseId).entrancePickupModel;
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}
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let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
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if(entrancePickup != null) {
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setElementOnAllDimensions(entrancePickup, false);
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setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
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setElementStreamInDistance(entrancePickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(entrancePickup, false);
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getHouseData(houseId).entrancePickup = entrancePickup;
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updateHousePickupLabelData(houseId);
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}
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}
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// ===========================================================================
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function createHouseEntranceBlip(houseId) {
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if(areServerElementsSupported()) {
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return false;
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}
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if(!getServerConfig().createHouseBlips) {
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return false;
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}
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if(getHouseData(houseId).entranceBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getGame()].House;
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if(!getHouseData(houseId)) {
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return false;
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}
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if(getServerData().houses[houseId].entranceBlipModel != 0) {
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blipModelId = getHouseData(houseId).entranceBlipModel;
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let houseData = getHouseData(houseId);
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//if(houseData.hasInterior) {
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// return false;
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//}
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if(houseData.entranceBlipModel == -1) {
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return false;
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}
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let blipModelId = getGameConfig().blipSprites[getGame()].House;
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if(getServerData().houses[houseId].entranceBlipModel != 0) {
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blipModelId = getHouseData(houseId).entranceBlipModel;
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}
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let entranceBlip = createGameBlip(houseData.entrancePosition, blipModelId, getColourByName("houseGreen"));
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if(entranceBlip != null) {
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if(houseData.exitDimension != -1) {
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setElementDimension(entranceBlip, houseData.entranceDimension);
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setElementOnAllDimensions(entranceBlip, false);
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} else {
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setElementOnAllDimensions(entranceBlip, true);
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}
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if(areServerElementsSupported()) {
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let entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, getColourByName("houseGreen"));
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if(entranceBlip != null) {
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setElementDimension(entranceBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(entranceBlip, false);
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setElementStreamInDistance(entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(entranceBlip, false);
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setEntityData(entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
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setEntityData(entranceBlip, "vrr.owner.id", houseId, false);
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getHouseData(houseId).entranceBlip = entranceBlip;
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}
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if(getGlobalConfig().houseBlipStreamInDistance == -1 || getGlobalConfig().houseBlipStreamOutDistance == -1) {
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entranceBlip.netFlags.distanceStreaming = false;
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} else {
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setElementStreamInDistance(entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
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}
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setEntityData(entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
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setEntityData(entranceBlip, "vrr.owner.id", houseId, false);
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houseData.entranceBlip = entranceBlip;
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}
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}
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// ===========================================================================
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function createHouseExitPickup(houseId) {
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if(areServerElementsSupported()) {
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return false;
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}
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if(!getServerConfig().createHousePickups) {
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return false;
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}
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if(getHouseData(houseId).hasInterior) {
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if(getHouseData(houseId).exitPickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
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if(getServerData().houses[houseId].exitPickupModel != 0) {
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pickupModelId = getHouseData(houseId).exitPickupModel;
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}
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if(areServerElementsSupported()) {
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let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
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if(exitPickup != null) {
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setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
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setElementOnAllDimensions(exitPickup, false);
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setElementStreamInDistance(exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(exitPickup, false);
