Fix job, biz & house blips stream distance and dimension

This commit is contained in:
Vortrex
2022-05-15 22:27:32 -05:00
parent 4b7f05a482
commit 3559fd3a1e
3 changed files with 227 additions and 121 deletions

View File

@@ -841,126 +841,195 @@ function createAllHouseBlips() {
// ===========================================================================
function createHouseEntrancePickup(houseId) {
if(areServerElementsSupported()) {
return false;
}
if(!getServerConfig().createHousePickups) {
return false;
}
if(getHouseData(houseId).entrancePickupModel != -1) {
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
if(!getHouseData(houseId)) {
return false;
}
if(getServerData().houses[houseId].entrancePickupModel != 0) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
let houseData = getHouseData(houseId);
if(areServerElementsSupported()) {
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
if(entrancePickup != null) {
setElementOnAllDimensions(entrancePickup, false);
setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
setElementStreamInDistance(entrancePickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(entrancePickup, false);
//if(houseData.hasInterior) {
// return false;
//}
getHouseData(houseId).entrancePickup = entrancePickup;
updateHousePickupLabelData(houseId);
}
}
if(houseData.entrancePickupModel == -1) {
return false;
}
let pickupModelId = getGameConfig().pickupModels[getGame()].House;
if(getServerData().houses[houseId].entrancePickupModel != 0) {
pickupModelId = getHouseData(houseId).entrancePickupModel;
}
let entrancePickup = createGamePickup(pickupModelId, getHouseData(houseId).entrancePosition, getGameConfig().pickupTypes[getGame()].house);
if(entrancePickup != null) {
setElementOnAllDimensions(entrancePickup, false);
setElementDimension(entrancePickup, getHouseData(houseId).entranceDimension);
setElementStreamInDistance(entrancePickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(entrancePickup, false);
getHouseData(houseId).entrancePickup = entrancePickup;
updateHousePickupLabelData(houseId);
}
}
// ===========================================================================
function createHouseEntranceBlip(houseId) {
if(areServerElementsSupported()) {
return false;
}
if(!getServerConfig().createHouseBlips) {
return false;
}
if(getHouseData(houseId).entranceBlipModel != -1) {
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(!getHouseData(houseId)) {
return false;
}
if(getServerData().houses[houseId].entranceBlipModel != 0) {
blipModelId = getHouseData(houseId).entranceBlipModel;
let houseData = getHouseData(houseId);
//if(houseData.hasInterior) {
// return false;
//}
if(houseData.entranceBlipModel == -1) {
return false;
}
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(getServerData().houses[houseId].entranceBlipModel != 0) {
blipModelId = getHouseData(houseId).entranceBlipModel;
}
let entranceBlip = createGameBlip(houseData.entrancePosition, blipModelId, getColourByName("houseGreen"));
if(entranceBlip != null) {
if(houseData.exitDimension != -1) {
setElementDimension(entranceBlip, houseData.entranceDimension);
setElementOnAllDimensions(entranceBlip, false);
} else {
setElementOnAllDimensions(entranceBlip, true);
}
if(areServerElementsSupported()) {
let entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, getColourByName("houseGreen"));
if(entranceBlip != null) {
setElementDimension(entranceBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(entranceBlip, false);
setElementStreamInDistance(entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
setElementTransient(entranceBlip, false);
setEntityData(entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
setEntityData(entranceBlip, "vrr.owner.id", houseId, false);
getHouseData(houseId).entranceBlip = entranceBlip;
}
if(getGlobalConfig().houseBlipStreamInDistance == -1 || getGlobalConfig().houseBlipStreamOutDistance == -1) {
entranceBlip.netFlags.distanceStreaming = false;
} else {
setElementStreamInDistance(entranceBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(entranceBlip, getGlobalConfig().houseBlipStreamOutDistance);
}
setEntityData(entranceBlip, "vrr.owner.type", VRR_BLIP_HOUSE_ENTRANCE, false);