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getHouseData(houseId).exitPickup = exitPickup;
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updateHousePickupLabelData(houseId);
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}
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}
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}
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if(!getHouseData(houseId)) {
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return false;
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}
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let houseData = getHouseData(houseId);
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if(houseData.hasInterior) {
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return false;
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}
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if(houseData.exitPickupModel == -1) {
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return false;
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}
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let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
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if(getServerData().houses[houseId].exitPickupModel != 0) {
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pickupModelId = houseData.exitPickupModel;
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}
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let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
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if(exitPickup != null) {
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setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
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setElementOnAllDimensions(exitPickup, false);
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setElementStreamInDistance(exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(exitPickup, false);
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getHouseData(houseId).exitPickup = exitPickup;
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updateHousePickupLabelData(houseId);
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}
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}
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// ===========================================================================
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function createHouseExitBlip(houseId) {
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if(areServerElementsSupported()) {
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return false;
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}
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if(!getServerConfig().createHouseBlips) {
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return false;
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}
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if(getHouseData(houseId).hasInterior) {
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if(getHouseData(houseId).exitBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getGame()].House;
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if(!getHouseData(houseId)) {
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return false;
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}
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if(getServerData().houses[houseId].exitBlipModel != 0) {
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blipModelId = getHouseData(houseId).exitBlipModel;
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}
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let houseData = getHouseData(houseId);
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if(areServerElementsSupported()) {
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let exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
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if(exitBlip != null) {
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setElementDimension(exitBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(exitBlip, false);
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setElementStreamInDistance(exitBlip, getGlobalConfig().houseBlipStreamInDistance);
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setElementStreamOutDistance(exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
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setElementTransient(exitBlip, false);
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setEntityData(exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
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||||
setEntityData(exitBlip, "vrr.owner.id", houseId, false);
|
||||
if(houseData.hasInterior) {
|
||||
return false;
|
||||
}
|
||||
|
||||
getHouseData(houseId).exitBlip = exitBlip;
|
||||
}
|
||||
}
|
||||
if(houseData.exitBlipModel == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
let blipModelId = getGameConfig().blipSprites[getGame()].House;
|
||||
|
||||
if(getServerData().houses[houseId].exitBlipModel != 0) {
|
||||
blipModelId = getHouseData(houseId).exitBlipModel;
|
||||
}
|
||||
|
||||
let exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
|
||||
if(exitBlip != null) {
|
||||
if(houseData.exitDimension != -1) {
|
||||
setElementDimension(exitBlip, houseData.exitDimension);
|
||||
setElementOnAllDimensions(exitBlip, false);
|
||||
} else {
|
||||
setElementOnAllDimensions(entranceBlip, true);
|
||||
}
|
||||
|
||||
if(getGlobalConfig().houseBlipStreamInDistance == -1 || getGlobalConfig().houseBlipStreamOutDistance == -1) {
|
||||
exitBlip.netFlags.distanceStreaming = false;
|
||||
} else {
|
||||
setElementStreamInDistance(exitBlip, getGlobalConfig().houseBlipStreamInDistance);
|
||||
setElementStreamOutDistance(exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
|
||||
}
|
||||
setElementTransient(exitBlip, false);
|
||||
setEntityData(exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
|
||||
setEntityData(exitBlip, "vrr.owner.id", houseId, false);
|
||||
getHouseData(houseId).exitBlip = exitBlip;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -265,9 +265,14 @@ function createAllJobBlips() {
|
||||
for(let i in getServerData().jobs) {
|
||||
for(let j in getServerData().jobs[i].locations) {
|
||||
getServerData().jobs[i].locations[j].blip = game.createBlip((getServerData().jobs[i].blipModel!=0) ? getServerData().jobs[i].blipModel : 0, getServerData().jobs[i].locations[j].position, 2, getColourByName("yellow"));
|
||||
//setElementStreamInDistance(getServerData().jobs[i].locations[j].blip, getGlobalConfig().jobBlipStreamInDistance);
|
||||
//setElementStreamOutDistance(getServerData().jobs[i].locations[j].blip, getGlobalConfig().jobBlipStreamOutDistance);
|
||||
addToWorld(getServerData().jobs[i].locations[j].blip);
|
||||
if(getGlobalConfig().jobBlipStreamInDistance == -1 || getGlobalConfig().jobBlipStreamOutDistance == -1) {
|
||||
getServerData().jobs[i].locations[j].blip.netFlags.distanceStreaming = false;
|
||||
} else {
|
||||
setElementStreamInDistance(getServerData().jobs[i].locations[j].blip, getGlobalConfig().jobBlipStreamInDistance);
|
||||
setElementStreamOutDistance(getServerData().jobs[i].locations[j].blip, getGlobalConfig().jobBlipStreamOutDistance);
|
||||
}
|
||||
|
||||
//addToWorld(getServerData().jobs[i].locations[j].blip);
|
||||
logToConsole(LOG_DEBUG, `[VRR.Job] Job '${getServerData().jobs[i].name}' location blip ${j} spawned!`);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user