setEntityData(entranceBlip, "vrr.owner.id", houseId, false);
houseData.entranceBlip = entranceBlip;
}
}
// ===========================================================================
function createHouseExitPickup(houseId) {
if(areServerElementsSupported()) {
return false;
}
if(!getServerConfig().createHousePickups) {
return false;
}
if(getHouseData(houseId).hasInterior) {
if(getHouseData(houseId).exitPickupModel != -1) {
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
if(getServerData().houses[houseId].exitPickupModel != 0) {
pickupModelId = getHouseData(houseId).exitPickupModel;
}
if(areServerElementsSupported()) {
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
if(exitPickup != null) {
setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
setElementOnAllDimensions(exitPickup, false);
setElementStreamInDistance(exitPickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(exitPickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(exitPickup, false);
getHouseData(houseId).exitPickup = exitPickup;
updateHousePickupLabelData(houseId);
}
}
}
if(!getHouseData(houseId)) {
return false;
}
let houseData = getHouseData(houseId);
if(houseData.hasInterior) {
return false;
}
if(houseData.exitPickupModel == -1) {
return false;
}
let pickupModelId = getGameConfig().pickupModels[getGame()].Exit;
if(getServerData().houses[houseId].exitPickupModel != 0) {
pickupModelId = houseData.exitPickupModel;
}
let exitPickup = createGamePickup(pickupModelId, getHouseData(houseId).exitPosition, getGameConfig().pickupTypes[getGame()].house);
if(exitPickup != null) {
setElementDimension(exitPickup, getHouseData(houseId).exitDimension);
setElementOnAllDimensions(exitPickup, false);
setElementStreamInDistance(exitPickup, getGlobalConfig().housePickupStreamInDistance);
setElementStreamOutDistance(exitPickup, getGlobalConfig().housePickupStreamOutDistance);
setElementTransient(exitPickup, false);
getHouseData(houseId).exitPickup = exitPickup;
updateHousePickupLabelData(houseId);
}
}
// ===========================================================================
function createHouseExitBlip(houseId) {
if(areServerElementsSupported()) {
return false;
}
if(!getServerConfig().createHouseBlips) {
return false;
}
if(getHouseData(houseId).hasInterior) {
if(getHouseData(houseId).exitBlipModel != -1) {
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(!getHouseData(houseId)) {
return false;
}
if(getServerData().houses[houseId].exitBlipModel != 0) {
blipModelId = getHouseData(houseId).exitBlipModel;
}
let houseData = getHouseData(houseId);
if(areServerElementsSupported()) {
let exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
if(exitBlip != null) {
setElementDimension(exitBlip, getHouseData(houseId).entranceDimension);
setElementOnAllDimensions(exitBlip, false);
setElementStreamInDistance(exitBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
setElementTransient(exitBlip, false);
setEntityData(exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
setEntityData(exitBlip, "vrr.owner.id", houseId, false);
if(houseData.hasInterior) {
return false;
}
getHouseData(houseId).exitBlip = exitBlip;
}
}
if(houseData.exitBlipModel == -1) {
return false;
}
let blipModelId = getGameConfig().blipSprites[getGame()].House;
if(getServerData().houses[houseId].exitBlipModel != 0) {
blipModelId = getHouseData(houseId).exitBlipModel;
}
let exitBlip = createGameBlip(blipModelId, getHouseData(houseId).exitPosition, 1, getColourByName("houseGreen"));
if(exitBlip != null) {
if(houseData.exitDimension != -1) {
setElementDimension(exitBlip, houseData.exitDimension);
setElementOnAllDimensions(exitBlip, false);
} else {
setElementOnAllDimensions(entranceBlip, true);
}
if(getGlobalConfig().houseBlipStreamInDistance == -1 || getGlobalConfig().houseBlipStreamOutDistance == -1) {
exitBlip.netFlags.distanceStreaming = false;
} else {
setElementStreamInDistance(exitBlip, getGlobalConfig().houseBlipStreamInDistance);
setElementStreamOutDistance(exitBlip, getGlobalConfig().houseBlipStreamOutDistance);
}
setElementTransient(exitBlip, false);
setEntityData(exitBlip, "vrr.owner.type", VRR_BLIP_HOUSE_EXIT, false);
setEntityData(exitBlip, "vrr.owner.id", houseId, false);
getHouseData(houseId).exitBlip = exitBlip;
}
}